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In the wonderful EFT gameplay videos I can't help but notice the trees swaying in the wind. If this has not been done so already, adapt how wind affects the EFT natural environment so that EFT players can make Beaufort Wind Scale type observations regarding such matters as whether or not wind causes leaves to be in constant motion or whether or not the wind causes branches to move and small trees to sway, in order to estimate wind speed. Likewise, use stuff like smoke blowing in the wind or the direction grass blows to help players identify the direction wind is blowing.