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Found 14 results

  1. Kinda started this question in another thread but I think it would be worth its own. What I mean by the title is, that items should not just manifest them self when looking inside an item-container of any kind (backpack, vest, etc. ...), but be "rendered" at all times inside the said containers. Best example I can give would be how DayZ did it (if I remember correctly that is). If someone had a full bag of items and you shot the said person, while hitting the bag, you would destroy/damage some if not all items inside the bag. But let me expand it. We already have a simple system li
  2. TheCamcorder

    Missing Scav box bug

    Hey so I logged in about an hour ago did a quick scav run and extracted perfectly fine. When trying to put my items away I noticed that the scav junkbox I have had in a mechanism backpack for about a week now has totally disappeared, along with the 5/6 mil worth of loot collected in it from the start of the wipe. It was not anywhere else in my stash or on my PMC, and it wasn't accidentally sold on the flea from a barter trade as I have barter trades off by default. I attempted to drag wires into the backpack slot it would have been in, in case it just wasn't showing up in that instance, but i
  3. The_Grape_king

    Backpack/sorting quality of life update

    I am an owner of a large backpack stash an little other room in my stash. as you may know you cant equip more than one trizip or larger back pack at a time. what I'm suggesting is tat you could equip them temporarily as well as take other items that you cant take into a raid so that it would be easier to sort items in your stash. you would not be able to go in to a raid when you have them in your inventory.
  4. I had a thought about a new USEC backpack similar to MBSS. It could have 3x3 slots for the back pack itself and then two 2x4 sections separate from 3x3 for guns only (one gun per 2x4 section). This is so you can’t load two SKSs or two TOZ etc. in one gun slot where only one M4 can be put. These 2x4 gun slots would reflect the two sides outside of the backpack where you can strap on a gun using buckle straps. Not only the slot change for the backpack but also have the guns loaded on the outside of the pack and reflect ingame so that everyone can see the gun strapped to the outside of back
  5. TheSzeckler

    Backpack Stacking Idea

    In real life situations you can FOLD a backpack and place it in another backpack, SO why not make an option for ALL backpacks to be FOLDABLE. Folded backpacks should be able to hold some types of items that are flat and don't take up much 3 dimensional space like all the textiles, Keys, Money, basically all smaller 1 slot items .... etc. For example lets take the basic Scav Backpack/Berkut Backpack which are 4x5, once folded the backpack should turn into two sepparate compartments of size 2x2 each, NOW we have the grid system, [see attached picture] the two 2x2 spaces in the backpac
  6. I thinking about the „bag inside bag inside bag” mechanic. I find this a little bit weird and unrealistic. I have an idea to change it: - Disable the ability to insert bag into another bag regardless the bag size - Add new options for bags: Roll / Unroll What is rolling? This is an option to downsizing a backpack (e.g: scav backpack in unrolled state is 5*4 but in rolled state should be 1*3) Only empty backpack can be rolled and in a rolled state they are should stay empty. In rolled state the backpacks can be stacked (5 or 10 should be fine) Some use cas
  7. Jinge

    Backpack stack

    I've got the standard edition of eft. i have a stack of backpacks that take up a large amount of inventory space that i equip when i go on scav runs, buy armor, or customize weapons. Now their is a limit on the back packs you can have stacked on your person. I liked this because i have accidentally went into a raid with most of my items lmao. However, now I have even less space to work with. The screenshots are my entire inventory. Is there anyway to work around this so i can have the stack on in my characters inventory but not in raid?
  8. Jeffpogany

    Mind your center of gravity

    Take this for what you will meme or legitimate game-play mechanic. It is simple to understand how a backpack potentially shifts our center of gravity in everyday life. When you bag up your canned goods at a grocery store you always put them on the bottom before anything else for good reason. I can already imagine Nikita conjuring up this kind of concept for Tarkov in his wildest dreams. Maybe someday i will be able to give my friend a car battery and watch is character face plant as he tries to sprint stop abruptly. Just a few ideas i have, for example say you have backpack t
  9. Hi, Just wondering how many of you have had a bug where your backpack has gone missing post raid? It happened to me twice now in about 20 raids, and with the first I couldn't recall if I'd interacted with it after doing some inventory swaps...so that's fine, maybe lag. This time I had it up until near extract on Interchange, and was able to move a health kit from there to my rig to use. I had it during extract, and it's gone after. Shame since it was full...but in both occasions I had taken it off a corpse of a PMC I'd shot, and tossed my own.
  10. Gossinater

    Better storage for rigs/backpacks

    How about you can 'roll up' empty rigs and backpacks in order to better store them. Once rolled they can be placed in an items case.
  11. Magor57

    Edge of darkness bonuses

    The most expensive edition, 110€. Some ingame bonuses, more starting loot (don't need, we can loot), more cash (nice, but we still can loot), more reputation with trader NPCs (quite nice, but still, we can earn that ingame). Unique ID and the biggest stash are the only 2 ingame things worth getting imo. They last. Loot you will lose when u die. But why include Large field backpack nad Combat tactical tomahawk in the most expensive edition, if you lose them after first death (usualy 1 hour into the game). There are two options (considering they are lost on death and you dont spawn with them eve
  12. CakeFox

    Collapsing backpacks

    Much like the " Fold " option on many guns I think the backpacks should be able to be collapsed if theres nothing inside of them T-Bag : 3X3 T-Bag ( Collapsed ) : 2X2 Dufflebag : 3X4 Dufflebag ( Collapsed ) : 2X2 MBSS : 4x4 MBSS ( Collapsed ) : 2X2 ScavBP : 4X5 ScavBP ( Collapsed ) : 2X3 TriZip : 5X6 TriZip ( Collapsed ) : 3X4 Pilgrim : 5X7 Pilgrim ( Collapsed ) : 4X4
  13. CakeFox

    Make the Pilgrim spawn rarely.

    I was thinking about making pilgrims spawn.
  14. BlueK

    Custom Backpacks

    I've been in the process of customizing my own backpack. Here in the US we call them, "bug-out bag." For the "just-in-case situations, like society falling apart. LOL! I think it would be really cool if you could get a Mil-Spec Molle backpack and customize it like in real life. Optimize your loud. You can add smaller packs to a larger pack that allows you to hold more items. Add a blowout pack (medical kit), really whatever you desire. Take this image for example, in real life, you can add mag pouches to store extra mags without sacrificing space in your pack, extra smaller packs to
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