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Found 30 results

  1. boxman80

    [BSB] Network - [UK/EU] - Est. 2002

    BELLUM SEMPER BARBARUS - "War Is Always Savage" Website: www.bsbnetwork.com Steam: http://www.steamcommunity.com/groups/bsbnetwork Who are we? We are [BSB] Network, a well established multi-gaming community that focuses on teamwork, cooperation and also having a laugh whilst we play online with our mates! It's that simple. We take pride in our history (established way back in 2002) and put our emphasis on supporting our community playing online together, whatever their favourite games may be. Our community have over 3000 members that come and go playing different games, but to be fair, actively we regularly see 50+ members regularly. Objectives Our Tarkov campaign is relatively new but already has a good number (currently 6-8) active players regularly playing and working together. Our aim is to increase that number slightly so that we're in a position to provide good numbers actively during peak times of gaming though the week. From there we aim to establish ourselves as an efficient, fearsome and effective force to be reckoned with in game, building on the reputation we've established in other gaming campaigns. We are anticipating Tarkov (and Scum when released!) to form the foundation for a new era in our community, offering platforms for new members to consistently play with their friends and develop their skills, and our group's skills, for years to come! What are we looking for and expect? We're only looking for friendly, 16+ gamers who are looking to play longer-term and be actively involved in our community. As we're in the early stages of establishing this game campaign we'd also be interested in experienced Tarkov players who are looking to help establish and build our Tarkov campaign, so we're particularly interested in players who enjoy streaming, producing tutorials and guides and interested in STAFF roles (helping to organisation and administrating members). All we ask is as members of our community, you follow a few common sense conduct rules. Nothing too outrageous, just the usual stuff really - No cheating, use Discord as much as possible and don't be a toxic dick - that kind of stuff! We offer; Stability - We've been around for more than 16 years now so we're not a fly-by-night, gone tomorrow clan! Activity - Our community is very active with members from all over the world at all times of day! Grades, awards and achievements - We offer all members the chance to unlock awards whilst gaming with us, progress their grade and standing within the community and display all their achievements on their membership profiles. Experience - We may have some new faces on Tarkov, but we've supported many different games within our time! Voice Comms - At the heart of our community is our Discord server, where all our members can mix and have a laugh when online. We insist all members use it as much as possible. True multi-game support - We offer a unique game support "campaigns" system to allow for players to game together across multiple platforms and easily spot other members who have the same games as you, for when you fancy playing something new or different game with your mates without having to hop to a new clan! Regular events and tournaments - We encourage members to take part in mini-events and tournaments as well as providing regular clan-wide events. Competitive gaming - We support competitive gaming on multiple games by having "Gold Teams" represent us in competitive matches. Regular meet up events - We regularly hold meet up events with airsoft, paintball, BBQ's and pi$$ups for those who are interested in that sort of thing! & Much much more! How to join Anyone over the age of 16 is welcome to join us (younger members must have an adult/guardian to vouch for them and accompany them!). To get verified and join us as an 'Affiliated Member', visit our website, register and "Apply to Join" from the menu. OR CLICK HERE! Hop on our Discord server of forum if you need any help or have any questions! Website address@ www.bsbnetwork.com Steam@ http://www.steamcommunity.com/groups/bsbnetwork
  2. azsamurai

    FPS Drop near another player

    So i’ve noticed that anytime i’ve near another player (not npc) or gun fire starts. my frame rate drops to an unplayable level while in Raid mode. It seems that in Scav, i dont have as many issues, still some but no where near the massive frame drop that i get in Raid. Is this my system isnt up “beefey” enough or simply the game is still in beta and not optimized? my system: MSI 350 board MSI 580 w/ 8GB VRAM 8GB of normal ram Ryzen 5 1600
  3. fankk

    EFT and PVP

    Howdy. I've got some stuff I want to say, so I'm going to vent it here in hopes of opening either meaningful discussion or peoples eyes. Currently, we're all participating in a closed beta for a game which is not even remotely close to being released. I played in the alpha and the beta and I've noticed a huge change from then to now: The PVP. The PVP isn't non-existent, but every player is currently clinging to their AKs and M4s like they're going out of stock (which, with how peacekeeper is currently going, I can understand the M4 bit!) The point I'm getting at is there is no MEANINGFUL PVP. There is no satisfaction in killing a player with a pistol. It's a pistol. There is no satisfaction in killing a hatchet runner. No one rightly cares for it. No one brings Fort or Helmets because of how rare they are (even though their purpose is to be used, not trophies.) In my genuine opinion, I think people need to stop clinging to their gear. ESPECIALLY in the closed beta phase, as there are going to be plenty of wipes which take your gear from you anyways. The game is all about the shifting of your gear among a PvPvE environment. You loot, you kill, you (eventually) will do trader missions. Your whole purpose is to gain in your stash, by using items in your own stash. A lot of us who actually do use gear are getting fed up with going against people who simply drop with pistols and shotguns. And whilst I fully understand that that is all some people have to their, we all know the bulk of the population has a rifle they're holding onto and simply won't use. I'm tired of seeing level 30 hatchet runners, or level 40s rocking makarovs. Part of this is on us (the player base), and part of this is on the current balance of the game. TL;DR, Risk / Reward is next to non-existent I'd like to see some insightful opinions / chat. I do love this game dearly, as I'm sure the bulk of the community does. The development team have done a fantastic job with it. I understand its still a WIP fully, I'd just like to see some more involvement with the player base.
  4. Jolt

    So i have this idea....

    -So i noticed a lot of people complaining about scav on scav violence. Of course there are lots of members with great suggestions like Klean, Deadly, Kotton, etc, but what if a 3rd faction arose and it was like a mercenary or survivor/civilian. -Give SCAVs a reward system based on PMC kills and it's negatively effected by killing other scavs to promote team work. Basically the higher your PMC kills the better the random loot you start with. -Then if you want to play risk free off your PMC they also have the 3rd option of a character with no allegiance. I think they should be much like how the scavs are now with random loot spawn on them and no reason to serve anyone but the PMC who controls them. Basically you can look at it as someone the PMC highered to fetch them something, they could be considered couriers or runners. -My favorite part of this idea is to set up a system where you can order any item for a hefty price, after a time those items will be found by your couriers and then you have a limited time to try and manually control them out of a raid with those ordered items. So it's high risk high reward but if you die you lose all that great stuff and all that money you put into it. I think it's fair because you are at a massive disadvantage with SCAVs and PMCs wanting to hunt you down because they know you have good stuff. A distinct look should be made for these couriers, like having a red flag flying from their back packs or something of that sort. -Thanks for reading this out i really appreciate it! Plz give me your constructive ideas and who knows, maybe we could see some of this implemented in the game!
  5. Provoked

    YouTube test.

    1v4 shoreline Just thought I'd upload my first attempt at a YT video. Mainly for my own purpose of having it recorded but thought I'd share for opinions on what to improve in editing. PS. not claiming the clip is anything special. Just took the best clip I had laying around.
  6. This is our second montage. Let me know what you think.
  7. Hello escapers, enjoy the montage and leave some feedback!
  8. miggyjiggy

    I'm fairly new, LFG 18+

    my nickname in game is spookylean . steam - Templar (Bart simpson profile pic)
  9. Cyver

    PVP Event gestartet!

    Liebe Escaper, der Escape from Tarkov PvP-Event hat begonnen! Scav-Bots haben die Escape from Tarkov-Karten für eine gewisse Zeit verlassen, dafür hat sich die Zahl der Scavanger Spieler plötzlich erhöht und der Timer für den Wiedereinstieg als Scav wurde verringert. PMC- und Scav-Operator, ihr habt jetzt die Möglichkeit euch in das pure PvP-Erlebnis zu stürzen. Gute Jagd! UPDATE [17:48 CET]: Die Spawnrate von Medikamenten für Scav Spieler wurde erhöht. Außerdem haben wir mehr Waffen, Granaten, Geld und Rüstung für Scavs hinzugefügt. UPDATE [17:54 CET]: Scavtimer auf 7 Minuten verringert. Außerdem könnt ihr unter Umständen jetzt einen Bitcoin in eurem Scav-Inventar finden.
  10. EVENTO PVP QUERIDOS SUPERVIVIENTES: El evento PvP ha comenzado! Los bots scavs han desaparecido de los mapas por algun tiempo. El número de jugadores Scavs ha sido aumentado, El tiempo de respawneo como Scav ha sido reducido, Los jugadores Scav y los operadores PMC ahora tienen la oportunidad de luchar en una locura de evento totalmente PvP
  11. trey32003


    okay there should be an arena map/mode where you can only get your dogtags looted and you can use it for pvp practice and money
  12. Abuhamral

    Tarkov Classifieds

    Please feel free to use this thread to try and find any players you may have had an encounter with in raid as a scav or PMC, or even just to leave kudos on a kill someone scored on you. Please refrain from using this as a hackusation thread.
  13. Vigilant

    Quem quer jogar PVP aí?

    Quem quiser jogar PVP aí fala que entramos juntos.
  14. I don't like the idea of a kill list personally - being that everyone in the West seems to think it is so Elite and Awesome to kill a player with loot and a $500 M4. It isn't an accomplishment, it really doesn't hurt anyone much, it's just how the game is played... But streamers and young people think it is so great, that is makes them some god of death or something... I had a stranger write me on Facebook the other day to tell me how he killed a kitted guy and got an M4 in EFT... seriously... that is WEIRD to me. He kept going too, gave him the "cool story bro" and he was just high on it - kept talking to me like I cared at all. I just think kill lists are going to push people away and open the door to a lot more bad stuff than anything. Especially coupled with global chat. I understand some players out there want to know who they played with / against, it must be pretty cool to meet someone who isn't trying to kill you, who you end up having a game with. No wonder people want to find these folks again. Cool experiences in the game could be helped by a fist-bump feature. How hard would it be? Slap another player High Five and you see their name for a few seconds, then you have them automatically added on your friends list for messages after the game? - how hard could that be? I don't understand how anyone thinks kill lists would be a good feature for EFT. It's NOT a tournament game in it's design, literally all a kill list would be for is shaming the dead and hating the killers. There is no uniform spawn system, sessions are long and low pop, objectives are non existent... It isn't a game people can even claim they are "good" at - which to me is a huge appeal. I think kill lists are step back not a step forward. I just got WREKT by a camper with a shotgun, no doubt he would think less of me and my clan after seeing my name - and he will have a Global chat to tell all the other 15 year olds about it now as well....neat. What's to stop them from finding us here and joining our Discord? Jumping right into a channel to shout at us? ..... Good thing working adults have all the time in the world to learn how to set up their discords to be spam proof, right? This whole kill list idea just seems half baked, kinda like the glowing pumpkin helmet thing. .... I predict that kill lists will make the forum truly the only way for any lone players to meet decent folks and have a game, and unfortunately that is the same as every other game to date. It's not inventive and barely even works most of the time. Anyway this was a reply but it got long and I felt I have a point to share. Respond if you want - it's likely not going to change my lack of enthusiasm for a feature like this. Thanks for Reading! PS, inb4 someone brings up "Sportsmen" who would want to share a GG or two... We have some cool players in EFT, sure, but kill lists are going to do more harm than good in my opinon.
  15. ТУРНИР - НОЧНОЙ ОХОТНИК. (только для владельцев пака СНГ) Время проведения турнира: I этап - Суббота в 18-00 по МСК - Карта "Завод" 09.12.17 (проведен) II этап - Пятница в 19-00 по МСК - Карта "Берег" 15.12.17 III этап - Суббота 18-00 по МСК - Карта "Таможня" 16.12.17 IV этап - Воскресенье 18-00 по МСК - Карта "Лес" 17.12.17 ПРИЗЫ: 1. место - Вещевой контейнер(Четыре дефендера в контейнере) 2. место - Оружейный контейнер! (Пять случайных топовых стволов в контейнере) 3. место - Планшет для ключей и денег(случайный набор ключей и небольшая сумма денег) ЦЕЛЬ: Заработать как можно больше баллов по прохождению 4ох этапов. За что присуждаются баллы: 1 убитый ЧВК = 1 балл; 1 ваша смерть = минус 1 балл; 1 бот = 0.1 балл/ ПРАВИЛА: Обязательное наличие ПНВ и бронежилета 6Б43; Обязательное наличие всех трех скриншотов в специальной теме (один перед боем, два - после боя); Каждый играет сам за себя. ЗАПРЕЩЕНО: Играть с кем то в паре; Использовать баги (любые); Использовать запрещенное ПО; Выйти из рейда раньше чем за 30 минут с момента его начала. ПРИМЕЧАНИЕ: Даже если вы, не попали на один из этапов не беда, вы всегда можете попробовать набрать баллы в других этапах турнира.(изменено) Регламент: Все игроки желающие участвовать в турнире собираются в дискорде (адрес - https://discord.gg/68GHKKP) , за 20 минут но начала ЭТАПА для инструктожа. За 10 минут до старта будет объявлен случайно выбранный предмет(который всегда есть в продаже, не дорогой и на 1 клетку) далее все участники должны будут его купить и положить в свой инвентарь, после открыть консоль клавишей - (~) и сделать СКРИН экрана ( на этом скрине должна быть видна ваша экипировка, предмет который был объявлен и временная информация с консоли) и скинуть его сюда - https://discord.gg/bwGG4yN После этого ждем старта на раз,два,три. В рейде нужно находится МИНИМУМ 30 МИНУТ. После смерти или же выхода из этого рейда, нужно сделать скрины после боевой статистки (где указанно кто вас убил/или просто удачный выход и время проведенное в рейде). ЗАЯВКИ НА ТУРНИР - https://discord.gg/c3AePCH Обсуждение турнира - https://discord.gg/JAaRxFK ИТОГИ ЭТАПОВ - https://discord.gg/yx2A3Ze
  16. JoSantos

    SQUAD PvP Mode

    Not sure if anyone else has brought this into the forum already. If yes, I do apologize for the repeated content. *** Suggestion: PvP Arena Is there any plan for this? I'm sure that having an arena for squads to compete between each other in the hardest CQC mode will be way too welcome and appreciated by all people who seek this type of challenges. Open world for loots and CQC for a quick adrenaline rush. Additional Suggestion: Maybe no loots there, so people is forced to play original mode to get better gear, to sell, and all that. Dying in the CQC PvP will cost loosing all but winning will just provide XP no gear gain. Having the option to make a custom game for this particular mode is awesome (as in Rainbow Siege). You have the chance to play with multiple friends or a invited contender. Well, is an option. You guys think about it. The reason for this started after seeing an online video of EFT where two squads got into a fire fight and that... I can only say that was intense. *** Maybe enabling small locations, buildings for these CQC could work. Please consider it. If it is a future content, then excuse me for not been aware. Thanks in advance. Great job so far. Keep making improvements.
  17. Приветствую всех.. В данной теме предлагаю договариваться о проведении совместных PvP рейдов.. Все желающие могут собрать группу из двух или более человек, и согласовать проведение боев с другими группами.. Предлагайте любые интересные вам сценарии и условия боев.. Я, представляю игроков из На данный момент мы готовы предложить организованные бои на картах Лес и Таможня.. Возможны варианты со сбором в группы после начала рейда (т.е. после начала рейда собираемся на заранее указаных местах и по готовности начинаем рейд) .. Приоритет по времени проведения - 21-00 по МСК, по составу 2-3 человека в группе (возможны варианты с большими составами), в полной боевой экипировке.. По всем вопросам пишите в лс или данную тему..
  18. sympatron11z

    Pistole vs. axt

    Hi Community, unfassbar ich schiesse und treffe einen Spieler der nur ein beil hat 4 mal. Der fängt an mich mit einem beil zu bearbeiten trifft mich 2 mal und ich bin direkt tot. Sorry das ist Lächerlich. Ich will den Programmiere der das so gecoded hat mal ein beil geben, und ich versuche ihn dann mit der kleinen makarov zu killen. Mal sehen wie gut das funktioniert. Bugs sind ja schön und gut, aber sowas ist kein bug nicht vertretbar. LG Buschi
  19. ive been watching some videos on the training that mr Reeves did for John Wick 2 the dude has some serious skills. he was trained by Taran Butler of Taran Tactical innovations (who is legendary in the world of 3 Gun shooting) if you dont know what 3 gun is, its a fast paced shooting competiton that uses the Pistol Shot Gun and Assault Rifle. the aim is to be the fastest and most accurate. i would love to see some sort of shooting competition along side the normal arena PVP you guys have planned so we can work on our shoot n scoot...i feel this would be a great addition to the EFT universe
  20. Dimittri

    Evento PVP 2x2 - Factory

    Estaremos organizando um evento de PVP na Factory para a comunidade! O evento será neste sábado, dia 15 de julho, começando às 11 da noite (GMT-3, horário de Brasília). O evento funcionará da seguinte forma: O grupo de 5 jogadores entra na raid, limpa ela de possíveis perigos e as duplas se posicionam para começar o evento de acordo com o juiz As duplas serão definidas aleatoriamente de acordo com a ordem de chegada, usando sistema de Cara/Coroa do nosso bot do Discord 5º jogador atuará como juiz e coletará excesso de loot ao fim do combate, para devolver aos respectivos donos, após a dupla vencedora escolher seus prêmios Regras: Permitido uso de qualquer arma Permitido uso de armadura pesada Não será permitido uso de granadas Não será permitido uso de capacete Os vencedores poderão ficar com o loot dos alvos abatidos Cabe aos vencedores a opção de devolver ou não o loot obtido Se desejar participar, deverá concordar com todas as regras acima e estar ciente das possíveis perdas. Para participar, basta acessar o Discord da comunidade brasileira e buscar um dos nossos Mods ou Admins. Para acessar nosso Discord, use o seguinte link: https://discord.gg/4t9NfX2 Se a galera curtir, poderemos marcar outros eventos do mesmo tipo com maior antecedência! QUE O MAIS FORTE E ADAPTADO PREVALEÇA EFTCBR - Escape from Tarkov Comunidade Brasileira
  21. PeeJay_


    Hi, I have suggestion about PVP event after you unlock the full map for free roam. The idea is that from time to time, an airplane will spawn on the map, which will randomly fly above the map and drop airdrops on random places (only 1. max 2 drops at the same time). This airdrop could be marked by smoke or you could be noticed in radio about drop location when you carry one (this could make radio more rare and usable because every players group will use software like TS or Discord for communication instead of ingame walkie-talkie. DayZ already tryed this idea with radio comms and it never work that way, how they wanted it). The airdrop could contain better gear like bodyarmor, helmet, moded rare weapons, granades, NVGs, maybe drones if you're planning to add them, etc. This means that more players will arrive at the same place in the same time and it could turn in to a bigger battle for loot. When I imagine that battle, I already have goose bumps . Let me know what you think guys! If you like that idea, support it so the Devs notice it and maybe one day we will meet at the drop site! Cheers and stay save in the Tarkov! PS. Sorry for my english.
  22. renegadexp

    Looking for a group

    hello, RenegadeXP here, just looking for a few people or person to make a group with. i have a TS and just want to farm and kill scavs and other people. message me on here for details. have some guns i can even share if need be
  23. Начну с того что потеря всего лута при смерти не плохая механика. Но она накладывает ряд ограничений на игроков при выборе снаряжения для похода в рейд (жаба душит). Было бы не плохо рассмотреть вариант добавления режима PVP без потери всего лута и с расчетом награды исходя из снаряжения всех игроков в матче. Одели хрень (Ваши шансы явно будут ниже на победу чем у команды противника. Да и награда будет явно ниже.) Получается своеобразная палка о двух концах. Расклады. Умер и ваша команда проиграла. Поздравляю ты потратил кучу времени просто так. Умер и ваша команда победила. Получаешь часть от награбленного. В зависимости от полезности в матче. Выжил и ваша команда победила. То получаешь плюшки. Расчет будет вестись от снаряжения это позволит игроков вооружаться лучше так как это повысит шансы победить и увеличит награду при победе. А на полной потере лута все так и будут бегать с ТТ. И прятаться как крысы. Уважаемые модераторы если подобное предложение есть то прошу прощения. В поиске не нашел.
  24. Пока много непонятного как играть за мародеров и в чем смысл. И есть велик шанс что это будет слишком легко и прибыльно - если вас не трогают боты . Быстро гребете ближайший лут на старте, валите в затылок дикий и на выход. + это облегчает жизнь группам ЧВК . Ломается баланс всей игры. Вот предложения 1) Система бандитского авторитета В режиме за дикого, нужно, чтобы в ходе игры игрок зарабатывал бандитский авторитет у диких. Если при такой игре его « кориша» не погибают и он их лично подло не вали в затылок, чтобы забрать лут , то его шкала доверия постепенно растет . Это со временем позволит ему частично управлять дикими все больше и больше. И наоборот – систематический слив, не повысят игрока выше уровня «шестерки» , наоборот - сразу его прогонят вежливой угрозой . Что это даст ? Игрок сможет привести банды туда где есть ЧВК. По команде напасть в нужный момент. Команды будут озвучиваться "обходите их" , "гранатами их" , следовательно ЧВК тоже будут слышать. В итоге это сделает Диких более опасными – за счет игроков повысится их интеллект, и стимулирует "дикого" игрока, не убивать союзных ботов. 2) Какая прибыль от игры за дикого ? Если дать возможность выносить лут играя за дикого и передавать в схрон ЧВКшника, то это переполнит экономику вещами. Что делать ? Пользоваться найденным лутом, дикий игрок, должен только на локации . В чем гишефт ? А смысл вот в чем - после завершения рейда весь найденный лут, кроме базового снаряжения, как бы ПРОДАЕТСЯ автоматически барыгам !!! Продается только за рубли и далеко не за 100% от общей стоимости !!! Процент выручки зависит от репутации вашего "бандита". Если он не по пацановски завалит других "диких" в затылок, ради их лута , то его процент от выручки после рейда, сильно упадет. И карма оставит свой опечаток на следующий рейд, вплоть до 1% от добычи. И наоборот, если ботов берег и лечил. То его % от добычи возрастает. Постепенно дорастаете до звания "главарь". Возможно станете получать баксы , евро и прибыль от выживших ботов вашей банды. В средний процент выручки должен быть ниже чем при игре за ЧВК , потому что нужно делится награбленным с бандой, делать взносы в общак ,...... . В итоге: это вынудит беречь ботов и обогащаться честным бандитским способом. Также это не даст чрезмерно легко богатеть и набирать крутой шмот у мертвых ЧВК для своего ЧВКшника. В игре будет утилизироваться лут 3) (необязательное дополнение) Больше реализма, если мародеры будут разбиты на банды. Так жизнь будет меньшим сахаром для игрока играющего за дикого. Предложение, если на большой карте ботов сразу больше 8 человек, разбить их на 2 банды. Незримо локация будет поделена ими . Между собой они просто так воевать не будут и пересекать границу тоже не станут. Нечего облегчать жизнь игрокам ЧВК. При встрече на границе банды будут обмениваться интеллигентными репликами в стиле «Эй петушары. Это точка «заводских» проваливайте нахрен….» и прочий трёп по фене . Но если в их рядах игрок играющих за диких и он пересек незримую черту, то может начаться бой. При смерти одной из банд, эта граница пропадает. Таким образом игрокам играющим за диких, будет сложней двигаться по карте без приключений даже если все ЧВКашники погибнут . Отличатся банды диких будут как все банды –общими элементами в одежде. Бывшие спортсмены штанами АБИБАС, бывшие милиционеры, синим полицейским камуфляжем …… . Ну и свои реплики. У каждой локации свои банды.
  25. Hi, After a few runs, you can remeber where does the loot spawn, where are extraction points, NPCs and so long. So what if the extraction points stays at the same place but you could escape only by one. I mean it like setting up some rotation between those extraction points and 2 of 3 points would be closed so you must find that one which is opened and escape. After some time, that extraction point which was open would close and another one would randomly open and so long. 2nd thing is how to make session more interesting and allow players to joining server constantly in waves or something like that. Sometimes when you're moving very slow, it seems like you're the only one in the session and even the NPCs are very often dead already. This would make session much more interesting because you can always meet some danger. I asume that loot and NPC spawning would be random in the future. If not, please think about it. This could turn game in to a little stereotype think after some time when you know what to do and how to move because you know what to expect... Thanks. Sincerely, Peejay_