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Found 2 results

  1. DanExert

    Change How Bushes Affect Us

    Hi all, Personally, this patch has been the worst in terms of bush-wookies / bush-campers / bushy bois, and it has generated a few ideas on how player-bush interaction may be implemented differently to create a less frustrating experience. At the moment, the current meta for bush-lovers is to have zero gear, with only a Mosin or Vepr Hunter (with M61 thanks to the Scavs, whose idea was this by the way 😂) - this means the strongest rounds in the game are being used from arguably some of the strongest positions in the game, with the lowest monetary risk due to the sheer abundance and availability of said weapons and ammo. It is the largest gap between risk and reward currently in the game. Why is this a problem in EFT? Many of the missions, and indeed simply getting out of the location, require players to move from A to B, usually via open fields and exposed areas with little to no cover; players are forced past multiple bushes which are way too easy to use as an advantage. It is currently near-impossible to check bushes thoroughly without thermal optics (even more expense and risk for those wanting to get stuff done around the map) and way too easy for bush abusers to disappear into obscurity. The actual structure of the raid, and the way players spawn all at the same time also feeds into the issue, as it is very easy to learn high traffic routes and time your bushiness to the minute as it's quite simple to predict player movement and where players will be at certain times of the raid. It may not be an issue as we move into rolling raids (open world?), expand the maps further or drive the meta down a different path. If Tarkov were real-world, it'd be highly unlikely to come across people sitting in bushes, waiting, as they would likely be waiting for days (not 7 minutes) for the off-chance that others might stumble by. Even then, it'd be an overlook position/observation post with eyes on a high value target or area. The way we currently enter raid instances is very unnatural, and exacerbates the issue. What can we do? Perhaps the way our player is affected whilst traversing bushes could be altered; movement speed debuff, increased player-noise from sharp thorns (pain), ergonomics reduction (harder/slower to aim/reload), decreased visibility (via something similar to using a faceshield; kind of a suitable overlay) - in reality, it is impossible to move through bushes without some sort of penalty; just watch how soldiers traverse the jungle, it's a constant battle against the environment. Try sitting in a bush and doing something you do every day like brushing your teeth, or having dinner, it's a pain in the ass! Maybe these suggestions seem extreme, or this is a knee-jerk reaction to getting killed by bush-lovers, I just see it as a frustrating way to die or lose teammates to. I'd love to hear your thoughts also, and if you have any ideas as to how it may be implemented please feel free to speak your mind. Thanks, Dan
  2. Phoenixsui

    Maps changed? 20.03.18

    Hi guys Anyone else had the Effect, that 95% of all Bushes on Shoreline and Woods disapeared from Sunday to Thuesday? On Weekend i died 1 time in over 30 Raids and on Thuesday i died 8 of 9 times with Fullgear? What happend to the Game during that Time? Was there a Update? Woods and Shorelines was very very open without the Bushes. Its not even funny. No cover to move anymore. No bushes, less Trees? I could see over half the Map and so could the Enemys. We got shot by Fullauto on Shorelines from Radar Station when we were at Harbor. He wrecked my Fort and we luckily survived. On Factory guys wouldnt die even after emptying a 60 Round Magazine into his back while he runs away, then turns around End of the Office Floor and kills me with PP19 in a split second while i was Fullgear, after surviving somehow. Massive Desync or Cheats or what ever. He killed all 4 of my Team with almost instant Hits after getting hit by every singel one of our Team. Another Team of 3 Enemys would be killed but the last of them just didnt die after 2 People unloading their Mags on his Head while he reloads and then he kills us in 2 Shots both. What is wrong? Statistically that has nothing to do with Skill or Luck, i mean 1 of 30 Raids dead and 2 Days later 8 of 9 Raids dead? Anyone else noticed the thing with the Maps/Bushes/Trees? Or did they change somethign with LOD or View Distance? On Woods i didnt even see the Guy who shot us all the time. But the Wood was really open. There was just nothing to shoot at but we got shoot at all the Time. So many deaths, without even seeing the enemy ofthen. Or on Customs 1 single guy in Fullgear and Pilgrim was hunting us all over the Map and just wont die. From time to time we see him but he doesnt take any damage. After fighting him over 15 Minutes he somehow manages to kill all 3 of us from 2 completely different angles around the Tanks/Exits/Lifters. But he was never seen there. What the Hell. Yesterday got me really frustrated/angry and it was 0 Fun to play anymore. I hope this is some kind uf stupid Error on Server side and will be fixed. No Bushes on Maps is stupid and unplayable for my playstyle. People seem to be invisible or desyncing or what ever and therefore being unbeatable? Lost 8 Fullgear including Sniper Rifles that i wanted to lvl up for the Quest. Each 240k Rubels. Best regards
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