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About Drakkaar

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  • Birthday January 30

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  1. Chat Always Toxic?

    @bingeboy I see Natalino's alread answered your question, the only thing I'd like to add is that if you ever come across toxic players is do your best to avoid being pulled into their negativity. If you pose a question and you get troll responses you can try to change channels and ask again, or simply wait a little bit and ask again if there's no response. VoIP is planned to be implemented and integrated into the Radio Communication that they plan to add in the future as well. (Source: GamesCom 2017). Hope this helps
  2. Fake Players without Names

    This is simply my speculation but: First and foremost I feel like as stated by other users it's simply a bug. The "Death Screen" doesn't always seem to show reliable information. I've died a few times where I haven't attacked another player and yet it said I killed a player, or as above it will state the wrong name. They are likely just back-end issues, we must all do our part and report any issues, even as small as these, using the correct tools provided to us. If you feel you've encountered a bug, please ensure you report it and give as much information as possible.
  3. Please consider reducing AI difficulty.

    Yes, I definitely think AI are in a Very good place right now. Obviously over time they'll be tweaked but they are a lot more enjoyable to engage now; I definitely like that they don't just instantly target you because you've fired.. I had it happen twice in one raid where I got the drop on a group of scavs, less than 25m from me. I shot a burst into a group of 3 and dropped 2, the third guy ran away, he came back with a buddy who I also dropped from a headshot and he retreated again.. Attacking from different positions is vital as well, as they AI may return to the last spot you engaged them, but if you move you can catch them off guard. Their tactics are most certainly being tweaked, what we have now is a basic version of their tactics.. It was shown this *Dev Diary, before we got the improved AI, and I'm sure they'll get even better. *Where I marked in this video also shows early footage of using a ladder, although it's only shown in the engine and not actual gameplay, I forgot that they had shown it
  4. Please consider reducing AI difficulty.

    AI on offline mode act very differently compared to the bots online. I haven't played offline in awhile but from what I gathered before the AI seemed to react a lot faster offline vs online. They also may not utilize the newer tactics that bots use online (With ambushing, position changes, etc)
  5. all items in pmc inventory dissapearing

    Best piece of advice is to take screenshots when you see the error, and create a support ticket regarding the issue. The game is currently in Beta Stages and bugs are common, but devs will not replace lost gear due to a bug. Unfortunately that is part of bug testing and the best way to avoid it in the future is to document and report the issue so the devs can look into a resolution.
  6. Upgrade stash?

    Yes, in the future there will be ways to increase your stash size.
  7. Hello! I know this is short notice but @necuja, @Olloch I are doing some EFT runs and he is live streaming as we do, he is wanting to do a give away for a couple of 7-day Beta Trial keys for EFT. You can view his live stream here and get a chance to win a key! Best of luck!
  8. How will you play?

    You should always have the ability to affect it negatively or positively; I've seen no mention of karma ever getting "locked" in one way or another. Hope that makes sense.
  9. Hello everyone! With the upcoming US Escort Event taking place June 1st, I was wanting to hand out some keys for the Alpha version* of the game. I will be donating the keys to @Kleanuppguy who will be streaming during the event. There will be 5 keys available to win during the live stream, so make sure to watch for a chance to win a key. Enjoy the event! *Please note: These keys are only active for the duration of Alpha, they will expire once Beta starts.
  10. Fan art contest - alpha key giveaway

    This is beautiful man, was this freehand? Digital? Would love to know how you did it.
  11. Details and screenshots of the Scav gameplay

    Sorry, I remember Devs saying something about characters will slowly heal while outside of a raid. So, say you're in a raid and you get a broken leg, and you don't heal it throughout the raid, you leave. Your PMC won't magically be at full health and hydration again, in full release they plan to have your character "Recover" while out of raids is how I understood it. Hope that makes sense. P.S - Was more asking for a confirmation on if we will have a total of 3 PMC's come release, not more info on Scavs as I know that will come in time
  12. Details and screenshots of the Scav gameplay

    I'm not going to bother quoting all the replies in this thread, I'll simply lay out what my thoughts are and if people want to read it then so be it. Alright, so one of the first things I read was more about WHY is scav mode useful? WHY is it in the game? For a couple reasons, and possibly more we don't know about since the information hasn't been disclosed in full. One of the main points being they're part of the lore. Why would I want to play as a Scav? Because it gives me an alternative to playing my PMC with no real "Loss" felt when I die, a lot of people here are complaining that Scav mode will be abused because there's no real Risk in it, and yet others complain(Not in this thread, I know that) that earning gear is too difficult and they have a hard time keeping gear, well then this is an option for the latter, not so much the former... UNLESS, you have other reasons to play it? Insurance System - Devs have talked about it a bit but not really divulged too much information. Back when Insurance system was first discussed, the devs noticed an issue, people could commit in-game insurance Fraud. Insure a weapon, take it in, drop it to a friend then die. Now, your friend has the weapon and you claim your insurance. Devs then suggested they might look into having it so that if you insure a weapon and it's not Looted then you'd get it back. Maybe they will add a way for Scavs to have the option to 'return' a gun to a PMC that they've found for a reward through the Traders. 'What reward would be better than a weapon?' you might ask, well, that we don't know for certain because we're still in Alpha, and lots of details have yet to be fully revealed. I for one want to be able to change up the game play when I play as a scav, I will play out scenarios where I will befriend PMC's and help them make their escape for a possible reward from one of them (Or just making out alive with any loot I've gained while helping them) Or maybe I'll pretend to help some PMC's, in the mean time setting up an ambush point with other Scavs, trying to lure them into the trap we've set. As stated by a couple other members and I will repeat again, we will have a TOTAL OF 3 PMC'S1, not just one like we have now... And if people in this thread are still surprised by that information then I'd have to take a stab and say you haven't done your research on a product you've invested in (Although, I will admit and agree that information is VERY scattered in these forums, I've been here awhile and keep ontop of all dev replies) A second reason for having Player Scavs is so that the Scavs are always a possible threat, once you know all the PMC's are dead in raid you can pretty much do as you wish, especially if you have fort armor with a helm. Scav players will keep pressure on PMC's remaining in the area. 1 @Natalino, could you confirm this information for those still skeptical? Or correct me if I'm incorrect and it's now a Single PMC. I couldn't find a source for it being mentioned, remember it might have been part of the Tarkov Weekly interviews. Side Note; if a PMC is Injured (i.e broken leg, bleeding) or has died there will be a timer associated with how long it will take to "Heal" that information has not been disclosed. (Can you confirm this as well?)
  13. Why I think third person would be a game breaker

    What do you mean "Currently not planned and likely never happen" ... It's in the Action Gameplay[3:55 / 4:20] video.
  14. whens the open beta/closed beta?

    Give this a read - https://gamerscrawl.com/2017/03/02/standouts-from-escape-from-tarkov-scav-livestream-interview/
  15. General questions on weapon implementation

    The Alpha Section of the forums is the best place - http://forum.escapefromtarkov.com/forum/51-alpha-testing-forum/ Here's what you're looking for, however: