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  1. While mindlessly scrolling through the flea market and examining things I have not examined yet I thought of a neat idea. Not sure if this is the correct place to put your suggestions but here goes: Introduce 1 use items that can by found in raid that act as item catalogs (like a shopping catalog/gun magazine) that, once used (consumed), "examines" items for that topic. This could be an objective based way of unlocking items for the "presets" function and the gunsmith quests. It could even be a quest item that doesn't take up inventory space and can not be sold. You could limit
  2. SGTheKingz

    Grenade use slowdown

    As it currently stands death occurs often when another player throws a grenade at another one, which is ofcourse completely normal. But the amount of times that 3 or more grenades end up bombarding a location of 1 person is insane. Maybe it would be nice if the devs added some kind of cooldown in between grenade uses so one player can't just spam all of their grenades towards one enemy. Please add a cooldown timer in between grenade uses... thanks
  3. HulkTheUnicorn

    Trader Services

    Hello Awesome Devs at Tarkov and awesome community, I recently discovered that in Tarkov you have a Service Tab for Traders(Ragman only one active) to get cooler clothes which gave me the Idea that maybe I should pitch some ideas for some of the Traders and what they can offer you in exchange for your money . Let's start with Prapor : Option 1 : Make it so at services you have a better detailed on what insurances are about to arrive and see a small status of what will you get back in exchange for rubles (only weapons found, some armor pieces retrieved) which will indica
  4. Abgesehen davon , dass wir gestern auf Reserve dreimal hintereinander Spieler mit ESP und Aimbot trafen und ihnen unser überteuertes Gear überlassen durften, gab es im Anschluss eine gute Runde. Ich hatte drei PMCs geholt und der eine lief mit Thermal herum. Natürlich war meine Begeisterung dementsprechend , aber als ich aus dem Raid kam war es nicht mehr an der Waffe. Nun die Frage, ist das ein möglicher Hack oder nur ein Feature seitens BSG? Grüße
  5. Suggestion: make sure non-teamed PMC dont spawn on top of eachother plz. died 2 seconds into the raid.
  6. NaX0n

    Crafting ate my mags

    I just lost all of my mags (in 2 mag cases) From crafting a junk box in the hideout. I am a pretty now player which made it pretty frustrating. I feel like the game should not be able to grab non empty cases and such for crafting and should instead handle it like when trading. First of. Is this by design or is it an oversight, and what are your thought on handeling non empty cases in general.
  7. Suggestion for OPTIONAL insurance system to help with "gear fear" and other related issues; Replacement gear delivered in return for a hefty "tax" for all item sales plus a "service fee". For example: - Flat 50% tax on ALL items SOLD, cutting potential profits in half. - 30%-40% service fee (from items price) for item replaced. (- loose access to playing as scav while items are insured / time delay)? + Get replacement gear identical to ones you lost when you died, once the "service fee" has been paid. Why? To help with those of us with tendency towards what many refer to as "ge
  8. Hijack_Dallas

    Bugs = Feature?

    Welche Bugs in EFT sollten drinnen bleiben? Es gibt zahlreiche Beispiele, wo ein Bug als Feature eingebaut worden sind, Atombomben Ghandi in CIV z.B. Eines was ich selbst bisher noch nicht erlebt habe, jedoch sehr gut fand (und wohl möglich zahlreiche andere Spieler), den Scav-Horde-Bug auf Interchange. Natürlich stelle ich mir die Frage, ob der schon in-Game ist oder immer noch ein Bug ist. Natürlich dürfen keine Game breaking Bugs drinnen sein. Aber welche habt ihr getroffen und sollten als Feature angepasst werden?
  9. Hallo zusammen, ich schätze das die meisten hier den Discord von EFT verfolgen und bereits die geposteten Waffen gesehen haben. ***Ich möchte mit diesem Post nur nochmals betonen, wie wichtig diese Features für die Einführung neuer Waffen sind, BSG sollte imo der Entwicklung dieser Features eine höhere Priorität zuordnen.*** Obwohl mir neue Waffen stets gefallen, bräuchten wir meiner Meinung nach erst die folgenden zwei Features, damit die neuen Waffen den gewünschten Begeisterungseffekt haben: 1. Realistische Trefferzonen / Schwachpunkte für Westen: Damit neue MPs, SM
  10. The last game which I played before EFT was Red Dead Redmption 2 Online. There was a only tool one could use to view the map and add notes to it. This feature was made by a fellow player which published his project under the following URL. I would love it, if EFT had a Webapp with all the maps, so that you could add your own notes to it. I am a Software Developed and would be willing to commit my own time to develop such a tool for EFT, but for that, I would need to have either high resolution images of all the Map (Like this but better resolution) or a TileMap so that I could deplo
  11. Zolty47

    Personal wishlist for EFT

    Hello everyone, I would like to share with you a list of features, game mechanics, guns etc. that I would like to see in EFT. On map Labs Features: 1. Raiders can also spawn if you use a keycard. The load outs of these raiders are security level dependent, juggernaut level for red and black keycard rooms. These Raiders investigate for intruders at the opened door, inside the room and surroundings. Then patrol around the disturbed security area. Actively looking for intruders. React to gun fire and movement noise. 2. Reduce the extract points from 7 to 5. Are a bi
  12. Zolty47

    Dead letter boxes, stash boxes

    Hello everyone, I had recently the idea about dead letter boxes. Every trader has some dead letter boxes on maps ( not every map ). In these you could put your gear to extract it, if its insured. You can also put loot in it, but it will cost you 50 % of its value to buy it from him back. Has to be bought back immediately after raid, otherwise you loose the ownership on it. The dead letter boxes are marked with the symbol of the owning trader. Every map has some dead letter boxes, but not of every trader. Only 4 dead letter boxes per map. Labs has 2. Factory
  13. Zolty47

    Buriable mini stash boxes

    Hello everyone, what I would like as a feature is a stash box, that could be bought by a trader. Buried in earth or hidden somewhere you like. Aspects: 1. Can be hidden on a map, it respawns on this map, if you play it again, of course only in your session. 2. Is 4x2 fields big 3. Only 1 hidden stash box per map maximal 4. It can be found by others too, but only in your game session. Example: if you hide it on Woods and leave the map, then it only spawns on Woods again and only in your play session. You are always in control. 5. It should replace the sec
  14. ThunderDuck1

    Raiders and other features idea

    The problem with how easy raiders are to kill I've found a easy way to solve the pistols and low geared people is to give them visors to prevent any pistol headshots. And when sprayed by smg to the visor they will flee and scream in which they reach a panic mode. And to prevent easy money collecting "even do the keycard thing is coming" they should guard key rooms so hatchets cant gets loot without fighting. I have talked about a raider leader as well before and he dares I say it again be better than the average raider and definitely fully geared. THERE SHOULD NOT BE A SINGLE WAY TO KILL HIM
  15. I think it would be better if wit haddtion to having a 'compatible with available ^' in inspection menu of gun parts and mods which shows what guns the parts are compatible with in your inventory, there should also be 'compatible with ^' which shows guns that are not in your inventory, this would be more convenient, as you will be able to see all the guns the parts are compatible with. I think this kind of thing should also be done with mounts and attachements which need mounts, so you'll be able to see what kind of mounts can be put on a weapons and which attachments adn mounts are compatble
  16. Hazel

    新功能 - Hideout(藏身處)

    親愛的玩家! Escape From Tarkov 的Closed Beta準備工作正在全面展開,但是,我們目前的工作並不僅限於Closed Beta相關的任務。現在,我們很高興地宣布這個遊戲的新功能之一,在EfT開發的早期階段就已經提到的功能 - Hideout(藏身處)。 從Tarkov逃跑的過程並不如想像中快速。我們需要一些地方安置下來,恢復能量,儲存物資,藏匿發現到的裝備和武器。 換句話說,一個為通關作準備的地方。 玩家需要從頭開始建設及安排藏身處 – 最初它被發現時是一個荒廢混亂的防空洞,沒有任何有助維持生命的設施。玩家需要不斷擴建和升級防空洞的設施,例如建設發電機,集水器,通風系統,醫療設備,前哨站,暖氣系統,浴室等多種擴充,幫助治療人物在副本中得到的各種負面狀態,比如身體健康狀況,傷口,口渴度和能量恢復速度。玩家還可以從藏身處內各種資源中獲得藥品,彈藥等補給。哨站的升級令玩家可以從商人得到新的工作機會,還有安排加入Scavs等等。 我們現在已經有超過13個正在製造中的模組,每個模組具有獨特的加成,並且各需獨特的建設要求。玩家將需要使用不同的資源,訪問各種商店和升級必要的技能,來解鎖模組建造和升級的可能性。 為了保持藏身處能夠順利運作,玩家首先需要安裝的是發電機
  17. Hello, sightseeer here, Friends of mine got the idea to allow us players not only to play as scavs, but even to hire, equip and level scavs as a new feature. As not every scav on the maps is controlled by a human, that feature would add the possibility to let the progress of the bot be transferred to the player having hired the bot a.k.a. non -player scav (for x amount of spawns/time etc.). some ideas or lets say examples of what may be implemented : high level scavs we hire could be 3rd wave sniper scav aiming at the chest, every kill/damage xp gets rewarded (run a multiplie
  18. Hey guys i just wanted to post a topic of things i personally think should be added to the game just to make clear this is just my opinion and i would like to know what you guys think so listed below are some things i think should be added to the game. --------------------------------------------------------------------------------------------------------------------------------------------------------------- ☢ AI are you sure you want to continue sign after depositing gear from a successful scav run to main inventory (you don't know how many times I wasn't paying atten
  19. Klaus_Quarter

    Fidelity discount on specific items

    I come with a idea about how works your relationship with traders. I have seen many hours of live stream latly and I see that many players actually do hatchling runs, not because they run out of money nor guns or gears but only because they are frustrated to loose their finest gears. Psychologically they said in their minds "forget it, why do I go in raid with expensive or rare gear just to loose everything in a instant". So even if they have tons of Aks or M4 they leave them in their stashes because they do not want to loose them. So they buy a TT or do hatchling runs. W
  20. P4YN

    Missing features in game!

    The game is no doubt the most intensive and hardcore game i ever played. But the game is missing some important features which would be really beneficial to us. Features needed: Ping counter Ability to browse servers More Servers **South African servers are really needed** FPS counter. **Game would crash with third party FPS counter** Use game currency to increase Stash size **More realistic** More weapons Weapons skins Ability to customize character's clothes **for better recognition between player mates and enemies** Clan system
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