Jump to content

Search the Community

Showing results for tags 'looter'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Text RPG
    • Общий раздел
    • General Discussion
  • Sherpas
    • Общий раздел
    • General Discussion
  • Emissaries
    • Общий раздел
    • General Discussion
  • Russian speaking forum
    • Правила форума
    • Официальное русское коммьюнити Discord
    • Новости проекта
    • Игровой форум
    • Оружейный департамент
    • Разработчикам
    • Поддержка сайта и форума
    • Свободный раздел
  • English speaking forum
    • Forum rules
    • Official Discord English Community
    • Project news
    • General game forum
    • Weapons department
    • For developers
    • Website and forum support
    • Off-topic
  • Deutschsprachiges Forum
    • Forumregeln
    • Projektnachrichten
    • Waffenabteilung
    • Allgemeines Spielforum
    • Off-Themen
  • Multilingual forum
    • Multilingual forum

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. babybell1984

    Loot Loot and more loot. Re work?

    What about Re working loot For more randomized loot spawns with random locations and no specific loot spawns even to the point of Safes being in random buildings/rooms meaning more exploring of buildings and locations So getting loot means spending more time in raids, which in-turn needing to equip self to deal with the longer raid times. Then Looking for loot with more random PVP encounters instead of, same time same place kinda deal With Higher value loot being in random locations letting all types of players having more chance to find loot instead of the loot runner with his hatchet or pistol
×
×
  • Create New...
b38e7c858218a416ef714554dce933a2