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Hi there Looking online, I found the page of '' Hera Arms '' and I realized that the CQR system is compatible for both family AR / Colt, as for the family AK, but '' in-game '' is not compatible with the AK family, would be a big step in the sense of realism of weapons, and personally I would love it, without forgetting the realism that the game provides, there are details that make the difference. Best regards, and cheeki breeki
1. Probably pointed out alot in the past but 7.62x39mm doesn't really have ammo that can easily defeat higher tier armor so add this finnish tungsten core armor piercing round with stat (44 damage and 57 pen ?) Some where between 7N39 and M955 ap round. one good suggestion would be to add in Finnish tungsten core round. 2.Make it more accessible Ak103,104 to prapor level 2 instead of 3 AKMSN, AKMN to prapor 2 from 3 AK101,102 to prapor 3 along with mechanic 2 AKS74UB and UN to be sold by prapor after task Debut without any requirements at L1 (i mean 74u is kind of early level gun so why lock it behind such task and levels) 3.Give more attachment options 75 rd drum magazine or 60 rd quad stack magazines for 7.62x39mm ak give stanag adapter for 5.56mm aks or give large mags for them aswell.. 4.Some base recoil reduction to carbine and 5.56,7.62 aks to be more effective with or without any attachments 74u,ub,un 150 vertical -> 115 vertical 350 horizontal -> 320 horizontal Ak101,102 120,130 vertical -> 105 vertical 320, 315 horizontal -> 300 horizontal Ak103,104 140,155 vertical -> 120 vertical 340 horizontal -> 325 horizontal AkM,MS,MN,MSN 160 vertical -> 130 vertical 360 horizontal -> 330 horizontal 4.drop prices AK103 48265 rub -> 43265 rub AK104 54382 rub -> 44000 rub AKM 43464 rub -> 36000 rub AKMS 40000 rub -> 38000 rub AKS-74UB 73533 rub (wtf?) -> 35332 rub AKS-74UN 35387 rub -> 31000 rub AK101 49613 rub -> 44000 rub Ak102 67154 rub (srsly ?) -> 42000 rub what you guys think ?