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  1. It´s happened to me several times that I hear a shot after my character already took damage and moaned. I want to know if this is normal for the game taking into account the bullet speed being faster than sound or if I may be having desync, packet loss or something wrong with my internet.
  2. azullaris

    Ping Lock Redesign

    So i have a suggestion for the Ping Lock system. Im not a big fan of the system myself, but if you wish to continue using this system consider this proposal. Raise the ping limit to 200. 150-180 is too low, and this rate doesnt affect in nothing the gameplay for no one, you wont see teleporting players, nor lag abusers, only regular people that you dont even know that has 150 ping on their backs. The way it is implemented right now creates a huge problem of deviding same continent players, that in some places has 150 ping while others has 70-120, also turning the game unplayable in some places, mostly rural areas that usually has a more slow response time (also for the community stop saying "contact your ISP urr durr, it will fix anything, bad connection doesnt exist urr durr". A lot of people can play the game fine without desync but their ping will be higher than most, so dont be an elitist and think about this people too). Give a warning that you will be kicked out. Its fair to say that if im goint to get kicked out of a crucial game i should be able to know, simply my screen fading and im back in the menus is NOT A GOOD IMPLEMENTATION! No one in a serious situation will be looking at ping, literally NO ONE. You will most likely be mowing someone or being mowed, you will not even think about this issue, but if your connection gets a little "freaky" you will be kicked back to the menus whitout any kind of warning, and this can be the difference between life and death (and if im to die in raid, i wish to die fighting, not getting disconnected and die offscreen not even having a chance to fight back). Raise the time until the disconnect happens. This can be debatable, but in my opinion 20 seconds is enought that you at least try to do something. Maybe run to the nearest bush until the disconnect happens, run for the nearest exit and if you manage to return tries again until you make it to an exit (it will require a lot of patience but is manageable) or drop you insured gear in a bush so you have a chance to get your gear back. But the way it is right now you can consider losed gear already, cause you never know when you will get a disconnect or when you will die offscreen. A lot of people complained about this, but im trying here not to just simply complain, and actually try to help solve this issue suggesting the above. Thank you for your time! PEACEEE!!
  3. Juway

    The State of OCE servers 2020

    This game is unplayable. If its not the High Packet Loss drop out every 2 mins its the desync. Do i really have to play on 100+ ping Singapore servers just to get a game in? We NEED another server. Please help us AUS/NZ players that want to enjoy this amazing game
  4. Zauda545CZLP

    Desync.

    Hey lads and dear Nikita, I am experiencing a lot of desync which complicates me tasks and gameplay. (From Yesterday 7.6.2020 to today 8.6.2020) I started quest for Therapist Sanitary Standards - Part 2 which wants me to Find in raid 2 gas analyzers and Hand them over to Therapist so i decided to play Interchange and thats when the problems begin... First raid is always without problem and fast loaded. From the second raid it all went to sh*ts i am getting Desynced. Even if reconnect i am still desynced The worst part of it all is i must find in RAID that means i have to survive the raid i can't run through i no longer can't simply put it inside my containter 'cause of the new find in raid system... Surviving is pretty hard when u see all moving only on one place and when u shoot them they will Scream but they will not die. To make things worse you can't see them BUT they can see you only thing u will hear is you screaming in pain when your body is getting shot from mysterious invisible guys. U will not hear any of shots in the raid no steps no scavs only this... I know that working on this game is not easy and it takes a lot of time and a lot of patience and a lot of work i can understand that it will take time to repair the Servers of the game and other stuff. i just want tips how can i delete these problems or how can i reduce the time of desync so please just leave a comments with any ideas i tryied some thing but nothing helps. I know you all are only HUMANS so i will just wait for the rescue (what else can i even do😄) Stay safe😁 Just one player named, Zauda545CZLP 8.6.2020
  5. Desync is amazing. Now I don't know if I am running around and everyone can seem me, but I will just loot anways. Sometimes I die from a random scav that I never see, but usually when this happens I never think about taking screenshots, but this time I did. Welcome to Tarkov the desync loot run. I found a SCAV and PMC that I shot in the face. I never got the kills. I assume it was ghost. I should have taken the final screen shot of my loot. It was all trash, but got out with a few guns to sell. Funny thing is when I was leaving, I started to hear the scavs start walking around again.
  6. -Tkullberg-

    Desync or high ping?

    Hello, been playing this for acouple years now. After the wipe i been seen alot of desync or highping? Dunno which but when I peak i got insta killed but after i unpeaked.. anyone more that have this issue? its like there are some rubberbanding like it was in bf4. I have great internet. Thanks in advance.
  7. BR_OK

    Major Desync

    At the start of some raids when im playing with my friend, i will lag super hard, and then its like im a ghost for the rest of the match. I cannot see other people, only where they originally were when the desync first happened. I can still be killed when im in this state, but i cannot see other people, or hear gunshots.
  8. juggernaut115

    Frequent Dsync

    I’ve been playing Tarkov just over a month now and am extremely enjoying it, a lot more than any FPS I’ve previously played, but a major issue I’ve been encountering with drastically extreme frequency is desync as I enter a raid. It happens both as a PMC and as a scav. I’d load into the raid and hear a few shots, then silence, I’d walk around and loot and whatever but either I’ll see PMCs or Scavs walking in place or I’d just die from an invisible enemy. I know these are big signs of desync but sometimes this would happen multiple times in a row and most recently my first raid in after the update which launched roughly a few hours ago I think. Was hoping to see if others are experience the same or similar issues and frequency of said issue and if there are any possible fixes out there. Sorry for the long post, I’m just sad that this issue is taking a lot of the joy out of this game and replacing it with frustration.
  9. For the last 5 or more raids, I've seen scavs that look like they're lagging. It's like I'm getting desync. Basically it's like when I see AI scavs walking in a straight line, they would freeze in place (their legs would still be moving but they're stuck in the same place), then teleport a few steps in front of them, then keep walking, then repeat. It's like they're lagging, even if they're just AI. I'm pretty sure what I'm seeing is actually not what's really happening - the scavs really are just walking smoothly in a straight line without freezing. ** I'm sure this is desync BUT for some reason, PMCs and PLAYER scavs DO NOT seem to stutter like how AI scavs would, which led me to thinking that this is probably a server issue. This made it SUPER difficult for me to land shots with my mosin iron sights for a quest, unless the scavs are standing still. The servers I play on are Tokyo and Taiwan. I live in the Philippines and cannot seem to connect to closer servers like Singapore since for some reason, I get higher ping (150+) there and I cannot select it in the server selection screen probably because my ping is above 150. In other games, however, I get really low ping (~32 ping in DOTA 2, singapore server).
  10. Hallo liebe Community, In meiner letzten Tarkov Runde musste ich eine schmerzliche Erfahrung machen. Ich habe in der roten Halle auf dem Zollgelände einem Gegner aufgelauert, welcher das Büro gelootet hat. Als er die Treppe runterkam habe ich ihm zwei Schrotflinten Magazine rein gedrückt. Er rennt weg, dreht sich um und killt mich. Im Endscreen stand er hätte ≈380 Körperschaden und ≈800 Rüstungsschaden erlitten. Daher meine oben genannte Frage: "Wie viel Schaden kann man Theoretisch erleiden ohne zu Sterben?" Mit vielen Grüßen Schwimmnudel
  11. bl4cksh33p

    Chinese Player +300Ping

    Got destroyed by an Chinese Player - first I thought he was hacking but then I watched his stream and he is playing with +300ping on EU Server. Tarkov may has the biggest desync from any game I know. Would be nice if you could do some Ping Lock so that players actually play where they are living. Maybe he is hacking too I am not sure consider the fact that you can add an RADAR Hack as seen by some Streamers on Reddit.
  12. On every map I play except factory, I get complete desync. That's what I imagine it is. I seem to be frozen in time as all the other players and scavs run in one place, don't react to me shooting them, or allow me to take their gear if they're already dead. If I don't immediately head to an extract, I end up dying all of sudden eventually, since players who are ACTUALLY in sync can easily shoot me dead. This problem has only recently begun and the game is unplayable, help me please. It's not fair that I have to pay 70$+ for a game that doesn't work. I know its still in beta or whatever but I've looked online and there seems to be very few people with the same problem. If anyone knows a solution please help a guy who's starting to feel like he wasted 70$+ out.
  13. Nabend zusammen, hab seit dem letzten Update das Problem das ich jede Runde wo ich starte einen Desync bekomme. Nicht so wie früher immer mal wieder vereinzelt, was ja noch okay wäre. Jede! Runde früher oder später, ich geh zb auf Factory und habe direkt einen Desync (Spiele eigefrohren und nichts geht mehr) In ner anderen Runde passiert dies erst nach geringer Zeit.. kann nur in einzelfällen mal wirklich einen Raid spielen PC: AMD RYZEN 7 1700 - MSI 1080 - 200mbit -Spiel ist auf meiner SSD -schon komplett neu installiert -Server Pingtest dgft - immer der selbe Wert Ping wird ausgeführt für dev-prod-01.escapefromtarkov.com [95.213.255.26] mit 32 Bytes Daten: Antwort von 95.213.255.26: Bytes=32 Zeit=53ms TTL=51 Antwort von 95.213.255.26: Bytes=32 Zeit=55ms TTL=51 Antwort von 95.213.255.26: Bytes=32 Zeit=52ms TTL=51 Antwort von 95.213.255.26: Bytes=32 Zeit=53ms TTL=51 Ping-Statistik für 95.213.255.26: Pakete: Gesendet = 4, Empfangen = 4, Verloren = 0 (0% Verlust), Ca. Zeitangaben in Millisek.: Minimum = 52ms, Maximum = 55ms, Mittelwert = 53ms Die Server sollten ja eigentlich momentan nicht mehr das Problem sein? Woran kann das denn noch liegen? Kann es sein das meine Fritzbox zu den Problemen führt? Diese ist noch nicht so lang dran, aber schon bevor das Problem so schlimm war. Bin für jede Hilfe dankbar! Gruß Andy
  14. Lutschpuppe

    Server Problem

    Hi, Ich habe folgendes Problem: Fast jedesmal wenn das Spiel geladen ist bemerke ich, dass ich nicht Schiessen, looten oder die Map gar verlassen kann alles steht... Alt F4 Relogg bringt nicht. von 10 Spielen konnte ich 2 Spielen Das Spiel ansich läuft gut, liegt an den Servern. Antiviren ausgestellt, ausnahmen hinzugefügt usw.... liegt es am IP4 DS Lite Tunnel ? würde mich 5 Euro im Monat kosten das umzustellen... Schon 42 Euro fürs Spiel was nicht geht ausgegeben. liegt ja nicht an mir das die eine Veraltete Technik mieten.
  15. Graaicko

    AI/Scav's OP again.

    So I'm sort of not sure about this patch. Was wondering if they did any graphical upgrades because I am now getting fps drops, even while playing on low settings. There is ALOT of lag and desync. I found that scavs desync then one tap people. Dont know what they did but the game is not running smoothly perhaps its just that the servers are constantly overloaded, but the dev's should expect alot of incoming playings and adapt to this. It's very stange every player/ai I confront desyncs for that half a second and completely screws up my concentration. then the ai/player suddenly onetaps me... I hope very much that they fix this or atleast maintain it. The scavs themselves are cool. I like how they con now hunt you down. Give you a bit of a run for your money. I just don't like the fact at all that they can 'lock on' to a certain part of your body and be able to one tap you through a door panel.
  16. Mensch BSG.... Nichts gegen euch aber bekommt BITTE das mit dem Netcode hin. Ich schieße ein GANZES Magazin auf EINEN player und was passiert: Gestorben Ammo Used: 30 HitCount 3 (War auf Factory Brückeneingang beim Treppenhaus wo der Snackautomat steht und von da aus hab ich die treppe runter geschossen PS: KEINE 5 METER) Habe by the way einen Altyn angehabt und werde durch den mit ner M4 Geonehittet! Klar man kann durch jeden Helm onehitten. Das ist mir bewusst, aber mal ehrlich Desync und die Armorbugs verursachen, dass die Schüsse auf den Helm z.B. ne gehen sondern direkt in den Kopf gehen weil das Spiel denkt ihr habt keinen Helm auf. Ich bedanke mich bei euch BSG... war schön mit euch... ich werde Deinstallieren bis das gefixt ist... vorher spiele ich nicht wieder. Ich mag das Spiel wirklich sehr vorallem weil es so fordernd ist (weswegen ich mir die "Edge of Darkness" geholt habe vor knapp einem Jahr). Ich habe echt gehofft dass mit den Patches der letzten Tage der Netcode (und der damit zusammenhängende Desync) behoben wurde. Dem war leider nicht so und es ist sogar schlimmer geworden in Hinsicht auf ca. 3 Patches... Ich finde auch es wird an zu vielen Baustellen gearbeitet. Das Desyncproblem plagt nun schon seit halben Ewigkeiten und anstatt sich darum erstmal vernünftig zu kümmern sodass man nach einem Update das ganze wieder hat (ich weis dass das schwer sein kann ich Programmiere in der Freizeit und weis wie schwer es sein kann einen Fehler zu beheben ohne dass das ganze Kartenhaus zusammenfällt) und stattdessen lieber an unwichtigeren Dingen, wie Buttons gearbeitet, wo man in den globalen Chat rein und raus kann??? Sehr sehr schade dass ihr euch an die falschen Dinge zuerst setzt. Ihr habt nun schon einen Nischenbereich ausgesucht und das ist auch gut so, aber mal im ernst zu viele Spieler gehen euch hier verloren nur weil der Desync auf patou nicht behoben wird. Es ist zudem auch ein Hackerproblem zu verzeichnen, die das Ausnutzen das Escape from Tarkov KEIN RICHTIGES Anti-Cheat-Programm, wie EAC (Easy Anti Cheat) besitzt, und deshalb nur pima Daumen bei merkwürdigem Verhalten und oder via Report des Besagten Spielers mit (am besten) einen Videobeweis bzw. einen Clip von Twitch etc. gebannt wird (letzteres wird vielen Spielern auf den Magen schlagen, da es mehr als offensichtlich ist, dass Hacker schlichtweg nicht gebannt werden). PS: Selbst wenn man ein kleines Cheatprogramm wie EAC z.B. benutzt wird das schonmal angenehmer zu spielen, wenn man weis, dass kaum bis keine Hacker da sind. Ich will mit diesem Ellenlangen Text KEINEN auf den Schlips treten, aber DAS musste mal gesagt werden...
  17. GERALT-z-RIVIE

    ESCAPE FROM LAG/DESYNC

    Dear developers. I know you are a small company but there is a big problem with this game right now. Lags and desync are so popular here that it already became meme and you know guys that memes are pretty popular in these times so please guys try to fix servers not temporary by adding a few more as a last time, because it doesn´t even had a impact on game (at least I did not noticed it at all) but fix it permanently which would result in 80 % (maybe even more) of bugs would disappeared, scavs would be much more normal and also people would not lost their poo if they were playing a game (like really I am a 70% of a time killed because of a desync, bug caused by desync, or a scav which shot me through big concrete walls or even shot randomly even with a ducking shotguns...). I know guys that you habe lot to do there is a lot of things to polish new maps to do even balance things but I am just begging you please FIX THE SERVERS FIRST change your priorities please don´t add us new gear or ducking hideout who cares ... Just fix the thing which is with us so long that we even can´t imagine playing without it. Game would be much more enjoyable for us because lags and desync now a days are even much worse then used to be in alpha for etc. (I know that it´s because of amount of people which increased rapidly) but still it needs to be fixed as soon as possible to not bury this amazing game. I can´t imagine how unplayable would game be when open BETA would start or when open world would be released. Please make it happen guys because right now it most of the time unplayable. Your loyal but sometimes pissed fan Geralt.
  18. Hi! I've not played since October last year and I won't be able to check out the new patch today due to work. Can someone please give me a no bullsh*t assessment of the lag and desync currently in game? The last time I played me and a friend were in the same wooden shack in the same instance on Shoreline and only one of us could see the other. Frequently you just dropped dead when everything seemed quiet, and items wouldn't move in our inventories. When these issues occurred TeamSpeak would lag out and Internet browsers would grind to a halt. 6 months on are these issues still present? The new update looks amazing but I'm just trying to gauge how excited I should get for it. The art team look to have done a fantastic job, but the issues experienced previously were so severe it put us off playing. I realise this isn't a finished product, so please don't fanboy me, I'm just looking for a straight answer. Hopefully it's good news! Cheers!
  19. simo1208

    Urge to cry

    The Desync is killing me........makes it kinda....hard? if not impossible to test when it feels like you're getting killed by a hacker everytime you meet an actual player.... maybe im just crying about it.. but i just can't seem to figure how i can "test" any actual combat, don't think i have yet been able to get a player kill, even tho i clearly had the upperhand a few times by now atleast, if not more.... but 10 ak rounds in a dude that had no "speciel" gear as far as i could see... just standing there looking dumb at me... afterwards killing me by what felt like one shot....
  20. I love the stealth approach on this game, but a number of things have started to frustrate me... Mainly the desync/lag/ being shot round corners before the person has actually appeared.... or even just hitting the bots, at close range, with a shotgun, while their looking the other way, three times, watching the blood, hearing them groan but not die...then they 360 HS me?!?!?! i just don't see a point to playing this game at the moment?! you spawn in, run about a bit, find nails and cigs and nothing else of ANY use...then a bot from the other side of the map either kills you with one shot or injures you so badly you bleed to death... if you are unlucky enough to find an actual player on the game they shoot you before you've had chance to even hear them coming... Prime example, I'm at the little check point/ petrol station, that used to be a perm extract on customs, i get lucky with two bots, I'm crouched by the fence, in the bushes, slowly walking towards the exit to that area (unless im mistaken there's only one way in and out) and suddenly BOOM one shot dead by a player who has had time to jump over the concrete barrier and zero in on my head before ive even seen them! not to mention they one shot me to the face before theyve even touched the floor... either hacker or desync because no way they knew exactly where to hit....
  21. Lorddandef

    Gamebreaking desync issue [EU]

    I am located in the Netherlands, and I use automatic server selection, and it automatically therefore picks the EUR servers. I recently played several games on the different maps, but decided after my last run that I’m not going to play anymore till the following problem is fixed. I think I’m having massive desync issues, deducted from the following symptoms: Shots are not hitting while I was clearly hitting the shots when ADSsing. Scavs and players that peek me often fire and hit me right as they become visible or even when they haven’t peeked on my screen yet. These symptoms have reoccurred every match. I’ve once or twice seen the latter happen to my advantage, where there was no reaction from the pmc and I could kill him without any reaction from him. My last run I shot my entire SKS into thw legs of a pmc about 200 metres away. I am positive that the majority of the shots hit. I reload, he looks for me, finds me, and onetaps me in the head. I was kinda done after that :). My stats are listed here: ASRock b85 pro4 MSI GTX 1080 Gaming X I5-4590 Tarkov is installed on an HDD (1TB WD Green) 8GB HyperX DDR3 (I use a program that wipes my memory every minute which makes the game playable for me, not using this program results in massive stutters and ultimately the game crashing) Internet down: 25mb/s Internet up: 10 mb/s Im pretty certain it is a server problem, but if I am in error please point it out to me! I hope we can get this fixed! (this was also posted on https://www.reddit.com/r/EscapeFromTarkov)
  22. TTV_Brettums14

    Unplayable Servers/Community

    The servers are getting worse it seems since i've gotten the game. I play on the US ones but am probably going to try EU. I am not one to ever blame a game for my deaths but when i'm holding an angle wheres theres only one spot to peek, and other players have already headshot me the millisecond they peeked, literally the second they appear on my screen, idk what else I could do. Either im actually that slow or desync is playing a major role here. Also the walking/running scav headshots on players is getting old, so I can't blame the pistol/smg glitchers for abusing the game right now anyway. Also when 75% of the server is using the exploit its pointless to even raid now knowing most kills reward no loot.
  23. patmanpat

    Unplayable desync

    The desync has killed me to many times. Died on shoreline just now to a guy that appeared out of nowhere, he started shooting and i proned behind the vents on the roof of the main buildings. After like 3-4 seconds im just dead and the player is standing still in the door. My friends filled him with 100+ bullets and he's still standing there, unlootable. I like this game and all, but the desync and lag is terrible. Im sure this has been mentioned by alot of players, i just had to get it out.
  24. So, this issue seems to be quite a bit of a piss-take for me anyway, when I joined as a PMC with a MR-133 shotgun and ammo on Shoreline, I spawned and tried to run around, that was all fine, I noticed though that whenever I tried moving loot into my inventory or anything around, it kept flashing, so I checked the CMD Console and those updates kept spamming every second, clearly this is the source for the lag on either a Client Side or maybe the overflow of missing instances are flooding the network? Has anyone else seen this before? I even recorded the [Exception] errors to show how frequent they are! Full reference lines: [Exception] : NullReferenceException: Object reference not set to an instance of an object EFT.ObservedPlayer. )Boolean ) EFT.Player. () EFT.ObservedPlayer.LateUpdate () Those lines above are the most common ones that pop up!
  25. hi everyone ive seen a lot of "cheater" threads these days but havent seen a cheater for a while. i played eft for like over one year and have seen only 2-3 people which i can 100% confirm theyre cheaters. most of the "speedhackers" have just trained the strenght skill or theres a server desync or both. theres a huge server desync (in my opinion since august) and often my shots takes like 1-2 seconds to arrive at the enemy. i play sometimes with mates on a lan and the desync is realy heavy. we arranged the screens so anyone can see all the screens and if i move just 1m that happens 2 ducking seconds later for all other(3-5 playing on a 150k vdsl) in my opinion are 99% of this "he cheated" moments are just desync related and not caused by a cheating player. and yes its completely frustrating to play like that i dont say there arent any cheaters, i just say most of u cant or wont see/tell the difference between killed by a cheater and killed by a normal/good player with desync.
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