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weeping-pirate posted a topic in Suggestions** VIDEO BELOW Hey there, Due to alot of people complaining (rightfully so) about crazy desyncs, and our squad having desyncs almost every customs run. (70% or more) We decided to try and reproduce a desync (either player or server wide), we ended up with serverwide desync. Our intention is not to do 100+ test runs to give you a statistics, we play this for fun, that would become work. Nontheless we are hoping to shine some light on the issue and mostly making this known to the devs as best as we can. * Majority of the desync started for us after we started opening and specially CLOSING the shortcut (factory key door) on customs. * My personal desync mostly always happens when I close a door (server keeps going) * I've read about other peoples expierence with desync combined with closing doors. So we figured it must have something to do with doors and in our case combined with the custom shortcut would be easiest to test.(since we basicly always get desync after passing the shortcut. And it did! How to (rather how NOT to) desync note : Quite often we are stuck waiting for desync to pass (crying in a corner), no clue how long it takes but often we've been waiting 10-20 min. The following is all regarding CUSTOMS SHORTCUT (just infront of gas station) * Closing doors behind us (same person both doors) causes the server to first slightly lag quickly building up to major desync (this IS server wide! ) This might take 30-60 seconds AFTER closing the doors. * After some testing (and patience) we noticed when the big desync hits, it wont go away unless the one who closed the doors restarts and relogs. directly at the point the door closer quits the game the game becomes playable for the others. (doesnt matter who closes the door). * When the door closer reconnects his body teleports away and ALWAYS ends up infront of the shortcut (even though every single time we passed it by atleast 20-50 meters ) For us this was a hint towards a issue with closing the door. because nobody else will spawn there when they reconnect, only the one who closed the door! * Leaving the doors open after unlocking them causes no desync I thank Cavedave,Fenrir and Zay for helping me testing.(video from zay <3 ,dont mind the audio) *** The video shows how we just passed shortcut , cavedave closing doors. desync starts (very slightly ) straight away, building up to complete unplayable. Until Cavedave quits the game, that second all desync issues are gone! This has been reproduced multiple times, not always ends up endless desync, sometimes the server stays playable but lag is noticeable. You see Zay switching items in his inventory this is how we test if the server is desyncing.
I'm having a problem when I game of the alpha; it seems that sometimes when I switch tabs in my character sheet (tabs: maps, inventory, etc.) it will sometimes glitch the screen so that nothing shows up and I cannot exit the screen by pushing tab. Anyone know any quick fixes to this issue?