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  1. (Informationen kommer från TarkovTV #9 samt statusuppdateringar från Nikita) Nästa wipe kommer med 12.6, dock kommer "examine" sparas (så ni inte behöver identifiera varenda pryl igen) samt era vapen-presets. Pre-wipe eventen kommer att ske 3-4 dagar innan wipe. Så när dessa startar så var beredda på wipe. Efter wipe så kommer loppmarknaden ENDAST tillåta föremål som har "found in raid"-status (Den vita bocken under boken i bilden talar om att föremålet hittats i raid, det är alltså denna status som krävs för att lägga upp föremål på loppmarknaden) Om du lämnar raid för tidigt (Run through), med för lite experience så kommer alla föremål du tar med dig från raid att bli av med "found in raid"-statusen Nytt skill-system kommer preliminärt att lanseras med 12.7 - alla skills kommer att påverkas och syftet är att skills ska vara kraftfulla men inte överdrivna Första versionen av Steam Audio implementeras i 12.6 - ljudet kommer att låta annorlunda, ( rekommenderar att söka på "steam audio" på YouTube för exempel ) Customs-expansionen som lägger till en väg mellan den gamla bensinstationen och "Construction" riskerar att dröja till 12.7 ("customs expansion will be in 12.7 - i was wrong" /Nikita) ^--- Customs-expansionen kommer bland annat med stationära MG (precis som Reserve) USP-pistol med tre varianter kan komma i 12.7 Kompassen ser ut att komma i 12.7 Kriss Vektor kommer sannolikt i 12.7 "Sanitar" den nya SCAV-bossen på Shoreline kommer sannolikt att dyka upp i 12.7 Spelare kommer att kunna rapportera fuskare "snart" (12.7? Osäkert) Både 12.6 och 12.7 har flera optimeringar/fixar på "freezes" och "stutters" 12.6 är i första hand att betrakta som en "fix-patch" blandat med tekniska implementeringen av Steam-Audio, medan 12.7 har mer content (50/50) Prone-lean (luta sig åt sidan medan man är i liggande position) kommer sannolikt i 12.6 (annars 12.7) Mer i pipelinen (med leveransdatum okänt just nu): Nya sätt att lämna raid (t.ex. skjuta med signalpistol) - introduceras gissningsvis med Streets of Tarkov Fungerande RPG (Rocket propelled grenade launcher), stationär på bl.a. Reserve-kartan Daily tasks (olika uppdrag som uppdateras varje dag) Fler utbytbara pipor till AR15-plattformen Effekter som påverkar dig (stun effect) när du blir träffad av kulor Dynamiska loot-tabeller (som ändras beroende på hur ovanligt/vanligt något är, bl.a.) Träffboxar för armor-plates (så att armor endast skyddar där det finns en plate exempelvis) Mer ammunitionsbalans Kommande kartor: Lighthouse och Streets of Tarkov (SoT ska tillåta 40 spelare samtidigt) Cultists (En ny NPC-fraktion) UNTAR (En ny NPC-fraktion) KARMA-system (konsekvenser av att skjuta vänliga SCAVS exempelvis) ARENA-mode (PvP-arena som påminner om "gladiatorspel" fast i Tarkov) Main questline - Escape From Tarkov kommer att "stänga ner" alla kartor från början, som spelare måste du då "låsa upp" kartor genom att "klara av" olika uppdrag Open world (Efter att du har klarat av main questline, så kommer en "ny" karta att låsas upp som gör det möjligt att spela på alla kartor, samtidigt) Traders in-game (Du kommer att behöva handla med traders in-game i framtiden, fulla detaljer om detta kommer framöver)
  2. MoonMoon

    Wipes after 0.12?

    I tried to look for this in forums, but couldnt. So sorry if its already out there. But ... ... I know about the 0.12 wipe, but is it known how it will be after? Will there still be wipes? Me and my friend, we stopped playing Tarkov, because we were sick of doing hard work and grind to lose it all again and again. I dont find it funny to be sometimes really frustrated by quest and then relive that again every wipe.
  3. Send_Puppy_Pics

    Future graphics for Escape from Tarkov

    Hey there developers, I'm impressed with the game so far in terms of the ideas you guys have brought to the game. I was wondering if you guys saw what unity put out on January 16, 2018 where they showed the Book of the Dead teaser. I was really impressed with what they did on unity and was wondering if you guys are inspired by it. Is this your graphical target for the game? What should we expect in terms of graphics on what you guys would want to improve and how pretty would you guys want to make the game look, because it would be really nice if you guys ended up with graphics like the one mentioned. At the moment of posting this the models for the guns and their parts look amazing but everything else just doesn't compare, the lighting is really off and so is the anti aliasing in game. My last question is in regards to the gun play. Do you guys feel satisfied with the current functionality or are there plans to change it to make it less clunky? I know that you guys don't want to make it like normal shooters but in my opinion i think that the gun movements should change a little to feel more responsive when moving from side to side like they have done for rainbow six siege where when you look in a direction you feel the guns movement so it feels like it has weight. What do you guys feel about this? the puppy picture is just a bonus for you guys
  4. Heyndlgarndl

    Upcomming patches: What is planned?

    Hi. I guess there are going to be improvements for performance and net code in future. But can we expect adjustments to game mechanics or new features in the (relatively) close future? Also regarding to what the community has been talking about. There were many things but what I can remember of the top of my had are the spawn system, weapon recoil, sound system and comfort features for the inventory. I also wonder about when the next larger update is going to be (weeks, months, etc.). This information also should help to prevent redundant discussions or requests. Hope someone can answer. Thanks in advance.
  5. general_slappy

    Future of Escape From Tarkov?

    So, I've been doing some thinking about post-release EFT. I'm curious about what BSG plans in terms of keeping the game alive post-release. I'm tracking they have DLCs planned, but will there be a possibility for events? Holidays (like the hilarious pumpkin helmet)? Winter maps where you battle for either Santa or Father Winter... Or snowball fights like seen in Verdun (just rambling now lol) Since I'm on the topic of winter maps, will weather play a factor on your character in-raid? I.E. cold weather increasing the risk of catching a cold or succumbing to pneumonia/hypothermia without proper cheeki attire; hot weather increasing the risk of heat exhaustion/injuries with hydration being a way to avoid that? What do you guys think? Has there been any insight from BSG in terms of future plans? What's something you would like to see?
  6. Lesinski29


    Hey guys. Im leaving for the Untied States Air Force Bootcamp in about 9 days. Im just wondering if there will be a wipe happening from 11/11/2017-1/21/2018.. I just want to know if I should give my gear away or keep it for when I get back.
  7. MacBurgeris


    Whats up, first please don't just my thoughts by my English, cous yes its bad as hell So I have some ideas what I wish see in this game for future: 1. Ads ,so what I thinking gamma container could be nice start, but more ads could be for your bunker (something like at World of Tanks, just looking better it could come same with more xp per raid, or just copy that idea from WoT and make premium days, dev gets money, and if you balance more to esthetics game will be competitive and not pay to win, cous cash shouldint be eazy to get, only maybe xp..maybe. ) 2. Second and for most people one of most wanted thing, the your house (bunker). I hope so, you can have room and take I guest to show them, they could look your stuf ,but could not take them, and will be nice have some different size safe, where only you can acces and similar nice ideas which will be nice share with other people. 3.Clans or squads of group people (I think it should be limit and with ads you can increase maybe ) ,but it will be really cool if you and your squad lives in same bunker just that bunker have more private rooms, but you share medical room and similar stuff (more ads are possible here ..maybe) .I gues is not hard create (small bunker map where people can acces just for stuff which is share or they own) but it will be unbelievable and more people want play this game. People like compete, share achievments ,play with friends and against them. So that's my thoughts how will be possible support devs, ad more people and make this game special. PS. dysync problems will be nice fix aswell, cous that are most important thing for fps games ,tnks and good luck
  8. lynxnorway

    Music producer?

    Anyone here doing music production ? If so, what kind of style do you prefer? If anyone does future house,collab ?
  9. as the title says, is this even planned ? i really hope so myself, because i see so many sweet spots that you could climb...would be a capers dream though so that makes me a little worried. so, any info on this ? peace
  10. Zoraxon

    Dev Question

    Okay, I have a question about a subject that may effect most, if not all, of the forums. When the beta drops, what happens to the forums? As you basically all know, there is an alpha-only forum. This was public knowledge before. What is going to happen to that forum when the beta comes out? Is it going to be deleted? Is it going to be archived? Is it going to be absorbed by the beta forum (Which will exist for the beta testers)? I kinda want to know this. @Blackb1rd @dev-george
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