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  1. rotten_hakusai


    一つ目はジャムの発生頻度についてです EFTの仕様変更により、ジャムが前シーズンより高頻度に発生するようになりました ゲーム全体のリアリティ向上の為に有っても問題ない要素ですが、発生頻度に些か疑問を覚えます まず、耐久度100%近くの武器においてどうしてここまでの高頻度でジャムが発生するのでしょうか? 箱だしなのに、L85も驚きの頻度でジャムります これがハンドガンやそれこそL85なら理解できるのですが、元々信頼性の高いカラシニコフやM4などで高頻度で発生することに疑問を覚えます ゲームの性質上、戦闘中にジャムが発生した時点で生死を分ける致命傷なのですが、余りの発生頻度に決め打ちが億劫になったり、連戦の勝利確立を格段に減らしています 次にバグ報告についてです カスタムの赤倉庫二階のオフィスにて、中から下層の音が、下層から中の音が一切聞こえない状況がありました、フレンドと確認を取ったので凡そ間違いないかと思います これ以外にも、前ワイプに比べて音の不具合が多いように感じます もう一つは、新規プレイヤーに頻発していると思わしき、クエストの完了ボタンを押すと、再起動するまで進行が一切できない状況になることです 私自身はなっていないのですが、友人が100%遭遇する形でストレスを抱えています 面白いと思っているゲームを買っている訳ですので、早急に対策をお願いしたいです
  2. Arcos_1024

    Interchange crash workaround

    I just wanted to get this out in the open for others to find. It certainly helped me a great deal. Interchange crashing every time I go near the center of ultra Game crash zone in Interchange Anybody else has this problem? Is this still an issue for Windows 10 Pro N users?
  3. Hello, people from Tarkov! This is not a regular "I have this problem and dont know why"-thread, more like a documentary about a problem i had (spoiler: its in the title) and how i fixed it. This may or may not be an obvious thing, but it took me several days until i finally pinpointed the problem and a few hours to fix it, so maybe it is useful to someone else. Warning: It may be a bit technical. THE PROBLEM I HAD (AND WHAT I COULD HELP YOU WITH) Iam playing this game for several years, since the beginnings of the alpha. Made it through many of technical errors and problems Tarkov had and most of the time, everything worked. A few weeks ago noticed a problem i never had before: Tarkov crashed consistently while loading the "reserve" map and in a rather strange way. My monitors gone black for a few seconds, sometimes even stayed so but my pc kept working (could tell so, because i was in teamspeak with some people and could still talk with them). Sometimes it just crashed with the ominous tarkov crash reporter telling me to send the logs to the devs (which i did multiple times). I first ignored the problem as i rarely playing reserve. A few days ago, it started on shoreline. And after that on every single map. I could always reconnect to my games and it worked most of the time, but was never able to directly start the raid due to the crash. SPECS 16GB of DDR5 RAM GeForce GTX 1080 One SSD exclusively for Windows One SSD exclusively for Tarkov/Games 3.4 Ghz i5 quad core SOLVING THE PROBLEM After i took a look in the logs, Tarkov said it crashed because of an out-of-memory issue. Strange, as i have plenty of RAM and not even 60% of it was ever used by Tarkov, as my task manager told me. Searching for a solution, i came across a thing called "pagefile" and how to check if its correctly configured. Suggestion is to let the system manage it and thats what it was on my system so i kept it this way. Short and simple: The pagefile is an RAM extension managed by Windows in the form of a file kept in C:\. So i took a look on drive C and i was plenty of space left on my SSD for Windows, so this shouldnt be a problem. I also found a way to check if theres enough "virtual memory" (as its called) left for Windows and other programs to operate. You can see it in the "resource monitor". Heres how to open it (on Windows 10, should be mostly the same for other windows versions, otherwise google it): Open Task Manager (either by STRG+ALT+DEL or by right-clicking the task bar) Switch to the tab "Performance" Click on the Link in the bottom of the window that says "Open Resource Monitor" This monitor is very useful, as it shows what your system is doing right now and what is using what in case of RAM, CPU etc. I took a closer look on the "Memory" tab and the 3 graphs on the right. First on shows the amount of used physical RAM, the second one the amount of used virtual RAM and the third one shows the amount of errors per second. The second one showed me my problem. As i putted the graphs on my second monitor and ran Tarkov, the virtual ram usage spiked while loading a map. At the moment it reached 100%, Tarkov creashed. But how can that be? My Windows-SSD had about 10 Gigabyte space left (it is 100 GB in total) and as i wrote earlier, Tarkov only used about 50-60% of my physical memory. Soooooo.... SOLUTION TL;DR; I made more space on my Windows SSD. Simple as that. Either delete files yourself or let "Windows Disk Cleanup" do it. In my case, there were many old *.dmp and temporary files that used much space on my drive. Reason behind this is, if you let Windows manage the pagefile it will always keep some space "reserved" for Windows to work. As it seems this is 10% of the drive. And if you do the math, thats exactly what happend: 10 GB left on my SSD which is about 100 GB big and therefore Windows refuses to make the pagefile/my virtual RAM bigger for Tarkov to operate. Tarkov crashed on reserve first, as it is the biggest map to load and after a while, something used more space on my Windows drive and all the other maps crashed, too. Also, there is one other TEMPORARY solution which I DONT RECOMMEND but that could help to check if this is your problem in the first place: Manage the pagefile yourself. Because if you give it a custom size Windows wont reserve his 10% of the drive, which CAN CAUSE BIGGER PROBLEMS IN THE LONG RUN. So be careful! Just google "how to manage the pagefile manually" if you want to try that. Thats what worked for me and i hope i this works for someone else who has this problem. P.S.: As you might guessed, english isnt my first language, so iam sorry for any spelling mistakes...
  4. Hello everyone I have a bug where I can`t download the game at all. I tried many tutorials and I contacted support six times and nothing worked. Every time there is a update I can`t download it and play the game. A few IT guys tried to help me but no results. Can someone be kind and help me please.
  5. After Four hours of trying to figure out how to fix this, discord Tech Support sent me a link to the files needed to download the fix for this. Fix is as stated below: -First, find or make a folder in which you will path the install for the game installation. -Go to http://cdn-11.eft-store.com/ClientDistribs/ and download the game files. -When you download the files, extract the files into said folder from before. -Put said folder in the Battlestate Games folder -From there, you're going to set your install destination to that folder. -You will have everything downloaded from this point except for the new patch. -It will give you the option to play, but you will press check for updates. -Update the game, and hop in If for some reason this fix does not work, i would try submitting a ticket. However, this fix has worked for at least 3 people from the time I posted this.
  6. Litteraly shot 4 bullet in this scav face and he didn't died. Fix your game look at my channel it's full of tarkov problems.
  7. After much consideration I beleive I have figured out the perfect fix to balance the player economy and flea market for all players of all levels. My solution is a simple one. Only Found In Raid items can be bartered on the flea market, including currency. This means only FIR cash can be used to purchase stuff off the flea market. FIR cash would be any Roubles, Dollars or Euros that a player finds in raid or recieves from a trader as a quest reward. Any cash a player receives for selling an item to a trader does not count as FIR. Any Cash that is exchanged on the Flea Market loses its FIR status once exchanged. This one simple fix would completely change the player economy overnight. No longer would players be able to use the vast hoardes of cash they have saved up to buy vast amounts of gear over the flea market. Players would instead be forced to use that cash and exclusively make purchases from Traders. This would make Traders the main source of gear for all players, with the flea market being for limited and specific purchases. With the vast amount of loot on the flea market currently being purchased for cash atm, players would instead have to rely on the barter system instead, exchanging goods amongst eachother of a similiar value to get the items they want. This would place a greater emphasis on players collecting any and all loot that they find in raid, as any FIR item could now be bartered for something of a similair or greater value. Trader caps would also mean players have to use a wider variety of gear that they now purchase from the various traders instead of purchasing the same gear from various players on the flea market. FIR cash would have a greater value now too, with safes, raiders, scavs and even cash registers now being a players main source of finding cash to purchase with on the flea market, instead of cash they receive from selling stuff to a trader and then using that cash to purchase items off the flea market. FIR cash only for the Flea Market is the answer we have been looking for when it comes to the player economy, the great equalizer. It limits a players ability to amass wealth quickly, places a greater reliance on traders for purchases, makes looting safes and cash registers a more important means of accuiring cash, and places a greater need for players to use bartering on the flea market instead of listing items for cash.
  8. Brand new computer with i7 10th gen, NVIDIA 2070 with current drivers, 8GB ram, and graphics settings set to the lowest. Yet the game will still crash at random points loading any other map besides factory. Anybody have any ideas on how to fix this?

    fix for long loading times 2020

    ive figured out how to take load times from 5 to 10 mins solo and groups could take 10 plus minutes or even not work at all. well ive read everything on all the forums with no luck. so i played around with a bunch of different stuff tell i figured this out. it took my solo load times to 30 secs and my group ones to 1 min 30 seconds hope this helps https://www.youtube.com/watch?v=v-hRleMAB3c&t=1s
  10. RatteMitLatte

    Pls fix/change this, thanks

    - Fix the "NEXT" Button - Fix the noise system - Fix your desynchs - Fix your email verification system - Fix the raid load system....it went from two to four minutes in the last 18 months - Fix the raid load system when leaving the offraid healing area - Fix ammo to disappear when dropped on grass Change Factory to only spawn 4 players and spread their spawns Change Factory to only spawn 4 players and spread their spawns Change Factory to only spawn 4 players and spread their spawns Change Factory to only spawn 4 players and spread their spawns Change Factory to only spawn 4 players and spread their spawns Oh... and if we are at it. Pls add 50 more weapons, incl. 20 new AK types. Thanks in advance, keep up the good work
  11. PonchoNYC

    Hands are busy BUG

    I've been playing this game for almost a year now but I keep running into a bug/glitch? where my character cant do anything but run and jump, I cant shot a single bullet or heal or use anything at all and when I tab into my inventory it says that my hand is busy. I had so much with me into the raid too and end up with a stupid bug as this that I've experienced since day 1. It's really frustrating and I know you want the game to be unforgiving for the players but damn, fix this bug at least. It's not fun to have this poo happen just to be 35min into interchange game and run into a playerscav with 7.5mm buckshot and die cuz I couldnt do anything at all. PLEASE FIX THIS.
  12. I feel like doing runs where I primarily do PVP are less rewarding money wise than those where I just loot. Selling my guns and armor to traders that I get from fighting actual players that bring that loot in the raid is less rewarding money wise than just popping an SJ6 and running to the loot spots. I suggest an easy fix to this problem would be allowing certain items like; Guns, (most) Attachments, Armor, Meds, Magazines and Ammo, to be sold to the flee without being found in raid, this would make doing PVP runs way more profitable than just bolting to Resort, Techlight, etc. Another thing to mention, by allowing this players would probably also encounter the jamming feature more often due to more guns being circulated instead of being chucked into mechanics recycling bin
  13. ToxicBlueApple


    ok guys spent a very long time,, 2 things I believe is happening 1) I ran as admin and signed in and it sent the code 2) there maybe a cooldown for code sending i.e. if u sign into the website then try waiting 15-20mins to sign into launcher i hope this helps someone i have icloud for mailing
  14. There needs to be a kill cam to deal with these hackers, the report button is not enough and never will be. There is no reason not to have a after raid kill cam sent in the mail from prapor besides being lazy and not wanting to implement it. Plenty of hardcore squad games have it. It would end hacking in this game if you had video graphic proof so only two reports are needed not 20+ people reporting this dude for esp which you cant even prove without a kill cam.
  15. lutegoblin

    Cant Shoot

    Ive been dealing with the issue of not being able to shoot off and on since my first use of the game, about a year ago. Why haven't I found a fix for this. I've found alot of people who reported this same issue starting 3 years ago up to now. There's been plenty of time for this to be worked on and fixed. What's goin on Tarkov?!
  16. To improve performance, I switched to a lower resolution. But then, I couldn't see distant objects very well. A nice compromise would be the option to set a higher resolution in a small rectangle in the center of the screen, and a lower resolution in a frame around it. That way, you can see well in the center where the important stuff happens, while still getting higher fps thanks to lower resolution in the outer frame of the screen. Even better if you could set a few frames like that for a gradual change in resolution. Could also simulate peripheral view. So the game would look something like in the screenshot (but the HUD would be in full res ofc). But on the other hand, I haven't ever seen a solution like this, maybe there is a good reason why it hasn't been done before.
  17. Why don't we restrict the secure containers to items only that you brought in raid with you? So items that you bring with you in raid - you can move in and out of your secure container, but any other item is a no go. This can potentially increase the meaningfulness of loot, and the idea of extracting. So when you find something incredibly high value, you can't just lock it up in your container and bar it from other people just because you got to it first. The loot doesn't get recycled and loses majority of its value. But if you restrict it, if someone kills you it is fair game, and theyre entitled to everything you got from this raid. For Buyers : For buyers it'll be a lot more risky and potentially putting more stress on their business as extracting with that loot and having the potential to die gives it a chance for it go wrong and that money could go to someone lucky who kills em. This isn't a definitive fix to buyers, but its a good addition to limit them and as well remove stupid hatchet runs with no consequence what so ever.
  18. FPSNutsackTV

    Market Transactions: "Out of Time"

    For starters the "boo-hoo you missed your timer" for insurance makes total sense. Tough luck when working with someone else's schedule. Totally on board with that. What I don't understand is the "pick-up or delete" timer applied to market sales. Seeing as the game is designed to be semi-realistically inconvenient for people, wouldn't it make sense to at least offer up some kind of convenience to your player base that doesn't break your back? Reason why I feel like this is mis-guided realism is worth bringing up, is because mail in the real world doesn't have a timer or disappear. For example, if I get a pay-check in the mail, it just stays there until I pick it up... Food for thought. Some people have lives outside of Tarkov. Throw us a bone yeah?
  19. rooster158

    bsg please fix this

    https://streamable.com/7g7hoq as seen in the clip i just kept taking random dmg this happens way too often
  20. I wanted to make a mega QoL/UI thread of things that could be improved usability Market 1) “Add offer” covers prices of items https://i.imgur.com/knwDgDE.png 2) When you “Filter by item” search for an item on the market, and then “add offer” you should attempt to sell the similar item in your inventory https://i.imgur.com/0gDOyiC.png 3) When sending a captcha to block bots, send it AFTER the purchase not before. Often an item will be purchased if you get the captcha. 4) I am not sure what the MIN. is when you “add offer” on an item but it never makes sense to me. Can the MIN. be the lowest current offer? https://i.imgur.com/t0oJEuR.png UI 1) When I throw money/ammo/??? into a container, docs case, SICC, wallet etc. it should automatically stack instead of manually needing to be manually stacked. https://i.imgur.com/5YZhBoL.png The only issue I can see with this is Found in raid but then you can stack similar objects and I don’t think there is any reason why you need found in raid money. 2) Allow us to rotate an object with middle mouse button if it has been picked up. 3) When I open an container (or the top selected container if multiple are open), that object should be the location of where things get sent if I ctrl + click 4) Allow us to click on a dropdown menu on a slot of gears on our body to show us a list of all acceptable gear for that slot https://i.imgur.com/dOhGwAM.png Gun Management 1) While a gun is in my hands on the character screen, I should be able to right click on the gun and select “Find magazines” which brings up a list of all your mags. Currently the only way to do this is by taking the weapon off your character, select mod, select the last mag, unload mag and do that for how many mags you need. Seeing the modding window’s list, we know that this is do-able https://i.imgur.com/TZlw07E.png 2) While right clicking on a gun we should be able to select “Find ammo” which brings up a list of all the ammo that will fit in the gun. 3) Warn the user when they are about to depart with a weapon that has its stock not extended. Hideout (oh god so many) 1) The module bar along the bottom should be changed to a vertical menu (like how the market is designed) for better readability and visibility 2) The modules could be broken up into groups, crafting, (Booze generator, medstation) and utility (Illumination, heating) . 3) The top left should have a countdown for how much fuel is left in the generator. 4) The shooting range has VERY poor lighting, it is not far enough, there is no way to refresh the targets/bullet holes and if you stray away from it AT ALL then you can’t shoot. 5) Honestly, I am unsure why the hideout is even 3d generated. There is nothing to do in it expect the shooting range. It could more quickly be rendered without the 3d environment and could just be redesigned as a shooting range when you need it. 6) Make the crafting lists menu a static list instead of being randomized every time on load-in. https://i.imgur.com/2oJcQkc.png / https://i.imgur.com/HACwIup.png 7) Make completed crafted goods be at the top of the list when finished. 8 ) Any finished hideout modules (max level) that don’t craft anything should go to the bottom of the list
  21. I'm doing the peacekeeping mission and met a scav player after reloading a mag my pmc held the gun in 1 hand and couldn't do anything else I had a pistol and a secondary and I couldn't do anything not even taking out the knife I had to die to watch how the scav player shanked me to death How is this still in the game ? isn't this poo years old now ?
  22. BallzDeep69

    Fix your servers FOR REAL this time

    Not only is a ping of 120 or higher every game unacceptable in fps game, the fact I only connect to the U.S servers and your servers still cant handle basic traffic of players is sad. Plus the fact that i have to restart the game after every raid to sell to the vendors is retarded and has been the same since 2018 and you have never fixed the issue. You need to stop adding poo and work on the foundations of the game. If the server are garbage, no one cares about new content.
  23. IMerlinI

    Is this working as intendend?

    So before you start harrasing me about this notorious topic - SCAVS, know that I don't think they should take 4 mosin bullets to the chest without armor, before dying and then 1 tapping you from ridicilous ranges with god aim. So I went in with a mosin, that's packing LPS GHZ rounds, I come across 2 scavs. I start shooting them, they just wont die, I counted 4 confirmed hits to the chest before he died. I went to loot him and he had no armor/helmet/armored rig. My question is, is this supposed to be like this? I don't think that when people say that LPS one taps thorugh armor, that it would require 4 shots for a unarmored scav?? Unless their bodies are made of Stalinium in which case I am sorry for even bothering. Fix this, this is not normal, also scavs one tapping you behind boxes and seeing you at 100m. Another thing is the supposed scavs hunting hatchlings... if you say that this game is hard and realistic then I don't see how an enemy will legit come running at you in packs of 2-3 scavs and then just shooting you in the head without any chance for you to kill them.
  24. Found something interesting, just wanted to know if there was any confirmation or truth to it from any mods/admins
  25. BandCampBully

    Its been to long bsg....

    So im sure everyone knows this, because its been a problem FOREVER but its somehow just swept under the rug after a year of waiting for it to be fixed so i will expose it again: when using any 1/4 or 1/6x variable zoom optic the 4x or 6x performs amazing no issues. On the other hand the 1x variable on ALL SCOPES that have zoom levels is highly slowed down on ur sensativity making it EXTREMELY unuseable when trying to aim at someone moving. Its ridiculous already fix the sens on the 1x so we can enjoy scopes!!!!!!!
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