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  1. Скончался советский и российский оружейник Виктор Калашников, сын выдающегося конструктора стрелкового оружия Михаила Калашникова. Виктор Калашников умер 27 марта, ему было 75 лет. Он провел многочисленные исследования, позволившие улучшить автомат Калашникова, разработал для него несколько узлов и деталей. Участвовал в разработке самозарядных охотничьих карабинов и пулемета Калашникова с комбинированным питанием, создавал блокировку ударника для карабина "Медведь-3". В рамках работ по теме "Абакан" под его руководством были разработаны пистолеты-пулеметы "Бизон-2" и "Витязь-СН". Светлая память!
  2. TarkovEscaper


    Name: P226 Type: pistol Place of origin: Germany, Switzerland Produced: 1983 - current Variants: P226 Rail, many variants planned Tac Ops, Navy, Elite e.t.c. Caliber: 9х19мм Parabellum, .40 S&W, .357 SIG Action: blowback Feed system: magazine Customization: Slide, barrel, grips, magazine, muzzle device, rail atachments Perfect design, double action, no manual safety, highly operational, from civilians to US Navy Seals. Its all about 226 series.
  3. keremit

    Ideas For Vendors.

    We all know that this is a game played by many people and many more to come nevertheless most of the players are from Russia and Usa moreover there are many items/weapons in the game relevant to those country's. And I have a idea for those are from country's like French, Italy, Spain, Poland, Germany and Turkey. A supplier can come to Tarkov as an Event and can bring guns from their home country as a exchange of Russian and American weapons or money. For example Beretta rifles from Italy or Heckler or Koch weapons from Germany as well as MPT-76 from Turkey. These new events will make people want to come back to the game because of that weapon from their home country they want to play with and will make the game more interesting and fan for all people around the world who are playing this game.
  4. krasnal595

    Lmg, Hmg

    Hi everyone i want to ask about lmg nad hmg, so i want to now if we have chance to get one of lmg in to the beta? i really love lmg and want to now . We have answer about belt-fed weapon, will be in game but when? Maybe you plan add in one of DLC, or standard game. The best way for me is to put in the beta just one for site.. f.e pkm to BEAR and M249 to USEC.
  5. C-GEE


    I think it would be really interesting to have a British SAS Faction, I'm sure someone from every country has made a post like this, but being in the British army myself, I can tell you now the L Style weaponry is really interesting, and SAS and Police forces use the MP5 models which are already in game, but models like the L85 and L115A are really interesting weapons, I think implementing guns like the Glock 17 would be a good popular choice. Just another idea in the hat.
  6. ZonkedPuppet

    PMC Specific Weapons?

    I would love to see some form of PMC specific weapons, for example bears can only buy russian made weapons while USEC can only buy american made weapons. I think it would be a fun way of weapon development and progression.
  7. Sorry I’m on a mobile device so difficult to search the forums with my fat fingers! Has anyone else noticed a lack of weapons being returned from insurance the last few weeks? I am throwing my mates weapons into really obscure places so no one finds them and the insurance brings them back, and yet they never seem to return. Everything else does. Only time they do seem to return is if I throw them into water where the player can’t go. Just curious. Ta V
  8. SlugV1

    Base load outs

    I was thinking this today about EFT where say you pick a bear as your main character then your character comes equipped with a base load that you can pick up from the venders. So like I said I picked the bear well then i would go prapor and i can pick up an ak74u for free or a ak74n thats heavily discounted. Something along those lines, i dont know just thought to maybe minimize the gear fear and these rabid hatchlings lol
  9. ArramisRo

    Dropping insured weapons

    I left few days ago, in a bush, in 2 different raids on shoreline, my inshured weapon after i killed a second person (to take his gun offcourse), survived both games and it seems my guns do not want to come back. Is there a catch?
  10. gijoeyjojoe

    Weapon tagging system

    Awesome small addition to the game would be having a weapon retain the name of the person who first created it. M4's for a example change hand constantly throughout the game it would be awesome to know if you pick up a M4 you created and lost, or a friend's M4 or maybe even a streamer you watch. A M4 could have the name of the person who originally bought tagged to the lower reciever so it could be modded and changed over time but still retain the original creater's name. I just thought that would be a fun little thing to add.
  11. Darkslyde11_TV

    Can't discard weapons

    I tried to move my pistol into my backpack slot out of my side arm slot while in Customs. After doing so the weapon stayed in my sidearm slot but also appeared in my backpack. I could not drop it out of my backpack. I picked up a shotgun off the ground and killed a few player characters. I tried to drop the shotgun off my back slot so i could pick up the players silenced ak but i could not discard the shotgun or my primary gun. I also noticed I could not refill mags inside my inventory. I tried to Alt + F4 out of the game and reconnect but it was still bugged. So I ended up just beating feet to the exit. Not sure if you guys have had this reported but I didnt find it in the forum search.
  12. IzSumTingWong

    Making all weapons purchasable

    I'll keep this short & sweet. Make ALL THE TRADE weapons buyable please. Not enough loot to find the stuff to get them. Once people have them, they just hoard it in there inventory. 20 round sp6 mag vs 30 - 60 mag m995 M4. VSS/AS VAL < M4 Just saying Thanks guys.
  13. Dazenil

    Israeli Light arms

    How about introducing 1) The IWI Tavor - an Israeli bullpup assault rifle chambered in 5.56×45mm NATO cartridge with a selective fire system, selecting between semi-automatic mode and full automatic fire mode. 2) The IMI Galil \ The IWI ACE - Assault rifle, variable models. 3) The Negev - a 5.56×45mm NATO light machine gun. 4) The Uzi - open-bolt, blowback-operated submachine gun. 5) The IMI Desert Eagle - a semi-automatic handgun. 6) The Jericho 941 - a double-action/single-action semi-automatic pistol. any thoughts?
  14. JacksonBarret

    M4A1 Colt Finished

  15. Hey I want to install Escape from Tarkov on an SSD but my questions is , when i uninstall the game from my HDD will i lose my Stuff like Weapons and armor that are in my stash ? (sorry for my broken english)
  16. _ReQz

    Death due to Bug

    Hi All, Quick query hoping someone can answer, was playing on woods 2 days ago and after getting shot at by a couple guys i retreated behind a rock. unfortunately my character got stuck inside the rock and the players couldn't see me but i also could fire onto them. after trying to escape my rocky prison i could get out even after rejoining the game. Would i get this gear back or is it lost. not too bothered either way. Kind Regards, LDOT
  17. IC4TACOS

    Weapon Kit System

    So in essence, I find re modding a weapon to be extremely tiresome, especially since my memory is rather poo. Attempting to remember which weapons take which mods, although is simple for some, is extremely annoying for others. In essence an Armory would be an added function ( maybe unlocked after getting a certain rank with Peacekeeper or Skier ) that would allow you to save kits, so for instance, if I saved a kit where I was running Fort, Kiver, an MP133 with long boi barrel attachment, scav backpack, AVS Rig, I could save that set into the Armory under the title "Long Boi" After I go out into the world and inevitably die from falling off something I could go back to the armory and see my kit there. And this is where the Armory could differ. Variation A - Full Re-buying In essence for each kit you would see the full price for re buying the entire kit, so like idk 80k Roubles, 200$, an HDD, etc. In essence, I could click the repurchase button, and the entire kit would be re-bought and I could go cliff diving in customs again. In essence this would help with Squads who are far richer than I am at the moment to be able to fully re-gear much faster without having to wait for that one friend to make sure he has all of his nails polished before leaving for a raid. This form however does seem to draw a bit from the game, but in essence would be something late game, maybe from Tier 4 Peacekeeper or Tier 4 Skier, a basic quality of life addition to higher geared players to allow them to go back into the raid much faster. Variation B - Blueprints Gives a reason for paper to exist other than adding spice to the game, long story short you would basically go into the Armory, give them Paper, they would copy down your load-out, including Mods, for a short amount of money, ( Maybe like 5-10k roubles or something idk, however much public printers are nowadays ) and your entire readout would be saved like a shopping list. At this point, you could give the armory a smaller amount of money, and some tradable, so in essence going off last price 40k Roubles + Lion Statue, and the armory would take some time, but generate the kit you gave them. The higher the tier the longer it takes, and the less money you give them the longer it takes. Some variation of scaling would be required, and maybe this form would have its own form of Faction that would require you needing to level it up before printing out M4's for you. Regardless once its done, you can go back to the armory and pick up your kit. At the same time, with these blueprints you would be able to keep it on your player, and once you go to trading, the parts required would be highlighted in the traders, the trader highlightd, the mod outlined, the ammo type you used as well if you saved it . Reasons for addition? I see this as a quality of life addition for the players that are exorbitantly rich and would like to get back to raiding almost instantly after getting wiped in a raid. I am aware that the Blueprints function would be rather powerful late game, but with some tweaking could be brought down to a balanced level, and make it much easier for players to load back into the game as well. This is of course, all a quality of life add-on, and some players might not even use it, especially once the leveling system for modding comes out.. However a simple workaround is that the attachments come off the weapon, giving players the choice to put them on, or switch them etc. This add-on would basically allow players to get back to the fighting a little faster.
  18. Hello. It is nice to be able to play a game that is both pvp oriented, realistic and with a nice difficulty. The weapons animations related to it are very well done. But some things seem strange or at least absent ... 1- The lateral movement of the weapon independently of the body, when we wish to orient our weapon to the left or right (up to ~ 45-60 °) the lower body is not obliged to turn. (Example from another game: Arma3 with the option "Aiming deadzone" enabled) 2- The fact that when targeting the weapon is centered on the screen, when we aim in reality we generally avoid putting the stock in the middle of the face. 3- Have the choice between right-handed or left-handed shooter, of course, it is an expensive improvement in development time, because it would be necessary to review in mirror all the animations of the characters, and see the compatibilté of the weapons for a use on the left. Points 1 and 2 would also make inoperative the crosshair systems that some players use. Thanks for reading me. Please escuse me for the many mistakes in my post, English is not my native language.
  19. DevilZomKiller

    WW2 Weapons Is it possible?

    I would like to suggest bringing some weapons of World War 2 to Escape fron Tarkov. These weapons would be perfect for scavs to use because they can not buy modern guns or they are simply too expensive, and I cant imagine that in tarkov they didnt stored some of these guns. Guns: -ppsh 41 -pps 43/42 -mosin nagant -thomson M1928A1 -Browning Automatic Rifle M1918 And of course iconic M1911 .
  20. I thought it would be interesting to see what the forum users DO NOT want to see in game, For example: Desert Eagle, Made famous by video games, movies and youtube vlogger Jace Connors. The Magnum Research Desert eagle is a handgun with a very overrated reputation. Many assume .50 AE would be a devastating armor piercing round and rumor that the weapon was in use by the Israeli military ( and thus must be a super great pistol) simply because Israeli Weapons Industries was licensed to produce them for civilian sales in US markets. In reality compared to other contemporary auto loading pistols it is ineffective for military or police work. Low capacity magazines, heavy recoil, expensive ammunition and inability to defeat even level II body armor makes it for a bad choice outside of video games such as Tom Clancy's Call of Duty: Siege.
  21. Nostradamus

    Weapon & Mods

    This is something i've been creating with the help of my brother... Came out of the necessity to know which mods fit where and their requirements. Still not complete since I have to buy some parts that are hard to drop or find. Everyday I update it with something new that I found and/or bought. Any suggestions on improvements are welcome. Future adds: notes with a list of all scopes/optics and foregrips. Some aesthetics to make it easier to search for what you need. edit: if mods want to change where this should be, sorry i wasnt able to create in the most appropriate 'folder' / discussion Weapons & Mods
  22. Hi all, I started to compare the effect of muzzle breaks, silencers, RDS and scopes (and front grips, modified stocks etc) in one image. I am aware, that this info is available for each item in the wiki. But here I want to show you the overall impact, if you combine typical attachments on weapons. You see the stats from the unmodified versions of the AK- and AKS-series (long and short version with foldable stock) versions with muzzle break, silencer, stock modification, front grip different scopes I think, this is a great demonstration, why we all love this game so much: there's a significant difference between longer/heavier weapons and lighter versions, each attachment has an effect on the recoil and there is even a difference, if you place an RDS on the front or the back of a weapon! Link to bigger-than-a-screen version: http://www.bombrats.com/eft-scopes/eft-attachments-recoil-velocity-impact-bombrats-04/ I might create more images like this, please drop a line, if you have ideas how to improve this.
  23. So i've been doing some serious downtime & fireteam action. The one thing i'd love to point out is that the gunplay is alot of fun. Blind fire (Alt + S) If that's what it is. So useful for suppressing people <3. But on that note. Could you guys add the AK-12 or AN-94? Consider you've got most of the AK's. They would just be awesome to have also <3. I've been looking at upgrades to do with the modding system, You can pretty much mod an entire gun. Except. You've got mods that are. (Tan, Olive & black) With no guns that really have those colours. Can we have some sort of skinning option that allows us to fit on camo (skins) Digital, woodland, dessert, urban etc? It would be amazing to be able to make an M4A1 or AKM without it always being ALL BLACK with COLOURED MODS. Just in real life you can do that. Plus Battlefield 4 made me want this hah <3 If we could re skin & maybe add some scrim netting or something to make our guns more (Sniper like) So i don't have a black rifle standing out of a green bush please. Thanks heaps. Regardless, still loving this <3
  24. Hi. We have got toz 106, as a new standard scav weapon, but what about a double barrel, like toz-34 or toz-56? I would love to see them in the game, especially as a sawed-off version
  25. So the whole case is that this attached photo (look below), which was taken as soon as I got the message (3rd of January 18:56). Just to go through it chronically, the first two messages came on time, 18:55 and 18:56, but the last one, the one below, was already outdated as soon as when I received it. Another fact is that it clearly states that the game was from 2nd of January 00:40, yet somehow the message is from the 1st, which would be impossible, as the session hasn’t even started at that point in time. Luckily I only lost for less than 20k roubles, which isn’t much, so I got off cheap. So the short version is that I lost my insured loot, due to receiving an outdated and clearly wrong message. All I hope for is that it will get fixed before some losses there 1M+ loadout, due to an error in the system.
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