Jump to content

Search the Community

Showing results for tags 'kos'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Text RPG
    • Общий раздел
    • General Discussion
  • Sherpas
    • Общий раздел
    • General Discussion
    • Руководство по игре/Гайды
    • Game Guides/Tutorials
  • Emissaries
    • Общий раздел
    • General Discussion
  • Russian speaking forum
    • Правила форума
    • Официальное русское коммьюнити Discord
    • Новости проекта
    • Игровой форум
    • Оружейный департамент
    • Разработчикам
    • Поддержка сайта и форума
    • Свободный раздел
  • English speaking forum
    • Forum rules
    • Official Discord English Community
    • Project news
    • General game forum
    • Weapons department
    • For developers
    • Website and forum support
    • Off-topic
  • Deutschsprachiges Forum
    • Forumregeln
    • Projektnachrichten
    • Waffenabteilung
    • Allgemeines Spielforum
    • Off-Themen
  • Multilingual forum
    • Multilingual forum

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 5 results

  1. So everyone in this game is pretty hostile. This includes people in my same faction. In the future will there be updates to strongly discourage killing on site? Maybe just against fellow faction members? It would be nice not to get killed so quickly by other players.
  2. ShadowSlimeYT

    KOS bei Hatchet Runnern

    ist das auch öfter bei euch das Problem, das ihr direkt von Richtig gut equipten Spielern beschossen werdet?
  3. Whisken

    Scav Cooldown

    The Scav Cooldown needs to be modified. Here is why: For the 5th out of 7th time doing a Scav mission, I immediately get shot as I spawn in. Im not being sarcastic. I usually don't have time to even turn 360/180 degrees, check inventory, reload firearm before being shot. So.. I have to wait 30 minutes because I got spawn killed. Alternatively, I also think that the timer cooldown should be modified, and split into two different cooldowns. I imagine the point of Scaving is to search for gear, and if someone has a lot of gear that you want, you kill them and take it. Thats fair, and seem
  4. AngrySpartan

    Bluewolves Clan

    The main point of the bluewolves is to help out other players who are new to the game or running low on gear. The goal of each individual member is to become really well geared so you can help out others. Top tier bluewolves should try to become sherpas, and those not so skilled should train up. Link to sherpa: (http://www.escapefromtarkov.com/news/id/49?lang=undefined). Players in the clan are expected to group up and help players who seem confused understand the game. By doing so you can gain ranks, and perhaps at some point we'll hand out rewards to particularly helpful members. This doesn'
  5. Magor57

    Why should we not KoS

    Hi, I played alot of DayZ and there were a lot of reasons why not to kill a player (besides helping him, just for the "good hero feeling"). So you could either give him some suplies, cloting or like that, which was nice, but overall, kinda "meh". Then, you could break someones legs. Destroy his stuff by shooting once in his backpack. Handcuff him. Restrict his vision by puting a bag over head. You could work together to overcome bigger, hostile groups, but since you can start with your friends at the same place, this is not going to be one of the reasons why not to kill other people. So f
×
×
  • Create New...