WelshZeCorgi

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About WelshZeCorgi

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    PMC operator
  • Birthday 04/27/1988

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  1. Honestly, if there were real-life, historical examples of widespread use of makeshift body armor, I'd be all for it, but there are no examples I can find of... say, Syrian rebels or other poorly equipped militias or African warlords making use of these ideas. Edit: There are a few examples of prisoners using phonebook armor to protect their vitals in the suspicion of an upcoming knife attack. But that's about it.
  2. Man, now I just want to try condensed milk straight... used it in cooking but never had it by itself...
  3. Because life's short... why not make it shorter?
  4. If EFT got anything, they got milk...
  5. Out of curiosity, what shooter do you think, does hand to hand combat well? Battlefield 1? A different Battlefield Game? Metal Gear Solid? Call of Duty? (don't give me poo for suggesting COD, I've only played the first 3, the ones set in WW2.)
  6. I would probably get some life insurance.
  7. Man, I haven't even heard of the top three games on that list... (as of 1/25/2017) Bless Online Dark and Light Black Desert Online
  8. PB

    On a more serious note, did you guys have to pay all these manufactures for the rights to put them into your game? I'm actually surprised that all these guns are modeled after their real world counterpart.
  9. PB

    Yeah, I love how big and long and thick and black it is... what are we talking about?
  10. That's too simplistic. The type of knife makes a massive difference. A bayonet knife is a big, thick and heavy blade on a heavy handle/mount. You could not throw something like that with much effectiveness. The best throwing knives are small, dense, but comparatively lighter than other types, with a docked handle and a blade that's weighted towards the tip. That's not to say that you couldn't kill someone with a thrown hunting knife, but to have any degree of realism with thrown weapons, a lot of research and detail would need to be done in order to do something as simple as throwing it. Combat knife- can't effectively throw it. Throwing knife- can't effectively stab/slash with it. And even then, how lethal is a thrown knife, realistically? I have trouble imagining killing someone with one of these. It doesn't seem heavy enough to pierce bone.
  11. Wait, you were writing this all down while the raid was still going on?
  12. My question wasn't a suggestion, the question was "Will you be able to," not "We should be able to," I was just wondering about the planned mechanics in the full release, calm down.
  13. They should bring back PVE loot until Scavs are available to play... it doesn't make sense that you would turn off PVE loot before Scavs were available...
  14. Not trying to piss anyone off, just saying it feels a bit clunky. I know this game at its hearts is about guns, guns and trying not to die from guns/rad poison/starvation/dehydration/falling off a cliff... but in the rare occasions hand-v-hand pops up, it really pulls the immersion rug out from under you. It feels and looks silly. I don't have a solution or a suggestion, I have no clue about programming or what the best design around hand to hand combat would be, but the question is: do the developers have plans to work on improving the feel of CQC?
  15. Just wanted your opinion, forum attendants, just to shoot the poo and pass the time. Personally, I think Factory is technically pretty big because it has so many floors and tunnels, but at the same time, when you think about it, the floor plan of the map is tightly fit into a football field or two... its just difficult in that small area to slip away or sneak around someone that may outgun you unlike other maps.