I understand and have read that armbands will be implenmented into the game as a form of way to identify your party/team members.
However I do not believe that will completely stop people from shooting their own team members by accident. Also not everyone has a mic and is able to communicate through voice chat. I think a tag on a player to display if they are friendly or not would be helpful. Something like out of ArmA3?
Or for example if I team up with a random in a party, how are we suppose to communicate with one another? could there be some sort of ingame built team voip system? say you can buy a walkie talkie from a trader or if you use your comtec headset?
Also I have noticed that the lack of personal GPS phone or compass has made it difficult for some players to meet up with the rest of their team on a raid. Instead they have to resort to memory on locations they can gather or communication to gather instructions via voip program in order to be able to meet up with the rest of the team. The amount of times I have noticed people getting lost, disappearing and then accidently getting fired upon by their own team mates by accident happens more often than it should.
If this game is going to be based on realism, I don't see how implementing a gps tracker, compass, voip (via comtec headset or radio/walkie talkie), could defeat the realism in this game? It happens in airsoft mil sim games.. if USEC/BEAR are some sort of elite private company, they should have the means to be able to communicate and identify others? (except for scavs)
My main concern in this game is with the karma system, id hate to get punished because I killed a player who was on my team just because I couldn't tell if he was friendly or not.
What do you guys think?