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Hi Leute ich wollt einmal fragen ob jemand schon was weis wann der nächste content update kommt da es mittlerweile ziemlich langweilig geworden ist immer auf den gleichen karten rumzulaufen ohne verlustangst etc

ich wünsche euch noch einen schönen tag

euer Eichler13

 

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vor 3 Stunden schrieb Eichler13:

Hi Leute ich wollt einmal fragen ob jemand schon was weis wann der nächste content update kommt da es mittlerweile ziemlich langweilig geworden ist immer auf den gleichen karten rumzulaufen ohne verlustangst etc

ich wünsche euch noch einen schönen tag

euer Eichler13

 

In 2 - 3 Wochen ( wurde auf der Gamescom gesagt :)

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vor 4 Stunden schrieb Blackb1rd:

Dear friends, we are happy to present to your attention a preliminary list of changes for the upcoming game update 0.2.101.424 to Escape from Tarkov Beta! We intend to install it in the next few days. The list can be reviewed on the update release.

This is an intermediate update, which will be soon augmented with yet another one, which will improve all the features you have seen at Gamescom 2017.

NO WIPE THIS TIME.


Added: 

  • Quests, first batch of story-based tasks available through Tasks tab in trader interface
  • Gesture and voice comes system (partially)
  • Now character tumbles down grass
  • Notification on the current firing mode on weapon when switching and/or checking firing mode
  • PP Vityaz
  • Grenade fragments physics system
  • New armor damage calculation formulae

 

AI Improvements:

  • Added smooth turns
  • Improved cover-seeking algorithm 
  • Fixed a part of staircase-stuck bugs
  • Fixed bug that caused excessive patrol point switching
  • Fixed bug that prevented bots from reaching the patrol point
  • Added aim shift on receiving damage
  • Added new R&R waypoints for bots and alternative patrol routes
  • Added shooting of legs in cases when bots only see legs
  • Enemy spotting speed now depends on alertness level
  • Sniper now provides covering fire for adjacent bots
  • Chance of hearing now depends on a distance 
  • New bot zones at Shoreline

 

Optimizations:

  • Data loading order
  • Shader optimization

 

Fixed:

  • About 20 exploits of using weapons and items that are not in inventory
  • Correct fall damage
  • Long-distance pushback bug
  • Part of the desync bugs
  • Part of the server join bugs
  • Part of raid completion bugs
  • Bug that allow Strength skill to get leveled by repeatedly left-clicking while throwing grenade
  • Fixed doubling of items through secure container
  • Сorrected bush movement noise
  • Incorrect raid results stats
  • Weapon modding screen blur bug when using non-native resolution
  • Fixed melted weapons hit effects
  • Fixed cash flow display in trading interface, traders list and standing levels
  • Fixed filtering out of items which are not in loot containers
  • Fixed bug caused by simultaneous door opening by two characters
  • Fixed bug that caused weapons to freeze while opening or closing doors or turning NVD on and off
  • Visual fixes of indoor lighting
  • Various minor fixes
  • Multiple fixes of collisions on locations that caused character to get stuck

 

Changes:

  • To unlock loyalty levels it is now necessary to upgrade standing by performing quests
  • Amount of experience for healing
  • Adjusted ammunition damage
  • Now group player spawn close to each other
  • Loyalty levels now unlock separate tabs
  • Cash flow with the trader
  • Repair and insurance purchase now added to loyalty level
  • Character weapons now interacts with other characters as objects (character raises it)


French translation of the patchnotes can be found here. Thanks to Emissary @AGN_YuD
Polish translation of patchnotes can be found here. Thanks to Emissary @TheWay
Italian translation can be found here. Thanks to Emissary @baggio

OHNE WIPE *.* ++++ Squadspawns <3 ^^

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vor 19 Stunden schrieb hakunamavodkatv:

Sorry Digga, war arbeiten :P 

 

Kein Problem, für das wichtigste hat mein Englisch noch gereicht ^^, danke für die Arbeit :P

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