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  1. I understand graphic cards are crushing our economy but would it be necessary to hurt the people who just want their quest done? I had paused my generator at 2hours left progress last night and now it need 11hrs to finish crafting MY FIRST QUEST ITEM. How about change it to maybe request 2 graphic cards to complete this quest or you know, just simply change it to not need to be found in raid, if you have to do something to control the bitcoin yield?
  2. Ill keep this short, feel like the stock akm should replace the aks 74u as the debute weapon unlock. Giving players an incentive to do early game quests, also switch ps 545 ammo with 545 pp round on ll1 prapor unlocks. This would give new players a cheaper alternative to sks, 136, adar and mosin right off the bat. Or at least give ll1 prapor fmj ammo as alternative to tracer ammo
  3. This might be the worst change and one with wich I not agree at all! I play Tarkov maybe once a week mostly on the weekends and I have the EOD Edition, so from now on I will know, ok quest done, get the items and sell them or whatever, space isn't an issue. But if you are low ranked, have standard edition and you are on a run and you do a lot of missions on the weekend for example and you cannot play during the week, well bad luck for you! Honestly, I get it, it is realistic to get your poo in time, but is this REALLY necessary? Insurance return fine, insurances are alw
  4. I was trying to do the quest from therapist where you have to find and turn in salewa kits. I collected one and put it in my alpha container, but died. As I tried to turn it in, it didnt let me. I found it as PMC so whats the issue there? Some where 100% unused...
  5. AcidInNeed

    No scavs spawning?

    is it just me but there a lot less scav/raider was on labs only found 4 raider and stayed till the last 5 min other maps there's next to none 3-5 over all is this a bug or new patch?
  6. Stay_Real_Ace

    Sorting Idea

    With the amount of quests the game currently has minus any new quests that might come along in the future, I think a sorting option for quests might help players quickly identify any quests they might have for a specific map instead of having to constantly scroll with the quest menu to review their objectives.
  7. King_Tubbs

    A few suggestions

    LBeen playing almost 2 years, I skipped most of this wipe and came back in a week or so ago, here are a few observations with fresh eyes. 1 why are clothes so expensive? And why is the requirements so high. It makes no sense for trousers and a top to cost 3 times more that class 4 body armour and require you to be so high rep to get. It should be cheap and common. Should be something a level 1 can get and afford 2 Low end quests. I got stuck in a position where every active quest was completed by level 7, so I only had ones completed by randomly finding the right items
  8. About Us The Hideaways is a growing discord community founded as a hideout from an overbearing clan we were previously part of. Yet In 6 months, we've gained over 1100 members. What started out as a hideout has grown into so much more! We're here for a good time, not the politicking and power trips that comes with most clans and servers. You're free to be who you want, play what you want and pretty much do and say what you want. Just don't start a keyboard battle solely to offend someone. (Doesn't mean you can't wind your mate up wink) We have a number of gaming categories along side EFT
  9. SubaruFan

    Quest weapon visual indicator

    Guys, Could you add a visual indicator to a weapon if it is ready for a quest? Let's think about some quests which require a modded weapon. For example: Wet Job Part. 1. You must add a silencer, but not all are suitable. There is no in-game information that the weapon will pass the quest requirement or not. I ended up shooting a few Scavs and then realized that the ADAR I have built has an incorrect suppressor. A checkmark like the one used for quest items would be a good addition to the game. Then, mouse hover could trigger a pop-up with the quest name. Cheers, SubaruFan
  10. Is there a reason in raid Quest items don't move to off raid once you've successfully extracted out of a map? I had picked up the Docs case for Skier's Chemical Part 1, but didn't want to hand it in so I could complete Prapor's Polikhim Hobo task. But because I died while in raid I now have to find the docs again. This is silly, I should be able to at least move it myself into off raid if not have it automatically move over. It means some tasks are going to be repeated if someone forgets to hand items in and dies in that map again.
  11. Please look into Tarkov Shooter Part 8 as it is near impossible to complete when you finally reach it. I know that the streamers seem to breeze through this quest but keep in mind that they have an entire community behind them who are more than willing to help them to cheat the quest. For the rest of us, we never get past it since by the time we get the quest almost no one is running woods anymore. When you do get a server with players its at the low end of players needed that being 6 out of 12. that means if 2 squads run into each other and 2 people die I cannot complete this quest in that ru
  12. Fr3isturz

    New end game quests or gamemods

    It would be awesome to have a new quests or bigger missions to end game, something different than just going to hunt PVP from all map's with meme guns what I've done few months almost to boredom. I would like corporation war based big battles about taking control of the all maps (except factory) during event, bigger amount of players 20vs20 or even more on map. High level players only allowed from (40+ lvl) corporation war event lasts one week and refresh at beginning of week. Winner is the corporation which controls most of maps with wins
  13. So I've been playing this game for a while now. When it patches again it will be my 8th or 9th patch. So with that said I have been seeing the quests in the game getting worse and worse. Well I would like to point out things that could Improve the quests by A LOT. Ok when it comes to quests that need items to complete, the items need to be easy to obtain. ( Meaning the quest should be doable with only in game systems and not out side help.) An example of this is in "Test drive - Part 1" quest you need reapers to complete this quest tho you can't out right buy them yes flea market is a way but
  14. Decided to list out some gameplay ideas to the public that i have been keeping to myself. Its basically a text file on my desktop with various strings that i have found to be really cool ideas, ill elaborate on them as i go through them. Ill just get straight to it. Raiders randomly spawning to the maps via helicopter or URAL entrances. Not my idea, i found this in a subreddit, so don't praise me for that. But do praise the original author of the idea, since this is one of those things that i think everybody would love to see. It would make the gameplay and the maps tons more
  15. Friend didn't want to make a forum post so I'm doing it for him. Apparently there's and issue when placing/planting items down for quest objectives where free-looking will reset the timer for placement. Hasn't happened to me but still might be worth looking into given that some of the placement times can be fairly long. Cheers!
  16. Hi, Would like to bring up thing that is in my opinion, extremely important for the future of the game. Endgame Or in other words, game replayability. Around level 40 - 45 I am usually hitting the spot when my interest in the game slowly decreases. I guess this happens with everything in life, you are fired up and than loose interest over time and search for something else. I know there are people who are able to stay with the game even longer till they hit 60+ level, but not a lot. Problem is the endgame. For me its when I hit level 40, max my traders, max my Hideout, and
  17. Hi all, Any chance we can have "Physical" quest objects put into the game? IE. That bloody pocket watch, cant i just grab it and stick it in my gamma... Oh and the woods folder quest, can that be physical? It wouldnt take a ton of effort to make these objects static for the player, as a casual player its getting harder each patch getting these objects out. So please.... Could you make the quest items physical so we can loot them and stick em into container so they are safe? Thanks, all your opinions count especially those among us who are casual players.
  18. SCTyler

    Friend from the West Part 1

    Copied from my Reddit post Friend from the West part 1 is a level 9 quest to introduce Peacekeeper an absolutely ESSENTIAL trader for early game progress. With the changes to the AVS Vests into plate carriers and bumping their price up to 117,000 roubles and LL3 Ragman (Level 30 requirement) it's EXTREMELY difficult to let alone find an AVS in raid but to extract it and then turn around and turn it in. The cost is crazy especially if you consider it costs more to do a level 9 requirement quest than most level 20-30+ req quests. I suggest changing the requirement from AVS Vests to eit
  19. I've just spent the last hour running factory and have encountered 3 other PMCs. 1 of which was fully geared in killa, the other killed me on the same quest and the third was when I went in and forgot to bring a gun because it was the 15th time I'd done this. I have killed dozens of scavs with a pm and made a decent amount, but there's no point in bringing in something better if your only looking for hatchlings and mid gear players to head shot. Gating game content behind a quest that is so dependent on luck to even come across another PMC and then require you kill them, regardless of how
  20. hallo Zusammen, ich das Spiel heute mal wieder gestartet und musste feststellen dass nicht nur mein charakter resettet wurde (wie es ja häufiger vorkommt) sonder auch meine Reputaion bei den Händlern weg ist und ich wieder bei den ersten Quests feststecke .... Bitte um Erklärung ! vielen Dank vorab!
  21. Hello everyone. I like how most things developed since I play this game. How ever there is one big thing which needs to be changed in my opinion. It's the quest system in genral, not talking about inbalanced quests here. Instead of a long text I like to provide you with a short concept and the issues it could solve. The issues: - No late game content. - Getting stuck on quests you don't like. - Not attracktive for players with little freetime. - Booring quests are not optional. - Maps are only played when players have a quest on them. The Solution: Make quests dy
  22. MAP868

    Quest Keys as Static Spawns

    Hi BSG, New player that started on 0.9. I've played for a bit and have been grinding quests with one hiccup, keys. I think that any key that is halting player progress should be made a static spawn. Example, I was stuck on Health Care Privacy, the one where you need Resort key 316 West I think and also the quest for Prapor where you need a Customs Key. These keys are solely needed to complete these quests. If the issue is that these areas have decent loot and you don't wish to upset the game economy then remove/lessen the loot spawns in these areas. The end r
  23. This might look dumb but i gave an AVS chest rig for a ragman quest, and didn't realise it was my rig full of wallets and my wallets full of money, so please could you do something that would prevent those things from happening to others, that made me loose about 2.5 million roubles so if it could be fixed i would be pleased. My best regards.
  24. Hello, can't help notice all the items from the toolkit can be found seperatly. Could they be assembled into toolkits as in the only way to be usuable as fully functional quest objects (such as repairing the routers in Factory mechanic quest Farming part 1)? This would add difficulty and trading to the game. Sorry if this has been posted before or is already known as future content. Otherwise tell me what yall think and if you see similar ideas?
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