Jump to content

Search the Community

Showing results for tags 'desync'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Text RPG
    • Общий раздел
    • General Discussion
  • Sherpas
    • Общий раздел
    • General Discussion
    • Руководство по игре/Гайды
    • Game Guides/Tutorials
  • Emissaries
    • Общий раздел
    • General Discussion
  • Russian speaking forum
    • Правила форума
    • Официальное русское коммьюнити Discord
    • Новости проекта
    • Игровой форум
    • Оружейный департамент
    • Разработчикам
    • Поддержка сайта и форума
    • Свободный раздел
  • English speaking forum
    • Forum rules
    • Official Discord English Community
    • Project news
    • General game forum
    • Weapons department
    • For developers
    • Website and forum support
    • Off-topic
  • Deutschsprachiges Forum
    • Forumregeln
    • Projektnachrichten
    • Waffenabteilung
    • Allgemeines Spielforum
    • Off-Themen
  • Multilingual forum
    • Multilingual forum

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...

  1. The developers refuse to listen and do something about the ridiculously high ping restriction in co-op mode, which is a practise mode. As it stands now, when accepting invites from others or offering an invite to form a group, be it normal raids or co-op. There is no way of knowing what server the players have setup in their launcher, be it Sydney or Moscow. If the developers only want players to play within their nation (low ping), then make that information known in the menu next to their name when they are looking for a group. So it's easier for players to know who not to send invites to or accept invites from. So we are not kicked because of our high ping. The developers have placed these high ping restrictions because of Tarkvo poor net-code, which the desync clearly show. The developers then expect the player-base to use third party tools to work out who they can connected with, instead of the game giving that information to the player, like in every-other game!.
  2. Not gonna lie im kinda sick of it, don't get me wrong i had my fair share of running arround sprinting at people killing in my time but when do you guys finally address / fix the desync and the peekers advantage in your game? Noone should care about you adding new stuff to the game if the core of the game doesn't work properly. Big Streamers / Names in EFT have spoken up about this recently ( Summit / Klean / Landmark / Willerz / Markstrom ) Most of the time people thing they've been killed by a cheater its just the massive desync in the game. People believe Audio isn't working however that's once again desync not picking up the audio quickly enough. For how tactical and slow this game is intended to be it's a joke how you can use Desync as an advantage and get kills on people that didn't see you in the first place or couldn't hear you. This in my opinion isn't acceptable and should be adressed by way more people In case you guys don't know what desync in combination with peekers advantage means heres a very short clip of me not even able to see the guy whos shooting me looks like. In any other FPS game with solid servers and high tickrate holding angles is always superior to peeking. https://streamable.com/5apj16
  3. TheFlyingPig

    High Desync for a long time

    I've been playing this game since may 2018. However, more than 1 year I had so bad desync. I've killed before someone shot. Also sound and muzzle flash are desync, too. I directly shoot pple from head and over 60-70 hp damage i cannot kill them cuz actually i hit different place of their body. I got 80mbps internet connection with green ping and got a high end pc. Any fix suggestion for that?
  4. That's just a shame there is like half a second of desync between my actions and the server. Thats. A. Shame.
  5. Zauda545CZLP


    Hey lads and dear Nikita, I am experiencing a lot of desync which complicates me tasks and gameplay. (From Yesterday 7.6.2020 to today 8.6.2020) I started quest for Therapist Sanitary Standards - Part 2 which wants me to Find in raid 2 gas analyzers and Hand them over to Therapist so i decided to play Interchange and thats when the problems begin... First raid is always without problem and fast loaded. From the second raid it all went to sh*ts i am getting Desynced. Even if reconnect i am still desynced The worst part of it all is i must find in RAID that means i have to survive the raid i can't run through i no longer can't simply put it inside my containter 'cause of the new find in raid system... Surviving is pretty hard when u see all moving only on one place and when u shoot them they will Scream but they will not die. To make things worse you can't see them BUT they can see you only thing u will hear is you screaming in pain when your body is getting shot from mysterious invisible guys. U will not hear any of shots in the raid no steps no scavs only this... I know that working on this game is not easy and it takes a lot of time and a lot of patience and a lot of work i can understand that it will take time to repair the Servers of the game and other stuff. i just want tips how can i delete these problems or how can i reduce the time of desync so please just leave a comments with any ideas i tryied some thing but nothing helps. I know you all are only HUMANS so i will just wait for the rescue (what else can i even do😄) Stay safe😁 Just one player named, Zauda545CZLP 8.6.2020
  6. BESTkid


    Dear developers. I know you are a small company but there is a big problem with this game right now. Lags and desync are so popular here that it already became meme and you know guys that memes are pretty popular in these times so please guys try to fix servers not temporary by adding a few more as a last time, because it doesn´t even had a impact on game (at least I did not noticed it at all) but fix it permanently which would result in 80 % (maybe even more) of bugs would disappeared, scavs would be much more normal and also people would not lost their poo if they were playing a game (like really I am a 70% of a time killed because of a desync, bug caused by desync, or a scav which shot me through big concrete walls or even shot randomly even with a ducking shotguns...). I know guys that you habe lot to do there is a lot of things to polish new maps to do even balance things but I am just begging you please FIX THE SERVERS FIRST change your priorities please don´t add us new gear or ducking hideout who cares ... Just fix the thing which is with us so long that we even can´t imagine playing without it. Game would be much more enjoyable for us because lags and desync now a days are even much worse then used to be in alpha for etc. (I know that it´s because of amount of people which increased rapidly) but still it needs to be fixed as soon as possible to not bury this amazing game. I can´t imagine how unplayable would game be when open BETA would start or when open world would be released. Please make it happen guys because right now it most of the time unplayable. Your loyal but sometimes pissed fan Geralt.
  7. This game is unplayable. If its not the High Packet Loss drop out every 2 mins its the desync. Do i really have to play on 100+ ping Singapore servers just to get a game in? We NEED another server. Please help us AUS/NZ players that want to enjoy this amazing game
  8. TarkovCitizen3998045

    Please Before adding anything else FIX the Desync

    This game has some the worse desync i have ever had to deal with and at some points during the day the game almost becomes unplayable. Peeking just to be killed after your in cover and only hearing the shots after dying is so frustrating. Releasing any further map updates before fixing this long term issue is like putting glitter on a turd.
  9. Vershet

    Ping issues

    Dear tarkov devs, Escape from tarkov seems to be the only game at the moment that I'm experiencing very unstable ping on. I've put the server selection on automatic. My ping will jump from 30 to 300 and back to 30 back to 300 etc. I'm pretty new to the game, but also desync seems to be a big issue, I don't know how many times now that I've been shot while standing behind a wall. Its very unpleasant, and its ruining my experience in this game, whilst I really like the general feel of the game. I know its not an easy fix, but I'm hearing from more and more people that they have alot of issues regarding ping/desync/connection. I'm starting to regret my purchase of the edge of darkness pack, let alone the game itself.
  10. It´s happened to me several times that I hear a shot after my character already took damage and moaned. I want to know if this is normal for the game taking into account the bullet speed being faster than sound or if I may be having desync, packet loss or something wrong with my internet.
  11. azullaris

    Ping Lock Redesign

    So i have a suggestion for the Ping Lock system. Im not a big fan of the system myself, but if you wish to continue using this system consider this proposal. Raise the ping limit to 200. 150-180 is too low, and this rate doesnt affect in nothing the gameplay for no one, you wont see teleporting players, nor lag abusers, only regular people that you dont even know that has 150 ping on their backs. The way it is implemented right now creates a huge problem of deviding same continent players, that in some places has 150 ping while others has 70-120, also turning the game unplayable in some places, mostly rural areas that usually has a more slow response time (also for the community stop saying "contact your ISP urr durr, it will fix anything, bad connection doesnt exist urr durr". A lot of people can play the game fine without desync but their ping will be higher than most, so dont be an elitist and think about this people too). Give a warning that you will be kicked out. Its fair to say that if im goint to get kicked out of a crucial game i should be able to know, simply my screen fading and im back in the menus is NOT A GOOD IMPLEMENTATION! No one in a serious situation will be looking at ping, literally NO ONE. You will most likely be mowing someone or being mowed, you will not even think about this issue, but if your connection gets a little "freaky" you will be kicked back to the menus whitout any kind of warning, and this can be the difference between life and death (and if im to die in raid, i wish to die fighting, not getting disconnected and die offscreen not even having a chance to fight back). Raise the time until the disconnect happens. This can be debatable, but in my opinion 20 seconds is enought that you at least try to do something. Maybe run to the nearest bush until the disconnect happens, run for the nearest exit and if you manage to return tries again until you make it to an exit (it will require a lot of patience but is manageable) or drop you insured gear in a bush so you have a chance to get your gear back. But the way it is right now you can consider losed gear already, cause you never know when you will get a disconnect or when you will die offscreen. A lot of people complained about this, but im trying here not to just simply complain, and actually try to help solve this issue suggesting the above. Thank you for your time! PEACEEE!!
  12. Desync is amazing. Now I don't know if I am running around and everyone can seem me, but I will just loot anways. Sometimes I die from a random scav that I never see, but usually when this happens I never think about taking screenshots, but this time I did. Welcome to Tarkov the desync loot run. I found a SCAV and PMC that I shot in the face. I never got the kills. I assume it was ghost. I should have taken the final screen shot of my loot. It was all trash, but got out with a few guns to sell. Funny thing is when I was leaving, I started to hear the scavs start walking around again.
  13. -Tkullberg-

    Desync or high ping?

    Hello, been playing this for acouple years now. After the wipe i been seen alot of desync or highping? Dunno which but when I peak i got insta killed but after i unpeaked.. anyone more that have this issue? its like there are some rubberbanding like it was in bf4. I have great internet. Thanks in advance.
  14. BR_OK

    Major Desync

    At the start of some raids when im playing with my friend, i will lag super hard, and then its like im a ghost for the rest of the match. I cannot see other people, only where they originally were when the desync first happened. I can still be killed when im in this state, but i cannot see other people, or hear gunshots.
  15. juggernaut115

    Frequent Dsync

    I’ve been playing Tarkov just over a month now and am extremely enjoying it, a lot more than any FPS I’ve previously played, but a major issue I’ve been encountering with drastically extreme frequency is desync as I enter a raid. It happens both as a PMC and as a scav. I’d load into the raid and hear a few shots, then silence, I’d walk around and loot and whatever but either I’ll see PMCs or Scavs walking in place or I’d just die from an invisible enemy. I know these are big signs of desync but sometimes this would happen multiple times in a row and most recently my first raid in after the update which launched roughly a few hours ago I think. Was hoping to see if others are experience the same or similar issues and frequency of said issue and if there are any possible fixes out there. Sorry for the long post, I’m just sad that this issue is taking a lot of the joy out of this game and replacing it with frustration.
  16. For the last 5 or more raids, I've seen scavs that look like they're lagging. It's like I'm getting desync. Basically it's like when I see AI scavs walking in a straight line, they would freeze in place (their legs would still be moving but they're stuck in the same place), then teleport a few steps in front of them, then keep walking, then repeat. It's like they're lagging, even if they're just AI. I'm pretty sure what I'm seeing is actually not what's really happening - the scavs really are just walking smoothly in a straight line without freezing. ** I'm sure this is desync BUT for some reason, PMCs and PLAYER scavs DO NOT seem to stutter like how AI scavs would, which led me to thinking that this is probably a server issue. This made it SUPER difficult for me to land shots with my mosin iron sights for a quest, unless the scavs are standing still. The servers I play on are Tokyo and Taiwan. I live in the Philippines and cannot seem to connect to closer servers like Singapore since for some reason, I get higher ping (150+) there and I cannot select it in the server selection screen probably because my ping is above 150. In other games, however, I get really low ping (~32 ping in DOTA 2, singapore server).
  17. Hallo liebe Community, In meiner letzten Tarkov Runde musste ich eine schmerzliche Erfahrung machen. Ich habe in der roten Halle auf dem Zollgelände einem Gegner aufgelauert, welcher das Büro gelootet hat. Als er die Treppe runterkam habe ich ihm zwei Schrotflinten Magazine rein gedrückt. Er rennt weg, dreht sich um und killt mich. Im Endscreen stand er hätte ≈380 Körperschaden und ≈800 Rüstungsschaden erlitten. Daher meine oben genannte Frage: "Wie viel Schaden kann man Theoretisch erleiden ohne zu Sterben?" Mit vielen Grüßen Schwimmnudel
  18. bl4cksh33p

    Chinese Player +300Ping

    Got destroyed by an Chinese Player - first I thought he was hacking but then I watched his stream and he is playing with +300ping on EU Server. Tarkov may has the biggest desync from any game I know. Would be nice if you could do some Ping Lock so that players actually play where they are living. Maybe he is hacking too I am not sure consider the fact that you can add an RADAR Hack as seen by some Streamers on Reddit.
  19. On every map I play except factory, I get complete desync. That's what I imagine it is. I seem to be frozen in time as all the other players and scavs run in one place, don't react to me shooting them, or allow me to take their gear if they're already dead. If I don't immediately head to an extract, I end up dying all of sudden eventually, since players who are ACTUALLY in sync can easily shoot me dead. This problem has only recently begun and the game is unplayable, help me please. It's not fair that I have to pay 70$+ for a game that doesn't work. I know its still in beta or whatever but I've looked online and there seems to be very few people with the same problem. If anyone knows a solution please help a guy who's starting to feel like he wasted 70$+ out.
  20. Nabend zusammen, hab seit dem letzten Update das Problem das ich jede Runde wo ich starte einen Desync bekomme. Nicht so wie früher immer mal wieder vereinzelt, was ja noch okay wäre. Jede! Runde früher oder später, ich geh zb auf Factory und habe direkt einen Desync (Spiele eigefrohren und nichts geht mehr) In ner anderen Runde passiert dies erst nach geringer Zeit.. kann nur in einzelfällen mal wirklich einen Raid spielen PC: AMD RYZEN 7 1700 - MSI 1080 - 200mbit -Spiel ist auf meiner SSD -schon komplett neu installiert -Server Pingtest dgft - immer der selbe Wert Ping wird ausgeführt für dev-prod-01.escapefromtarkov.com [] mit 32 Bytes Daten: Antwort von Bytes=32 Zeit=53ms TTL=51 Antwort von Bytes=32 Zeit=55ms TTL=51 Antwort von Bytes=32 Zeit=52ms TTL=51 Antwort von Bytes=32 Zeit=53ms TTL=51 Ping-Statistik für Pakete: Gesendet = 4, Empfangen = 4, Verloren = 0 (0% Verlust), Ca. Zeitangaben in Millisek.: Minimum = 52ms, Maximum = 55ms, Mittelwert = 53ms Die Server sollten ja eigentlich momentan nicht mehr das Problem sein? Woran kann das denn noch liegen? Kann es sein das meine Fritzbox zu den Problemen führt? Diese ist noch nicht so lang dran, aber schon bevor das Problem so schlimm war. Bin für jede Hilfe dankbar! Gruß Andy
  21. Lutschpuppe

    Server Problem

    Hi, Ich habe folgendes Problem: Fast jedesmal wenn das Spiel geladen ist bemerke ich, dass ich nicht Schiessen, looten oder die Map gar verlassen kann alles steht... Alt F4 Relogg bringt nicht. von 10 Spielen konnte ich 2 Spielen Das Spiel ansich läuft gut, liegt an den Servern. Antiviren ausgestellt, ausnahmen hinzugefügt usw.... liegt es am IP4 DS Lite Tunnel ? würde mich 5 Euro im Monat kosten das umzustellen... Schon 42 Euro fürs Spiel was nicht geht ausgegeben. liegt ja nicht an mir das die eine Veraltete Technik mieten.
  22. Graaicko

    AI/Scav's OP again.

    So I'm sort of not sure about this patch. Was wondering if they did any graphical upgrades because I am now getting fps drops, even while playing on low settings. There is ALOT of lag and desync. I found that scavs desync then one tap people. Dont know what they did but the game is not running smoothly perhaps its just that the servers are constantly overloaded, but the dev's should expect alot of incoming playings and adapt to this. It's very stange every player/ai I confront desyncs for that half a second and completely screws up my concentration. then the ai/player suddenly onetaps me... I hope very much that they fix this or atleast maintain it. The scavs themselves are cool. I like how they con now hunt you down. Give you a bit of a run for your money. I just don't like the fact at all that they can 'lock on' to a certain part of your body and be able to one tap you through a door panel.
  23. Mensch BSG.... Nichts gegen euch aber bekommt BITTE das mit dem Netcode hin. Ich schieße ein GANZES Magazin auf EINEN player und was passiert: Gestorben Ammo Used: 30 HitCount 3 (War auf Factory Brückeneingang beim Treppenhaus wo der Snackautomat steht und von da aus hab ich die treppe runter geschossen PS: KEINE 5 METER) Habe by the way einen Altyn angehabt und werde durch den mit ner M4 Geonehittet! Klar man kann durch jeden Helm onehitten. Das ist mir bewusst, aber mal ehrlich Desync und die Armorbugs verursachen, dass die Schüsse auf den Helm z.B. ne gehen sondern direkt in den Kopf gehen weil das Spiel denkt ihr habt keinen Helm auf. Ich bedanke mich bei euch BSG... war schön mit euch... ich werde Deinstallieren bis das gefixt ist... vorher spiele ich nicht wieder. Ich mag das Spiel wirklich sehr vorallem weil es so fordernd ist (weswegen ich mir die "Edge of Darkness" geholt habe vor knapp einem Jahr). Ich habe echt gehofft dass mit den Patches der letzten Tage der Netcode (und der damit zusammenhängende Desync) behoben wurde. Dem war leider nicht so und es ist sogar schlimmer geworden in Hinsicht auf ca. 3 Patches... Ich finde auch es wird an zu vielen Baustellen gearbeitet. Das Desyncproblem plagt nun schon seit halben Ewigkeiten und anstatt sich darum erstmal vernünftig zu kümmern sodass man nach einem Update das ganze wieder hat (ich weis dass das schwer sein kann ich Programmiere in der Freizeit und weis wie schwer es sein kann einen Fehler zu beheben ohne dass das ganze Kartenhaus zusammenfällt) und stattdessen lieber an unwichtigeren Dingen, wie Buttons gearbeitet, wo man in den globalen Chat rein und raus kann??? Sehr sehr schade dass ihr euch an die falschen Dinge zuerst setzt. Ihr habt nun schon einen Nischenbereich ausgesucht und das ist auch gut so, aber mal im ernst zu viele Spieler gehen euch hier verloren nur weil der Desync auf patou nicht behoben wird. Es ist zudem auch ein Hackerproblem zu verzeichnen, die das Ausnutzen das Escape from Tarkov KEIN RICHTIGES Anti-Cheat-Programm, wie EAC (Easy Anti Cheat) besitzt, und deshalb nur pima Daumen bei merkwürdigem Verhalten und oder via Report des Besagten Spielers mit (am besten) einen Videobeweis bzw. einen Clip von Twitch etc. gebannt wird (letzteres wird vielen Spielern auf den Magen schlagen, da es mehr als offensichtlich ist, dass Hacker schlichtweg nicht gebannt werden). PS: Selbst wenn man ein kleines Cheatprogramm wie EAC z.B. benutzt wird das schonmal angenehmer zu spielen, wenn man weis, dass kaum bis keine Hacker da sind. Ich will mit diesem Ellenlangen Text KEINEN auf den Schlips treten, aber DAS musste mal gesagt werden...
  24. Hi! I've not played since October last year and I won't be able to check out the new patch today due to work. Can someone please give me a no bullsh*t assessment of the lag and desync currently in game? The last time I played me and a friend were in the same wooden shack in the same instance on Shoreline and only one of us could see the other. Frequently you just dropped dead when everything seemed quiet, and items wouldn't move in our inventories. When these issues occurred TeamSpeak would lag out and Internet browsers would grind to a halt. 6 months on are these issues still present? The new update looks amazing but I'm just trying to gauge how excited I should get for it. The art team look to have done a fantastic job, but the issues experienced previously were so severe it put us off playing. I realise this isn't a finished product, so please don't fanboy me, I'm just looking for a straight answer. Hopefully it's good news! Cheers!
  25. simo1208

    Urge to cry

    The Desync is killing me........makes it kinda....hard? if not impossible to test when it feels like you're getting killed by a hacker everytime you meet an actual player.... maybe im just crying about it.. but i just can't seem to figure how i can "test" any actual combat, don't think i have yet been able to get a player kill, even tho i clearly had the upperhand a few times by now atleast, if not more.... but 10 ak rounds in a dude that had no "speciel" gear as far as i could see... just standing there looking dumb at me... afterwards killing me by what felt like one shot....
  • Create New...