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I have taken my suggestion from other topic couse i think it deserves a chance. From the time you got down you have 1 minute to strike your friend with Defib 3 x 3 and of course it would take some time :D. I can even expand this idea let's get resuscitation mechanic where you can resuscitate your teammate in time of ten seconds when he get downed this takes about 1 minute(defined by skill level) of action with animations where you get about 5% chance of reviving your allies(defined by skill again and this would be alot higher while using defib) this would make reviving balanced option. Ah! And you can do CPR many times(In about 4 mins but only if you started in in this one minute) and it would drop the chance by 1% ;). Same as we need bandaning or healing with medkits your allies mechanic so before you start CPR you have to fill these bullet holes! :). PS: According to Worlds health organization the most important time for CPR is first 4 minutes but i don’t think it’s the same for gunshots and it could strike game balance.