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Found 6 results

  1. PicoMarzio

    Piccoli glitch post patch

    Sto notando dei piccoli glitch apparsi dopo la recente patch, fondamentalmente sono due, dei lampi di luce casuali, di questi ne ho sperimentati 2 tipi, uno dei quali, lo avevo già notato prima, ma, con minor frequenza, questo glitch è dato dalla presenza di "lampi" in giro per la mappa, come se ci fossero delle esplosioni di luce diffusa circoscritte, il secondo, che ho sperimentato solo post patch è dato da lampi di luce, ma, diretti al PG, come se qualcuno ti puntasse o un laser o una torcia molto forte in faccia, i glitch di luce hanno luogo sia in pieno giorno che all'alba ed al tramonto,
  2. Harleus

    Sound and Lighting

    Another death around midnight as someone was able to get within a few feet of me and blast me without me hearing a thing (with headset on). I was in an advantageous spot on interchange having just marked my last tanker on the west side of the map. Took out the light (I've got night vision on), waited about 20 seconds and moved closer to the last tanker. After sitting still the 30 seconds required after tagging the tanker I slow walk into the bush just east of tanker, head on a constant swivel, then 4 seconds later I get shot from behind with a suppressed gun sounding a few feet away from the
  3. So i recently got bored on a max account, reset my account and started developing new challenges/ ideas to make Escape From Tarkov More fun, one of the biggest issues i have is how boring night time raids are more specifically i personally feel lighting is unrealistic not to the full extent it should be in my personal opinion. Therefore with Nvidia Freestyle or "Game Filter" I have come to the creation of my suggestion. Code Name "Blackout" Messing around with game filter I was able to tweak Lighting and overall night time raids to be more immersive and create a new level of
  4. Antinomian

    Flashlight Filters

    Dear Developers, here's a few extra add-on items for the flashlight - adding small plastic color filters to them (I'm currently a soldier and they give us flashlight filters for the following reasons) 1. A red color flashlight filter to conceal distant light flares making it harder for the enemy to spot (the visibility isn't good at all but I can see where I'm going at least). 2. We use R G B filters to send signals to friendlies on a distance without any noise during the night. Hope you like the simple idea and it isn't too hard to implement.
  5. Wotcnt

    Factory Lighting

    I feel as thought the lighting in factory is a bit off, it would be a lot nicer if the hanging lights weren't on, and leave the chemlights laying about that'd be fine, because i question why they're there in the first place if all the lights are on, and half the roof is ripped up letting in natural sunlight that doesn't seem to come inside properly. What i want to know is how's this place even running? there should be a padlocked generator somewhere in the map the uses the factory key, for someone to turn on and all the emergency lights kick in. It'd make torches viable for some blinding ac
  6. Bacon_Wizard

    Too bright inside warehouses

    I seem to be able to see inside buildings like it's not being covered by it's roof and walls, almost like it was daytime in the building itself. Take a look. I think it should be fixed =) Note: I am referring to the warehouse entrance in this picture. Seems too bright in there and it would be easy to see someone in there.
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