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I run a Escape from Tarkov Trading Discord that is nearing 10,000 members( https://discord.gg/gJUZ6JR ) , we have always talked about how the game gets stale after you are done all the quests. After all the quests are done, you just go killing people and only collecting the best loot. It becomes stale and people leave eventually. So on our discord we came up with an idea that could be implemented in EFT with great effect. We already implemented it into our discord with great success, and people are actually doing quests and creating them. Player Made Quests Here is an example: __________________________ A scraggly set of flyers seems to have been stapled to every power pole and tree in a 5km radius. Pink fluorescent paper and an irritating font, whoever put these up knew what they were doing in terms of getting attention. *The text is in Russian and English, as follows:* - Hello Comrades, Compatriots, and Money Makers!* Have you ever wished make money? World is open to you in make money! Personal PC Computer prices skyrocket! We export PC, you build PC! Don't know how to build PC? No problem! Get all PC component, put inside computer box, mark computer box's location and we do rest! *After looking over a few flyers, you finally find one that has a note attached to it. Written in English and far more coherent.* - Alright, so. These guys are cornering the market on pre-built PC's. It's one big scam, just not for us. They want a PSU, 3x fans, 1x CPU, and 1x HDD. You leave them inside a PC case in the office near the pier, along with a bribe for the customs officials. Then they pick it up, ship it overseas, and you get a gun out of the deal. Quest Instructions: Deliver 1xPSU, 1x CPU, 3x PC fans, 1x HDD Reward upon completion: 1x Fully Modded AK74UB 3x 6L31 Magazines ________________________________________ The only way I can think of this working is if have a "Setting Board" when creating Quests. You can have like "Quest Dialog" = Any Kind of "Flavour text" to make the quest interesting "Requirements" = Kill 10 scavs/USEC/BEAR, collect X items, Drop Off items (in set locations that BSG Chooses), Survive for x Mins etc "Rewards" = Anything you are wanting to give as a reward. "Total of times this quest can be done" = If you only have 1 reward to give away then it needs to have a restriction so 20 people cannot do the quest. "Quest Completion Dialog" = Where once you turn in the items or finish killing it will say a thank you or Proceed to another Quest line like "Part 2" if the Creator has another quest to issue.