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Found 19 results

  1. Kaeptnblaubaer

    704 - Quest unavaiable

    Hallo an alle! Ich wollte gestern die Quest Einführung bei Mechanic akzeptieren und bin auf die Fehlermeldung 704 - Quest unavailable gestoßen. Selbst nach mehrmaligen Neustart des Spiels und Pc keine Veränderung. Heute noch immer das Gleiche Problem... Hat Jemand einen Rat?
  2. Longshort

    Fix Sanitar please

    I got shot at coming from bus depo from the second house (Not the cottage key one next to it) I had to hug the wall to run away from Sanitar and his goons but even behind walls they kept shooting at me I died because they pretty much had aimbot on my PMC can we please fix this poo ? They aren't even military just normal civilian scavs ....
  3. But at first the priority list for the gameplay imo: 1. Survival (must be more rewarded then) 2. Searching / looting life-necessary goods 3. Questing for the end goal of escaping Tarkov 4. PvP Main points are: A. Progression system for more importance in survival and as safety net in the same time. B. A stepless weight system, removes some flaws of the current version and adds benefits. C. Tweaks to flea market, insurance and secure container for a hopefully better experience. ------------------------------------------ Now the list of new features: 1.
  4. Dear Developers, I searched for a group 15minutes ago, account name : maddd , Iamsogood invited me and spawned on shoreline, 1 second after I turn my teammate kills me and ofc loots all my gear, is the the meta in the game or? :) should I only play with people I know or I should do the same because there is no punishment about it? Looking forward for an answer. Good day/night everyone.
  5. Having an empty gascan in your inventory isnt very useful. i suggest that getting with you the empty gascans and being able to refill them in the maps which have gas stations such as customs or shoreline could be an interesting mechanic to add.
  6. MGalipoli

    Radioaktive Zone

    Hi I had an idea. What about a radioaktive map or at least part of the map. First of all you need a special armor or a gasmask to not leak health. Or drink some vodka which would do the same for say 20min. (Yes good old Stalker mechanic). It would offer many possibilities for quests (measure with the GMcounter at some points of the map, or something similar), hideout (built a shower where you can wash it away, because without a proper armor you return from the Raid you are still radioaktive) or a special box for the artifact that could be found only in the radioaktive zon
  7. hunternental

    Post-PMC Healing "Issue"

    -This post will see to a deletion due to Battlestate forum admins cracking down about complaints about this mechanic, however I will post about it regardless. -The most recent big update in Escape from Tarkov released the mechanic of post-raid healing. A mechanic that involves players to spend resources healing limbs and health, or simply waiting for nantural healing to take its course. I've spent upwards towards 50 hours playing Tarkov since the new update, so I thought I'd evaluate this specific mechanic. -This mechanic seems to create a divide in the community, higher geare
  8. have you considered the ability to manually lock and unlock secure containers in raid? pretty sure I am just catching up to the general train of thought ( more on this after the -----). But consider, how terrifying it would be for some one trying to stash gear. -How loud unlocking/locking a secure container would be.. ( Keypad, fingerprint or even a briefcase dial lock. ) -How long would it take to go though the unlock/lock animation. I understand the changes for secure containers to effectively end the hatching runs in 0.12. But secure containers as a concept
  9. Dear EFT community, Anybody love Dragunov SVD in EFT? Here's some X-Ray of Dragunov SVD, so you can see all parts inside it and how they work. Don't forget to share the knowledge. Thanks in advance, -Vekongmaster-
  10. ThotKrusher

    New idea for dogtag value

    So ever since dogtags lost value i've pondered what they could be used for apart from collecting dust or low level trades. How about a system that adds value to the dogtags depending on how well the player has been playing since their last death. so for example, if a player gets like 20 scav kills and 6 PMC kills and has extracted from like 4 different raids in a row their dogtag is worth way more than a hatchling that has just died repetitively An easy way to do this would to use all the EXP gained from the previous raids before death. and maybe that can even be a sub-st
  11. Jhonn_Carpenter

    Fix the Meta Tank

    hi Dev and people, i just make a game in "Lab", i put 28 consecutive PST bullets with an MP5 at 5 meter to a guy, and he just turn back and continue running like normal... i think we need to make something about this stupid meta "Tank"...it's not realistic and really stupid at this point. I suggest to add a new disable mechanic effect, when a guys is touch by 10 consecutives bullets (like in 1 sec delay) the guys have to fall the ground ( on the back if the damage come from the front, and prone if it come from the back). the guys on the ground can continue to shoot with hi
  12. torin412

    mechanics need tarkov

    https://www.youtube.com/watch?v=dcYbhlRFYak please look this video, i think you can understund this video is dedicated to the mechanics that bsg must add to the tarkov
  13. I like the new barters for lower level access to the EBR, and M1A SASS. But please don't take away from us level 40s by entirely removing the money trades for the EBR and M1A SASS. It really discourages levelling up when you grind for access to LL4 and yet, only get a few more attachments and not much else. My opinion on this is add back the money trades to LL4, and keep the barters, best of both then, your rewarded for hitting LL4, and also still have access if your not quite there.
  14. AdmiralNice

    Gunsmith Part 5

    Hi Leute, ich brauche mal euere Unterstützung. Ich komme mit der Quest Gunsmith Part 5 nicht weiter. Habe auch auf Reddit und Co bisher keine Lösung gefunden. Man braucht die Scope Leupold Nightforce ATACR 7-35x56 riflescope, da diese als einziger 2000 sighting range hat. Ich weiß jedoch nicht wie man diese an die DVL bekommen soll, da diese mit den Mod 30mm Scope mount nicht passt, hat jemand diese Quest erledigt, oder weiß wie man die Scope dadran bekommt. Vielen Dank für eure Unterstützung.
  15. Automatic Recoil As a player dedicated to both realism and balance, I suggest that full-auto should not be automatically compensated by your character, but rather a traditional player-controlled compensation(such as ArmA 3's system) where you have to manually pull down to adjust for recoil. Please take note however, I only wish to apply this to full auto; semi-automatic is fine the way it is, with the aim point resetting after each shot - although I wouldn't mind if there were some minor tweaks. This would discourage the full-auto meta that is currently in effect while promoting longer f
  16. The ability to breach doors by blast out the door jam with shotguns would be an awesome addition to the game and would be realistic representation of shotguns uses in a combat situations. As a real life squad role is the job of the breacher. Another great addition would be a breaching charge but id settle for just the shotgun breaching would be an awesome mechanic and would add some utility to the weapons outside of combat.
  17. Ewendel88

    Hearing/Eye Protection

    Firing a gun is loud and scary. A fun little mechanic to ad to the game would be eye and ear protection. Without eye protection you get stuff in your eyes from firing guns. With eye protection you are safe. But glasses can get scratched and smudged and whatnot. Better glasses can be smudge resistant or scratch resistant. you could wear sunglasses to reduce glare in bright light and switch to clear glasses in low light. taking a minute to clean off dirty glasses would be neat. etc. Hearing protection is another aspect of range safety. Obviously you could buy cheap foam earplugs and wear th
  18. dannymo111

    Concussions? How bad are they?

    Hello, I've been wondering, will there be concussions, and if so, will it make your screen blurry? Like, if you got shot in the helmet and the bullet passed only through the helmet, or ricocheted off it, and didn't hit your head, will your character sustain a concussion? Because, if someone sustained a concussion, there would be many side effects, blurred vision, short breath, becoming tired quickly, loss of memory. Keep it up with the hard work, you guys are phenomenal. Thanks,
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