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  1. Honestly I'm curious why so many people in this community and the Reddit community are so toxic towards hatchet runners.... Now i know someone is going to come in and proclaim because they break realism... That is fine, I understand that but people need a way to make $$$. Few things - Kolpak and 3m (Tarbank) makes you almost invincible to a melee player so they arent a threat unless they find a weapon. - They cannot defend themselves against scavs or players so they need to either be sneaky or get in and out. - They rush loot spawns because they know the above. But gear players could rush the same loot spawns and get there quick enough to make a hatchling dead before they could loot... - The worst damage they can do is 4-9 slots of loot. (1-6 if they have a doc case and a key bar)... But but but bitcoins, rollers,and g.chains.... Yea yea i know but even then they are using their only advantage speed. (quest items dont count, since most of them need to be extracted and death removed them from your inventory, so going naked is a risk) - No risk, high reward.... Sure but if they want to make any money at all they need a backpack, which is more risk... and once again they must get to the loot first and with enough time to loot, for them to capitalize on the 1 slot loot items. Real low risk is fort, fast, m4(with drum mag) 4-5 man squad, knowing that your basically a moving tank and can kill anyone you see, and if you die your squad will ditch your gear for you.... - Geared players don't want to move fast and rush area's like hatchlings... but they want all the loot to still be there when they finally arrive after slow walking the whole way... (completely unrealistic expectations) So tell me why, in your own words, that you despise hatchet runners and why you think they should be prevented at all cost. Also explain your solution to how players with low $$$ or who just lost all their gear can climb back up the gear ladder efficiently without relying on hatchet running, and 'GIT GEWD' isnt an acceptable answer its just trolling. Basically if there isnt a mechanic that allows someone to recover from a streak of bad luck Tarkov will become a game where once your out of money you are forced to only play once every 30 minutes as a scav...
  2. Darrakis

    Useless sniper bullets

    We are talking about realistic gameplay and make everything harder and slower but when it comes to snipers they are already weak as f*. 85 health in thorax are u kidding ? There is 1 bullet that has this much damge and its not even one tapping thorax with 4 lwl armor . I'm very sad about this because I like sniper in 'realistic' games but there is no explanation for this nonsense. Ok I get it mosin is op but mosin isn't that only using this ammo. Lps got nerfed by 2x price and m80 is useless as well (in snipers not in rsas or smtg). I can't even one tap scavs in chest with lps or m80 ! When we will get sniper meta or equal sniper patch ? I don't want overpowered snipers I just want equal patch. (Don't say aim for head ! m4 or ak make the same result with good ammo in head as well ! Why do I play sniper when there is better option like automatic rifles!) (Sorry for my bad English btw I just want to say my problem.)
  3. CBasedLifeForm

    In case of possible .366 TKM AP

    Hi everyone! Watching streamers talking about new .366 TKM AP round and how overpowered it is. I have suggestion if you ever decide to nerf it, make it so it can be used only with VPO-215. Every streamer I saw was using it with semi-auto Vepr AKM/VPO-209 which in realistic setting might have reliablity issues due to higher gas pressures in gas operated gun. On the other hand in bolt action guns the breach is way better suited to fire more powerful cartridges than standard for caliber. Thanks for reading, Szkocka
  4. lghartmann

    pre-meding nerf in raid

    Probably there's someone saying the same thing in the forum but here's the idea. Currently people are using pain/mobility (broken legs) meds before going into a fight, and they have no penalty for that (some ppl say its unfair and blabla) if there is a nerf coming i suggest doing that the player doesn't know the damage he takes when he premeds (x limb would be "?" when and if he gets shot), and it is needed an animation for each part of the body to realize how much healing he needs (and he can`t heal without checking his limbs, or he would heal improperly) this adds a reality factor to the game, since a real adrenaline shot in real life makes u "not feel anything" or feel too less than you would without it. This doesn't seem like a big nerf, but a 3 sec animation (for example) to each limb, making some noise, would be pretty big in a fight, even after fight, player scavs and other pmcs coming around would love to hear chads checking his limbs to see if its all good (because he premedded) sorry for the bad english, hope u can understand, thank you for the attention and sorry if this idea is poo.
  5. Please nerf ULTRA medical storage key its kinda broken because from 10 raids on Interchange i found 7 LEDX their spawnrate there is really big my idea is to remove them from this storage room or decrease spawn rate.
  6. https://streamable.com/xxpyty 20-30 rounds 5.45x39 T, half of which were arms and legs Every gunfight is either you or them dead instantly or mag dump each other until the game realizes one of you should be dead, just like its always been in our great "Hardcore and realistic shooter"
  7. lllPug

    Lps_Gzh is still a probleme

    The fact that the Scav and lvl1 player can one shot you in the thorax with the f ing mosin if you dont wear a Lvl5 armor is so frustrating, especially on factory when a Scav or mosinman with no armor geting close to you and just put there barrel on your chest and oneshot you even so you have an automatic weapon. Every time I hear or see a mosin I just leave cuz it s not worth the high risk of loosing all my armor point or die if I have a lvl4 or lower.
  8. Triscuit003

    Nerf Scavs

    Where to start... I love this game, it has fantastic potential in the FPS realm, and the overall atmosphere is great. One of the things that really bothers me going into this game are the scavs. Now I'd like to think of myself as a decent player. Don't have much of a problem looting, getting money, staying safe and smart about my decisions but man any time I encounter a scav it's quite the toss up. As the Title says "Nerf Scavs" I don't necessarily mean to nerf them, but rather focus on their behavior. More Specifically if I shoot a scav in the head it should die... except I've been close enough to confirm a headshot (multiple times), the scav did not die... (no helmet) Now this could be a connection issue I might assume? if that is the case then my argument is to focus more on connection optimization, or whatever that intales. I have also had multiple examples of chewing into a scav with plenty of rounds, yet they don't die? and somehow in the mix, oops there go my legs... or just insta headshot on me. Disregarding every bullet I put into their body it always seems that they can land a shot perfectly. So on top of them not dying with a reasonable amount of bullets they can from whatever their position manage to pop of a single round, blindfolded, and without a sweat, hit you right between the eyes, almost every time, if not certainly the legs. Instances where I was leaning around a corner of peering over a rock, I've been shot in both legs, even though they were the most protected, and in some cases, I'm sure, mostly out of sight. There have been instances, where the AI will drop prone as I'm hitting them, at which point I will carefully fire a couple more rounds at their prone body, only to find they won't die for another 3-6 shots. Aside from these personal experiences I have encountered what some of my friends call a "zombie scav" which is a scav that wont die period. I have encountered only one of these scavs before, which could be a real issue aside from personal suggestion. Again, this could be connection issues, in which case fine, but I should mention that I do have relatively decent internet in town, and this seems to be a common subject among other players. I doubt it's that I'm bad at the game, although it's not off the record however it really isn't that difficult to aim at a target and pull the trigger. Before any other God gamers jump on to tell me to "get gud" as their lazy excuse for a good argument, I would like to think we could have a serious critical discussion about the game's mechanics, because as a developer that is what you have to do. As I digress, I'd like to think that the scavs can remain a challenge, even that equal to a player, but without it being "false challenge" and by that I mean, upping the health and their ability to aim bot. Sure it's an easy fix, but it doesn't feel authentic. Making the AI smarter in some way shape and form, while also making them more realistic (if they get shot at while moving behind cover, yet still can aim perfectly at your head, doesn't feel realistic. I must also say that I have never been in that situation so I can't entirely say.) would seem like a better investment. I also understand that the game is far in development so I can't expect greatness right away, it is just a suggestion for people who also feel the same, and something to keep in mind moving forward.
  9. Vaskeklud


    Come on.. i have now tryed serval times where i have Armor + helmet to get one shottet by a stupid Hatchet! Its keeps happening.! Its way to overpowered.. And ive also just died to a hatchet, i shoot him with a shotgun and he "stops" for half a sec, while it loads next round as they do.. he then sprint again and hit me on 4m distance!? cause of the sprint/lag/bug whatever it is.. Fix this already!!!!!!!!!!!!!!!!
  10. So I'm already in love with the optimization with this patch, and a new gear drop is good too, but I've noticed a problem with the scavs. How exactly is someone who's supposed to be just some civilian who picked up a gun able to pop into a room and instantly headshot you, when you've got your gun trained on the door? This has happened a few times to me already. I'm not expecting super easy AI that just sits there and takes it, but to have AI walk into a room and instantly snap onto your forehead and fire a single killing shot is ridiculous. Frankly, if they can't get the AI tuned right, they should either dumb it down and let us enjoy a brief respite of easy kills until they get em fixed, or remove ai scavs entirely temporarily. I haven't played for a while; I took a hiatus for a bit to let some updates come out so I didn't get burned out on an inferior version of the game, so I don't know if they messed with scavs in the past ~2 months. I am currently actually able to enjoy the game again on my potato computer, and I'm doing FAR better now with the higher fps than I used to. Salty fanboys who think criticism and discussion is just whining do not interact.
  11. bj24edrftcv


    I personally have observed that the hatchets and the people who come completely ungeared with them only.... are unstoppable murder machines, especially on factory... HERE I AM, Basic AVS with 4 30 round 5.45 mags with an ak-47n with nice scope set to full auto. I take this loadout onto factory to encounter hatchlings EVERYWHERE. I run into one on the stairs to office... he died fast.... lucky me... a second later another one pops up so I bolt out in hopes I get a full mag... I turn and dump 30 ROUNDS INTO HIS CHEST WHEN HE HAS NO ARMOR... he keeps running... so I bolt again reloading once more... TO TURN AROUND AND DUMP 25 MORE INTO HIM BEFORE HE 2 HITS ME WITH HIS FLIMSY CHOPPER!... I mean seriously why use expensive/nice gear when I can just HATCHET it up? HATCHETS NEED A NERF OR make it so hatchets are lost on death!!!
  12. TheFoolx


    sks scavs need to be nerfed, they insta you. if you dont see them you are instantly dead. i rarely die and the last 3 raids ive got insta killed by sks scavs, they need to be nerfed now.
  13. derickfoggs

    AI needs serious nerf

    this games AI needs a serious Nerf. if the ai gets to shoot they win because its always a headshot, if i miss my first shot thats a headshot half the time they dont even look at me but flick their gun at me and 1 shot head shot me even with the crappy Makarov pistol. i have lost countless gear to AI who insta kill me that i didnt even see. the AI need to be toned down from 100% to 75% even then they would still be more dangerous than the players. i have noticed their reaction time is a bit slower to compensate but all they need is 3 shots and 1 is guaranteed to be a head-shot and with no early access to headarmor that even stops a headshot from the crappy pistol its completely insane. and dont even get me started on the fact that they can shoot you through bushes where you cant see them and that they can run and spray with perfect accuracy.
  14. StrumpGunnar

    Nerf scavs plez (Crazy scav story)

    I was doing a raid in the woods when from nowhere i got suppresed by a scav. I saw that he was in a old wooden building but i couldnt exactly aim at him because he was in the building and shooting trough cracks of the walls. I only saw the muzzle flash trough the cracks. I took cover behind a tree and saw dust flying of the tree exactly where my head was. So he was shooting trough walls and trying to shoot my head behind a tree....seems fair. He managed to shoot my legs so now i couldn't run. I could only lie down and wait for him to run out of ammo....he never ran out of ammo and instead killed me by shooting one of my feet sticking out...The scavs are not fair. They are too Op.
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