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  1. CZelednikov

    Pistol caliber damage

    I have really hard time understanding how damage in this game works. I've just managed to kill one scav with Makarov by 8 shots. All to the stomach, all confirmed hits and he had no armour at all. I have really hard time believing that this is realistic damage. Yes, I know I am supposed to aim for the head. But a pistol that would require entire magazine and hit with every single bullet would never be possibly accepted into service. I know that ammo makes great difference but from realistic point of view it seems ridiculous. PPSh on single shots is completely useless and TT-33 is n
  2. I had an idea ( Sorry if this has already been posted or thought of ) of a system that lowers the max amount of limb health after getting damaged Example: I have 60/60 Health in my Left Arm then get shot I now have 30/60 Because of the damage. But with this system it would be 30/54 as the max limb health has been reduced as well. If i heal that limb i will get to 54/54 limb health in my left arm.
  3. For this game to actually be playable scavs need a rework. They headsnap me when facing the complete opposite way and haven't spotted me yet. In what world does a scav living in squalor have the ability to 180 hipfire headshot someone. And to make it even better you can headshot them while they are wearing no helmet with the best ammo in the game and they will just flick take it like a champ. There is no point building a 400k + rig when some cheeky little homeless boy is gonna go "I'll take that" and pull off the shot of the century.
  4. Yes, I get it gets more realistic and so, but don`t you think that not having your health back after you die or get hurt in a raid can and will make a lot of people stop playing the game or just refrain from buying it. Something else is probably the thirst, hunger and radiation, I think all of those should go back to normal after you die or leave a raid. Any thoughts on these issues?
  5. Harrybelly

    SV-98 damage

    First allow me to thank our Russian brothers and sisters for creating, what I think has the potential to be one of the greatest successes in gaming history. I would say its a much better version of COD adding an RPG like gaming experience. A true diamond in the rough! Its nice to know that even though we are separated by an ocean, divided by politics and classified by cultural differences we are all still "Brothers of the Same Mind". Gamers to the core! To the point, yesterday I shot another player at very close range in the chest with the SV-98. Both of us had no armor on and were at fu
  6. Lord-Tryhard

    Damage and armour

    I've sinked a few hundred hours in the game so for and i noticed that the damage can be very inconsistent. On multiple occasions, i've shot people in an "unarmoured" head and they survived it. A few times, they took multiple shots to the head. Sometimes, the walls get painted in red and the bastard just hops away like nothing happened. Other times a single 9mm bullet does the trick. I've also had situations, where i've shot people from the side, but the arm absorbed all the damage, since bullets cant penetrate limbs(not sure why). Seems like an easy fix, but what do i know. Another probl
  7. Not sure if everyone is getting this, but we are taking damage from a player with absolutely not shot heard, from our entire squad. As in our squad will not hear shots at all but people die and a player has killed us. usually multiple damage times then death. Utter quiet while it happens. Anyone else get this?
  8. It´s happened to me several times that I hear a shot after my character already took damage and moaned. I want to know if this is normal for the game taking into account the bullet speed being faster than sound or if I may be having desync, packet loss or something wrong with my internet.
  9. PayYourTick

    Inconsistent Damage

    Hi all, wanted to get your opinion on some stuff. So I've clocked about 300 hours on Tarkov and I do love the game. One thing that I simply cannot get over is how insanely inconsistent and seeimingly random bullet damage is. I don't have any problems killing AI Scavs of course as you always go for the head but players are a different story. Currently I have about a 49% survival rate and roughly a 4-5 KD as I play quite aggressively. Recently I have found that the damage in the game has been insanely inconsistent. Today I had class 6 armour head to toe and got 3 shot to the thorax by a .3
  10. VerdorrenWolf

    Damage ratio after armor penetration

    So I have examined the EFT wiki extensively and gone through the ballistics and armor information and charts, but one thing I was unclear on was that if a round manages to penetrate armor, is the overall damage of that round reduced based off of armor rating, durability, material type and ammunition penetration chance or does the round do full damage based off the wiki statistics without damage reduction at all?
  11. Pripyat_Strelok

    Priorities Scheduling and Core Mechanics

    Hello. I've been playing EFT for almost a year now and I think I can make some considerations about 2 of the most important mechanics in the game. Now, please consider this as my Point Of View, not some criticism nor a rant, because your project has a LOT of potential and I'm just giving my advice so you can make use of it in the best way. -The first thing I would like to talk about is the Movements Speed. This mechanic is a very important one in my opinion, so it should be treated carefully. Now, I was searching this kind of topic on the Internet for some time, then I came acro
  12. DJudic

    Ninja SCAVs and ghost damage?

    I have this for a second time now, but can definitely say the symptoms. I tried googling it, but can't find anything. Only similar example is of some German video. I have this happen to me twice now for the past week. The first was when running to the Tunnels exit from Shoreline, I was going by the cars, but then all of a sudden I took two quick hits *from something*, no gun shots, no bullet hits around me due to inaccurate fire. Just two quick taps and I died. I got my full gear back in the next days and it was a decent one, so I doubt a player wouldn't take ANYTHING. The "summary" win
  13. Kinda started this question in another thread but I think it would be worth its own. What I mean by the title is, that items should not just manifest them self when looking inside an item-container of any kind (backpack, vest, etc. ...), but be "rendered" at all times inside the said containers. Best example I can give would be how DayZ did it (if I remember correctly that is). If someone had a full bag of items and you shot the said person, while hitting the bag, you would destroy/damage some if not all items inside the bag. But let me expand it. We already have a simple system li
  14. Damage, Lethal Hitboxes and Healing. I personally feel like the game needs extra instant kill hitboxes such as the spine and the heart like in the Rising Storm games. Because I still have raids when this happens. 🤔🤔🤔🤔 In a past Talking Tarkov podcast Klean said that he wanted this as well but Nikita said it would be difficult but I think its necessary especially for smaller caliber guns to be viable. But getting one tapped by a Makarov in the spine every time would be annoying as well. So I thought because of ribs and bones and everything else in the body that the bullet ha
  15. I would like to see the position (e.g. head, chest) and damage dealt of my last shot hitting an enemy be shown in after raid stats. The idea behind this is to see if I hit the enemy after I died. Maybe you can also add the raid time of this last shot.
  16. rangerCommand


    As everyone knows or atleast should know by now, painkillers do exactly what their name entails; kills pain. But something that I'm trying to understand is whether or not popping one before a battle is just as effective as popping one after. Yes, I know I should just go ahead and take one before I jump a couple stories and break my legs... But as far as taking one before getting shot compared to taking one after, will it help ensure I have an edge over my opponent with a slightly increased ability to push through the hard shock of hot lead entering my PMC's body? Just a curious thought.
  17. Player514

    Post dealth damage report

    It would be great if you added how the ammo of how you died and/or how much damage was done to limbs. This could be a bit difficult since you it should only be the last burst that pops up but one solution is that every time you heal, you clear the stack/priority queue containing the previous damage received and put a single item that says "previous damage received" or something and contains all previous damage. example: previous damage received: 61,(left arm, right arm,chest) 7.62 bp: 51(left arm) 7.62 bp: 51(right arm) 7.62 bp: 110(left arm black) 7.62 hp: 250(
  18. TheColdVein

    Armor & Blunt Damage

    Dear Escapers, We would like to take this time to clear up the current question of armor parameters. Right now, blunt damage is in, but it is significantly lowered. We are balancing and testing slowly as we are adding new armor as well. We apologize for any frustration, and we appreciate your support!
  19. I have been a long time supporter and player of Tarkov. And as each day goes by and each patch released, im getting more frustrated. WTF is going on?? why cant i kill anyone but die from one shot every time? Regardless of ammo type or armor worn and range firing from, im always the loser. Sure, you can say im just bad. But I know Its not me. I have many clips of the very clear unfairness i am suffering. WHY??? Why can others tank 21+ hits from any weapon i have and i die from one shot? Doesnt matter where or what ammo. I get one tapped in the chest through fort all the time. But NO ONE else do
  20. Ok, I'm going to try to keep this short (didn't seem to happen, oh well). This post is coming mainly from the rage of the previous raid I was in, so let me explain what happened. I join a raid on interchange bringing with me a Paca, WTrig, Mbss and an AKS-74N and about 120-180 rounds of ammo (5.45x39 Tracer or PRS I can't remember) plus some assorted meds. I spawn outside "IDEA" and run inside and up the escalator. I hear footsteps and can't quite make out where they are coming from so I move towards some cover to the left of the escalator. I see two hatchlings sprint up the stairs
  21. Exxoduss

    Kicking and pushing

    I dream of being able to kick someone off of a building roof top or shoving them down a flight of stairs.
  22. l0lwurst

    Damage Calculation

    Hello everyone, I just want to ask something about the damage calculation based on the distance and type / ammunation of a gun. Today I was playing and saw an enemy approx. 30-40m away from me, standing still. ONE shot with the 9x18 mm PM SP7 out of the PM 9x18PM pistol right to the head, did not kill that particular player. After a second shot was fired to the chest, the player died (He had no helmet on). Looking at the specs of the ammunation I used, it shows, that it should've made 60 Damage, which should result in a oneshot kill, right? Do headshots in general result in a oneshot
  23. thomasotje10

    knife not working?

    I knifed a bot about 8 times and he didnt die. I was rotating around him knifing him while he was comfortably reloading his rifle. Explain? I thought it may just be the armor but to survive it 8 times seems ridiculous.
  24. Habe seit einige Tagen Probleme, dass Abschüsse nicht zählen (ja gibt es schon was zu, hab ich auch gelesen) UND dass meine Bullets bzw mein Schaden nicht registriert wird. Hatte mehrere Runden, wo ich z.b. : close range Spieler campt zwischen Steinen und bewegt sich nicht. Ich mit SKS, HP, silenced, PSO scope drauf neben ihm, gehe ins Visier, halte die Luft an, schieße 2x in seinen Kopf (100%ige headshots und nicht die Schulter z.b.), bis er mich überhaupt bemerkt, er rennt weg, ich gebe ihm noch 4-5 body hits (hab den "aua" sound bei jedem hit von ihm gehört), er versteckt sich wieder, ich s
  25. Daggy86

    New damage bug?

    So i just got killed by a dude fast fort, I put 5 shots to his head with my m4 995 ammo, end screen said 5 hits 5 damage, anyone experienced the same?
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