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Found 17 results

  1. General question's

    Just a few questions, Why is my scav cooldown gone from an hour to only a few minutes, Why are player scavs spawning in 3 minutes after factory match starts, and ofc im talking about player scavs not AI, Why are hackers still ruining the game for most honest players? Why did i get banned for a week on the forum for pointing out a mod was just being plain rude, even tho i put it very politely?
  2. Just wondering for the M16 and the Glock. Will the glock have a full auto mode and will the M16 be limited to a three round burst
  3. Reset

    Will there be a reset (like there was when the game went from alpha to beta) when the game goes to OBT or full release?
  4. Just upgraded to Prepare for Escape!

    So I just upgraded and I have seen people saying you have to reset user profile. Do I have to do this? I have made a fair bit of progress and have a full stash currently with a decent level and I don't want to lose this. Does anyone know if I will receive my upgrades or do I HAVE to reset. Thank you, Scottish.
  5. Project status few questions

    Hi Devs. CBT starts you probably have much to do, but in community there is many questions without answers. In my opinion and many other players this is very important questions, so maby you will have few minutes to answer, so we can stop creating "conspiracy theories" and just wait for patches. Right now there are much problem with desync and lag, so i want to ask you. Can you tell us where are located servers right now and do/when you plan to run more of them. We know that most connections go to russia, yes we probably can check it by IP address, but bettwe will be information from you guys where are the servers... so we can check ping, know that packets should go around the world etc.... Second question will be lag/desync issue. Player experience desync issue in strange way. One player see eeryting in the real time and second are 30 sec ahead/behind. That problems have grown after "unity 5 patch". In opinion of many players this is not releated to server loads but netcode. Could you tell us why we experience this problem and what are they causing? Next question is about Scavs. You know that many players (even this good one) complaining about "Cheating Scavs". In combination with desync/lag this is major issue that EFT it's not fun game any more. When you plan to make changes in Scav AI and what changes this will be? And last questions. Right now entry threshold for the game is extremly high, and after "have luck and get a gear" is OK to play. Do you plan to change traders system so it will be more adequade to player lvl? Right now after we start (even if we have EoD and 300k cash) we can't buy almost anything becouse barter system. We also can't complete (or it's very hard) raids becouse poor equipment at start. So this is nerverending loop of play, death and hope for luck. Do you plan to test other aproach to traders? For example on low lvl get more guns, and amo + mods for this guns for cash, maby some SKS to snipe Scavs? Right now we cant get PACA armor or any sniper gun, AK is for bater and we can't exit rais with loot (loot also is hard to get) This feels unbalanced. Also there is no mods for guns, for example we can't buy sights for P226 etc... Is here any chance that you test other aproach to traders? Maby trader whih buy "crap loot" for good money so we want to gather it, and others traders with "guns for cash". Also system with reset trader money once per hour feels unnatural and unfair. So. Beta starts, our community members and new players asking questions, and we right now can only create "conspiracy theories". Can you give us straight answers so we can inform new players how this will be? Thank you for your time. ps. Sorry for my poor english.
  6. We would like to present to you the Battlestate Games developers’ replies to questions by Escape from Tarkov players. These questions are based on the feedback of over 50 testers. The questions below are the most frequently asked questions; except questions related to the technical condition of the game (bugs etc). 1. The closed beta testing will start soon and many players are afraid that massive inflow of players may cause game servers to malfunction, resulting in negative impressions of newcomers. Will there be (or have already been) stress tests of game servers? A. Any massive start and/or major inflow of users may result in problems, even if the servers are perfectly optimized. But such a load is only observable at the start and gets more even and smooth in no time. So, as we announced earlier, we will let players into CBT in waves that shall allow us to distribute the load properly. 2. Can we expect the return of weapon malfunction mechanics at the start of closed beta (misfires, stovepipes, jamming etc.)? A. No, this won’t happen at the start, but we will reintroduce this feature over the course of the closed beta. 3. Why was the AK-74 under barrel grenade launcher removed from gameplay in the latest patches? Should we expect it in the beta? A. It hasn’t been entirely implemented and has certain critical bugs related to it, so it will become available later, during the closed beta. 4. Can appearance of the AKM sound moderator in the game be interpreted as a sign that AKM will also be introduced soon? A. Maybe =) 5. Regarding Escape from Tarkov online player base: Not so long ago the game has got a global chat. Now there are 6 "servers" that display the number of players. Can this quantity be used to evaluate the number of players online? (The sum of all players in chats = the total number of players online?) A. No, the chat can’t be used to monitor the number of players online, because there are a lot of players who do not use them and just play constantly. They do not appear in the chat rooms. 6. In this patch, players are noticing that some weapons have become less effective than before. However, the release notes have no mention of any weapon balancing. If there were some balancing edits after all, what is the reason behind them? For example, players never complained about SKS in the previous patch. However, this time the weapon has turned noticeably weak. Roughly the same situation with VAL and VSS. (Feedback based on the opinions of 50 alpha-testers) A. We have previously announced that we have fixed the double damage dealing weapon bug, and that could cause such impression because now the weapon inflicts exactly the same damage from a munition that was specified. 7. Will we get more flexible settings for visual effects, fire, explosions, etc.? Some players believe that disabling the effect of shots smoke will increase fps. Is this true? A. No, disabling the smoke from shots won't give any significant FPS gain. We are constantly working towards optimization and stabilization of the project. 8. Do you plan to introduce a mechanics that allows you to cause a distraction by throwing training grenades, stones, etc? A. So far, we have not even thought of this, but it is possible. 9. Inspired by player Hideout idea. Will there be a clan Hideout, are there any specific ideas on this topic? A. We can’t share this info with you yet. At least not today =) Thank you, everyone and we do plan to potentially release another but very long and informative Q&A topic very soon to answer questions you have within the community, so please, stay tuned for that. Thank you! The Turkish translation is here. Thanks to Emissary @Dimitri468 The Polish translation is here. Thanks to Emissary @NuclearMessiah The Portuguese translation is here. Thanks to Emissary @dimittri4gc The Czech translation is here. Thanks to Emissary @PugMonk The Chinese translation is here. Thanks to Emissary @Hazel
  7. No money, no gear

    Right to the point - 'What happens when you've run out of money, and gear because of pvp' I ask because from my understanding, as of now we can hop into solo play and pick stuff up, sell it and have a little income. Alright, fine. And later we can hop in as a Scav, which I see being a decent alternative. But what do you do at this point, if you were to NOT use the solo play? Thanks!
  8. Future feature questions

    Hello Loving the alpha a lot. Impressive for such an early build. I do not regret investing in it at all. Like I told my friend: Basically imagine destiny and dayz had a child, but they were abusive drunks so the child was adopted and raised by stalker Anyways, I had some questions regarding possible future features. These have probably been asked before, but I didn't see them in the FAQ at least. 1. Will there be driving of land, air and sea vehicles at some point? 2. Will there be swimming? 3. Will any of the smaller raids be pure PVE or is PVP always something to consider wherever you are in the game? 4. Will there be any form of manipulation of the game world by players? F.example Set up sandbags, move stationary objects or guns and setup fortifications. 5. Will the skill system be implemented before beta phase? Keep up the great work
  9. edge of darknes

    i wonder for how long will the edge of darknes pre order be open? i am gonna buy it in july when i get cash but i whant to be sure that it still be there help i rly whant to get in to alpha and i am just way to yped for this game
  10. Hello everyone, I have read a lot on this forums so far and it would be almost impossible if I missed my answer. Anyways I had a question for @Claus and @TarkovEscaper. This is very important question to me and lots others with me (my team) so please take your time and try your best to give me info that you can about this guys. So My first question is when Alpha comes out on August 4th, will the game be 24/7 playable for everyone in Alpha? or will it have a time where it will be closed down for weeks or even months? (a day for maintenance is not a concern) Or anything related planned? By the way its not part of my question if unexpectedly the servers go down and all blackout for a week or so since that is not anything planned but what happened in testing. My second question is, Do we know how long Alpha would last or any specification for it that says after we get this we move on to beta? or any ranges of time like a month, 2 weeks? etc My third, During the transition from Alpha to Beta, will there be a gap to wait for or the game just gets an update and everything continues or will there be a gap of couple of weeks in middle for the transition? Next one is same question but after Beta starts, will it be 24/7 playable? how long is planned for it and will there be a gap between the beta and the full game or just download and continue playing? Basically will the game starting from August 4th, will it be open to be played? Hope my questions are clear, they all have a common answer and I hope to get a clear and brief answer as much as possible as this is important question to me and our team. Let me know what you guys can. Kind Regards, Natalino Keep up the great work guys!
  11. 'Slashing'?

    In the FAQ this is mentioned: What does it mean by 'Slashings'?
  12. Pre-order and Account questions

    I have some questions that are probably somewhere in the forums but i cant find them. 1. What will be my username/name in game? Is it my login or is it something else? 2. When the game comes to Steam (and i pre-ordered it) will i be able to start my game with Steam like ive already purchased the game on steam? Or need i to purchase the game again in Steam? 3. When i pre-order the game do i get notification in my EFT profile so i can know anything did not go wrong with the purchase? 4. If i purchase game in Steam too and i already pre-ordered it can i use my same account where i did get my pre-order bonuses? So theres all questions i hope i get anserws soon. (I was planning to buy Left Behind edition of this game)
  13. Levelling system?

    I was just wondering, is there a levelling system? Such as you unlock new things as you level up, or just gain respect? Does the level reset when you die? Will it be more of a rank than a level? Does anyone know anything about this, if so, i would appreciate it if someone could give me some info.
  14. Radio

    I was reading through the faq and stumbled upon this: So you can listen into certain frequencies. (To my understanding). Cool. How substantial to the game will this be? Will the quality be better the closer you are to the source of the transmission? Will the quality be muddy if you have a crappy radio/antenna? Could there be 'Honeypot' radio transmitters that could be used as a trap? I'm probably getting a little ahead of myself, but there is a LOT of potential here.
  15. Game Questions! [FAQ]

    Hello everyone! I am really looking forward to escape from Tarkov. I recently ordered the Left Behind Edition and I want to upgrade. I have a few questions also: In the Left Behind Edition what is the chance that I will participate in the alpha? For the Edge of Darkness Edition can I lose the combat tomahawk if I get killed? Last question, when is alpha testing? Hope to see you guys in game when this comes out -Eli
  16. Reputation and Towns

    I have a few questions about safezones. 1. Can anyone pull a gun out a fight in a town or safe zones? 2. Will there be AI guards in said towns? 3. Will there be reputation for characters so if they shoot in towns and are mischievous they wont be able to go to certain towns or safe zones? Thanks for reading and I cant wait until this awesome game comes out.
  17. Hello you cheeki breeki comrades. My name is Ferchii, im from Argentina and this kind of games doesnt so popular on this part of the map. So I go a few questions. 1 - Servers and ping. Lately im playing Survarium and there is only 3 servers. EU-USA-RU everyone with +200 ping. My internet connection is the highest from the country, arround +30MB. How many servers/sub-servers will be? All i know this is s Russian game. 2 - Map. I was reading something like raids and stuff. From much as i know, this is like DAY-Z / STALKER / FO4. All the map for you and just explore and try to not get killed. Besides, i read about scenarios. So, is not a full map. Just small part of the main map for play? 3 - Trading and social. This is the most important part. Everyone wanna to join a clan to kill the other guys, then be friendly and kill them. Also I think that if you see a guy with the weapon that you are searching, you have the option to trade? (Or just kill him and grab it). 4 - Latin American players. If you are from latin america. Just send PM, we could make a team. Thats all blin!