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Found 4 results

  1. DeaNozzo

    Sound Problem ?

    Hey liebe EFT-Community. Ich habe festgestellt, dass seit 12.6 (Wipe) der Sound bei mir wenn ich crouche (in der hocke) schleiche (der Lautsprecher unten links ist auf leise) der Sound sich anhört als wäre er normal laut und ich mich quasi nur langsamer bewege. Ich habe das mit dem "normalen" Sound, Steam-Audio und diversen Headsets ausprobiert. Bin ich der einzige der sowas in der Art festgestellt hat? Bilde ich mir das vielleicht auch nur ein? Glaub ich eigentlich nicht ^^ Danke für Eure Hilfe !
  2. MrPeebles

    Unresponsive controls

    Hi there! I don't know if this has been sugested or not, but I'm going to say it anyway. The movement controls, specially the concerning the crouch and prone positions should be fixed ASAP, I have died many times due to not being able to get up from crouch or prone position (and before people suggest I was in a tight space, I wasen't, I was actually in an open space). Even if I press shift (run), it does nothing many times, I have to spam crouch key a lot until the character actually responds, which in all cases ends up with me getting shot because the "enemy" had all the time
  3. I use to play FPS with crouch being bound to the LeftControl key and not like the default setting < c >. As the modifier key is usually also on LeftControl I made a script that lets me switch scopes with one key. For that I bind the modifier hotkey in game to the letter < k >. It would be nice if you tweak the keybinding possibilities a bit, as there are a lot of things we need to do and the left hand is kind of busy with the movement, such that imo it needs to be free to enable fluid gameplay. This is my code. Its quite simple, it enables me to stop being handicape
  4. X_on

    Character stance

    There are many cover areas that expose your head when in a crouch stance. Perhaps a stance between crouch and prone to be able to quickly pop in and out of low horizontal cover.
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