Armani157

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About Armani157

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    PMC operator

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  1. Thank you! glad to hear
  2. Hello all! Seeing as there has been the recent sale and there are always new players joining the Tarkov community, I thought I'd make a mention of a new program in my small community. If there are any newer players are looking for some help in Escape From Tarkov I would be more than willing to help you out. I have a public discord with a community of about a dozen active users. If you're looking for a discord to use, feel free to check us out and do some raids with us. If you're a newer player and are looking for a group to play with, or want to learn 1 on 1 with one of our "Sherpas" (Unofficial) then stop by and we would love to play with you. We are always looking for people to play with and hope to see you guys around. Discord https://discord.gg/TDs8kkB In game name - Armani Steam - 76561198131515044
  3. That link should be permanent copied and pasted again, looks to be the same link https://discord.gg/TDs8kkB Box check "set link to never expire"
  4. Haven't followed through with joining that quite yet so I can't speak firsthand. I've heard it was a pain. Maybe when beta releases and more people are around I'll check it out. Either way, just looking to make friends.
  5. Nah, Just creating a smaller community. Mine is as easy to get into as clicking the link. Last I checked, Tarkov official discord you need emissary permission. Also, the primary purpose of it is to help the new players that have reached out to me from my posts. Just convenient and available.
  6. Sorry, lost power for awhile. Thanks to those of you that stopped in while I was out. Feel free to invite anyone you want to it, just send them the link.
  7. also here is the link to my public discord for anyone interested. https://discord.gg/TDs8kkB
  8. Hello all! Just would like to offer a discord channel to all interested EFT players that would like to use it. There are channels for groups that want to play together or meet other players. In addition there are channels for those that are looking to find a group, or are new and are looking for help. Me and a few others are often around if you want to play or have questions. Just stop by and say hello and come hangout and play Tarkov with us. Many of you have your own channels with Discord and Teamspeak, but you're certainly welcome to use mine or just stop in. The more the merrier, would be great to have this become a congregation of sorts for players. Especially for those that are looking for people to play with or need help. It is currently a new chat channel so it might not have many people at first, but others may always stop in. https://discord.gg/TDs8kkB -Armani
  9. What are your thoughts on potentially adding items such as lubricants and cleaning kits that could "repair" a weapon slightly. Or potentially even giving a weapon a slight stat buff (a few points) to gun stats such as accuracy or ergonomics. This buff could be added on top of fully repaired weapons and would decrease rapidly with weapon use. Or this buff could be used on damaged guns and the chances of it jamming will be decreased by a few percent until the gun has gone through a few dozen rounds of ammo (at which point the buff is removed and the jam rate depends on how damaged the weapon is). Maybe even different ammunition's could deteriorate this buff faster or slower depending on the quality of it. Old corrosive Russian made ammo would remove the buff much quicker than newer or NATO made ammunition. To increase the importance of weapon maintenance maybe scav weapons wouldn't always start at 100%. Now I'd like to propose another idea all together. What if a weapons "health" was the collective health of all of its parts. This model could work similarly to how player health works in-game. Therefore if you find a firearm that suits your liking and use any saved up weapons parts to replace damaged parts on the gun you could bring the gun to better condition. Maybe a stock that's at half health/condition only contributes half of its recoil reduction. Weapon parts could work like the guns in that they can be repaired by traders but will lose health with each repair (depending on the trader used). And maybe weapon parts can't be sold to certain traders unless they are in good condition (exception to fence). A lot of the code/mechanics for this are already in EFT. (weapon damage rate and repair/sell/replace) So far EFT has an incredible inventory system. Something that out preforms so many games out there, especially other alphas. Any one of these ideas could further contribute to the depth of realism and ingenuity this game has. Note: I understand that some of these proposed mechanics go deeper than many of the other mechanics currently implemented. However, this is just food for thought for the players to read.
  10. Hey Tarkov survivors! If my first experiences with game were anything like yours then we can both agree that this game can be unforgiving. The learning curve is both challenging and fun. However, even experienced players are still learning about features and improving their game play and often they come with buddies of their own. If you're looking for someone to play with who can help you learn a little more about the game then you can comment or find my steam (below). We can Teamspeak/discord and do anything from run over the basics/cover questions or go more in depth and play some raids together. My forum name is Armani157 Steam: Armani (With white Heisenberg icon) US east coast time zone Note: Not a Sherpa, and I'm pretty sure that program hasn't started yet. However, since I've begun helping new players I thought I'd just post this here. Seems like it's the right place for the topic. *also low key hoping this doesn't count as advertising. If it does then I'm sorry moderators, just looking to help any new players that are interested.
  11. Always good to see new people coming in! If you want to team up I can help you out a bit, I love helping new players. I'm looking for someone to duo with as well. Steam name Armani (white heisenburg) US east coast time
  12. What are your thoughts on potentially adding items such as lubricants and cleaning kits that could "repair" a weapon slightly. Or potentially even giving a weapon a slight stat buff (a few points) to gun stats such as accuracy or ergonomics. This buff could be added on top of fully repaired weapons and would decrease rapidly with weapon use. Or this buff could be used on damaged guns and the chances of it jamming will be decreased by a few percent until the gun has gone through a few dozen rounds of ammo (at which point the buff is removed and the jam rate depends on how damaged the weapon is). Maybe even different ammunition's could deteriorate this buff faster or slower depending on the quality of it. Old corrosive Russian made ammo would remove the buff much quicker than newer or NATO made ammunition. To increase the importance of weapon maintenance maybe scav weapons wouldn't always start at 100%. Now I'd like to propose another idea all together. What if a weapons "health" was the collective health of all of its parts. This model could work similarly to how player health works in-game. Therefore if you find a firearm that suits your liking and use any saved up weapons parts to replace damaged parts on the gun you could bring the gun to better condition. Maybe a stock that's at half health/condition only contributes half of its recoil reduction. Weapon parts could work like the guns in that they can be repaired by traders but will lose health with each repair (depending on the trader used). And maybe weapon parts can't be sold to certain traders unless they are in good condition (exception to fence). A lot of the code/mechanics for this are already in EFT. (weapon damage rate and repair/sell/replace) So far EFT has an incredible inventory system. Something that out preforms so many games out there. Any one of these ideas could further contribute to the depth of realism and ingenuity this game has.