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About UlyssesVengeanc

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    PMC operator

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  1. You ever feel bad for killing someone?

    Ehhh. Stuff happens. Was on woods running with a hatchet(attempting to lvl up strength with 115kg of t-bags) and I passed a guy with a decent vepr, thinking "Hello friend, I'll let you do your thing and run past you. No need to engage." Of course, the dude takes a shot at me, so I run through the trees like goddamn Predator and take my trophy. Felt a little bad because it seemed like the guy was new(1-10 lvl kill), but just goes to show that everyone'll die so there's no need to feel bad about it only in games is death a learning experience
  2. Raid timers need to be put back to previous patch state

    Gotta agree with you; now by the time I've finished going through customs at my own pace there is a little less than ten minutes left in the raid, not enough to go back in case I missed anything. The previous timers were perfect, BSG please revert back to allow us to continue our pacing at our own time.
  3. Alright Boys, It's Time We Settle This...

    AK: Price, More likely to use solo, Effective, Rugged, More likely to find ammo off enemies, High variety of ammo(at this current state) AR: Universally Efficient, More likely to use grouped up, Accurate, Low Recoil, Hard Hitting, Sexy Gimme my M4
  4. Help with Improving my play

    Try offline mode with AI. There is no desync, so your hits WILL connect and you don't have to worry about desync. The AI will feel a bit harder, but this is a good thing to improve your performance under pressure. A decent exercise is to try and clear each map(I recommend customs to start); if you can do each or even just one consistently you are definitely improving. On a side note, I tend to use single over full auto majority of the time as the bullets with full seem to go way off of the sight picture. Only time that doesn't matter is clearing buildings.
  5. $140 Con

    I've said it before, I'll say it again. You are a tester, not a player. We are here to test things, not to play. Testing things include stress testing the servers, finding bugs and exploits, refining the anti-cheat, determining AI skill levels, refining map design and being patient. You paid for an early access game and are complaining that it's not finished? Sounds like you made a wrong investment in the wrong genre of game. Go back to candy crush.
  6. improvised suppressors

    Yup. Only thing you really need to make that is specialized for suppressors is the baffles, but that can be substituted or replaced(washers evenly spaced and secured or moist towels come to mind). The barrel part itself can be made out of any pipe with threaded ends, with one endcap having a drilled hole to correspond to the caliber(gotta have the other well fairly deep to make it secure and not blow out the cap itself). Adapting it to a thread isn't too difficult either, in a pinch superglue and pvc/threaded pipe works. Not difficult at all, anyone who knows the concept could easily fabricate one in 15-30 minutes with available stuff.
  7. Got an idea from another thread. Bolts/nuts + gunpowder + container + lighter = perfect scav-improvised explosive; guaranteed to explode, in your hands or on the ground. Thoughts?
  8. improvised suppressors

    The flame is real in this post, almost enough to heat up my popcorn. I like the OP's idea, feels like it would fit in, especially with the scav populace. Not everyone would have access to a suppressor, but there is more than enough junk floating around for someone to come up with something. Along with his idea, I'd like to propose pipebombs and imporvised-landmines - gotta be an offensive use for all the nuts, bolts and lighters we find
  9. F1 Tactical Nuke!

    Oof, there's a vid floating around of an middle eastern reporter taking shrapnel to the eye from an IED explosion 2km away while the camera is filming guy was evacuated and is probably still alive(albeit with a jagged, embedded trophy), but his pain is available to watch in slow motion. Just goes to show, if you see a boom within your sight line get behind some hard cover quick!
  10. Can we look like this?

    Late to the party, but I'm just gonna leave this here
  11. why is this happening

    Experiment with it. Try your native res(1440 x 900), and if it doesn't work try smaller. Mine is currently set to my native, 1680 x 1050. It should look like: { "Resolution": { "Width": 1680, "Height": 1050, "RefreshRate": 59 }
  12. why is this happening

    There is a file called "local.ini" that is floating around in your files somewhere(for me it is under This PC > Documents > Escape From Tarkov, but it might be different for you) and in the third and fourth lines lies your resolution. You'll need to open it with a text editor(notepad works) and set it to your supported screen res. It is important you only touch those numbers, coding is space/line/content sensitive and deleting or altering a seemingly insignificant space could have negative effects.
  13. why is this happening

    Had a similar thing way back in alpha. What's your screen resolution? It's possible your monitor can't handle what Tarkov is set to, and you'll need to fix it by manually editing it in the file("local.ini" in one of your EFT folders) and set it to what your monitor can handle. Additionally, alt + f4 and/or alt + tab will allow you to escape the black screen without a restart. Hope this helps, cheers Again, please use the search function; I know you are new but there is another thread exactly like this
  14. Hatchling roaming in squads now

    There are two things you don't lose on death: melee and secure container. He's getting it back even if you take it.
  15. Mounts on M4 in front of first spot on rail

    Instead of hijacking another person's thread, do some research; the answer is quite obvious through a glancing search. Regardless, it also says your answer in the description of the standard build... it's even in your post. As far as I am aware, there are only two things you can put in front of the 45 degree mount: a PEQ box and an triangle foresight. Did a quick test and could not find anything besides those two items to attach in the front of the DD rail. It is possible that this could change in later builds.