Jump to content

Search the Community

Showing results for tags 'raid'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Text RPG
    • Общий раздел
    • General Discussion
  • Sherpas
    • Общий раздел
    • General Discussion
  • Emissaries
    • Общий раздел
    • General Discussion
  • Russian speaking forum
    • Правила форума
    • Официальное русское коммьюнити Discord
    • Новости проекта
    • Игровой форум
    • Оружейный департамент
    • Разработчикам
    • Поддержка сайта и форума
    • Свободный раздел
  • English speaking forum
    • Forum rules
    • Official Discord English Community
    • Project news
    • General game forum
    • Weapons department
    • For developers
    • Website and forum support
    • Off-topic
  • Deutschsprachiges Forum
    • Forumregeln
    • Projektnachrichten
    • Waffenabteilung
    • Allgemeines Spielforum
    • Off-Themen
  • Multilingual forum
    • Multilingual forum

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...

Found 47 results

  1. X_on

    Ideas for game improvements

    Hello, Solid patch so far. Keep up the good work. I wanna share a few Ideas in the hopes to crank up the realism aspects of the game. 1. I've been playing more night-time raids this patch and the main thing i've noticed is that it's not dark enough. Sometimes I see better through dense woods without NVGs on. Even with a clear full moon sky, there should only be a subtle directional light, so turn off any ambient lighting you may have. Plus, night-time seems to last only about 5 hours with no sunlight creeping in. 2. Stamina drains way to fast while running. I can understand if im carrying alot of weight, but even pistols runs, I can barely cross the street before my guy starts gasping for air. Maybe a secondary stamina bar that serves as a cap for the main stamina which decreases throughout the raid slowly depending on other attributes. In other words, you will be more fatigued by the end of the raid than at the beginning even if you ate and drank. And this could carry through to the hideout requiring proper rest to regenerate. 3. "Stamina" is actually a big topic in my mind.. Both nutrition and hydration percentages fall too fast and strangely at the same pace. There are virtually no indications until you suddenly bleed out. It would be nice to see negative effects of hunger and thirst (such as decrease in stamina and increase of weapon sway, etc) kicking in long before the percentage reaches zero while prolonging its depletion, thus maintaining the need for consumption but reducing the risk of dying because you didn't drink for 30 minutes. I love that food and water items have long term value. I've even had to gamma it a couple of times. That's all I can remember for now Thanks
  2. Sk1iL_


    Hallo, ich hab in Videos gesehen das Leute während sie Raiden sachen in ihren Gamma-Behälter ziehen ich hab nur den Alpha behälter und hab es selbst während ich Raide ausprobiert aber dann kam die Nachricht das ich nichts in meine Behälter ziehen kann während ich im Raid bin. Ging das früher mal und wurde gepatched oder was muss man da machen das man die sachen reinziehen kann? MfG
  3. SilentSpinach

    Is there any kind of matchmaking system?

    Is there any matchmaking system in place? I’m new to the game and struggling to survive against other players. I understand this is down to multiple influences such as not knowing the maps as good as the other raiders, and not being in tune with all the controls, mechanics and physics of the game. But I also seem to find that the other players have better armour and weapons than me. I’d like to be comforted by knowing that I’m only playing against other level 5’s or similar, rather than level 60’s butchering me because they have every advantage over me.
  4. I would love the ability if we could play 'offline mode' with friends in Tarkov. This would be very beneficial to players like myself who could play against real players and work on reflexes, strategy, teach new players I introduce to the game, as well as just simply play against my friends. Most people playing would have a PC good enough to host a private offline game. There's also a lot of experimentation done by players these days to help improve the game and offline mode with friends would make it so much easier. This also would allow players to have fun playing their own scenarios like VIP escorts for example. The community would love this!
  5. Nabend zusammen, hab seit dem letzten Update das Problem das ich jede Runde wo ich starte einen Desync bekomme. Nicht so wie früher immer mal wieder vereinzelt, was ja noch okay wäre. Jede! Runde früher oder später, ich geh zb auf Factory und habe direkt einen Desync (Spiele eigefrohren und nichts geht mehr) In ner anderen Runde passiert dies erst nach geringer Zeit.. kann nur in einzelfällen mal wirklich einen Raid spielen PC: AMD RYZEN 7 1700 - MSI 1080 - 200mbit -Spiel ist auf meiner SSD -schon komplett neu installiert -Server Pingtest dgft - immer der selbe Wert Ping wird ausgeführt für dev-prod-01.escapefromtarkov.com [] mit 32 Bytes Daten: Antwort von Bytes=32 Zeit=53ms TTL=51 Antwort von Bytes=32 Zeit=55ms TTL=51 Antwort von Bytes=32 Zeit=52ms TTL=51 Antwort von Bytes=32 Zeit=53ms TTL=51 Ping-Statistik für Pakete: Gesendet = 4, Empfangen = 4, Verloren = 0 (0% Verlust), Ca. Zeitangaben in Millisek.: Minimum = 52ms, Maximum = 55ms, Mittelwert = 53ms Die Server sollten ja eigentlich momentan nicht mehr das Problem sein? Woran kann das denn noch liegen? Kann es sein das meine Fritzbox zu den Problemen führt? Diese ist noch nicht so lang dran, aber schon bevor das Problem so schlimm war. Bin für jede Hilfe dankbar! Gruß Andy
  6. Natalino

    RAID Episode 2 is Here!

    We are pleased to announce the premiere of episode 2 of "RAID" movie series, based on the multiplayer online FPS Escape from Tarkov. In the film directed by Anton Rosenberg, the audience discovers the world of the game and the armed conflict that occurred in the Norvinsk region—a special economic area on the border of Russia and Europe. The main operating forces are two opposing private military companies—USEC and BEAR, fighting each other along with the remaining gangs in the city—SCAVs. The protagonist finds himself in the sieged city of Tarkov, the exits of which are blocked by UN peacekeepers and Russian troops. Note: The video is 18+ only! Enjoy!
  7. ¡Supervivientes! Battlestate Games anuncia el estreno del primer episodio de la serie “Raid”, basada en el FPS multijugador de Escape from Tarkov. En esta adaptación dirigida por el director Anton Rosenberg, el espectador podrá adentrarse en el mundo del juego y del conflicto armado ocurrido en la región de Norvinsk, una zona económica especial en la frontera entre Rusia y Europa. Los dos bandos enfrentados principales que operan en el terreno, son las compañías militares privadas USEC y BEAR, que combaten ferozmente en el interior de la ciudad de Tarkov, sin olvidar el peligro de las bandas criminales que todavía permanecen en ella, conocidos como Scavs. Los protagonistas de la serie se encuentran en la ciudad ocupada de Tarkov, cuyas salidas se encuentran bloqueadas por fuerzas de paz de la ONU y tropas del Ejército Ruso. El anuncio del primer episodio de la serie se realizó en la retransmisión por streaming interactiva de 48 horas en el canal oficial de Twitch del estudio, que reunió a miles de espectadores y jugadores, dando lugar a muchos rompecabezas y memes. La retransmisión mostró la imagen de una cámara de vigilancia en uno de los puntos de control centrales en el área del puerto de Tarkov, controlado por un conocido comerciante del juego, Peacekeeper, cuyo nombre es Tadeusz Pilsudski. Se trata de un oficial polaco encargado de los suministros del contingente de la ONU en Tarkov, y cuya vida pudo ser observada por los espectadores de todo el mundo. La grabación completa está disponible en el siguiente enlace: Todos los eventos principales y sucesos de la retransmisión en directo, recopilados por los usuarios, se pueden encontrar en el siguiente enlace: https://www.twitch.tv/battlestategames/clips?filter=clips&range=7d
  8. zynide

    Quick Game Suggestions

    1. Offline raid stash. This would not be able to transfer to online play against real people 2. Blood Pooling
  9. NoisyCosmos

    RAID - Episodio 2

    Nos complace anunciar el segundo episodio de RAID, la serie basada en el videojuego de Escape from Tarkov. En esta serie cinematográfica dirigida por Anton Rosenberg, se puede descubrir el mundo del juego y del conflicto armado ocurrido en la región de Norvinsk, un área económica especial entre la frontera de Rusia y Europa. Las principales fuerzas operativas son dos compañías militares privadas, USEC y BEAR, que luchan entre sí, junto con las pandillas de Scavs que saquean el territorio. El protagonista se encuentra en la ciudad sitiada de Tarkov, cuyas salidas se encuentran bloqueadas por las fuerzas de paz de la ONU y las tropas rusas. ¡No olvidéis seleccionar los subtítulos en español! ¡Ya lo hemos traducido! El contenido es para mayores de 18 años. ¡Qué lo disfrutéis!
  10. During the famous 'Find In Raid' experience I noticed one frustrating aspect which players who do not rush/farm item spawns may benefit from being revised; If you kill an enemy PMC, and take their possessions, the items are not tagged as 'found in raid' (unless they found it/them in that particular raid) I believe this is intended to stop players teaming up and dropping items between each other, which is fair enough - cast your minds back to pre-0.6 where PMCs would load in with friendly USECs and kill their friends, rinse-and-repeat, in order to complete tasks. However! Could this same logic/code not be applied to items found on dead PMCs, as technically you have found them - whether you killed them or not... This would help alleviate 'item runners' who race to item spawns from the very start of the raid (mainly looking at you, morphine) as well as increasing the players' chances of finding required task items such as the Find Tactical Rigs task. This is a controversial topic right now, so I look forward to your ideas!
  11. Having to find task items yourself from the raid is not good for the market function ,because those items would be useless if you had the task done and no one else could use them. You would just have to sell them to a trader.
  12. Controlics

    Merciless Discord (Recruiting)

    Everything below shows who we are and what we do. All players are welcome. - Full Kit Raids -Scav Runs -Rags To Riches -Hatchet Runs -New Player Support -Hardcore players as well as new players -Constant people to play with This is an open invitation to all players. If you are new or experienced, all our welcome. In this discord we teach, play, and destroy. Looking for players who enjoy playing EFT, PUBG, and Hunt: Showdown. This discord is mostly oriented with tarkov though. Almost all members are experienced tarkov players who are always up to raid. If you're looking to learn, or just have a good group of guys to play with dont hesitate join our discord. Some players are very hardcore and are very pvp oriented, if thats you then join. If you are more relaxed and are just learning, join. NO one is treated differently because of skill, race, or anything about your personal self. Below i will post the discord that you can join and utilize freely. If you decide to join, read the terms and rules and accept them to gain access to the discord. Losing sucks, how about you join people who win. Link to discord: https://discord.gg/3pxZksf
  13. Hey, i'm a decent player coming from Rainbow six siege. Have 800 hours on it, have a pretty good aim and tactical gameplay and i'm searching for players that are sick going alone in to raids. So add me and let's hunt together. Steam-EFT- Seyfo03 it's a zero not a O
  14. treej420

    Raid Dead Every Time

    so every raid I go into theres literally nobody maybe 1 other pmc . iv gotten the scav boss every time and ill sit there to see and iv waited and just ran around with the pumpkin head on and still nothing, anyone else having this issue. I mean even on spawn theres nobody.
  15. wesker25900

    Looking for a bud to help me with raids!

    Hello, I'm not very good at the game, and I would like to see if anyone would want to play EFT with me if so tell me over the forum. Thank you
  16. Cryop

    need some buddies to play with

    im looking for a group to do some raids with the group I was playing with aren't active anymore ive been playing for a while and just sad of playing on my own
  17. gragon9800

    Real talk

    Spawn in and die to a cheater, got a little salty but the next thing that happened was spawning into woods as a PMC 5 minutes into raid, I spawned at 44 minutes like we are not suppose to, and then on top of that what really grinds my gears is spawning 20 feet from another player and dying 10 seconds off of spawn with end game gear. You guys should probably fix this as it is not a hard fix so I am sure you could do it.
  18. zRazor

    Looking For Others

    Level 31. Pretty good at the game Just looking for people to group with on a nightly basis who live in NA/US. If you are interested Add me on discord - Razor#2562
  19. Gamerbo53


    I think that there should be missions and sort of "team death match" like events held regularly. that way the gear we earn during Raids is actually used for something. Because the current situation is, grind for weapons and gear through raids just to use it in other raids. i think the game would be more interesting if (tasks aside) there was something for us to work towards by earning gear through raids.
  20. DilloPowa

    Come funzionano i RAID! (?)

    Ciao a tutti! (questo è il mio primo post quindi siate clementi ) Ci tenevo a fare una piccola spiegazione di come funzionano i RAID all'interno di Escape from Tarkov, visto che quando ho iniziato a giocare facevo fatica a capirne il funzionamento e per il web trovavo poche spiegazioni. Sono ben accetti consigli e correzioni visto che anch'io ho ancora qualche dubbio. Raid come PMC: Quando usiamo il nostro personaggio inizieremo il RAID contemporaneamente ad altri player PMC (il numero può variare da un minimo ad un massimo per ogni mappa, questo numero è visibile quando si sceglie la mappa). Domanda al forum: tutti i PMC nello stesso raid spawnano nella stessa parte di mappa? Una volta che tutti i PMC saranno collegati sarà impossibile che qualcun'altro logghi all'interno di quel RAID (es. se mancano 20 minuti non ti troverai un PMC appena spawnato full gear, cosa che mi spaventava molto all'inizio). Una volta "bonificato il raid" (es. factory ha un massimo di 6 player, questo vuol dire che se uccidi o trovi già morti altri 5 player puoi stare tranquillo che l'unico PMC presente sarai tu... Perché dico PMC? Perché durante i RAID possono spawnare Player che utilizzano SCAV! Quindi non dovrai vedertela solo con delle AI aimbottare ma anche con possibili player esperti travestiti da SCAV! Punti di estrazione: premendo il tasto "O" due volte di fila si aprirà una schermata con i nomi delle zone di uscita: solo quelle senza ??:??:?? saranno sempre disponibili. Domanda al forum: quando sono aperte le altre zone di uscita? Vanno in base all'ora del giorno (es: dalle 12:00:00 alle 13:00:00 quella data zona è aperta per l'uscita del RAID) oppure al tempo restante per il RAID? (es: si aprono solo quando mancano 10 minuti alla fine del RAID). Raid come SCAV: Ogni 30 minuti è possibile giocare come SCAV (non starò a soffermarmi su cos'è uno SCAV e cosa ti permette di fare). Come SCAV joinerai sempre in un RAID già avviato da un po' e non puoi sapere quanti PMC siano ancora presenti, quindi tieni gli occhi bene aperti. Domanda per il forum: è possibile che per qualche ragione entri in un RAID come SCAV che non contenga nemmeno un PMC vivo? Queste penso siano le basi che ogni giocatore novizio debba sapere su come funzionano i RAID all'interno di Escape from Tarkov. Spero sia d'aiuto a qualcuno! Lascio ai giocatori molto più esperti di me la parola per correggere eventuali inesattezze e a rispondere alle domande del post.
  21. TheHatCatYT

    My best raid this wipe.

    The red items are ones i went in with Also names are concealed.
  22. keyciraptor

    Cant leave the Raid

    Hello Guys This happened me already the second time since i play EFT (about 2 months). So, i play Online Raid, map is Custom. I play it, kill some, no desync, everything is fine (i can loot in seconds and not like grabbing something and it takes time about 10 seconds or something like that) So, everything is just how it should be. But then, i come to the Exit point, i will try to explain which ones, cause BOTH of them didnt work (btw, my english... yeah, isnt perfect^^) One is almost at the end of the map, at the railroads, by the silos, where you can go up by circle stairs. one is a little bit further, but also at the railroads (between them is a fence where you have to jump over it) so, i walk to one of them, doesnt work... ok... i walk to the other one and it doesnt work also -.- so, anybody did encounter the same bug? btw, i had to leave the raid and lost all the stuff, it doesnt matter, yes, but its still sad. i worked it hard to come here, started with only pistol and had an armore at the end and an ak and a pumpgun, so its a hard work till there and its very very sad to leave it like that...
  23. Not a super huge deal i don't think, but about 2 hours ago i spawned as a scav, looted an akm and some gear, made my way to extract and actually completed the extract, but then once i was on the inventory management screen for the scav-to-inventory part, it kept giving me a move error (error 228 i believe) so eventually i just gave up trying to move my loot to my inventory and then just clicked next and tried to move back to the main menu so i could go spawn again, but then i had this big red banner above the "escape from tarkov" button and it said that i was still currently in the raid and that i would have to reconnect to keep my items and whatnot, i was a little confused but it showed my character with all of the items equipped so i assumed i would just have to run to extraction again after reconnecting, unfortunately that was not the case, i spawned back in with just a p226 and vest, so i had to redo it completely, and then extract again. im not super annoyed about this but i'm just wondering if it is a server issue or if its an issue with my account because i haven't really seen a whole lot of topics that have to do with this, i may have overlooked them but any explanation on this would bring a little bit of comfort. Thanks in advance!
  24. grüße ich spiele das game jetzt erst seit einer woche bin jetzt level 17 hab mal nh frage wenn ich den gamma container mit in den raid nehme ausgerüstet als pouch oder wie das heißt kann ich ihn denn verlieren wenn ich sterbe ? ich möchte bitte produktive antworten und kein dumm gemache oder so danke im voraus Mit freundlichen Grüßen WHittyYT
  25. Getting from one side of the map to the other is hard enough as it is, and if you did well you are likely wounded, near out of meds, and stocked full of loot. Now your almost to the extraction, its been 20-40 minutes and an army of Scavs spawn right before your eyes guarding the exit and they immediately start chasing after you without a care for their own lives (which is a whole other problem on its own that needs to be fixed, they should not be so stupidly aggressive) if you've survived the fight (which is unlikely at this point in the raid) your probably limping, bleeding out, and dehydrated and you have no meds left because painkillers last 5 minutes at best, maybe you'll manage to escape with all of your hard earned loot or maybe you'll drop dead 3 feet from extraction because an entire army appeared after you just got done wiping every other living being in the raid and now you have to wait 10 more minutes in matching just to do the whole thing over again especially if you were doing a quest in which you needed to retrieve an item. but hey its not so bad, you get 1/50th of enough XP to level Up What I think should be done: -Scavs need to be less aggressive and more defensive, maybe bound to a certain area in which they don't want to leave. -Meds need to last Longer, I might bring 4-5 painkillers and it still wont end up being enough -Spawn times are too broad and there should be no spawning of anything past 20 minutes into the raid, its unfair when you've killed near everything and now you have to take on more -overall less scavs and players, you might think I'm saying this because "Your bad, get rekt, ect" but no, its because I'm good I want this to change, the people who play the best and get the most kills are the ones that have to deal with the most crap because the more kills you get the more kills your going to have to get survive because more and more people get to spawn in to take a crack at you and even if you manage to kill them all its going to take a toll, I cant tell you how many times i've killed 10+ people and I got to the exit and someone spawns in fresh as flower and kills me, and not only have I been on the receiving end of this, i've been the one dealing it before. Spawning in sometimes with just a pistol and 1-3 shotting some poor bastard who was out of meds and limping as fast as he could to get out after killing almost everyone. I'm willing to bet that the person leaving the raid with the most loot almost every time isn't the one who got the most kills, infact I'm willing to bet its whoever got the least and spawned in the latest and found the motherload of bodies surrounded by a swarm of brain dead scavs that finished off the poor guy responsible, sometimes the guy is still there, wounded, relieved, and proud of his kills and only wants a mere moment to relax so he can loot and here you come and 1 tap him.
  • Create New...