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Showing results for tags 'gunfire'.
TL;DR: Rework to Gun Jamming I don't know how the community would receive a gun update, but here's my idea. I know that it would be probably a lot of work, with adding new items or maybe animation, but what if the gun jamming was reworked. As of this point in the game, unless changed without my knowledge, gun jamming works where after around 30 % durability left, after every 5,6 or 7 bullets, the next bullet will get stuck with the failure to eject/stovepipe (It may not be, as the bullet is still within its casing in the video) . As well, the spray pattern becomes worse and worse. Now tha
Just wondering how silent will guns using silencers actually be because a lot of games tend to still be pretty loud for balance reasons. Did a quick search and only only found topics discussing wear and attaching them, but not on their effect audible wise.