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einhauz posted a topic in Off-topicBecause you need to eat. https://spicysouthernkitchen.com/one-pot-meaty-tortellini/ Ground Beef, Pepperoni, Onion, Tomato, Garlic, Cheese and of course tortellini. Just throw it all in one pot and you're ready to go. What is it that you love to eat? Post below.
I was thinking the pun was already in game so a food called "IDEA Meatish Sweetballs" would be funny, would only spawn on interchange in the store and there could be a quest to procure a number of them; although it may not translate well.
Hello there, Why not make it possible to drink water from water tanks and break glass and steal/buy food/drinks from junkfood dustributors? Random amount of water, random kind of junk, new animations, easier to stay alive without bringing bottles and snacks.
Not the most serious and the most needed, but I do think it could help with immersion, maybe a little humor, and generally I think a rather inoffensive addition to the game. Add liqour and alcoholic drinks to the game. Like in STALKER, the infamous Cossacks Vodka that you could drink that would get you a little wobbly if consumed, I think it would be nice if you could come across alcohol in the game that you could either drink and get your own character intoxicated if that was what you wanted to do, or sell for a high price because of the vices of people. Cigarettes are clearly in demand and left out, I think that people would be interested in keeping a flow of liqours going. And maybe all it would take would just to repurpose the pain/concussion effects to simulate intoxication if you decided the right thing to do in combat was to down a fifth of vodka. Or even have be something to disinfect wounds, make molotov cocktails, ect. I see a lot of potential and add some authenticity for the setting. Maybe even way down the line see Scavs slacking off and getting drunk behind a shed or something, ect.