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  1. Hi all, As far as I'm aware the movement system is already undergoing some changes, including a vaulting mechanic which should help us traverse terrain much more smoothly! However, I have a couple suggestions of my own, which I believe would give us greater control over our PMCs and create a more natural/organic feeling whilst moving around the game world (as well as how others are perceived!). Apologies if many of these are already planned/confirmed, I tend to miss a lot of news due to being busy playing the game! 1.) Link actions like prone/stand, crawl, ADS, check mag, looting, check inventory, change fire mode, traverse up/down terrain/ledges, open doors and the associated sound/volume levels to movement speed. This will allow us to Go between stances and interactions at a much slower, but quieter manner Make movement more deliberate and controlled, rather than have our PMC throw themselves around recklessly when we're trying to sneak 2.) Greatly restrict X-axis turn speed whilst sprinting, this will make it extremely difficult for players to abuse the lack of momentum in-game 3.) Introduce a speed-up / slow-down whilst sprinting. What I mean by this, is not have our PMC go from 0-60mph instantly, as well as have them slow down back to walking pace once finished sprinting. Letting go of 'W' completely will result in an abrupt stop, causing a 'slide' and corresponding noise (already in-game) 4.) Have prone/stand affect stamina, to reduce the effectiveness of 'prone spam' 5.) Introduce a left/right roll ability whilst prone (unable to perform with backpack equipped) ---------- Scavs (AI) Introduce different states; Relaxed - smoking, sitting, group talking around fire barrel etc Patrol - these Scavs are on patrol as per their patrol schedule, weapons in low ready, maybe drinking/smoking also Alert - these guys know there's a USEC scumbag in the area and are looking for them It's super immersion breaking that the Scavs are all patrolling with their weapons shouldered, I feel it would be good for both gameplay and general atmosphere of the game to have more natural Scavs! ---------- Thanks for your time, again I'm sure a lot of these have been mentioned, just not in the first few pages of the Search Function (there is one topic which contains some movement ideas, but is more generalised from December 2017). Cheers, Dan
  2. I would like to move my game from my HDD to my SSD so that the game will load faster. I copied all teh game files to another location on my SSD but I can't find an option in the Battlestate Games Launcher to even uninstall the game. Also the game doesn't show up in the Uninstall Programs window, so I can't uninstall it that way. If I try launching the .exe file on my SSD nothing happens either. I'd rather not have to reinstall the entire game and lose all my binds/settings, but any help is greatly appreciated.
  3. Всем доброго вечера ,как я понял в этот раздел можно закидывать свои видосы ,тогда почему бы и нет . На данный момент видосов не много ,но по этому закину ссылки на все одним постом (и в дальнейшем буду пополнять ) Все материалы из этого пача Первые видосы были в достаточно не высоком качестве ,но последние уже в хорошем ,всем приятного просмотра. Видео по дате заливки на Ютуб :
  4. Cardboard231

    Fast Transfer

    Is there a way to move something from a dead body to your inventory without dragging. I've seen videos where someone is hovering over an item and then if teleports into there vest.
  5. mpawn

    CQC while holding a gun

    when i encounter the enemy in extreme close-up range i cant shoot because the character will be Gun up-down pose .it 'll be Great if we can attack with stock or punch or push and then shoot enemy immediately. and want to see more movement such as Vaulting,speed crawl,more shooting stance thank you
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