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  1. Hi, my Problem: I launch the game. Menu and everything loot/dealer related are working just fine. I select a map with my gear and everything. Map and Game are loading. I'm playing the map and here lies the issue: My Client is often desynced, in a way in which everyone around me is getting my interaction with the enviroment updated but I wont get the updates of the other players, scavs or other dynamic related stuff (player position, gun shots and movements etc.) by the server. For example I, I cant drag any Items in my Inventory or if I am able to ,they start to flash on the new location (as if they were trying to fetch a server response). Another example is: opening boxes or other loot related interaction where the inventory interface should open in which case they dont. Sometimes relogging works, which often takes 2- 3 times. Also can happen after the game launched successfull (in which case ill always get killed by players/scavs and im not even aware of it). I have never experienced that my game resynced on its own. Occurs often on the bigger Maps. Detected in Summer 2018, hoped it would get better with the patches. Tried reinstalling. got good internet. (10MB/s via Steam etc). Do other players have the same issue? Because I havent seen it on forum yet. Thanks for your Time - A fellow survivor
  2. Graaicko

    AI/Scav's OP again.

    So I'm sort of not sure about this patch. Was wondering if they did any graphical upgrades because I am now getting fps drops, even while playing on low settings. There is ALOT of lag and desync. I found that scavs desync then one tap people. Dont know what they did but the game is not running smoothly perhaps its just that the servers are constantly overloaded, but the dev's should expect alot of incoming playings and adapt to this. It's very stange every player/ai I confront desyncs for that half a second and completely screws up my concentration. then the ai/player suddenly onetaps me... I hope very much that they fix this or atleast maintain it. The scavs themselves are cool. I like how they con now hunt you down. Give you a bit of a run for your money. I just don't like the fact at all that they can 'lock on' to a certain part of your body and be able to one tap you through a door panel.
  3. Mensch BSG.... Nichts gegen euch aber bekommt BITTE das mit dem Netcode hin. Ich schieße ein GANZES Magazin auf EINEN player und was passiert: Gestorben Ammo Used: 30 HitCount 3 (War auf Factory Brückeneingang beim Treppenhaus wo der Snackautomat steht und von da aus hab ich die treppe runter geschossen PS: KEINE 5 METER) Habe by the way einen Altyn angehabt und werde durch den mit ner M4 Geonehittet! Klar man kann durch jeden Helm onehitten. Das ist mir bewusst, aber mal ehrlich Desync und die Armorbugs verursachen, dass die Schüsse auf den Helm z.B. ne gehen sondern direkt in den Kopf gehen weil das Spiel denkt ihr habt keinen Helm auf. Ich bedanke mich bei euch BSG... war schön mit euch... ich werde Deinstallieren bis das gefixt ist... vorher spiele ich nicht wieder. Ich mag das Spiel wirklich sehr vorallem weil es so fordernd ist (weswegen ich mir die "Edge of Darkness" geholt habe vor knapp einem Jahr). Ich habe echt gehofft dass mit den Patches der letzten Tage der Netcode (und der damit zusammenhängende Desync) behoben wurde. Dem war leider nicht so und es ist sogar schlimmer geworden in Hinsicht auf ca. 3 Patches... Ich finde auch es wird an zu vielen Baustellen gearbeitet. Das Desyncproblem plagt nun schon seit halben Ewigkeiten und anstatt sich darum erstmal vernünftig zu kümmern sodass man nach einem Update das ganze wieder hat (ich weis dass das schwer sein kann ich Programmiere in der Freizeit und weis wie schwer es sein kann einen Fehler zu beheben ohne dass das ganze Kartenhaus zusammenfällt) und stattdessen lieber an unwichtigeren Dingen, wie Buttons gearbeitet, wo man in den globalen Chat rein und raus kann??? Sehr sehr schade dass ihr euch an die falschen Dinge zuerst setzt. Ihr habt nun schon einen Nischenbereich ausgesucht und das ist auch gut so, aber mal im ernst zu viele Spieler gehen euch hier verloren nur weil der Desync auf patou nicht behoben wird. Es ist zudem auch ein Hackerproblem zu verzeichnen, die das Ausnutzen das Escape from Tarkov KEIN RICHTIGES Anti-Cheat-Programm, wie EAC (Easy Anti Cheat) besitzt, und deshalb nur pima Daumen bei merkwürdigem Verhalten und oder via Report des Besagten Spielers mit (am besten) einen Videobeweis bzw. einen Clip von Twitch etc. gebannt wird (letzteres wird vielen Spielern auf den Magen schlagen, da es mehr als offensichtlich ist, dass Hacker schlichtweg nicht gebannt werden). PS: Selbst wenn man ein kleines Cheatprogramm wie EAC z.B. benutzt wird das schonmal angenehmer zu spielen, wenn man weis, dass kaum bis keine Hacker da sind. Ich will mit diesem Ellenlangen Text KEINEN auf den Schlips treten, aber DAS musste mal gesagt werden...


    Dear developers. I know you are a small company but there is a big problem with this game right now. Lags and desync are so popular here that it already became meme and you know guys that memes are pretty popular in these times so please guys try to fix servers not temporary by adding a few more as a last time, because it doesn´t even had a impact on game (at least I did not noticed it at all) but fix it permanently which would result in 80 % (maybe even more) of bugs would disappeared, scavs would be much more normal and also people would not lost their poo if they were playing a game (like really I am a 70% of a time killed because of a desync, bug caused by desync, or a scav which shot me through big concrete walls or even shot randomly even with a ducking shotguns...). I know guys that you habe lot to do there is a lot of things to polish new maps to do even balance things but I am just begging you please FIX THE SERVERS FIRST change your priorities please don´t add us new gear or ducking hideout who cares ... Just fix the thing which is with us so long that we even can´t imagine playing without it. Game would be much more enjoyable for us because lags and desync now a days are even much worse then used to be in alpha for etc. (I know that it´s because of amount of people which increased rapidly) but still it needs to be fixed as soon as possible to not bury this amazing game. I can´t imagine how unplayable would game be when open BETA would start or when open world would be released. Please make it happen guys because right now it most of the time unplayable. Your loyal but sometimes pissed fan Geralt.
  5. Hi! I've not played since October last year and I won't be able to check out the new patch today due to work. Can someone please give me a no bullsh*t assessment of the lag and desync currently in game? The last time I played me and a friend were in the same wooden shack in the same instance on Shoreline and only one of us could see the other. Frequently you just dropped dead when everything seemed quiet, and items wouldn't move in our inventories. When these issues occurred TeamSpeak would lag out and Internet browsers would grind to a halt. 6 months on are these issues still present? The new update looks amazing but I'm just trying to gauge how excited I should get for it. The art team look to have done a fantastic job, but the issues experienced previously were so severe it put us off playing. I realise this isn't a finished product, so please don't fanboy me, I'm just looking for a straight answer. Hopefully it's good news! Cheers!
  6. simo1208

    Urge to cry

    The Desync is killing me........makes it kinda....hard? if not impossible to test when it feels like you're getting killed by a hacker everytime you meet an actual player.... maybe im just crying about it.. but i just can't seem to figure how i can "test" any actual combat, don't think i have yet been able to get a player kill, even tho i clearly had the upperhand a few times by now atleast, if not more.... but 10 ak rounds in a dude that had no "speciel" gear as far as i could see... just standing there looking dumb at me... afterwards killing me by what felt like one shot....
  7. I love the stealth approach on this game, but a number of things have started to frustrate me... Mainly the desync/lag/ being shot round corners before the person has actually appeared.... or even just hitting the bots, at close range, with a shotgun, while their looking the other way, three times, watching the blood, hearing them groan but not die...then they 360 HS me?!?!?! i just don't see a point to playing this game at the moment?! you spawn in, run about a bit, find nails and cigs and nothing else of ANY use...then a bot from the other side of the map either kills you with one shot or injures you so badly you bleed to death... if you are unlucky enough to find an actual player on the game they shoot you before you've had chance to even hear them coming... Prime example, I'm at the little check point/ petrol station, that used to be a perm extract on customs, i get lucky with two bots, I'm crouched by the fence, in the bushes, slowly walking towards the exit to that area (unless im mistaken there's only one way in and out) and suddenly BOOM one shot dead by a player who has had time to jump over the concrete barrier and zero in on my head before ive even seen them! not to mention they one shot me to the face before theyve even touched the floor... either hacker or desync because no way they knew exactly where to hit....
  8. Lorddandef

    Gamebreaking desync issue [EU]

    I am located in the Netherlands, and I use automatic server selection, and it automatically therefore picks the EUR servers. I recently played several games on the different maps, but decided after my last run that I’m not going to play anymore till the following problem is fixed. I think I’m having massive desync issues, deducted from the following symptoms: Shots are not hitting while I was clearly hitting the shots when ADSsing. Scavs and players that peek me often fire and hit me right as they become visible or even when they haven’t peeked on my screen yet. These symptoms have reoccurred every match. I’ve once or twice seen the latter happen to my advantage, where there was no reaction from the pmc and I could kill him without any reaction from him. My last run I shot my entire SKS into thw legs of a pmc about 200 metres away. I am positive that the majority of the shots hit. I reload, he looks for me, finds me, and onetaps me in the head. I was kinda done after that :). My stats are listed here: ASRock b85 pro4 MSI GTX 1080 Gaming X I5-4590 Tarkov is installed on an HDD (1TB WD Green) 8GB HyperX DDR3 (I use a program that wipes my memory every minute which makes the game playable for me, not using this program results in massive stutters and ultimately the game crashing) Internet down: 25mb/s Internet up: 10 mb/s Im pretty certain it is a server problem, but if I am in error please point it out to me! I hope we can get this fixed! (this was also posted on https://www.reddit.com/r/EscapeFromTarkov)
  9. TTV_Brettums14

    Unplayable Servers/Community

    The servers are getting worse it seems since i've gotten the game. I play on the US ones but am probably going to try EU. I am not one to ever blame a game for my deaths but when i'm holding an angle wheres theres only one spot to peek, and other players have already headshot me the millisecond they peeked, literally the second they appear on my screen, idk what else I could do. Either im actually that slow or desync is playing a major role here. Also the walking/running scav headshots on players is getting old, so I can't blame the pistol/smg glitchers for abusing the game right now anyway. Also when 75% of the server is using the exploit its pointless to even raid now knowing most kills reward no loot.
  10. patmanpat

    Unplayable desync

    The desync has killed me to many times. Died on shoreline just now to a guy that appeared out of nowhere, he started shooting and i proned behind the vents on the roof of the main buildings. After like 3-4 seconds im just dead and the player is standing still in the door. My friends filled him with 100+ bullets and he's still standing there, unlootable. I like this game and all, but the desync and lag is terrible. Im sure this has been mentioned by alot of players, i just had to get it out.
  11. So, this issue seems to be quite a bit of a piss-take for me anyway, when I joined as a PMC with a MR-133 shotgun and ammo on Shoreline, I spawned and tried to run around, that was all fine, I noticed though that whenever I tried moving loot into my inventory or anything around, it kept flashing, so I checked the CMD Console and those updates kept spamming every second, clearly this is the source for the lag on either a Client Side or maybe the overflow of missing instances are flooding the network? Has anyone else seen this before? I even recorded the [Exception] errors to show how frequent they are! Full reference lines: [Exception] : NullReferenceException: Object reference not set to an instance of an object EFT.ObservedPlayer. )Boolean ) EFT.Player. () EFT.ObservedPlayer.LateUpdate () Those lines above are the most common ones that pop up!
  12. hi everyone ive seen a lot of "cheater" threads these days but havent seen a cheater for a while. i played eft for like over one year and have seen only 2-3 people which i can 100% confirm theyre cheaters. most of the "speedhackers" have just trained the strenght skill or theres a server desync or both. theres a huge server desync (in my opinion since august) and often my shots takes like 1-2 seconds to arrive at the enemy. i play sometimes with mates on a lan and the desync is realy heavy. we arranged the screens so anyone can see all the screens and if i move just 1m that happens 2 ducking seconds later for all other(3-5 playing on a 150k vdsl) in my opinion are 99% of this "he cheated" moments are just desync related and not caused by a cheating player. and yes its completely frustrating to play like that i dont say there arent any cheaters, i just say most of u cant or wont see/tell the difference between killed by a cheater and killed by a normal/good player with desync.
  13. Blackworm

    I found superman!

    Yo! Maybe a desync but funneeeee! https://www.twitch.tv/videos/237045787
  14. As the title - ping based matchmaking will have good results on reducing the dying when in cover desync issues. Is such feature planned for the upcoming netcode optimizations?
  15. Dear Devs, I fully understand how hard it is to make a game and how much time it takes to do so, and completely understand problems cant be fixed within a week. but please.. rather than adding more and more and more things into the game focus on the desync and the servers, it's got the stage where i'm losing every other run (Winning 1 in every 2) sometimes 1 in 4, due to dying by being behind cover on my screen or being in a room on Shoreline with the door closed to someone then shooting me through the door and walking through it due to it not being closed on their screen, just stupid little things that make the game un enjoyable, i love this game and i really wan't to see it succeed but designate all your people to fixing this issue, the game is perfect at the state it is in without adding more guns and items, people just want to see the desync gone, i cant kill a single player without being shot once in the head from him not even being there on my screen, but some how he peaked on his screen and killed me without me even seeing it, please, i beg of you, dont let this game die just because you want more content in it, fix its initial problems then focus on adding more. Thank you for your time A worried USEC Survivor
  16. Aussieeeee

    Shoreline Desync Impossible to play

    Has anyone been having huge problems with Shoreline after the most recent patch. We are emptying clips into people close range who spin around and 2 tap you then trade out. It never used to be that big of a problem until the most recent patch.
  17. Добрый день, Тарковчане! Данный топик нацелен на обсуждение следующих моментов: — Помощь более новым игрокам (не в Таркове, а вообще) с пониманием геймплейных систем и того, как устроены игры (где речь идет о соединении с сервером) — Практические советы по тому, как играть в обход таких проблем с соединением (иногда от проблем не уйти - физические пределы еще не преодолены) — Информационная война против EFT/BSG и реакция публики (в частности - иностранной) на ответ Никиты про видео на Reddit Информация о соединении и пара практических советов Об информационной войне Спасибо за внимание!
  18. GhostZ69

    Lag or Desync or Late Spawn?

    So, some friends and I were playing on Customs and as we all loaded in we died. Any idea what may have happened tonight? I am including a screen shot from each of the members of my group and a short video. WARNING VIDEO CONTAINS ADULT LANGUAGE!!!! PLEASE! Do not make this about hacks. We all know that the Anti Hack is infallible and will ban all hackers the second that they load the hacks up with the game. To the Mods, please do not close this topic if people start calling hacks. Just ban them or delete their comments. I want to know if this is what the dev's intended to happen with their late spawns or was this desync or lag or what? Should we have checked our corners? Should we have all just "got gud"? What is the deal here?
  19. Moin ihr Lieben EFT´ler, ich hatte heute Abend eine wirklich interessante Begegnung auf Factory. Hatte Kopfhörer auf usw. Hab keinen Movement gehört. Dann Offline Treppe geschaut, keiner da. Ich spring runter und aufeinmal stand da einer keine Sekunde später wirklich strange! ich habs mal geclippt. Vielleicht weiß der ein oder andere Rat. LG https://clips.twitch.tv/ThankfulWonderfulHerdJKanStyle
  20. GregL385


    How many games must everyone die due to buggy doors BSG? How can one door be opened on one person's client but not the other? We are all in the same server are we not? Why is this continuing to be an ongoing issue with no fix in foreseeable future? I am tired of the door bugs, the 3 seconds before my death before I black out, the peekers advantage...etc. etc. Doors are not that hard to figure out. They open and close.
  21. So basically, watch the video, is this desync? because the dude should have been dead, not me. I'm not being salty about being killed, I have died plenty and can deal with it, it's just moments like this that seem like pure Bull***t..... https://drive.google.com/open?id=1ueNl1MDprjZjL-oQSfo7njlknq1xLhei
  22. I get a desync'd in Shoreline almost everytime. Now I have to force close the game (ALT+F4 or similar) start it up again and proceed to reconnect. It would be really great if we had a "retry" command in console, like Half-Life had, that would drop and reconnect in one go.
  23. makkezor

    Desync and Group identifying

    Having really hard time wanting to play the game due to continuous deaths due "desync". The level of desync I'm experiencing is at the level of Rainbow 6 Siege and you know how horrible it is. The odds for defender in close quarter combat to lose is higher than the person that rushes/engages and that shouldn't really be the case. For example, buildings with stairs, person A is waiting near the stairs (camping stairs) in upstairs, person B rushes up the stairs, of course the person A shoots first towards the person B making first contact or so it should be, but so many cases person B wins the fight due to desync and person B also haven't even taken any damage even tho from the person A's perspective he made 5-10 guaranteed hits but in reality he only hit the person B's desynced character model and the "game" it self does not record the hits. Even most of my friends have noticed this so I am not alone with the problem. To the suggestion for the group/teammate identifying method. An armband that is only shown to the party members for example, all party members have a white armband cloth tied to their hands and only the party members can see their party's armbands. Other method would be a cosmetic slot for armbands and add different color armbands to the game you can loot from scavs or duffle bags or buy from therapist perhaps. Then you can choose a color with your party members for the armband and hope other parties don't have the same color in raid. This would prevent so many friendly fire situations since all bears and usecs look pretty much the same when geared up.
  24. Nabend zusammen, hab seit dem letzten Update das Problem das ich jede Runde wo ich starte einen Desync bekomme. Nicht so wie früher immer mal wieder vereinzelt, was ja noch okay wäre. Jede! Runde früher oder später, ich geh zb auf Factory und habe direkt einen Desync (Spiele eigefrohren und nichts geht mehr) In ner anderen Runde passiert dies erst nach geringer Zeit.. kann nur in einzelfällen mal wirklich einen Raid spielen PC: AMD RYZEN 7 1700 - MSI 1080 - 200mbit -Spiel ist auf meiner SSD -schon komplett neu installiert -Server Pingtest dgft - immer der selbe Wert Ping wird ausgeführt für dev-prod-01.escapefromtarkov.com [] mit 32 Bytes Daten: Antwort von Bytes=32 Zeit=53ms TTL=51 Antwort von Bytes=32 Zeit=55ms TTL=51 Antwort von Bytes=32 Zeit=52ms TTL=51 Antwort von Bytes=32 Zeit=53ms TTL=51 Ping-Statistik für Pakete: Gesendet = 4, Empfangen = 4, Verloren = 0 (0% Verlust), Ca. Zeitangaben in Millisek.: Minimum = 52ms, Maximum = 55ms, Mittelwert = 53ms Die Server sollten ja eigentlich momentan nicht mehr das Problem sein? Woran kann das denn noch liegen? Kann es sein das meine Fritzbox zu den Problemen führt? Diese ist noch nicht so lang dran, aber schon bevor das Problem so schlimm war. Bin für jede Hilfe dankbar! Gruß Andy
  25. VTechas

    Hacks or Desync?

    http://plays.tv/video/5a6710dd146f91638f/desync-or-hacks- K so this happened.. Heard the guy behind the doors so thought I'd wait for him. So not sure if this is mega desync, hacks or something?