Search the Community
Showing results for tags 'accuracy'.
Found 2 results
Mhm when i fire like 5 mtrs away aiming down a relex sight it seem the bullet always hit few cm down. and no i dont beleave it is a bullet drop cause it is like 5 mtr away or less. Also when i try doing this with sks with the op-sps it wont hit the middle just like down or down and to the right wtf?
Hello EFT development team, I was thinking and one of my favorite aspects from some excellent games is switching firing position between left and right shoulders. This is especially useful when using dead space to cut angles on corners or cover depending on whether you are cycling to the left or to the right. I was also thinking you could add some leveling aspect to this, where you choose your dominant shoulder at character selection and then have to level each shoulder individually. The dominant shoulder you select at character creation would have a significant boost or even start at max capacity. This could also play into which way you free fire your weapon around corners with (LAlt+S). There could even be potential here to implement damaged arms having more weapon sway while ADS and make splinting fractured arms more of a priority. This is very realistic and commonly trained in elite law enforcement and military, so I feel it would compliment Escape From Tarkov's unique mil-sim, RPG gameplay. I hope that you all enjoy this idea also and your consideration is appreciated in advance! P.S. I am not aware if this concept has been submitted prior to me but I can understand the likelihood, thank you anyways if this is old news! Best Regards, Flowmotion Fx