Kedzie

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About Kedzie

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    Newbie
  1. Loadouts

    I think someone already mentioned this before, but I couldn't find the post. It'd be great if we had loadouts. Save your preset and if you die, you pay the grand sum to purchase all the equipment you need. It would make visiting traders less tedious.
  2. 6G15U Unavailable

    We finally get a decent AK recoil pad and everyone QQs that it's OP.
  3. 6G15U Unavailable

    The rubber recoil pad for the AK began disappearing as of today (1/13/18). Not sure if players are just hoarding an insane amount of them or if the quantity went down. Please increase the quantity of the recoil pads at reset, because they're a really good item that shouldn't be so restrictive to get.
  4. It's because FPS is uncapped at menu screen. If you turn your FPS display on, it'll show roughly 300 FPS. It's a client-side omission. A simple framerate cap is the solution.
  5. War on Legs 2018

    Every single Scav I encounter aims and shoots almost exclusively at my legs. What sense does that make in the game's setting? Why would scavengers aim at someone's legs with a shotgun? I understand that it is a reasonable choice given armour mechanics (as legs are unarmoured), but your everyday enemy won't prioritize lower body parts. They'll aim for centre mass! Every raid I go into my armour loses little to no points from damage, but legs are instantly blacked out from the first shot of some far away shotgun Scav with impeccable aim. Conversely, when I down a Scav, I manage to nearly destroy their armour. Why should the AI's behaviour be any different?
  6. UI for mixing ammo types [Graphic Examples]

    Why is this not a thing yet?
  7. PVE mode , hear me out

    I would certainly like to see the main campaign as purely PVE. For me, the PVP really ruins the experience. I like to immerse myself in the game, but I can't, because of other players. The PUBG gameplay is kinda fun, but sometimes it takes away from the inherent aesthetic beauty of the game.
  8. Framerate issue

    Terrible lag and stutter on 1080Ti here as well. I have everything turned to low except textures and shadow quality.
  9. I was surprised to find that you can mount an M4 suppressor on top of a compensator. That per se wasn't as surprising as the fact that the recoil reduction of the two is summed, instead of replaced. Let me explain why this is an error. A compensator reduces vertical recoil by forcing gases exiting the barrel upwards, causing a downward force on the barrel. When a suppressor is mounted on top of a compensator, the gasses have nowhere to go, but inside the silencer. Thus, the recoil reduction created by the compensator is negated by the suppressor. That is the expected outcome in real-life physics and should be matched with in-game mechanics. No wonder the M4 has exceptionally low recoil coupled with silenced fire: it defies physics. I consider this a glitch, because stats-wise the two components should not stack with each other, but instead the benefits of a silencer should replace those of a compensator. Otherwise, there is no tradeoff in performance. It's equivalent to adding more ergonomics for multiple tactical grips; it makes no sense.
  10. UI for mixing ammo types [Graphic Examples]

    Could devs comment if something like this will be coming?
  11. Can Scavs see through bushes?

    A similar question was already posted but never answered. Does AI recognize obstructions like grass, trees, shrubbery, etc.? They sometimes seem to shoot as if foliage did not appear to them.
  12. Prioritize Hotkeyed Meds

    The only thing that really annoys me is that when I have a blacked out limb, my meds will ONLY focus on that limb, and no other damaged part of my body unless they are dragged manually. Blacked out limbs cannot be healed, though status ailments may be fixed (bloodloss, broken). Once a blacked out limb is no longer broken or bleeding, medical supplies need to prioritize other damaged areas. This is a coding error that's easy to fix.
  13. Prioritize Hotkeyed Meds

    I would like to know what the meds prioritize when used from a hotkey. I also would like a system where I can tell the "use" function to prioritize broken, bloodloss, etc. I've run into issues where my meds weren't fixing the right parts of my body, forcing me to drag them manually.