Search the Community

Showing results for tags 'tarkov'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Emissaries
    • Общий раздел
    • General Discussion
  • Russian speaking forum
    • Правила форума
    • Новости проекта
    • Игровой форум
    • Оружейный департамент
    • Разработчикам
    • Поддержка сайта и форума
    • Свободный раздел
  • English speaking forum
    • Forum rules
    • Project news
    • General game forum
    • Weapons department
    • For developers
    • Website and forum support
    • Off-topic
  • Deutschsprachiges Forum
    • Forumregeln
    • Projektnachrichten
    • Allgemeines Spielforum
    • Off-Themen
  • Multilingual forum
    • Multilingual forum

Found 28 results

  1. Hello! We are EFT_MOLOT this is our weekly story videos, Tarkov workdays. Subscribe our channel 7
  2. Download della nuova Patch.

    ragazzi non sto nella pelle, qualcuno sa quando sarà pronta per essere scaricata?? io sono loggato poco fa e ho visto che è tutto offline, non si può entrare in game. Qualcuno sa quanto pesa e tra quanto possiamo scaricare??
  3. UK Streamer

    Hello, If not allowed delete, I am a twitch streamer. I stream this game and many other, feel free to join over at www.twitch.tv/uncivilzation I also have a discord you can join, you can find people to play with and not die as much If I kill you ingame please pop by a let me know Thanks Adam <3
  4. when is the wipe coming

    can someone answer the question or can someone link a post that answers the question please delete if it o bides any rules
  5. Hello everyone, here i leave you this short guide i made about the Spawn locations in shoreline. i found 10 . tell me if i am missing any. Please subscribe and Share !
  6. Собственно хотелось бы мне наклейку на машину сделать, логотипом Таркова. Может быть кто то заморачивался уже и у них есть исходник с чего печатали или хотя бы картинка в высоком разрешении?
  7. Spawn camping has to be stopped

    Really ruining the game for me right now, cant spawn into any map without having someone camping outside a spawn and just killing me as soon as i spawn or only making it 20 steps and getting lit up. really wanted to like this game and i hope they fix all the problems it has but this is just crazy.
  8. patch nuova?

    ragazzi nessuno sa nulla della successiva patch? rilascio? cosa conterrà? grazie
  9. map is different color

    my outside maps are different color like factory is colorful but woods shoreline and custom have a black and white film no matter the time and every time i play last week they were colorful and looked normal now they are black and white and ive noticed this on a lot of videos too what is the problem?
  10. how to upgrade package

    how do you upgrade to a new package i have the standard edition and thinking about upgrading to a better package just dont know how
  11. Всем неравнодушным привет. Как один из первых участников ЗБТ. Скажу сразу проблемы то все теже! И перед тем как добавить, что то новое выведите игру на "ноль", сейчас просто наблюдая за стриммами и опять много негатива, эффект вау пропадает через неделю. А перед выпуском похожего проекта от студии ForOneGame, боюсь конкуренции. дабы проект не умер, предлагаю: 1. Уберите неадекватное раскачивание деревьев. 2. Поправьте гамму, похожа на детскую книжку 90ых годов. 3. Поправьте модели персонажей! Они похожи на модели из игры дум! 90ого года. 4. Ну про качество текстур в общем надеюсь рано говорить видимо просто бетта. 5. Добавьте нормальную физику тел это же так просто и физику для мелких предметов: ящики, корзин, шины и т.д. 6. Не забывайте про хардкор, который обещали в начале! Заражение! Радиация! Все умения и перки! И немного предложений из старого опыта: 1. Перенос тел убитых. 2. Командные бои/клановые бои с возможность аксессуаров типо кепок определенного цвета и так далее. 3. Открыл дверь ключом, закрой ключем что бы ни кто не открыл. 4. Чёрный рынок, торговля между игроками, но эти вещи нельзя застраховать например ну или регулировка цен пусть там будет ну или не напрямую а через бота. Кроме квестовых вещей ну понятно. * или покупка там возможна только за реал. 5. Кнопка быстрой игры после смерти: нажимаешь и попадаешь в игру с тем же снаряжением и на ту же локацию, фактический на новую но просто та же. 6. Замки которые можно открыть только перебором, что бы в них самый топчик или квестовые вещи лежали, что бы у игроков был смысл идти именно туда и бороться за крестовую вещь. 7. Естественно радио подрывная взрывчатка или растяжки там, светошумовые. И средства борьбы: кусачки там и все такое. 8. Возможность бить прикладом. 9. Анимация движений типо танца чисто по фану )) 10. Улучшенная статистика в общем и более полная статистика: был убит в голову, попал а артерию. Удачной игры.
  12. Revive

    Do you devs ever plan to add a way to revive fallen allies? Or whenever someone dies they are dead for good.
  13. Recently started my first discord server and I'm looking to populate it with some chill people to play Tarkov with. No requirements at all, even if you are horrible at speaking english it doesn't matter as long as you are willing to communicate and use teamwork, (typical clan/discord shlt). I have been playing EFT since December of 2016 so I know my way around the game quite well. That being said, I am willing to play with people of any and all skill levels. If you're an experienced player, great! If you're totally new or you're about to experience Tarkov for the first time when the closed beta starts I would love to show you the ropes and get you on a good start! As soon as beta hits my first priority will be to thoroughly explore the new Shoreline location so be prepared to venture into the unknown! (I greatly prefer playing outdoor maps so its a plus if you do as well). also, you'll probably notice this discord has a Fallout theme but its ok if you're not a fan of those games, its there purely for fun Welcome, and enjoy your stay at The Vault!: https://discord.gg/ARtU9tt
  14. THIS IS HOW I ESCAPED STAY FOR THE FULL VIDEO FOR THE QUESTION AT THE END
  15. City and game name origin

    Hello, I was researching a bit, and I cannot find any references or mentions of anyone discovering this before me, but it looks like name "Tarkov" is not coincidence. To me it looks like paying tribute to Andrei Tarkovsky, filmmaker who directed Stalker movie. I am wondering if I struck gold here?
  16. Всем привет! Уставновил адоп премьер и решил поделать нарезок разных, очень много всего можно наделать с нарезками со стримов, но пока не понял в каком формате лучше видео сохранять. Может кто подскажет как лучше это сделать с учетом того что комп у меня не настолько уж крутой для обработки видео. Заранее спасибо! Видео ниже: П.С. Видео лучше смотреть прямо здесь (качество не шипко хорошее на полном окне) =)
  17. Szczegóły i zdjęcia trybu Scav

    Głównym elementem nadchodzącej aktualizacji będzie dodanie wyczekiwanego trybu Scav. Scav są to mieszkańcy Tarkowa, którzy postanowili zejść na złą stronę i zostać bandytami. Jest to poboczna klasa, która może wnieść całkowicie nowe doświadczenia do Escape From Tarkov. Sprzęt, uzbrojenie, miejsce i czas pojawiania się na rajdzie, to wszystko będzie całkowicie losowe. Najważniejszym aspektem podczas grania jako Scav jest to, że jeśli zginiecie podczas rajdu, nie stracicie nic z ekwipunku swojej głównej postaci, a jeśli uda wam się przetrwać, to wszystko co znaleźliście jest wasze. Scav jak na razie wynika ze wstępnych doniesień będziecie mogli zagrać raz na godzinę. Innymi słowy, jest to alternatywny tryb do znajdowania ekwipunku i udziału w walce, bez strachu o utratę swojego ekwipunku. Warto dodać, że boty będą w stosunku do was neutralne o ile ich nie zaatakujecie. Zapraszam do zapoznania się z oficjalnym gameplay'em oraz z załączonymi zdjęciami. https://www.youtube.com/watch?v=7A5DXxgBZkM
  18. Adventures of Tarkov [RP thread]

    Welcome to the Adventures of Tarkov Roleplay Thread Before we get into this I would like to point out the rules I've come up with for this thread As well as remind everyone that Forum Rules still applies. __________________________________________________________ Rules of the Roleplaying Thread; No one shall make another user's character take extensive action No one shall Injure, kill or put another user's character in a bad situation resulting in injury of any kind No insults, vulgar language or offensive behavior will be tolerated (stay in accordance to the Forum rules) Feel free to tag a fellow friend if he gave you his consent Stay within the scope of Tarkov (Events that lead you there, What happened to you in Tarkov, etc) Any debate about religion, politics or other sensitive subject will NOT be tolerated Follow the Flow of the posts, don't make drastic changes in setting unless talking about past adventures Any NON-RP must be clearly indicated with [NoRP] at the front and [/NoRp] at the end. and clearly delimited from the actual RP post itself. Anyone is welcomed to join into the ongoing RP, just follow the rules Tagging potential RP lovers @ArmaSwiss @Blackb1rd @Natalino @pnee @TrippyBryce (I apologize for the lengthy read through ) Let's begin....[RP below] _____________________________________________________________ The gleaming light of sun down is reflected by countless broken windows. Distant gunfights can be heard along with the faint sounds of mortar shells hitting the ground in a thunder of explosions. Dense black clouds of smoke are rolling on the streets coming from the north east. Remnants of military trucks and UN peacekeeper's Humvee litters the area. Multiple buildings have markings on them, spray painted BEAR claws here. USEC flags there. Nothing has been spared, the only common and recurring theme here is destruction. Down south of the main road lies an old abandoned Factory complex. The building towers over the surrounding area like a dead giant. Holes covering it's roof, blasted doors and walls bearing the damage of high-caliber ballistics. The giant building itself is surrounded by a vast deserted parking lot. The whole area spanning over 1 kilometer. Echoing from deep within the structure, the sound of gunfire can be heard. By the multiple interstices muzzle flash can be seen. The firefight is constant, almost lighting the area inside as the sun sets down to the west. The bullet cracking on the walls and metal sheets within the compound is almost deafening. The constant discharge of firearms seems unending...Until suddenly... Inside the building the tall 6'5" USEC is pinned down by a barrage of gunfire. Behind his makeshift cover made of a tipped over forklift the man is clearly in battle trance. His movement are meticulously calculated, like repeating a dance he's practiced all his life. His movements are quick, precise and filled with deadly intentions. Bullets are cracking around him. There's no way to know the amount of OPFOR in the hellish chaos that surrounds him. With no way to communicate for backup... *Sigh* "Those useless engineers...Can't take out a simple Comms Jammer in sector 21-B" The man turns right in a quick graceful yet deadly motion. Three muzzle flashes. The three bullets hits directly center mass. Another dead scav. As the man gets back into cover a bullet hits the front of his weapon. There goes his M4A1. The barrel bores a massive dent about mid way into the KAC RIS handguard. He quickly take off the weapon from his sling and switches to his secondary. Pulling the bolt he makes sure the ammunition is in the chamber. 7.62x54mmR glimpsed for a split second in the chamber. Only left with a SV-98 with high-powered optics, the USEC is in deep water. The gun fight keeps on going. Multiple weapons are fired across the Factory building. The constant discharge of firearms seems unending...Until suddenly... *Clik Clik...Clik* Out of ammunition. This is the end. The USEC lays down his weapons in front of him. Empty magazines littered at his feet. MP-443 "Gracht", SV-98 and a beaten up M4A1 to his left. In a last moment of crazed mindset, the man stands up and walks directly out of cover. His arms extended and hands forming imaginary pistols. He fully expect a barrage of bullets to meet him at any seconds now...It doesn't come. He was prepared to meet his end like warriors of ancestor's time. But not this...nothing...not a single sound. He cracks into uncontrolled laughter. "Hahaha, Haha hahaha. Aww Fate! DEAR FATE! you bless me again...NOW WHAT?!" Under his breath; "I bet my freedom stick that BEARs are around laughing at me right now..." The silence is becoming heavy. After a gun fight that lasted just shy of two hours, the seemed unreal. From the other side of the Factory echoes a scream; "Возвращайся домой, USEC!" The USEC goes forth, and in a friendly way waves his hands above his head. Approaching a metal barrel, he flicks his Zibbo into it, lighting a fire while he pulls a makeshift chair made of a half broken crate. He grabs his Camel Tri-Zip backpack and pulls out food. He then picks out a pack of Marlboro's and light the Cancer Stick in the Barrel fire. He keeps those for truly messed up events. Like this one. *In between two puffs* "Why there! Don't be shy my Russkie friends or whoever you are!! I know you're out of ammo too. And since I'm hungry and tired, let's just share a meal and get to know each other! HEAR THAT!!??! CEASE FIRE! LET'S EAT...And talk...just leave those weapons back where you are. But bring some of that Tushonka! I'm quite fond of it!" "By the way...I'm Jesse. But you can call me Craft...as for where I got the name from...that'll will be a good story, if you'll join me!" Craft, the crazed USEC then sits in silence, waiting either for death or for company....
  19. Zapraszamy do przeczytania wydania gazety Tarkov zawierającej informacje o śledztwie prokuratury przeciwko byłemu burmistrzowi miasta Tarkov. http://tarkovgame.pl/burmistrz-sprzedawal-tereny-grupie-terra-labs/ Zachęcany do komentowania i przeczytania reszty naszych artykułów!
  20. (This is Role Play) Hello! I would like to direct your attention to something very mysterious I uncovered today. I was browsing the net, and came across a headline that intrigued me: "Is This A Message From Future?" I found the article on CNN, but was not sure if I could trust this source. It's a warning to all citizens of Tarkov, and I nearly lost it because I couldn't believe what I found. You can barely make out the message, so I worked my audio/video magic, and cleaned it up the best I could. I also included subtitles so you can gain a clear understanding of what is being said. If this is real we are in for something really awful in the next 8 years. See the video, and judge for yourself...Stay frosty.
  21. Misfit's Clan

    Hello, Tarkov We are a "Mature" gaming community, currently playing Dayz, but will be guarenteed too see us on tarkov, we have a military based clan system that is currently working out well with a big clan , you can reach out too us at www.misfitsdayz.com , were accepting new members steadily , we have a trial process, so we dont just let in the faint of heart, we play too have fun. any questions you can contact us on forum or stop by our teamspeak the adress is located on our website, when you post or join teamspeak please report too whichever HR or officer you speak too that you were referred by "Hunted" , we are currently a Dayz clan, so if that's what your doing right now while you wait for Tarkov, hit us up!!
  22. Разработчики говорили что будет сюжет и миссии и главная цель сбежать из таркова, а если я сбегу из таркова то игра закончится ?
  23. Civilians

    I just wanted to make a suggestion. I think it would be cool to have some certain zones (not necessarily safe zones which wont even be there) whete we could see army or some other group interacting with late-escaping civilians, ofcourse they (military and civs) would be killable and lootable, but in my opinion it would be cool to have these NPCs standing somewhere and talking to others. Like in metro where there were random groups having a dialogue. Also it would be good to have some zones where would be some communities (traders and such) like the Diamond City in FO4, gathering of people you can interact with and eventually slaughter them, earning yourself some bad name and making another community spawn somewhere else. Ofcourse it would be quite handy if you could use some of those NPC escapers as informators or guys going to assassinate other faction guys, but this, along with mines, bombs, traps and stuff would be pain in the a*s. So what do you think of this pre-seted zone where you could get quests, money, loot, kills and even enemies? IMO it could be quite atmospherical.
  24. Greetings, Dear friends! Today, the third edition of our magazine "Tarkov Newsweek" was published in the official game topic in VK. We are pleased that the developers have noticed your humble work and appreciate the confidence placed on us. However, we realize that there is still a lot of work to improve the content level and setting. We are getting a lot of criticism, especially, a lot of you advise to include an interview in our journal. We have the same thoughts, but in order to save dev's time and to ask really interesting questions, want to offer a slightly different format: Each of you can post questions, regarding the development of the game or some other questions, in this thread. The rules are: Questions should not be repeated. If your question has already been asked by someone else, before you, even if it is only partially similar - just "like it". There is no free "like" for today? Bet tomorrow. Do not leave topical questions "when I'll play the game" or so on. Moderator @Scruffy will certainly keep an eye on this topic. On Friday, the top five questions will be sent to the developers for further response. If the questions are really interesting and appropriate, the @TarkovEscaper and other teammates will answer them. One question in the comment. One question from simple user. This will force you to think first and then ask. Do not bother with twinks: all you will get is 10 banned twinks but not the answers. Don't discuss anything in this topic, please. Don't complicate the preparation of the questions and moderating this topic. This is our first attempt, so there may be some problems, which we surely fix asap. Questions will be accepted until Friday, 11:00 UTC. If all goes well, then this practice will be held every week. And of course, we should notice, that the developers may to not answer some questions for their own reasons. Let's do it! Russian version of this topic:
  25. Приветствую вас, дорогие форумчане! Многие из вас заметили, что в официальной группе Escape from Tarkov Вконтакте был опубликован наш форумный журнал "Tarkov Newsweek" под номером 3. Мы высоко ценим оказанное нам доверие, понимаем, что над уровнем контента нам нужно серьёзно поработать, дабы поднять его как можно выше. Мы получили много адекватной критики. Особенно на тему интервью, о том что не хватает интервью с разработчиками игры. Мы в этом с вами согласны, но хотим предложить немного иной формат, т.к. он, по полученной информации, будет более удобен самим разработчикам. Каждый из вас может оставлять в этой теме свои вопросы, касательно игры, разработчикам. Правила таковы: Вопросы не должны повторяться. Если ваш вопрос уже задан кем-то другим, до вас, даже если он похож лишь частично - вы просто ставите ему "Лайк". Нет лайка? Поставите завтра. Не оставляйте вопросов "акогдастрим", "акогдаальфа", а так же им подобные. Модератор @Флеш наверняка будет приглядывать за этой темой. Пять вопросов, набравших больше всего "лайков" к пятнице, будут отправлены разработчикам для последующего ответа. Если вопросы будут действительно интересными и адекватными, то @TarkovEscaper обещал дать на них ответ, так что, пожалуйста, постарайтесь, господа форумчане. Вопрос в самом комментарии должен быть всего один. Телеги на 20 вопросов - не подходят. От одного пользователя - один вопрос. Это заставит вас сперва подумать, а потом спрашивать. Попытка накрутить лайки с 10 твинков скорее всего приведёт вас к 10 забаненным твинкам, так что не стоит этого делать. Не стоит обсуждать вопросы других пользователей. Т.к. это тестовый прогон, то могут быть какие-то спорные нюансы, которые мы постараемся исправить. Вопросы прекращаем собирать в пятницу в 14:00. Если всё пройдёт удачно, то такой интерактив будет проводиться каждую неделю. Напоминаю, что разработчики оставляют за собой право отвечать или не отвечать на тот или иной вопрос. Поехали!