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Found 24 results

  1. Maps of Tarkov

    I made a few maps with alot of updated stuff. Customs and Shoreline were rendered by Maksen and edited by me. You find the latest versions at http://www.marvelin.se Let me know what you miss from them, they are constantly under construction when I find more spawnpoint etc.
  2. What's the best way in your opinion to get the Fac. Key and does it spawn on Factory on dead scavs? Thanks
  3. Question about Maps

    The Question I have is the maps you get for Woods, Factory, or Customs when you take it in the game does it permanently have a map from then on? or does it disappear if you die and have to buy another if you lose it?
  4. Health Resort Standalone Map

    I think you should make a standalone map of the health resort, as another map which plays in a similar way to factory. I have not really put much thought into this, its just an idea for you guys
  5. Con la salida del parche de fin de año, los nuevos (y no tan nuevos) han visto como las ya conocidas salidas de los mapas, eran reemplazadas por otras variantes que podían complicar (o no) aún más las Raids, con lo que creo que era conveniente tener a nuestra disposición la totalidad de los mapas con los nombres de esas salidas ya marcados. (Ampliarlos para verlos a más resolución) ¡Por aquí os los dejo! Nos vemos en Tarkov. Mapa de Shoreline por Maksen, convertido a 3D también por Maksen, Mapa de Customs creado por DaedalusTL, Versión 3D por Maksen. Mapa de Woods creado por DaedalusTL -Mapa isométrico de Factory creado por Stealtheh, traducido por Maiden116. Las salidas de los PMC las he añadido yo. -Mapa en 2D, vista cenital, modificado y creado por Tarkin. Autores y Origen del Mapa. DaedaulusTL: Customs https://www.reddit.com/r/EscapefromTarkov/comments/7m74f3/customs_extracts_scav_pmc/ Woods https://www.reddit.com/r/EscapefromTarkov/comments/7m9wwa/updated_woods_extract_scav_pmc/ Maksen (Mapas 3D): Shoreline https://www.reddit.com/r/EscapefromTarkov/comments/7o6hlt/shoreline_3d_map/ Customs https://www.reddit.com/r/EscapefromTarkov/comments/7paeyj/customs_3d_map/ Stealtheh: Factory http://forum.escapefromtarkov.com/topic/26452-factory-map/
  6. Nouvelles images d' Interchange

    *Traduction française du post anglais pour la nouvelle map Interchange* *Je supprimerais le post quand les modérateurs FR auront fait la traduction * Bonne année à tous camarades ! On a un autre cadeau pour vous... Images du développement d' un nouveau lieu appelé Interchange. La carte est un énorme centre commercial. Ce lieu sera disponible pour la bêta ouverte, espérons, avant la bêta ouverte !
  7. Frage

    wenn ich eine map kaufe und sie anschaue soll man darauf ein paar punkte sehen wie loot ep usw was im reiter legend so alles drin steht... wie füllt man diese punte aus ? sie sieht immer gleich aus und sehe nur einstieg und Exit punkt wenn ich sie ansehe
  8. gib optimization pls

    i just spent 40 minutes on the new shoreline at 20 - 40 fps. if the new map wasn't so cool, i would vomit. I really want to explore what new shoreline has to offer, but its really difficult when it gives me a migraine due to such a low framerate. pls optimize shoreline BTW: Im running the game on a gtx 1080, and a quadcore intel i5 4690k processor.
  9. gib optimization pls

    i just spent 40 minutes on the new shoreline at 20 - 40 fps. if the new map wasn't so cool, i would vomit. I really want to explore what new shoreline has to offer, but its really difficult when it gives me a migraine due to such a low framerate. pls optimize shoreline BTW: Im running the game on a gtx 1080, and a quadcore intel i5 4690k processor.
  10. Maps come Standard

    Maps! They need to be a thing, either they need to be like the knife and always be on you it doesn't show your position like in real life unless you get a GPS or if you get a compass. Now a compass can give you a general area of where you are where a GPS shows exactly where you are.
  11. After DECEMBER 28th ? ? ?

    Hi I know after the 28th of December theres going to be the open beta, but for us regular players, what changes are coming? New weapons?? 2nd half of shoreline, and if so Any pictures?? or even pictures of any new weapons??
  12. Mappe in alta risoluzione

    Salve a tutti, ho acquistato da poco questo magnifico gioco, purtroppo come saprete per chi come me è agli inizi è molto difficile tenere a mente le varie aree del gioco, per questo ho deciso di realizzare un piccolo sito che ospita tutte le mappe (interattive) in alta risoluzione che di tanto in tanto andrò ad aggiornare con i relativi punti di spawn, zone di fuga, oggetti e tanto altro. Potete esplorare le mappe qui https://goo.gl/hik2Bb se volete contribuire inserendo i vari oggetti o tutto quello che reputate utile in mappa contattatemi e vi fornirò le autorizzazione per poter accedere. Spero di aver fatto cosa gradita per la community di EFT. Ciaoo
  13. Hallo und zwar wie läuft das ab z.b custom die map Spawnen die Leute zum Start so nehmen wir an alle bis auf einen rennen zum Ausgang bin ich dann bis ich zum Ausgang gehe allein oder spawnen alle 15 min oder so wieder neue Spieler ? Und die Bots wann erscheinen die spawnen die erneut wenn sie bereits einmal gestorben sind ? Danke für die Hilfe hoffe ihr versteht was ich meine
  14. I'm wondering if there'll be another map sort of like Factory, something entirely indoors, and I wonder if there's anything that'd be like a Nuclear Power Plant. There are things you can see that clearly look like they're the cooling towers to some sort of power plant, and we know that we have meds that are meant to treat radiation, as well as radiation equipment like the Geiger Counter in the game. This leads me to believe that hopefully there would be some sort of thing like 'Factory' but instead of some manufacturing plant, it'd be a nuclear power plant. I don't know if this is just sort of a tease but I'm not sure why else you'd have 'radiation' in the game, so if there is to be one, there's no map (currently) for it, and makes me wonder if it'd be something exclusive to the open world mode, if we'd see this cooling tower closer and the facilities beside it.
  15. Hello! When my friend and I play tarkov together we are limited to Woods and Factory. Shoreline, Customs are way to laggy for him. He freezes and just cant get more than like 2fps. He used to be able to run every map flawlessly. He has a very good computer too. Do you have any idea what is causing this???
  16. Map types

    I noticed when you select different maps it shows weather etc but it also shows a fist symbol followed by things like "Insane" "Easy" "Breeze" what does this actually mean? Amount of players queuing? AI difficulty? what exactly? I cannot see it being the amount of players, since iv gone into a "Insane" woods lobby and it had 3 players in the lobby? hardly a "insane" amount so i was wondering, Thanks in advance.
  17. Flying Hackers

    Why dont the flying hackers do something usefull like take screen shots from the air so we have some decent maps!
  18. View map from above

    Hello everyone, I would like to know if it is possible to see any map from above (fly mode) with unity or some other program. I need it to make a guide / tutorial in my community.
  19. Maps

    Hi, I played around with the Maps Item a little bit. I really appreciate the way we can add points of interest on them. Sadly, most of us will just use and external map simply because it's tedious to find and write down most of the things. Especialy as certain maps like factory aren't really easy to figure out. I suggest adding a 'Look around' option/Animation. In the same way as Examine, you would take let's say 5-10 seconds to look around you and determine where you are on the map. Going back to the Map tab would now pinpoint you on it. Helping you place a marker on a box you just found or simply orient you if you're lost. It could also be used during future quest/mission if a trader tells you to go to those coordinates in woods for example. Greetings
  20. 各位朋友們!我們很高興能夠為大家展示新地圖海岸線的最新15張截圖。 海岸線是第二個最靠近軍事檢查站港口區入口處 – 塔科夫撒離點。其特點是各種景觀和物體尺寸明顯比任何其他塔爾科夫地圖更大。 領土內有一個部分被遺棄的村落,現代化的私人住宅和牧場,長長延伸的海岸線,設有划船設施,加油站,氣象站,行動通信基地臺等有趣的地方。 海岸線的主要高價值地點是“Azure Coast”大型休閒度假村,擁有幾座建築及自己的水電站。地圖的主要出口將位於港口入口處的俄羅斯主要武裝檢查站旁邊。
  21. 親愛的朋友們!我們很高興地介紹新地圖的截圖和概念圖,逃離塔科夫 – 海岸線 (The Shoreline)。 海岸線是第二個最靠近軍事檢查站港口區入口處 – 塔科夫撒離點。其特點是各種景觀和物體尺寸明顯比任何其他塔爾科夫地圖更大。 領土內有一個部分被遺棄的村落,現代化的私人住宅和牧場,長長延伸的海岸線,設有划船設施,加油站,氣象站,行動通信基地臺等有趣的地方。 海岸線的主要高價值地點是“Azure Coast”大型休閒度假村,擁有幾座建築及自己的水電站。地圖的主要出口將位於港口入口處的俄羅斯主要武裝檢查站旁邊。
  22. Дорогие друзья! Мы рады представить вашему внимание тактическую карту, для обучения новоиспечённых игроков кланов Escape from Tarkov! Тактическую карту для обучения и создания тактики боя, от игрового сообщества PlayNetGame. Как пользоваться: Переходим на сайт map.playnetgame.by Создаём комнату! После чего выбираем карту из списка доступного в меню слева. Дальше знакомимся с интерфейсом, после чего делимся ссылкой с другими участниками. Предупреждаем, данный движок находится на стадии разработки, со временем будут происходить обновления и улучшения. На данном этапе мы мало что имеем от нашей игры, нам требуются иконки из игры .png, для добавления в меню Не забываем высказывать свои мнения и пожелания, чего не хватает и что вы хотите видеть в будущем. Доступна авторизация только через VK Руководство по использованию тактической картой. На данный момент доступны карты представленные ниже. Что бы добавить свою личную карту, необходимо написать в данную тему! С уважение отдел технической поддержки Escape from Tarkov! При поддержке игрового клана PNG.
  23. Better maps

    anyone got some maps marked up good with locations and spawns? trying to learn the map and id do better being able to see this type of info. I have 2 but their not the best.
  24. So im just the kind of guy that pays too much attention to detail and little things catch my attention and keep me up all night... Ok so i may have some problems... I have been wondering what EXACTLY the factory was designed for. Where are the control boxes and machine controls? Why do they need a battalion of forklifts in such a confined space? and if so where are all the pallets they would be stacking? HOW IN THE WORLD DID THEY GET THOSE STORAGE CONTAINERS IN THERE? Will i ever find the answers?