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Found 16 results

  1. Uppon hitting Lvl 40 you automatically enter the league Flea market gets restricted: you can only sell freely but need to earn tickets to buy something. ( don't rage yet, pls keep reading) Tickets can be earned by completing weekly / daily quests. Two types of quests: Quests you need to complete in open matches, mainly delivery / extraction quests. Quests you need to complete in league matches, mainly PMC and Boss kill quests. Game modes: Open: "matching" like it is now, ! but if you kill an lower lvl ( below lvl 30 or so) that has an quest active on the
  2. shmee51

    3 options for Tarkov Endgame

    Here is an idea I have for three different Tarkov endgame options and what I think they'll accomplish. Let me know what you think! 1. Escaping - prestige system Give BEAR and USEC each a sequence of maps to "escape from Tarkov." It would require a special quest (like turn in a bunch of money to buy your way to the exit path) and then you'd exfil *with no secure container*. You would then have one AND ONLY ONE opportunity to make the trek across the escape map sequence you chose. If you die or successfully escape, you are taken to an account prestige screen. It would have options like
  3. _Primetheus_

    Suggestions from a fellow developer

    Hi BSG Devs. First of all, you guys have created an amazing game here. You inspire me, I hope you are all keeping safe during this pandemic. I have a suggestion that, if you think about it could possibly have several benefits to EFT, with hardly any drawbacks. Please know that I'm not being critical of what we have , I die a lot and I love this game so very much still. My thoughts are principally based on the mentality of the players that cheat... they don't want to screw people over, they just want the nice guns and gear. Right now getting that would mean having to be a bette
  4. Mruuu

    Overall game suggestions

    This will be long thing so i will split it into topics. If you are non-dev just go for suggestion part I will be more than happy to see any thoughts about my idea and i hope devs will manage to reach this post. Also sorry for bad englando. THANK YOU! Dear devs and whole BSG team. You are doing great job. I can see HUMONGOUS amount of progress in-game. I got this game like a half a year and already i can see: performance boost, less lags, no connection errors every weekend(yeah, dark times), no speedhackers, quest improvment and so on. I want to say you are just doing outstanding work and ple
  5. CuriousTheNoob

    Random task generator?

    When people complete all their tasks I think a random task generator would help with the replayibility of "endgame." Even if its just simple kill x amount of scavs with a certain weapon or just find in raid type items, it gives a reason to go to every map and use different weapons.
  6. Firstly sorry for my bad english it's not my first language. I've been watching a lot of podcasts talking about the state of the game recently and a topic that seems to be brought up a lot (particulary by Veritas) is: what is the point of playing EFT after completing the quests and upgrading the hideout ? I started playing EFT when 0.12 launched (keep in mind that I have a lof of free time and played the game a lot): starting playing this game is amazing. It's immersive, scary, exciting, hard, punishing, rewarding. There is a ton of emotions going on while playing EFT as a beginner a
  7. Fr3isturz

    New end game quests or gamemods

    It would be awesome to have a new quests or bigger missions to end game, something different than just going to hunt PVP from all map's with meme guns what I've done few months almost to boredom. I would like corporation war based big battles about taking control of the all maps (except factory) during event, bigger amount of players 20vs20 or even more on map. High level players only allowed from (40+ lvl) corporation war event lasts one week and refresh at beginning of week. Winner is the corporation which controls most of maps with wins
  8. So I was watching Sacriel just now and as always he gives good game advice and some good discussions about what could possibly be changed within the world of Tarkov. I give all credit of this idea to Sacriel himself and I feel compelled to share it here for the devs to see and consider doing. The idea is quite simple in principal. Make high tier items like the best ammo, thermals etc only obtainable inside raids and non-tradeable. This would make the end game content feel much more rewarding and in my opinion give relief to a few issues within the game, like being 1 tapped
  9. Hi, Would like to bring up thing that is in my opinion, extremely important for the future of the game. Endgame Or in other words, game replayability. Around level 40 - 45 I am usually hitting the spot when my interest in the game slowly decreases. I guess this happens with everything in life, you are fired up and than loose interest over time and search for something else. I know there are people who are able to stay with the game even longer till they hit 60+ level, but not a lot. Problem is the endgame. For me its when I hit level 40, max my traders, max my Hideout, and
  10. Bug1372

    New mode/PvE Content

    I had a thought as I was raiding the other day about reserve and the train mechanic extract, That was about some PvE content that you can play with your friends or with randoms. It is based around the train and your hideout. Let's go through a scenario with how this would work. You que up as your pmc and you choose your starting location, let's say you start in customs, you inv friends if you want or que in with randoms or by yourself if you want. You arrive via train on the tracks next to big red. You have a set load out you must use with objectives you must complete within a set am
  11. TalRasha

    Tarkov needs Endgame

    At this moment, the endgame is pretty much level 40 or in other words maxing out your trader loyalty level to get access to all the items for sale. But what is the purpose of maxing up your traders if you have a Flea Market where you can buy almost everything, maybe little bit overpriced. Another thing to mention is that with the flea market you get easier access to quest items - leveling faster. I am not against flea market, since I like the idea of trading between players, but endgame got hit even harder. Thats why we need to figure out new endgame content, new mechanics, new rules, som
  12. Hello everyone, how you can see on my topic, I would like to know how this game will be in about 3 years or longer. I can't see a true future for this game. In the end, only the good one will stay and the not that good people will leave. So why should there be a game with only about one thousend player or so. Right now, it is even pretty empty in some lobbys ingame. What will this game make a "boom" on sale? To get new player. What will keep people on playing? The account reset? I never say that this game is bad. I am bad in this game. But nothing keeps me on it. So... what
  13. GhostSpartan117

    PVE Endgame?

    We need some kind of endgame for those who like killing scavs and avoiding players, Tarkov is more or less an MMO and the most important part of most MMOs is what you do once you have hit max level. Tarkov is really lacking any endgame past level 40 and I have come up with a decent solution. First off I think most locations should be locked by level. For example you can't do Labs until level 40 or you can't do interchange until level 25 or something just so that you have more to look forward to while leveling in Tarkov. I also think that there should be unique end game raids that are strictly
  14. andresto

    Prestige ranks ideas

    I'm lvl 38 right now, grinding fot that lvl 40 to get that satisfaction on unlocking the last traders. I've been following the game since a long time but I have only one wipe in my records. Here are my suggestions about what happens when you reach the higher levels. Prestige, let the grind continue Prestige can be adquired once you reach lvl 50 so experience gained from quests is not going to be enough, so you'll have something to grind for. Once you reach lvl 50 some things would change: You'll be back to lvl 1 but prestige rank 1. Your ingame name would change to a differe
  15. Spid3rpig

    Weaponinflation

    Hey Guys, i can see a huge problem upcoming. Not a single equip gonna dissapear which leads to a inflation. Case 1: You get it back by the insurance Case 2: An enemy take your weapon and get out in both cases the Weapon stays in the community. this leads after 2-3 Month in a game with only good equiped players and no real panic about losing 1 or 2 m4´s how do you want to stop this trent? my idea is to stop the insurance or higher wear to the weapons and no possibility to repair them
  16. Spid3rpig

    Equipinflation

    Hallo Community, ich mach mir ein wenig sorgen über die Equipinflation des Spiels und bin mir nicht sicher wie sie das problem lösen werden. Damit ist gemeint das in dem Spiel zu 90% keine "gute" Waffen und Armors verloren gehen, entweder sie werden nicht aufgehoben und man bekommt sie per Versicherung zurück oder ein anderer freut sich über euer Zeug. Das führt relativ schnell dazu das jeder, jede Waffe und Armor hat. Natürlich braucht das 2-3 Monate, jedoch habe ich schon vor das Spiel länger zu spielen Ich bin beinahe der Meinung dem Spiel würde es gut tun die Versicherung ko
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