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Found 94 results

  1. if i restart my progress will i still have my stadard starting loot. Thanks!
  2. hunter97

    Loot Behind Locked Doors

    On woods, there is that underground bunker that has an open locker and a weapon chest in it that has the possibility of spawning loot, but you need to the ZB-014 key or something close to that name. I was curious if anyone knows the actual chance that weapon crates actually contain weapons in them, or more so why there never seems to be a weapon in them on any map. Don't get me wrong, there shouldn't be a gun in every single weapon crate, or the game would be too easy. Maybe im unlucky and never find a gun in them, but I was curious if it was actually possible. The real meat of my concern however is that in the 15 runs that I have gone there today, more than half my runs yielded NO gear inside of said crate, which is kinda bazaar to me. I feel like needing to have a key to get to loot should give it a higher chance of spawning fantastic loot, but I seem to have better looting abilities in the gym bag and wooden box outside the door, instead of whats actually locked up inside. Not 100% sure if this is just a broken mechanic awaiting a fix or what, but figured I would throw a thread out there and see what people thought.
  3. headwolf90

    Wir helfen euch!

    Hallo Community, ein Spielkollege und ich haben uns überlegt eine Art Neulingsstarthilfe-Programm zu machen. Wir sind derzeit am Ende des Contents der Alpha angekommen und bieten nun unser Wissen und unser Gear das wir erfarmt haben für euch an. Allerdings werden wir euch keine Gegenstände auf Anfrage droppen sondern wollen mit euch in Kontakt kommen! Wir treffen uns zuerst auf Discord/Teamspeak (plicht) und gehen mit euch dann die gesamte Map ab. In unserem Fall ist das die Karte "Woods". Alle Scav's oder Spieler die wir unterwegs zusammen töten gehören euch - den Rest nehmen wir. Von dem ganzen sind höher levelige Spieler nicht unbedingt ausgeschlossen, denn wir freuen uns auf jeden. Wenn ihr mit uns Kontakt aufnehmen wollt schreibt uns ingame oder hier im Forum: Ingame: "RocketBunny" oder, "eVasive" Im Forum: (an mich Headwolf90) oder, eVasive
  4. crisp8239

    Player data failed to load after raid

    So the full scenario, I loaded a SCAV run on Shoreline at a mid day raid. I spawned on loot island with no AI SCAV around and decided to loot the area and get out of the AO. After looting I left with 2 pain killers 1 AI-2, 1 splint, arounf 15 5.56 rounds, 10 9x18 rounds, and a hand full of 5.45 rounds. I made my way to the gas station after hearing some gun fire and found a player SCAV looting the AIs at the gas station. I followed him to the office building where he killed the remaining AI SCAV and after checking his surroundings he begain to loot the AI. Once I saw this I flanked the boathouse and came up behind him and used 3 rounds from my MP-443 that I spawned with to kill him. I loaded his t-bag into the one I spawned with, took his hat, his AKS-74U his one mag and his macarov pistol. All in I should have left that raid with a SCAV vest full of MP-443 mags, my MP-443, an AKS-74U, pockets full of painkillers an AI-2 and a splint, and a T-bag filled with another T-bag full of ammo and an AK mag. Now the problem. I made it all the way to the extract point and fully extracted. But instead of loading my SCAV to move the loot to my stash it immediately gave me an error that the game was unable to load my profile data and told me to post the incident on the forms and shut down the game. after clicking "Okay" the game just sat there with the hanging light swinging back and forth and I had to Alt-F4 to close the game. When I re-launched the game it took me to the main menu, with no chance to retrieve my loot, my SCAV was now on cooldown and couldn't re run for an hour, and my loot was no where to be found. I assume its gone to the Tarkov gods because I successfully extracted taking my loot with me so no one else can get it and neither can I.
  5. or do i lost everything i have now?
  6. PeeJay_


    Hi, I have suggestion about PVP event after you unlock the full map for free roam. The idea is that from time to time, an airplane will spawn on the map, which will randomly fly above the map and drop airdrops on random places (only 1. max 2 drops at the same time). This airdrop could be marked by smoke or you could be noticed in radio about drop location when you carry one (this could make radio more rare and usable because every players group will use software like TS or Discord for communication instead of ingame walkie-talkie. DayZ already tryed this idea with radio comms and it never work that way, how they wanted it). The airdrop could contain better gear like bodyarmor, helmet, moded rare weapons, granades, NVGs, maybe drones if you're planning to add them, etc. This means that more players will arrive at the same place in the same time and it could turn in to a bigger battle for loot. When I imagine that battle, I already have goose bumps . Let me know what you think guys! If you like that idea, support it so the Devs notice it and maybe one day we will meet at the drop site! Cheers and stay save in the Tarkov! PS. Sorry for my english.
  7. Serafimov


    Greetings. After acknowledging the insurance game mechanics in EFT I found it a little bit gimmicky. Because skirmishes in the game are swift and a player usually does not have any time to drop the insured goods while being in fight with someone, so it is useful only for "farming". (Drop the insured loot in a save place (while not being in fight with someone), collect more loot into the freed space, exit the raid, pay the insurance to get insured loot, profit. This might be not what the devs intended.) For me personally, it is hard to take seriously the game in which a player can lose a week's progress in 1 minute (an expensive gun with rare attachments), but the loot lose after the death I find thrilling and engaging. So I propose that insured guns would disappear after a player gets killed like a save container does. Also with that in mind it would be rational that players would have to pay a tax for insurance every 2 weeks (5-15% of the gun's total value (with attachments), not counting the fixed initial insurance contract price (25-40% of the gun's total value), so nobody would abuse this feature. Thanks for reading.
  8. Hi Volks! Vieleicht ist Google die falsche Suchmaschine dafür, oder ich bin einfach zu dumm . Aber ich finde keine genauen Infos zu den sogenannten sicheren Behältern oder Gamma-Box genannt. Wie groß sind diese ? Hier gibt es wohl diverse Größen.... Kann man diese bei Händlern kaufen ? Oder sogar auf der Map finden ( Im Loot-Video findet er einen Pistolenkoffer mit Schlüssel ) ? Kann man anderen Spielern diese Box entwenden nachdem man sie erledigt hat ? Wird es möglich sein solche Boxen z.B. im Set mit Waffen etc. nachträglich in einem onlineshop wie MMOGA zu kaufen ? Oder gibt es diese nur in Vorbestellereditionen ? Greets Mav.
  9. Ist zwar nur alpha, aber momentan ist es leider überhaupt nicht mehr spielbar offline gibt es kein Loot mehr, zwar finde ich die Idee dahinter richtig, aber die umsetzung grottenschlecht. WARUM? Also: Es soll noch ein Scav mode kommen, bei dem man PVP spielt mit zufälliger Ausrüstung, wenn man stirbt, verliert man zumindest keine eigene Ausrüstung. Schön und gut, aber noch ist sie nicht da! Offline Loot sollte meiner Meinung nach ERST WENN der scav mode da ist entfernt werden. Online ist es ja zur Zeit genau so wenig spielbar, da die Server Probleme haben. Ist mir klar das es ne Alpha ist, aber man kanns richtig machen oder die Leute unnötig ärgern. Ich hätte den Offline Loot erst dann ausgeschaltet WENN der scav mode da ist. Ausserdem müsste es in PVP noch ne Belohnung oder irgendwas geben für das Untersuchen der Map, also eine Art "aufzwingung". Momentan hab ich die Erfahrung gemacht das Leute, vor allem Gruppen, IMMER in der nähe des exits Campen, sie rushen quasi start des spiels dahin, setzen sich in die Ecke und greifen sich euren Loot. 0 Mühe aber 99% Erfolg für ein Sack voll Loot. Da es nur ein Eingang in den Exit Raum gibt, können die sich In dem Raum verschanzen, müssen nur eine Richtung im Blick haben, du aber musst die Tür öffnen und quasi alles umsehen... praktisch keine Chance... BLENDGRANATEN müssen her! Sry, liest sich bisschen hektisch, während der Arbeit zusammengeschustert^^ Was meint Ihr dazu?
  10. SucoVidya

    Inventory Navigation

    Pg Up and Pg Down would be very useful with stash management.
  11. Hallo Leute, Wiso bekomme ich keinen Loot wenn ich einen Raid im offline beendet habe? Das ist echt scheisse!
  12. Does anyone know when there going to bring back being able to take loot from an offline raid so we can get money and guns. Because all PVP games ive been in all day today everyone was running around with knives and axe's killing people so I was not able to get any loot AT ALL.
  13. eltdrgntmr

    Loot Respawn

    Since theres a time limit to raids, maybe there's little chance there will be loot respawn, but what about the free roam servers? What type of loot spawn/respawn system is planned or could work here?
  14. Vanhorn420

    Broken loot

    Some items wont go into certain storage slots on your backpack, avs etc. the game either thinks there's an item there still.
  15. Picture one contains a lot of goodies: Equipped one character in the right slots: - Kiver-M helmet - SVS armor - An empty AK-74N in 5.45x39mm - A fully loaded PM with one more magazine. - An ER Bayonet Further in the containers: A BlackRock Tactical rig containing: - Two empty 30 rounds 5.45x39 AK magazines, one of them is bakelite, the other one seems like plastic. - A 9x18 PM magazine, empty. - A 5.45x39 10 rounds AK magazine, fully loaded In the pockets: - An RGD-5 fragmentation grenade. - A map - Crackers In a TriZipps called backpack: - Bandages - An empty box of 9x18 PM rounds - A PLR magazine (can't say if loaded or not) - A multitool - Painkillers - An optic Sight called ME4 (?) - An EOTech EXPS3 sight - A Klesch weapon light - A 45° canted picattiny Rail called MPR45 In the pouch named A-secured (our secure container) - 1252 Roubles Now I was a bit lazy printscreening 3 pictures, and I remembered that the devs had Facebook uploads of the things I want, so I used this, which has shown a few pretty interesting changes already. - The character has already equipped the 5,56x45 M4A1 - The ER bayonet is in an equipment slot, instead of being an attachment - In the TriZipps backpack there is a CA2R/SA2R??? Sight/aiming device On the enemy: - The AWS tactical rig contains an 5,56x45 30 round standard magazine - In the pockets there are 2 separate single pieces of 12x70 12 gauge rounds (not specified shells type) In the MBSS backpack: - A Case Key - Two pieces of 12x70 12 gauge rounds - Crackers - A Headset device called ComTac2 In the trunk there is: - A can of Pacific Saury - A bottle of water In picture 4 the character takes the Key to room 118 In the drawer the character finds: - A zippo lighter - 250 Roubles, which have a different colour, than the ones in the secured container - An AA battery - A phone In picture 6, inside the Pistol case, which he opened with the case key, the character finds: -40 cartridges of 5,56x45, out of that 30 is in a box, 10 is outside of the box
  16. Armalog

    Realistic loot spawn system?

    Will there be realistic spawn locations for all loot in-game? Like will we only find military grade weaponry from military personnel or complex? And high-grade medical stuff at hospitals or maybe broken down ambulances. Money loot from banks and vaults. Weapons in weapon lockers, medical stuff in medical cabinets or similar. Seems like something we almost take for granted but how in-depth will this system be? Will you bring something new to the table so to speak?
  17. Hedloc

    Looting weapon parts

    Since the backpack space will be fairly limited is it posible to dissasemble weapons found and take only rare parts . EX: I find a P226(which is a common weapon) with a .357 barrel (wich is quite rare and valuable) , can i disassemble the barrel from the gun and not carry the whole thing till the end ? also while typing this it suddenly hit me in the video of inventory and looting your back pack has 5*6 slots , a scope takes 2 slots, handgun could probably take 4 or 6 slots (2*2 or 2*3) a handgun mag takes one slot , How many slots of inventory will the barrel take? ( is it me or a disassembled gun takes double or more the inventory space?)
  18. MBS606


    The game has a lot of depth, at least as it appears in clips. My suggestions is that in the game could bit Drugs but I do not think drugs like grass, cocaine and more like that. But more like cigarettes, alcohol, various pills,... how should it look like? Easy example for alohol is a cheap alternative for painkillars with its own side effects. you can imagine themselves what side effects are by alcohol. Now regular alcohol consumption may lead to addiction and the character can not work normal without drinking alcohol so you need to loot or trade for alcohol that the needs be content. and sorry for my English i am not so good at it
  19. Добрый день. Хотел бы подробнее узнать о реализации OWPvP, системе лута с персонажей в случае смерти в таких ситуациях и системе разделения на сервера для подобного режима. Будет ли это похоже на DayZ в каком-то роде или подобных элементов не планируется? Приводя в пример DayZ я имею ввиду full OpenWorld с НПС для обычного фарма-лута и другими игроки на сервере через которых реализуетися то самое PVP
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