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About Ninja_Dog81

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  1. Booby traps

  2. Booby traps

    You get it. Sarcasm mixed in with some truth. I'm hoping for no vehicles or mines of any sort... There are a lot of real things that aren't in the game. Adding them won't make it better. Imagine spawning in the second or third wave of pmc's and finding that some jackass had mined all the spawn areas. No thanks! Even if that isn't the case, people will find a way to use mines to grief.
  3. Tranquiliser Guns

    This is why I said "x" minutes too, it could be 2 minutes, just long enough for the guy to go down and the aggressor to loot. The amount of time is arbitrary. Perhaps the visuals are very hazy and unclear but without the ability to move, OR the could be totally aware of their surroundings (will be interesting when VOIP comes) but are unable to move, some kind of paralysis drug. The point is, the time is not that important, just the function of a tranq gun. Open your mind a little and don't be so focused on the smaller details. Thanks for the comment all the same.
  4. Tranquiliser Guns

    Hi there! What about introducing a powerful tranq gun that would knock a player out for 10 or x minutes. This would allow for non-lethal raids and give the player a chance to awaken (looted?) and escape. I think this would add an interesting dynamic to an already great game. Obviously the devil is in the details but it would be pretty interesting to add I think, for example, kiver and fort would make head arms and torso immune to tranq so legs would have to be shot. What are everyone's thoughts on this? Non-lethal raids would add a completely new challenge as those players can and will wake up to continue their raid. Thanks for reading.
  5. Spawn Campers

    I'm glad that I haven't experienced this as a PMC, but I now hate playing as a Scav because you simply get killed in two seconds because the other player scav wants an extra shotgun or pistol or whatever. I'm sure it's been said before but they are working on the spawn/extraction system and a karma system which should take care of all these problems. Can't wait
  6. Booby traps

    Please, no claymore's or mines of any type. They will only be used at extraction by idiot trolls with no skill for cheap kills. I'm totally against mines as much as it breaks the reality of the game and their aim for as much realism as possible. I simply see mines as a cheap way to get kills.
  7. Need to have access to helmet prior to lv4 trader

    Sounds like a good idea, I'm busy grinding for lvl 4 so I can get helmets. Tired of being "fully" geared and getting one tapped by pistol players. I should probably just git gud

    I like the squad based tasks, sounds good. At the moment my only concern is that 80% of all tasks are in dorms. It causes rushing and I'm of the opinion that the game should be played slow. Anything that can encourage slow and tactical play I would be keen for. Def a yes for squad (or even a clan based task system in the future?) tasks
  9. Regional Server Matching

    I agree with you, or at the very least provide an option to select which servers you'd like to join. Those of us that don't have servers in our region would suffer as a result. What you're saying is, you don't want to play with your friends? As a group of South Africans playing we probably join the EU servers mostly but it would be nice to select EU region only to negate the risk of logging into a server further away or whatever.