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Hey, what you guys think about the damage system and the lack of vital parts on chest, lung and lag? I think would be cool to increase special hit boxes with spacial body parts that are vital so it can also 1 shot kill or make really hard/impossible to recovery forcing you to leave the raid as soon as possible. Also I believe would be cool to implement some sort of recovery system so if you are down someone can prevent you form dying and keep you alive, even after you been down. maybe a bleeding out after the HP hit zero or you when down? I think that would be cool combined with the option to carry bodies so you could carry/drag your friend out of fire and try to make him stable. IMO I don't think you should be able to do a full HP recovery after going down, maybe something like keep body parts blacked out. What you guys think about both suggestions?