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Found 56 results

  1. zpwarrior

    Best setup

    What's your favorite setup for M4, AK-74n and the vepr/akm?
  2. Shyvannie92

    Knee/Leg Protection + Some guns

    Hello Everyone My name is Anna i recently started playing tarkov, and I love it. The game got me submerged always. Great job guys! So after a few weeks playing I came here for a few suggestions. Here I go: GUNS: BEAR: None, they already have a bunch ( No clue about new ones, Maybe the old dragunov , Even if the new model is already on ) USEC: M240B: Updated version of the M240 that includes a longer rail for more accessories and a barrel 3 cm longer than the previous one. Barrett M82A3: High precision semi-automatic caliber rifle, this has the longest barrel among the Barrett. Also ! i just think that we have a way to much as body armor but nothing for the legs, I know that if we want to be 1/2 fairplay we should make the game afordable for skilled people and also for experimented one, Would be unfair to have a full man armor since the matchup don't count the armor you have on so,m a guy with a pistol have 0 chance to stand against someone full armored. So i was thinking about Semi protectos for legs, more likely armor in the side legs, Like... : And then: Maybe add some lowtier armor for Scavs or Lvl 1 shop for pacekeeper : Tell me what u guys think about it... Probably already suggested but i don't know.. jaja Cheeky Breeky ! ♥
  3. Supercharger116

    Too hard for beginners???

    I have a couple friends that recently got the game but they can’t really figure anything out because at this point the game is very hard to learn, I love this game and I encourage to fix this to maybe add some sort of tutorial and maybe a map included with players less than level 10 that have not played the game before then. Does anyone else agree?
  4. TuneTheSound

    sawn off shotgun in pistol slot?

    hey guys i want to know what you guys think of something like this. all i ask if that everyone is honest.
  5. Okay, so I have been playing this game for about a month now. Last wipe there was an exploit where everyone had infinite money and best traders in the event. That is when I started playing...... Now, I do love the grind of earning my money, and growing my inventory slowly but surely.. Although I really don't know how BSG expects me to easily spend as much as 1 mill rubles on Prapor to get him to level 2 alone. I'm fine with the tasks, doing missions don't bother me.. In fact I love a little challenging mission (don't get me started on the pocket watch xD). But I still don't know extractions for either woods nor shoreline. I don't get how I'm supposed to make money, learn maps. do challenging tasks, and have fun at the same time. I feel like this process would go a lot smoother if No.1 there was a tutorial for each maps extractions. No.2 A stable way to get a cash flow, or just lower the amount of money required to level a trader. As of right now I'm on Prapor's 3rd mission, I have to kill 14 scavs in woods. I don't know the extraction and I'm doing this mission as I'm learning this map so I usually go in... Either get spawn killed by a hatchet who knows spawns and has the game downloaded on an SSD or get some kills and loot and die trying to navigate the exit. Please help! And also... Who agrees?
  6. CovertMist0

    New Gun Ideas

    So I love the current lineup of guns however I do think theres a few more we could have like the Remington 700, the ACR, the AUG and Tavor Bullpup rifles, the Glock could use a full auto conversion kit as well as different calibres, the UMP 9 and UMP 45 as well as Kar98K, these are just some of the guns I would love to see come into the game and maybe some calibre conversions for some existing M4s like 9mm 45 300 blackout and others!
  7. Taking into consideration the inclusion of a ridiculous 84 round drum mag for the PM, and variants, into the game, as well as the planned introduction of grenade launchers, I bring you this humble suggestion:
  8. Hey Battlestate Games & community, I would like to propose the idea to make laser based sights, such as the Eotech holographic, EKP-08 and any other sights that cast a light onto glass; standard red-dot sights, behave more like their realistic counterparts. Below I have linked multiple images for you to take a look at. As well as three proposals. Please take the time to look at them and consider implementing them. Proposal 1: ADS and looking through a sight and how the mind "casts" the red-dot *Mind my gross feet in the picture and the absolute mess of my room. Take a look at the images I uploaded of my current in-game ak-74m. Then take a look at the images I have uploaded of my VFC VR-16 Airsoft rifle. As you can see everything seems to add up alright. Both are working guns and from the perspective of the viewer, both red-dot sights work perfectly fine. For reference sake, the red-dot I am using is the Holosun HS406a Tube Red-Dot sight. Now as many of you may know already, red-dot sights in most games are very inaccurate to their real life counterparts because of the limited perspective of cameras and 2D environments. Escape from Tarkov is already one of the most realistic games I have played (in-terms of gun physics) however the developers haven't seemed to have done anything about the way red-dot sights perform in real life. In reality the biggest benefit of a red-dot is that you can keep both eyes open to cast the dot into the middle of your vision while focusing on a target thus eliminating the need for a rear sight in the case of an iron sight. This can allow for faster aiming and wider fields of view. The best way I would describe it, is like giving yourself a hip-fire reticle, like in more arcade style games such as call of duty, or battlefield. Now in games, you cannot easily show this because of the limited perspective of a camera. It would be especially difficult to try to cast a dot into your character's vision very well and have it be usable, but there are ways of attempting to make sights more realistic. Take a look at the images provided below. I have tried to illustrate (through crappy photo shopping) what it looks like while looking through a sight in real life. Basically my brain automatically stops focusing on the frame of the lens and sort of blurs it out. Meanwhile my other eye can still see perfectly around the sight, therefore I can see the ground perfectly, while aiming down my sights in real life. In my opinion Escape from Tarkov should attempt to replicate this and add not only to the uses of red-dots, but also to the realism of them. One method would be to blur out the frame of the lens as well as make it more opaque. Look at the first eotech, which is basically how most games would show it. The second image is an attempt to emulate how those sights look to me. If you were to blur the top of the sights out, and make them more opaque, you could open up the shooter's field of view, and more effectively portray what it feels like to use a red-dot sight. This is a somewhat easy way of making the sights more realistic. By opening up the shooter's view, via blur and opacity, it can better simulate how the sight would function in reality. Proposal 2: Glass quality, breakage and dust. One of the most important parts of a sight is it's quality of glass. Glass quality can be changed through numerous things but I'll focus on some of the main ones. First: Better sight? Higher Quality Glass. Here is an example. My sight The Holosun, has good quality glass but it is slight tinted. This is helpful for shading and certain scenes, but sometimes having perfectly clear glass can be more helpful (though that is a subjective opinion). In comparison, when I was buying my sight I had the option of buying the Aimpoint Patrol. The aimpoint was about $400 CAD more expensive but it had a higher clarity of glass and was less tinted inside (at least to me). One method of showing glass quality in game would be to add slight tinting to some of the sights with lower quality glass. Thus making people WANT the better sights. They will offer not just an aesthetic change but a functional one as well. Breakage and dust. As you can see in my pictures my holosun has flip-up sight protectors on it. These are used when transporting the lens to prevent it from getting scratched. Now in-game you most likely wouldn't want to have any sight protectors but this does bring up the fair point of getting your lens scratched and beat up as the raid goes on. I would like to propose that as time goes on if you aim down your sights i.e. "Expose" your sight and walk through bushes and trees there is that chance that your lens could get scratched, which will somewhat impede your vision. I would also like to propose the idea that dust can get into your lens which you will then have to wipe off if you go prone in dust areas, as well as the longer you spend in a raid. These may seem like minor issues, but taking care of your lenses is actually incredibly important in real life when shooting and should also be important in a realism based game such as Escape from Tarkov. These effects should be reset after a raid, but would facilitate the need for a cloth of some kind for cleaning. This effect would also be applicable to Ballistic goggles and other vision based equipment. You could also wipe off lenses with your hands but it will be less effective. Proposal 3: More options, micro-dots, mid-tiers Adding in more real-life mid-tier sights to give people more options. For example, I know more people that own a Holosun than those that own an Aimpoint, simply because Holosuns are cheaper sights. Yet I don't see very many in-game because they haven't been added in yet. It would be nice to see some more of these sights offered by the traders. For example, you could get a cheaper Holosun microdot from traders at say, level two, and at level 3 have access to the aimpoint microdot, which would showed as being better. It would offer more sight choices and lower price options for the traders and newer players. Now you already have this implemented with different TYPES of sights. But I mean different versions of the same sight, as in the difference between the Holosun Tube sight (mine) and the Aimpoint Patrol. Same as the Aimpoint T1, and the Holosun 403a microdot sight. Stuff more like that. Anyways those are my proposals. I would very much like to see the first one implemented as red-dot sights will otherwise just be glorified iron sights. Dust stuff isn't very important for games but it could be a big part of the game later on. And more sights would be coming anyways, so I suppose I didn't really need to list that one.. but oh well. Anyways thanks for reading my essay.
  9. Babimko

    AK-9 9x39

    The AK-9 is a Russian 9×39mm compact assault rifle. Its development began when Izhevsk Machine-Building Plant (IZHMASH), now known as Kalashnikov Concern started working on a new silent, flame-less, compact AK rifle in the early 2000s. When creating the new weapon, the manufacturers have tried to surpass all available competitors, such as the AS Val and SR-3M. The basis for the silent, flame-less shooting complex rifle was designated as the AK-9, where it uses a quick-detachable suppressor. It uses the 9×39mm subsonic cartridge. The AK-9 is primarily designed for special units of the Interior Ministry and the Russian Army.[1] It is one of the latest models of the popular Kalashnikov rifle series. It is based on the AK-100 series, which is a modernization series of Kalashnikov assault rifles. A unique feature of the rifle is the use of the special subsonic cartridge 9×39mm SP-5, SP-6. According to its characteristics it competes against the 9A-91, AS Val and SR-3M, but has seen limited use compared to these counterparts, which have already seen service in Russian military and police units. Weight 3.8 kg (8.38 lb) (empty) Length881 mm (34.7 in) (with suppressor) Barrel length200 mm (7.9 in) Cartridge 9×39mm SP5, SP6, SPP, BP Action Gas-operated, rotating bolt Rate of fire 700–750 RPM Effective firing range400 Meters Maximum firing range424 Meters Feed system 20-round detachable box magazine SightsIron sights and various optical sights by the use of Picatinny rail or Warsaw Pact rail. Contacts: https://kalashnikov.com/contacts/ 8-800-200-1807
  10. Vearon

    Magazine Stripper clips

    Hey whats up guys this is Vearon aka Mud_Slug and i'm here to suggest some ways to make it possible to reload faster in game. Most guns magazines can be reloaded with stripper clips so it would be a cool idea to implement them into the world of Tarkov since reloading is going to take a lot more time. These would be a 1x1 slot that hold about 10 rounds in each strip and would shave off 1 or 2 seconds of reloading a magazine to help the player get back into the fight faster. Same thing for the sks accept without having to remove its mag just loading from the top with a stripper clip. Let me know if you guys think this would a good tool to have in a firefight.
  11. Arthurdc77

    weapon power

    can pls someone send me something so i can see howmuch power that every gun has?
  12. JWiley

    Weapon Purchasing Profiles

    One quality of life improvement I'd like to see: fast weapon purchasing and modding. Background: My friends and I spend 7-15 minutes purchasing mods and weapons. We replace almost every part to make the weapon the perfect killing tool. We spawn in a map and through a series of unfortunate events, we perish. We must now repeat the same process (assuming we have not built multiple guns). Suggestion. I would like to be able to create a load-out profile. My naked PMS self. I click "Profile 1" in my character screen. It prompts me with a price confirmation (This will cost you 200,000 Roubles, do you accept?) The load-out profile will allow me to buy armor, helmet, backpack, tact rig, and weapon. All pre-selected from vendors I have access to. What makes this more inviting is that I'll be able to customize the gun. Example: Profile 1 Kiver Helm Paca Armor Tri-zip BP AVS Rig Normal AK 74 but with mod selection - RK3 Grip, Recoil Pad, silencer, handguard, grip, sight mount, and sight. ... In one click gives me back 10 minutes of time. Time to enjoy this game. It also prevents the frustration of dying in 2 minutes on factory. I can just 1-click and be ready to go again. This benefits everyone. As a company you can limit the amount of profiles depending on the package purchased and give more incentive for someone to upgrade. I hope these suggestions don't fall on deaf ears! Loving this game, -w
  13. GMR

    SKS needs a nurf

    The sks is the most over powered gun in this game. Its cheap and half the time one shots through a fast helmet. For the price of the gun it should have more recoil or less power cause the gun at its current form is just stupid.
  14. Jova994

    A Rich Topic about Guns :D

    Well hello there my friends i got some time off and decided to make this list of guns for this game , well because i love it ... i will be splitting them into 3 categories , USEC, BEAR and SCAVS , lets cut to the chase ... >>USEC<< Assault Rifles: MSBS-K , SCAR-L , G36K, SIG 550, CZ 805 , Zastava M21 , IWI tavor , l85A2 ,ARX 160 Battle Rifles: SCAR-H , ARX-200 ,DSA SA58 Carbines: G36C DMRs: SR25 , MK14 , HK417 Sniper rifles and bolt action rifles: AWM , M24 , MK21 PSR Shotguns: Armsel Protecta, AA12(Extremely rare), M4 benelli , KSG SMGs: MP7 , UMP-9 , UMP-45 , Kriss Super V, Scorpion Evo 3, P90 Pistols: MK23 ,FN Five Seven , HI point JHP(just joking ) >>BEAR<< Assault Rifles: AK-12 , AN-94 , A-545 Carbines: AK-9 , 9A-91 ,SR-3, OTS-14 groza Battle rifles: (blank) DMRs: SVD , SVU Sniper rifles and bolt action rifles: VSSK ,KSVK , Orsis T-5000 Shotguns: (blank) SMGs:Bizon Pistols: GSH 18 , Fort -12 >>SCAVS<< they should have access to old and cheap guns , some left over from ww2 and beyond Assault rifles: AR-15(very rare) , Carbines:AG-043 Battle rifles:G3(10 round mag very rare ) , SVT-40 Bolt action rifles: Mosin nagant , Kar 98k, Reminghton 788 Shotguns: KS-12,TOZ-34 SMGs: MP40(Very rare) , PPSh-41 and its copies Pistols : Hi point JHP (:D) , Luger P08 , walther p38 Any many more , with this am wrapping my list of guns , thank you for reading so much , stay save out there If you think otherwise please reply , maybe you guys have better ideas
  15. MyMomSaysImLazy

    Betrayal tarkov Story: me and Sgt_Gunnery

    Hi, first of all I want to start of this story by stating my name, Lazy. That's what my mom calls me anyways.... to the story. Its a bright sun-rise in Tarkov, I start the day with some crackers I found at factory location, and use some lube from a Salewa med kit and have my morning pleasure session, i then take my trusted makarov to a factory raid to get some screws and electric items, to my trusty American trader to get him to trust me more so I can buy a mp5, i finally get it and I'm so happy :-) I think to myself... mhmm I have no armor, how could I possibly bring a mp5 into a shoreline raid without getting killed by cocaine abusing scavs, i eat some tuna and rethink.... i decided in a quick decision to get some balls and just do it without, I enter it and end up by some paramedic trucks down by the beach, I carefully light up a cigarette, the smell of the diarrhea running down my leg was to bad... but I keep going to the gas station but on the way there I see a poor naked fellow on a little island, where I know you need to run over a boat to cross, but I am very scared of boats, got raped by one when I was 6 (very scary) so I wiggle to the little fellow and Surprisingly, he wiggles back! I know how lonely tarkov can be so now I have a little friend, he runs across the boat to greet me, I try to say hi, but scavs a year agoo ripped out my tounge, and the same happened to him!!!! Haha we brothers now, so without the ability to speak, we wiggle like crazy and are happy to see eachother, he's beautiful body was really glossed up in the sunlight, he was attractive (no lies) he's USEC patch was nice too, I like a man in he's uniform :-) anyways.... we keep walking, we are 20 meters from the gas station, and I could hear a big loud BANG, and he gets hit in he's leg, and I furiously grab my mp5 and SPRAAAAAY!!!!!!!! All around me, to protect him, 2 scavs down right away, we run together behind the gas station to get good cover, i once again SPRAAAAAY!!!!!!! And euthanize 4 more like a real boss player, he looks at me... admires my great skill in combat, now I know maybe when we get out of this dangerous warzone, we can maybe use that Salewa med kit lube together he loots up and wiggles like crazy, makes me so happy to see him happy, he gently puts down a car med mit as a gift, I take it and heal my wounds... but give it back as a kind gesture, he takes it and we move on the the exit, I feel a strong bond between us, like brothers, we stealthly move up to a office right before the exit, I move in before him (better my life then he's) and a Ding a scav right in the face, I let him loot the guy, and we move up to get some more cash upstairs, I've seen how he looked at my ass while walking out of the office, that stare I will never forget, we are finally done, I go to the the crate before the exit, I shoot my great victory rounds with the AK I looted I the air, I wiggle for him to get the crate, he does... we walk in to the exit room together, I jump and wiggle in joy but he just stands there and looks me deep in the eyes, and BAM. He shoots me with a shotgun 5 sec before escape, seriously....... Sgt_Gunner, if you ever see this. duck You man, duck you thx for reading guys, like Tupac said: Trust no one.
  16. Sir-Nemexis

    Really Cool Idea

    You guys NEED to add Teletubby scavs as a april fools joke. If not then I demand Pepsi Cola Oh and also, add the vaccum cleaner as DLC. Also, stop silencing the community. FallenActual agrees with me, trust me. He could say it himself if he weren't banned from the Forums, Support Page.... oh and the Discord server. Make the ability to post on the forums a DLC.
  17. addbow

    Operation: Gun Suggestion

    So I was really bored today so I thought I'd make a list of the weapons I WOULD like to see in the game, I do not expect any of this to happen but I thought it would make a fun thread! Make sure to add any gun/weapon YOU want to see that you didn't notice in the list. What do you Think about this list, is it good or bad! Cheers, see you all on Factory///DiCaprio AEK-971 Russian AK platform Tavor TAR-21 bullpop Steyr AUG A1 9A-91 MK-14 Semi-automatic marksman rifle SMG K7 Honey Badger PP-19 BIZON (iknow we have the vityaz but I Think this is a better looking version) UZI CheyTac Intervention Walther WA-2000 AA-12 G36E Remington ACR Kriss Vector UMP-9 P-90 These are the guns I'd like to see in the future, there are a few more but there is a reason I didn't add them, take care and I hope you enjoyed!
  18. vascovet

    red guns

    I have been browsing the different traders and I noticed some weapons or items appear under a red layer. I thought it might be because they are broken or disabled. But during a raid as a scav I've got an AK in the same color, didn't shoot even a single bullet it is sitting in my inventory like that. what does it mean???
  19. vascovet

    red guns

    I have been browsing the different traders and I noticed some weapons or items appear under a red layer. I thought it might be because they are broken or disabled. But during a raid as a scav I've got an AK in the same color, didn't shoot even a single bullet it is sitting in my inventory like that. what does it mean???
  20. Grand_Sire_Duke

    Gun history

    Hi hope this is fresh suggestion...I think it would be really cool if wepons would maintain a history of their previous owners and also possibly kills...I think it would add a cool level of competition and legendary-ness to guns...imagine killing someone and obtaining a super historic gun owned by some really good players....kind of similar to dog tags recently added but instead show all previous owners of said gun Owned by: Player 1 (10kills) Player 2 (2kills) Player 3 (0kills) Gunna throw in a couple more technical things I just thought of...the stats would probably have to be attached to the receiver...to allow for modifications after obtaining it Selling to the fence should keep stats Selling to other traders...idk yet...maybe keep the history and just add it to the pool of guns to buy from??
  21. XpertAndy

    Loadout presets

    To be honest going in fully geared and dying the first second you spawn on customs or factory is probably one of the most frustrating things in Tarkov for me. Every time it happens i want to quit the game and uninstall. Even if i have the money to buy all the gear again i just don't do it because i am too sad of losing my previous game. That's why i would like to see presets in the game, you click a button and your character automatically gets geared with the selected preset. Whether the items are bought from merchants or taken from your inventory i really want to be able to be fully geared again with the push of a button, so i can then proceed to die again. Bless
  22. hackzs007

    The autoshoot is so accuracy

    most army suggest their solder shouldnt shoot over 20meter target with autoshoot,but in the EFT,The autoshoot is so accuracy! more than this,the hight level player use the 40-50rounds's magazine,which is so op! in the real world,most solder ues 30 rounds's magazine,cuz that is reliable(no get stuck) and they don't use autoshoot in the most situation. by the way,no matter AR or AK ,they are so accuracy too. but in the real world range of AR/AK is 300meter which is random dispersal in the 2-3 MOA! mY ENGLISH IS so bad,wish you can feel me,peace.
  23. Anthr0

    Hip Fire

    After spending a decent amount of time in game.. I've come to notice something that bothers me in particular.. Hip fire for most, if not all guns is a little too strong. I find myself hip firing for most engagements even at a medium-ish range. Why ADS (aim down sights) when you can just learn where the center of your screen is, or use a laser, and just spray with what seems like 0 initial recoil and small bullet deviation. When you ADS using most fully automatic guns, you get a large jump from initial recoil in game. I love this realism, especial the side to side sway from holding down the trigger. It feels realistic and this is coming from someone who has shot a fairly decent number of automatics. The reason for this post is: you get almost no recoil at all when shooting from the hip. If you have shot anything automatic from the hip you'll understand that your rounds will be all over depending on how you hold the gun. Not for the fact it's less stable (again depends on how you hold the gun from the hip), but because you have to guess where your barrel is aiming rather than having an indicator / sight line. Most games allow SMG's to utilize feature. It's to give a different feel of game play we all know as "run and gun". It's a fun game style, but lacks realism in some cases. Now with that being said.. Yes, we could go into crazy details about special attachments to MOLLE chest rigs allowing this to be very viable, but every gun in the game being able to do this kinda kills the realism for me.. This is, once again, just a suggestion and MY TAKE on how recoil / hip fire in the game feels to me. Please feel free to agree or disagree in the comments below as well as leaving your own opinion.. Thank you to anyone who took the time to read my post. I look forward to hearing your replies and opinions..
  24. ill trade almost anything in my inventory for a kiva, thats all i need, i accidently took the skier mission and somehow got the fort by luck, kiva is pain... please respond, only 15 hours left or sumthing like that lole
  25. ill trade almost anything in my inventory for a kiva, thats all i need, i accidently took the skier mission and somehow got the fort by luck, kiva is pain... please respond, only 15 hours left or sumthing like that lole
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