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Found 9 results

  1. Going to keep this short and sweet. As the current implementation of Night Vision goggles stand (PVS-14) It creates a decisive advantage (as it should) On night raids and combat.There however are a few glaring issues. 1) You can not 'Aim Down Sight' while wearing PVS-14s. Currently the US Army, among other nations issue a PEQ-15 laser, which can produce a laser in both visible and IR spectrum. Real world, When operating at night, the PEQ-15 is used to 'aim' the weapon with a pressure sensor to switch it on when the shooter is ready to fire. I believe this should be added due to the fact that it would force players to critically consider the risks associated with night runs instead of being able to run and gun as they normally would. Additionally These lasers would be visible to other players using NVG's making it far more risky for players to use them in order to accurately target their weapon. 2) There are presently (to my knowledge) no functional IR lasers in the game. Something that would need to be corrected in order to facilitate changes recommend at point 1. 3) The PVS-14 can be mounted on a rifle to act as a Night Vision Optic. (picture 2) I believe this should be added as it both increases the risk of losing your NVG's assuming you're killed. But also adds a unique alternative on Night Vision rifle optics. Many Red Dot, and Holographic optics have Night vision settings for use in this fashion. I believe that this would have a significant positive impact on both realism, and gameplay as it would force players to make critical choices about the equipment they choose to bring and the configuration in which it is brought. I appreciate critique and am open to questions, comments and concerns. Cheers! Edit: When 'aiming' while on night operations you still shoulder the rifle, you just have to aim with the laser rather than the optic. I'm not suggesting that you're forced to hipfire, simply aim differently than you normally would.
  2. Night Factory?

    does the night time version of factory have scavs? or is it pure PVP? ive played on it about 3 times and all ive found were people. i dont hear any cheeki breeki at all
  3. Day/Night times not correct?

    Hey guys, I run into this issue often enough to write about it and since I didn't find anything by using the search function. The problem is that the day/night times actually don't correspond to the "in raid"-time. For example I go to Customs at 16 hours that is or should be 4pm, but when I spawn it's dusk/dawn or plain and simple night time. The same happens with other times like 10am and so on. So either I don't understand something about this specific 24h cycle or it doesn't work. I would appreciate it if someone could shine some light on this.
  4. Hey Devs, the headline says everything. But in more words: If i toggle the nightvision on or off, the sound for it starts, before the players hand reaches the NV... the hand must be on the NV and then the audio for switching must play... isn't it?
  5. I log in a offline shore map set for 1500 hrs to test weapon build. When map loads it says it is after 10pm.... I exit come right back and the morning server is correct and it is like 5 am... So how is one completely off but the other is correct? This is happening on all maps I only get time of day = dark. I have tried this multiple times last night and this morning. I searched a variety of syntax regarding this and see no information. I apologize if it is already posted by someone and I couldn't locate it.
  6. From all streams and video i have watch of recents escape from tarkov gameplay i have seen , none of them now have night time or dusk & dawn , what happen with this ? Will day and night and weather effect such as rain etc... are still part of the game plan ? Have they been remoove to polish them up further or are they have been remoove from the game compleatly ? Because to be it seams kinda dull to see the environement skybox to always remain the same ... Anyones have information about these features ?
  7. Woods/Customs server time change.

    I'm pretty sure it's common knowledge that after the night sets in a majority of the players flock to factory till sunrise. Let me start off that I love the idea of nights being server wide so it's not as easily avoided. That said, since the current objective is testing the game I juat wanted to suggest possibly setting the times on woods and customs to mirror each other where it's day in one while night in the other. I enjoy factory but it seems like the game would benefit from more people playing on more then just one map for a large portion of the day. I've only encountered people cheating without a doubt when playing at night and I'm sure I'm not the only one who's sworn off of night raids for the time being. Like DayZ, the longer the game goes without an update, the more common encountering cheaters will become. I know they are there in the daytime games as well, but you're not as likely to run into them when they're are a lot of people playing as you are when there are only handfuls of players queing up for night raids. Anyways, it's just my opinion that changing the times to allow for two maps to be played without needing nvgs would keep more people online and playing so more bugs can be encountered and reported.
  8. Will gamma adjustments be an option? Or more generally I'd like to know if there will be something in place to combat a person negating the obvious downsides of not being able to see in the dark, such as boosting an in game gamma slider until the night becomes bright as high noon. I ask this because seeing as NV is shown to be in the game, as-well as a day/night cycle, it would be a hefty concern if anyone could easily get an arguably unwinnable advantage through a simple in game trick. I only ask because the dev's in Arma, for whatever reason, decided a gamma slider was a good thing. As far as I'm aware most games do not include a gamma adjustment but i figured i'd ask anyways. <3
  9. Night vision

    Hello, I don´t know if anyone else asked this question yet, but will there be night- vision googles, that would be nice so you can spot enemies in the dark