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Found 17 results

  1. GrimmCro

    Time For A Break

    I'm on EU servers and I usually play from late night to early morning. About the same time (2:20 AM as I'm writing this) the Chinese crowd starts VPN-ing into EU servers. The moment that happens, it's game over. Now, I heard Nikita and what he said in the podcast so I understand BSG's inability to deal with this, but at this moment in time it's ruining the game for me. I'm not gonna talk about just dropping dead to a non-existent shot while so deep behind cover not even Nikita himself could neither find nor see me (which happened three rounds in a row, btw) or having Jackie run around the corner to get hosed all over his thorax and head (BP ammo all over his chest, face and head while he's wearing a penis helmet) and I still get one tapped through the Fast MT face shield (that's last two rounds on Reserve). I've reached a point when I get killed by a player like that, I'm done with Tarkov for the night. They VPN to EU servers and desync like it's the name of the game. I'm not strapped for cash, I'm pretty much done questing (save Jaeger which I'm not even inclined to do), I just want to kick back and practice PvP for the next wipe. But it's beyond hopeless with this lot around. There, rant complete.
  2. Gravemind1

    10/10 extrations

    Someone care to explain why everytime I see the extraction list it never tells me the ACTUAL bloody extraction? I could go to all but one on the list and nothing happens and nearly every god damn time, it costs me a raid. I can't tell you how many times I've been screwed by this and I gotta say, its gettin' REAL old. I pull up a map, go to the extraction, and oh hey, NOTHING is happening! So I quickly beeline for another one on the list. Nothing. So I go to another, nothing. So I got to another one. N o t h i n g. Then of course, theres no time left and the last extraction is on the other side of the damn map, with only 2 minutes left. What in christs name is the point of the exfil list, and its question marks, if nearly all but one don't bloody work? Hell, I've had a couple runs where NONE of them worked!
  3. Once again o glorious tarkov has actually ruined my day. 2 Late spawns on reserve that got me killed with the second one adding a stutter to complete the tilt. I thought well guess il just go for the no risk scav on reserve. Killed 2 players and got a solid 800k roubles loot. I then extracted to just get a connection lost to server when going to the transfer screen to then get back to the home page. How long is this going to be a thing? People calling it a beta like please, there is a limit to how long you can blame it on being a beta. When can I expect the game to function and now be a complete tilt fest. I like hardcore gameplay, but I cba to lose and die to stuff like that. When a pistol player one taps me im like ahhh duck he got me good. Oooooff. But now im just like ducking hell what the duck. And for some reason the late spawns are always worse when solo. Im lucky if I get a normal raid time 1 out of 3 games. So yeah when can I expect the game to actually be a solid play without consistent bs?
  4. Today for the 3th time in 1 week i've had the pleasure of meeting extract campers with half a minute left. Why is this a thing and whats the point? My last game on interchange as a scav I just met 2 people ambushing (camping) from a distance behind cover. They could have easily made the extract had they moved for it. Since I saw them I chose to wait and let them extract first cuz I couldnt take on 2 people with my gear and I was sure they would extract, cuz thats the point right? You extract at the end? They however chose to stay and hold angles aiming at the extract and not moving at all. They clearly did not seem to care at all about extracting. I even saw another body laying on the ground who clearly also tried to extract, but was not given the pleasure of extracting with his hard earned loot. After half a minute went by and I had no time left I just chose to run towards the extract cuz what else can I do? Its over otherwise either way when the timer runs out. Then I died with them running at me, and while I died I could even hear them running at me instead of the extract with the timer hitting 15 seconds. Why is this a thing? Is my timer just super bugged and there is more time left? Also incase people ask and say just extract faster. Thats not always an option with some of the most insane scav timers you get. I started the game with 10 min left in the middle of interchange and just ran towards the exit. I got a labs keycard so I thought, well at least I get something for my time if I move towards the exit now.
  5. Honestly I usually just avoid reddit or forums about issues in games because they usually are just minor inconveniences every now and then or just little stuff that I know will get fixed. But my god this game makes me have to voice my opinion. This game is one of the most poorly optimized games I've ever played, and it's mainly because of the garbage engine they're on to be fair, but at this point they should have realized that the Unity engine can't handle the poo they're trying to do with this game. Don't give me the early access or beta crap, because I know we've all played countless games in betas or early access with much better and stable engines. Let's just start from the beginning. Before you even play the game, just launching it is a ducking issue, I and I have friends also who have to launch the game a couple times every now and then because it just decides to not work. Then once you're in the game, even on the main menu this game is such a crazy resource hog I'd love to see the shotty code work going on at BSG. The fact that this game takes around 4 gibs of memory (on my computer) to just run the main menu is gross and honestly just shows how shitty their coders must be. Let alone the 12 gibs of memory it can take when actually in game, it's insane, this is not a game that should be using that much memory, don't fanboy me and tell me it should. Then lets talk about that damn combat lag, what a great thing to have in a hardcore looter shooter. Combat lag. I have a very good computer, and no other games cause me issues except this one. I cannot even begin to tell you how many times I've died because I start lagging as soon as combat starts. I even had one really bad one a couple days ago on Reserves (which is arguably the most poorly optimized map, I dont lag on any map nearly as hard as I do on Reserves) where I was walking along and a PMC with a melee weapon runs across me, I leave him alone because I dont care to fight melee pmcs, its a waste of bullets and time. But then he runs at me so I say okay, I guess you have to die then. But then my game lags like I've never seen it lag before when he starts swinging at me and by the time the game stops lagging like 20 seconds later, he ducking killed me. Me a fully geared player and him a pmc with nothing on but a red rebel pick because I lagged until he stabbed me enough to die. That is ducking insane and bullshit, and should never be a thing. BSG needs to fix their shitty ass engine coding or just switch to a new damn one with all this money that has come in from the twitch craze. I understand why they pick Unity at first, but now with all their new money they should easily be able to afford a better one or at the very least upgrade to the newest Unity one already and stop bullshitting us and telling us they will like they have for months. Open to discussion on whether you agree with this or not, Just please don't fanboy and praise this game like its godtier. I love this game also, but I can recognize it's flaws, it's just a bunch of minor issues that stack up to become a big one. /end rant
  6. monikulapl2

    The real problem

    One of the biggest problems is people who use flee market bots to instantly buy all the good offers. This is unfair for normal players as they dont get a chance so they have to pay more for the item. In my opinion BSG should focus on people using trader bots than banning people for running for example "cheat engine" in the back ground.
  7. Solo, had a 41 min raid on Interchange, killed a big boi squad, got 6b43 (class 6) armor, tons of guns, 5 backpacks and all in all tons of loot. I chilled for a while for the clock to go down so most of the pmc's will get out of this raid, went my way for emercom extract, I check the roof, dont see no one, proceed to run towards extract only to be camped by a duo sniping me from across the roof with no immediate real cover to hide behind, honestly that frustrates me so much. that roof position is too safe tbh and should be removed.
  8. Greetings. Been with the game for a LOOONnnGGg time and after the great 0.12 patch release, I think I'm ready to put down my suggestions and try to impact a little bit if possible the way it's heading. Let the whining begin with core game mechanics suggestions as a lot of other suggestions are based on changes to those. Please note that i will not touch on gun mechanics as I 100% trust that BSG is doing the right thing for the game in the long term. GAME MECHANICS/INTERACTIONS Quests: Since we all assume that the current quests are more viewed as "achievements" hopefully our main game story quests are not like this. In my humble opinion, the main story quests need VOICE ACTORS. Hope BSG goes this route and will add voices to our favorite characters. The biggest issue I'm having with quests is the LACK OF MECHANICS and PLAYER interaction. Currently, our quests are "go there fetch/kill/pickup/drop/plant" which is fine but how it is done is not fine. No animations. Extractions: They suck. Don't get me wrong - I love this game but extraction mechanics suck and they feel half baked. My biggest letdown was the train - why won't you let us ride on the train until it goes outside the map and then do the countdown? Same as any "door extractions" - why can't we open it, an animation trying to force open stuck door ( timed so we don't get classical "I'm being chased and let me run into extraction prone look at where my enemy is coming until I magically disappear ) and behind is a dark corridor with the classical extraction timer zone? Oh, end let us please close the door while we are in it if something like this would get implemented. Same goes for the cliff extraction with paracord - if think it is great but it very very clearly lacks an animation where a player PMC drop's a rope and descends from a cliff while his screen goes black into extraction. Extractions need animations for immersion and realism. We need dragging mechanics, to drag bodies, unconcious players and being able to interact with them to check if they are alive or just unconscious (*check status - attention skill based our pmc would figure out what gun-type killed him and how long ago*) and ability to apply medical aid. MEDICAL SYSTEM Very glad about the after raid healing system. In raid medical system, in my opinion, needs balance changes. All meds usage time should be increased and decreased by "skill" that levels by using meds. Surgical kits usage time should vary especially when fixing blacked out limbs and also they should reduce injured limb MAX durability by 50% for the duration of the raid. Currently, i would like to see times for healing blacked out limbs as follow. hands: 1-2min / 2x faster is performed by another player legs: 1-2min / 2x faster is performed by another player Stomach/Chest: 2-4min / 2x faster is performed by another player head: only by another player using the surgical kit on you. Any other medical item that "heals" or "fulfills your health" on the legs should make your character stop not move forward while magically healing legs. Painkillers: They need "kick in time" except morphine. SCAVS I'm pretty happy with how scavs are. Most of the issues we are having with them are texture-based as they see trough bushes, grass, curtains and that they detect sound trough objects in a dome. Doesn't matter if you slow sneaking one floor below - that scav will sniff you. Again this is texture/ai scripting issue which I expect to be fixed soon. My first suggestion would be removing the hardcoded coefficients of AIM behavior and replace them with GEAR based aim coefficients. If I'm in a night raid and I'm getting shot in the pitch dark by a scav from 100+ meters with no light source nearby trough thick fog THAN I EXPECT the scav to have at least some kind of a night vision and a rifle that works for 100+ meters. RISK VS REWARD. Long story short: I would like to see scav difficulty be based on their gear. In AI behavior for SNIPER scavs, I would like to see more shooting from them in the longer distances - not SUPER ACCURATE but at least spraying and praying so they at least can function as CROWD CONTROL and lock down some zones and suppress people from afar. A good example is the customs construction roof scav. He has such a great viewing point but yet he only engages in distances ranging from 50-100 meters. I guess in his case - his eyesight is REAL BAD. Same for the factory zone roof scav. ( and the other ones throughout the maps ) Ending thoughs[RANT]: If you read so far, thanks. [RANT] BSG we even don't have looting animation that we can see in the 2016 video "Escape from Tarkov - Inventory & Looting Sneak Peek" even that 1 hand moving and camera animation ads so much to the immersion and ambient sounds on customs, where are they? We can even turn on lights on that video - where is that customs maps dorms you showed us so many years ago? I rewatch those early day videos from time to time and when I compare to what we have, I sometimes think where did we get lost.
  9. Why do I. the retaliatory of a hostile player scav. The one getting shot by ai skav and he isn't... even though we are less then 10 ft apart.... am I not supposed to defend my self anymore or something?
  10. yeetboi2000

    Camper's Rant

    I understand that "camping" is in every game and its super easy to say "they are just sitting in one spot why dont you just kill the lol" but something really needs to be done about the people who just sit in corners or wait on hills the entire ducking raid just waiting for someone to cross their sights I could see camping popular spots liked marked room and stuff like that and killing someone when they unlock it for you that is annoying at times but its fine. What I hate is the people that will go into a raid with nothing but a mosin and a apb and just wait. It would be fine if it was like 5 or even 10 mins but no these people literally sit there until the raid is almost over and only move when they have to get to extract around the 10 minute mark that poo is so ducking annoying because there is almost no way to counter them if they are outside and if they are inside it is still hard to kill them depending on the spot they are in and given how bad the netcode is most of the time even when I check my corners and expect someone to be there we trade. its just so frustrating my last raid I was on woods trying to get my scav kills to level up my traders on this account (this is my alt) and the raid had ticked down to about 20 mins left and I headed for the extraction when someone ducking idiot killed me from on top of a hill with a sks. he literally waited almost the entire raid for someone in front of the hill he was on. I was around for the days when you couldnt have a raid without running into a cheater and to be honest I would rather run into a cheater than have someone camp a spot for the entire ducking raid because at least you could play to a cheaters lack of game scense by positioning yourself somewhere behind cover and waiting for him to waste all of his ammo and then pushing him or my favorite was if I knew someone had esp I would turn my back to them and then when I heard foot steps close to me I would turn around and shoot and that worked really well. but now there is almost no counter to these types of camping players unless you know where they are before hand if they are indoors there is some percussion's you can take like checking corner ect. but thats about it. I understand that most likely nothing will/can be done about these types of players but I figured I would blow off a little steam and see if anyone shares my views or anything of the sort.
  11. ExcretorySludge

    So I shot a guy with fort 10 times...

    Just got off of a raid on the woods, I was running the civillian variant of the ak that fires .366 round and I was running fmj and at point blank I came up behind him and shot him a total of 10 times and he turned around he killed me. This type of stuff should not happen in a game that tries to acheive a goal of being hardcore. Of course you could make the dumb arguement that he was wearing fort but its the fact that I shot him 10 times and I was using fmj. I cant think of a single thing that I couldve done when I tagged him a total of 10 times and had the element of surprise. I urge you to please make more tweaks to the damage and armor system because its insanely frustrating when you think you do everything right and tag him multiple times and he just turns around and kills you in a few shots its insanely frustrating and it has happened to me on multiple occasions and it honestly deters me from wanting to play when I cant even step to a fully geared player.
  12. hey guys, so since the drop of the wipe i have been collecting my morphine from usually interchange but other spots here and there now too. but now with the update to the found in raid mechanic it says that all of the morphine that i had collected for the quest is useless to me... i'm very frustrated that i wasted my time with this
  13. Will36

    What were the devs thinking?

    I get it BSG, you are small and fairly unexperienced company and you constantly make mistakes like everyone else but to some degree i am able to ignore them (and you can clearly see that i trust you that your game will be great at the end as i bought EoD) But really have you even thought about recent changes? Limited trader stock was always, but now with Flea Market AND 3 hours restock it is even worse. Flea Market wasnt meant to replace traders holy crap! When i grind those levels i want to have stuff i grinded for accessible for trader prices and not for some random dude overpriced "offer" It is nice to be able to buy stuff i dont have access to yet, quest items or barter stuff BUT when i unlock the trader level i should be able to buy everything i grinded for without someone buying all the stock using macro in 1 second (which you did nothing about btw for several wipes and are still very much present in the game) and then instantly putting it on Flea Market for 300% of standard price. I am NOT gonna buy BP ammo for 400 rubles piece so i can stay competetive, id rather just uninstall the game as it is simply not worth the effort to grind anymore only to be shot in the foot by devs themselves and their changes along with 1% of community that is destroying market. Which brings me to the next point. Peacekeeper 0.30 rep for level 3. Once again, have you even played your game? There is no way to get 0.30 rep at level 18, hell most people i play with it usually complete Friend from the West around 25-30 level. Not to mention the terrible spit in the face of EoD owners as their 0.20 "bonus" is even more useless than before. PS: To the guy who keeps posting that copypasta about "future" state of the game whom sports name of some bird, eagle or something, dont bother posting.
  14. JoseyWhales

    Point Firing

    I Feel like the current state of point firing is very unrealistic, it was fine before it was changed and now it is cancer sway like COD. I can't get an accurate Point fire shot on someone who is 10 feet away from me. the weapon just does a full circle of the target and i hit them in the foot when i am clearly pointing at there mid section, i would understand if it was hipfire, but its point fire, having the rifle closely tucked to your shoulder using the stability of your body to aim the rifle... I think it was more realistic in the previous patch now its just all over the place very inaccurate.
  15. ToastedNotes

    Removal of the hydration system

    Picture this, you have just killed roughly 6-8 Scavs by yourself and collected a lot of mid to high tier loot, when you notice you are at 1/100 hydration so you quickly rush and search every Scav you killed looking for any sort of drink, but none of them have any backpacks and their vests only have spare ammo in them. So you quickly start to bleed out (bleed out?!?) and die because you avoided residential areas, which a lot of players and Scavs inhabit, And wanted to not die from foe hidden in one of the buildings. So you died because you couldn't find any source of water at. and your extraction point was half-way across the map. The point I'm trying to get across is that one shouldn't die from something as menial as dehydration. I get the game is going for a "realistic" theme. But it shouldn't be this hard to find at least one, ONE! water bottle on a Scav. Dying from a sniper, I can understand. Dying from a Hatchling, frustrating, but understandable. BUT
  16. MOIST_NUGGET

    Loadouts and Matchmaking

    This might be a bit of a vent as being fed up with gameplay is what drove me to write this, but is there going to be a system implemented that awards a gear score when matchmaking, leading to higher tier geared players being more likely to be placed in the same matches? Or perhaps forcing higher geared players to spawn further away from choke points like on customs. As it stands right now the game is nearly unplayable for me as I am constantly being popped at a choke point by ppl who already have all the gear they could ever need and are now just messing around trolling the have-nots. Once I came to this realization, the game became supremely unfun. This I think is what leads to hatchlings cluttering up the maps because this is the only way for them to gain any kind of progress. What is the point in bringing in even medium tier gear when you are just going to be camped at a crossing by a player whos gear cost x5 what yours does. And on the off chance that you do get the drop on such a player, his armor gives him a ridiculous edge. I am 35 hours into the game and I have yet to kill a single M4 equipped forted player. Well, I did once, but he died standing up and was unlootable, then a scav player came to my exact location 2 minutes later, disinterested in the standing fort armor + silenced m4 wielding player and shotgunned me in the face. No doubt all a coincidence I am sure. I have the video to prove it but no names of course. I have many times succeeded in getting the drop on players only to find they have glitched their fancy pistol in their cases. The fact that Devs are not going to punish players for this is sad. Well this turned into more of a rant than I expected. I really want this game to come out a beta a finely polished tactical shooter and it has a great deal of potential. However, I also realize this is a game made by Russians and no offence but Russian/Warsaw Pact games tend to hit the wallet hard but never deliver. The fact an automatic 18% gratuity was assigned AFTER the miscellaneous handling fee that was not mentioned in any of the game literature is appalling and nearly made me cancel the purchase altogether. That is Gaijin tier shenanigans. I hope that has been fixed.
  17. Hi all, First I want to thank everyone who support this game as you will be the life of this game. Second, I see a lot of disappointed and angry people over news that Alpha will be delayed until March. The reason for me to write this is because I want to explain something to everyone who intend to whine about it, and I am sure that angry posts will grow like mushrooms after the rain. Alpha initially announced for first quarter of 2016 and whether you like it or not devs still have time to release it. If you are true supporter of this game, you should focus on the idea what will this game look like when it is finished. Furthermore you can use Alpha and Betas to help developers to achieve a good game, that's their purpose after all! Even though we all expected early acces to alpha I am happy to be part of it even if it comes out in March. That said, please don't be angry at devs as they didn't lie and from what I see they are doing their best to make this dream possible. If you think that you paid for EOD just to play in February, I think that you invested money in this game and team for wrong reasons. All the best for all of you out there! Scruffy
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