Search the Community

Showing results for tags 'map'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Emissaries
    • Общий раздел
    • General Discussion
  • Russian speaking forum
    • Правила форума
    • Новости проекта
    • Игровой форум
    • Оружейный департамент
    • Разработчикам
    • Поддержка сайта и форума
    • Свободный раздел
  • English speaking forum
    • Forum rules
    • Project news
    • General game forum
    • Weapons department
    • For developers
    • Website and forum support
    • Off-topic
  • Deutschsprachiges Forum
    • Forumregeln
    • Projektnachrichten
    • Allgemeines Spielforum
    • Off-Themen
  • Multilingual forum
    • Multilingual forum

Found 7 results

  1. map

    I started this little thing in zeemaps. You can tag in your location, so we can make a picture about where people are playing from 7 All you have to do is move your mouse over additions, then select add marker - simple Somebody could also bring it to the Russian side of the forum khm @TheSnikers At people will calm down a bit, find something other to do
  2. ¡Muy buenas a todos gente! ¿que tal todo? primeramente quería felicitaros el año así que ¡Feliz año nuevo a todos! Como sabéis la Alfa se ha extendido y han añadido un nuevo mapa además de ciertas mejores y varias cosas mas, como el fallo de las armas (cosa que alucine cuando lo vi en el vídeo lo molón que queda), ¿alguien ha probado el mapa nuevo?¿que os parece? Y ¿que opináis de que se haya extendido la alfa? Pues eso, espero vuestros comentarios! Haceos notar gente! tenemos que hacer piña para que traduzcan el juego a nuestro idioma! No olvidéis uniros al grupo de Escape From Tarkov España en Steam: Un saludo gente y nos vemos en EFT!
  3. Hi there, I was wondering if there are High quality PDF's available of the maps we can find in game. We want to print them out on a huge scale for our short film, but I also want to hang them on our walls in our gaming room. It will make the broadcast look cool, and we love to dive in to a raid with the map ahead of us. Can someone help me?
  4. Teaser pic of the new map "mountain" that is coming with the next patch.
  5. MAP

    Can i use a map ingame?
  6. It would be awesome to fortify a buildin with sandbags and machined guns,or any other gun,and maybe barbed wire;sure this would be for freeroam,but it would ad so much depth to the game,just imagine trying to assault or infiltrate in a building,having a forified window or hole in the builing.This would make possible things like operations,now I'm not sure if freeroam will still be escape,or in freeroam you will can't escape ftom Tarkov...if is the second,this would be a must have,would be great for big clans,or survivors that are not in a clan to control different zones,and it would be very realistical to. Also,another thing that i thought would be the capabiliti to place weapons with bipod making them stationary,e.g. having a machine gun with bipod placed on a sandbag,or wall,and anybody could acces it,or take I'm not so sure how this would be very useful,but it would be a nice feature in my opinion;also another thing is to place guns on low,player level walls,or objects,that would react a a temporary bipod,e.g. placing a gun(any gun,maybe not some SMGs,because they have to short barell and handguard,and aren;t anyway to precise,some of them) on a low level wall(neither crouch level,er player level),and would be like using a bipod-lowering the recoil and stabilizing the gun,and the go up again,or move away and the gun perform like normal,sure this would be most usefull for machine guns or sniper rifles(marksman rifles). I'm 100% sure that this would be very important for the game,and would add a LOT of depth to the game,in my opinion it is a must have.I know that they said that tyhere is no building to build,but placing barbed wire and sandbags will be a really important feature. Also by the way,how they shoud perform,snadbags are just sandbag,it gives some protection in front of projectiles,by the other way,barbed wire,sure won't instant kill you and would give you huge bleading effect,but it would slow you down,and make you jump over it or cut it(this also mean that there will be wire cutters,or the opton to cut it with the bayonet,as some scabbards heve the option to use the bayonet to cut wire),and sure all this process will slow you down,and in some cases could hurt you,but not to bad,also you should crawl under it,or lift it up a little bit and then crawl. And how I also said in another topic,in a game like this it shouldn't be a healt sistem with classic 100HP,I'm not sure how it should work but it should be realistic...but is let this for the devs. to decide.
  7. So I was wondering how the underground combat and exploration would be like in Escape from Tarkov. I do hope that there might be a kind of Underground Railway System, although I have some doubts after reading the setting of the city. In the trailers and stuff we have seen small snippets of underground sewage systems and pipes under factories (I think?) but it looks a bit boring. I wonder if we will have proper tunnels, catacombs and installations that have atmosphere. Take metro for example: Another Creepy Picture: Underground would also make a great place for black markets with traders and factions bases. Example again: