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Found 283 results

  1. Anju

    Scav Language

    So, My friends and I find it hilarious when the Scavs talk, shout, scream in pain, but we don't know what they are actually saying? Is anyone able to translate some of the scav dialog for me, is it just mumbo jumbo or the Russian Language???
  2. Doctorwue

    Ki Scavs Befehle geben

    Servus an alle, Ich hab irgendwo gelsesen oder gehört, dass man die Ki Scavs per Handzeichen auffordern kann, einem zu folgen. Ist das schon im Spiel oder nicht?
  3. Pop_a_Op

    Lost loot?

    While returning from a scav run, the servers shut down due to maintenance for new update. In the instance that my loot had not been transferred over to my pmc. Will that loot be lost? :( I had a full gen4, 3 beefy ak's, and a full backpack full of stuff... sad day...
  4. I just got out of a good scav run. I scared someone away from a body that they killed. I looted it and made it out with amazing gear... Every item i got from the PMC that i didn't kill is not marked as found in raid. I can not sell any of those items on the flea market. I don't understand, i found them in raid. I didn't kill the PMC but i did scare the guy away that did, why do those items loose "found in raid status" just because i didn't get the kill. PLEASE FIX THIS IF IT IS NOT INTENTIONAL! I just lost out of a lot of money not being able to sell the items on the flea market.
  5. XoNUKEx740oX

    Killed through the wall Customs

    Scav killed me through a wall by gas station, i want my loot back! I have video Proof of it.
  6. shouse

    Your best scav run.

    I am curious guys, what was your best scav run you ever had? I had one yesterday before I went to sleep I was like ´´ah let me do 1 more run´´. Lets say it was worth it. Poor fella tho.
  7. So I love this game and have been playing for awhile now. Ive recently been grinding for a led x for the hideout upgrade but after about a week ive come up empty handed. My friend who is a god at tarkov has recently been playing rust and doesnt want to play tarkov again till the next wipe and said hed give me an ledx, as well as a bunch of loot cause hes not playing anymore. So heres where it gets super interesting, we bot load into a night factory raid, i have nothing and hes got a full kit and a gamma full of sick case, keys, ledx and whatnot. i load in and he gets stuck on the session start screen. After restarting the game 4 times and a pc restart he is unable to join the raid. I eventually die and as soon as i do he also gets the death message, saying he was killed by a scav. Supper annoying but he hasnt played in awhile and maybe the game is in beta still right? XD So we tried again and the same thing happened. stuck on the awaiting session start screen, as soon as i die he also dies. Ok now im getting confused and frustrated. so we both go in to separate factory raids. we both get in immediately with no problem, except something strange happens. Scavs rush us, as soon as we spawn. I spawned next to the 3 story, opposite gate extract and 3 scaves SPRINTED into my spawn room and gunned me down. I made no noise and didnt shoot to attract them. Ok so that was weird but we both got in so maybe the problem is fixed and i can finally just get my ledx. We tried factory again together and wouldn't you know.... i spawned in right away and he was stuck in the awaiting session start screen. again scavs rushed me and killed me and as soon as i died my buddy also got the you were killed screen. So my question is this, is giving stuff to friends impossible now? does BSG have some shadow ban type system where if you go in to a raid with a poo ton worth of rubles does it flag, and try everything it can to make sure you die?? I know BSG has a hard on for Real money transfers right now, is this part of that? pls help
  8. Scav sub-factions, AKA Scav gangs The objective of this idea is to achieve Scav teamwork between strangers and also maintain the dog-eats-dogs behavior of scavs. This introduces 3 scav gangs from Escape from Tarkov's lore. Zhilnov | Pashutin | Grizzle Zhilnov: Petty criminals, anarchists and thugs. Wearing typical leather jackets and dirt bike jackets. Pashutin: Former security guards, former Police and Blue-collar workers. Wearing industrial site uniforms and heavy duty work clothing. Grizzle: Psychopaths, drug addicts and sadists. Wearing ponchos and large trench coats. How it works When going into a raid as a scav you will randomly be assigned to a Scav gang. Zhilnov, Pashutin or Grizzle. Your scav will be dressed in the clothing unique to that gang. When doing a group raid, all players in the group will be on the same scav faction. Killing other Scavs from your faction decreases your Scav's Karma level and extracting from raids without killing player scavs from your own faction will increase your Scav's karma ('Run-throughs' will count). Killing PMCs will increase a player-scav's karma more. You can kill player-Scavs from other gangs without affecting your karma level as well as killing AI Scavs. AI scavs are factionless. Killing other player scavs from your faction in self-defense will not lower your karma. (That player from your faction must shoot and hit you first). Losing too much karma will cause you to spawn as a factionless scav in the future just like the AI scavs which means other player-scavs will see you as a betrayer and can kill you without negatively affecting their karma. Scav karma - Benefits and Punishments The Scav Karma levels below give a brief description of the benefits and punishments of each karma level. All loadouts are chance based. E.g A Scav with a karma of 7 will still have a chance of spawning with poorer loadouts but the probability is smaller. They will have 0% chance of spawning with level 8+ loadouts until that karma level is reached. Players with poor scav karma can have their karma passively return to Neutral overtime by taking a break from scav runs. If a player cannot restore their karma through their actions in-raid by killing PMCs then they can simply just take a break from scav runs and they will be neutral again over time. If a player has a good karma level then it does not passively return to Neutral when not playing. Karma levels 0. Renegade - Your scav is now factionless, you no longer spawn as a gang member. 1. Infamous - Very poor loadouds. Makarov 2. Menace - Worse loadouts. Mosin Obrez 3. Dishonorable - Poorer loadouts. AK varients without dust covers or stocks 4. Rogue - Poor loadouts. Toz and pump-action shotguns 5. Neutral (This is the starting karma level) - Average loadouts. 6. Comrade - Spawn with painkillers and medkits. 7. Honorable - Spawn with level 2 or 3 body armor. 8. Saint - Can command AI scavs and have a chance of spawning with a grenade 9. Famous - Better loadouts. Spawn with level 4 body armour. 10. Paragon - You have a chance of spawning with a suppressor for your loadout, whatever it may be. The Karma levels below give examples give a little more detail of what kind of weapons you can spawn with based on your karma level, they not limited to these weapons. Bad weapon loadouts 0 Renegade. AKM/VPO 1 Infamous. Makarov 2 Menace. Mosin Obrez 3 Dishonorable. AK variants (no dust cover/stock) 4 Rogue. Toz Neutral weapon loadouts 5 Neutral. Standard Mosin, Saiga 9, P226, Grach, Glock 17, MP-153, Saiga 12. Good loadouts 6 Comrade. Stock AK variants with 10 round mags 7 Honorable. ADAR with 10 round mags 8 Saint. Spawn with a grenade. 9 Famous. Stock AK/ADAR with 30 round mags 10 Paragon. SA-58 AUS and Vepr Hunter Affect on AI scavs In order for this whole idea to work with AI scavs. AI scav behavior would have to be changed so that AI scavs do not react agressivley to combat between different player-scav gangs. The AI scavs should only react and engage a player-scav if they shoot an AI scav. AI would have to be programmed to take cover when Scav gangs are fighting, so its as if they don't want to get involved in what seems to them to be a turf war otherwise they will just wander obliviously into the middle of a firefight. PLEASE LEAVE SOME CONSTRUCTIVE CRITICISM/FEEDBACK!
  9. So I went to bed at around 12am and woke up today at 11am got on collected some drops which is the mess that hasn't been sorted and I checked my bags and found my Lucky Scav Junkboxes were both gone. Those were in the 4x4 slots of the bags, one in the Mech bag and the other case was in the Berkut, labelled oink. I definitely have not sold them and I doubt I brought them in on a raid as I didn't go on a raid yesterday after seeing them in my stash. also did not sell it as you can see in the screenshot I attached. I had a lot of barter items and I am really sad to see it gone.
  10. Mr_Daemon_

    UK Player Looking For Group / Duo

    Hi everyone, I am a UK based player I have played loads of FPS shooters in the past but this is my first venture into Tarkov and to be honest I am loving it that's why I forked out for the Edge of Darkness bundle! I am looking for people to run with or a solid duos partner i play mainly from about 8-8:30pm GMT until 12:00-02:00 most weekdays but definitely Tuesday / Thursday / Saturday. I am 32 and play mostly for fun but I am a bit of a completion fiend too :-) find me on Discord @Tinker_Gaming#3477
  11. eatos1290

    scavs killen scavs

    hi zusammen, keine ahnung obs diese themen schon gibt bin neu hier aber es muss doch irgendwas gemacht werden zum thema scav runde starten und von irgendwelchen andern scav playern immer wieder niedergeschossen zuwerden nur weil man selber abwartet und nichts macht ... das is so wiederlich ... und macht so langsam echt kein spass oder wie findet ihr das. hab irgendwas von nem karma system gehört aber ob das was bringt keine ahnung die leute die als scav andere scavs niederschiessen sollten echt LANGE timebans für scav-runs bekommen denn das macht echt soviel spielspass kaputt. mfg Eatos
  12. SKODWARD

    PMC's SCAV SPAWN CAMPING

    I don't know if it is just me, but why has it happend 3 times now spawning in as a scav just too get capped in the head within 9 seconds of a match? This is just my opinion it shouldn't give you a 30 min cool down because I didn't get the chance too even move 2 feet. we started a 4 man SCAV on factory and within 9 seconds I was dead. The screen was not even done clearing the black facade thing it does when you load in! Its really R E A L L Y annoying that you go in and try to make money just to get punished due to predictable spawns. as well as a 30 min cool down even though you didn't get too move your SCAV 2 feet And there is no "get good" in this situation when you cant even control the character yet and you are already dead. any suggestions? or comments?
  13. Is it normal that the last 4 to 5 game i did on factory was unplayable. what i mean is that im doing my 3 kill pistol quest but cant get my last kill since i keep getting rush by 10 scav NPC as soon as im in the game and no matter where i run they always come ramming speed while i only have a pistol. is it just that im rlly unlucky or am i having a bug
  14. Hi, I just play as a scav in customs. There were only two extraction points, admin gate and trailer park workers shack. I run to the trailers point following the map from the wiki and i was there but was not working. I was in the corner like the map shows but nothing, I run to the other point and lucky me i could extract but i want to know if the trailer point works or not, you coul put like a circle on the flor or some kind of indication or press a button to start extraction or something to indicate you are in the right place or to make it easy to see. Thank you, good game
  15. During my last factory game I ended up in a weird situation. After killing all the players and securing the top floor, I heard many scavs spawning. At that point I knew the entire map was against me. I mean, this is quite normal except I wasn't expecting *this*. I killed 25 scavs all coming at me at the same time from all the locations. Not sure if that is a bug or intentional but aren't 25 scavs spawning all together on factory a bit too much :P?
  16. Hello all. My first post here. As a fairly new player a few things erk me currently. 1) Campers at exit of Factory 2) Scav Killing. I know nothing will be done about (1) but I am finding the Scav on Scav killing to be really frustrating, people come in as a scav kill the other scavs and extract immediately. This ruins the experience, will the devs please put in massive penalties for people doing this. It shows the childish mentality of some of the community. It's bad enough dealing with campers who don't want to move till last min and extract. Playing as a scav should be a new and different experience. Please add in penalties its almost the same as team killing. #Thanks
  17. When as scav player killing other AI scav, He must tag as a scav killer, and we need to have an open fire option at him. In that case, if we kill or hit him, other AI scav DOES NOT need the activate a triger to kill us. It's as simple as that.
  18. xXx1N5AN1TYxXx

    Scav loot Item-mover error

    Once I go on an Online, successful scav Run, I go to put my stuff in my stash, but every thirty seconds or so I get an error message saying Item-Mover failed or something. Then it reset my stash and scav loot and I have to do it again! On top of that if I get the error message after I already saved and exited the stash screen, it completely crashes Tarkov and I lose all my scab loot! Help!
  19. I keep scaving into the wrong games after dying as a pmc. I responded back in as a scav to get my own loot and could not find my body or any of the other bodies that were near my body when I died.
  20. TensedTatterTot

    Player Scav suggestions

    As Scav runs are initially used for looting and later for harassing PMC's, I think a change needs to be made. *Punish player Scavs who kill other player Scavs/AI Scavs more severely.* Cooperation between player Scavs is a great idea, if it worked. I have only once met another player scav who didn't shoot me as my back was turned. Just as annoying are the player Scavs who shoot at you, miss and then you aggro every Scav by killing them. Force player Scavs to not kill other Scavs. Player Scavs who shoot other Scavs should be marked and hunted. More Scavs should spawn, if not a two man Raider team whose sole task is to kill the player Scav. Scavs pushing an area will notify PMC's of their position to and could lead to a risk/reward decision from them. You have created a game mode with huge potential, that just falters at the first hurdle. As it stands now I, and many others, kill everything that moves in a Scav run. It is not a fun game mode once you have enough money to not have to use it for loot, it's just dull.
  21. BastianSturm

    Scav loot help

    I just got out of a god scav run (well at least for a new player like me) I had find a good rifle, an sv-98, 2 tactical rigs, a backpack so on and so forth. I ex filtrated at the factory far corner and after the screen went black and music started playing I crashed. I now have none of the loot. Could anyone help me? The picture is that of my inventory which I sent to my friend right after I crashed.
  22. Hallo zusammen! Um der Problematik zwischen Cheatern, Hatchlings, pistolings, PMCs Herr zu werden müsste man die Wurzel der Probleme kennen, dies hängt meiner Meinung nach mit dem Geld und der extrem hohen Lernkurve zusammen. Ein Versuch das Problem zu lösen, ohne das Spielerlebnis zu verwässern: Sicherheitsnetz für neue und verarmte Spieler, so dass der Wunsch nach Cheats und Hatchling runs geringer wird, das Spielerlebnis für alle besser wird, nicht als Beleidigung gedacht, da die Anreize in diesem Spiel für diese Taktik im Moment ziemlich stark sind, also ich Verstehe vollkommen, woher diese Spieler kommen: Für Spieler unter Stufe 15 und pleite / arme Spieler (weniger als 1 Mio. Rubel im Vorrat, nur Bargeld): Stellen Sie die maximale Wartezeit für den nächsten Scav-Lauf für diese Personen auf 3 Minuten ein, bis sie wieder finanziell stabil sind oder genug Erfahrung haben. Selbst wenn Sie über Stufe 15 sind, erhalten Sie immer noch die Wartezeit von 3 Minuten, wenn Sie weniger als 1 Millionen Rubel im Lager haben. Scav eignet sich gut für (BSG sollte sie so bewerben): 1. Um Geld zu verdienen und Spaß zu haben, wenn Sie arm sind 2. Um dich aus dem Armutsloch herauszuholen 3. Um die Karten zu lernen 4. Für "Quick Match" 5. Verdiene Geld ohne Risiko, aber trotzdem Spaß, anstatt langweilige Hatchling runs (langweilt auch non-hatchlings) 6. Notwendige Spielzeit, um den Spielfluss und die Spielmechanik zu lernen Um die Anreize zu kanalisieren, die Leute dazu fast schon dazu nötigen als Hatchlings, mit Cheats, RMT zu nutzen stattdessen lieber wesentlich öfter als Scav spielen können und wollen, bis sie sich wieder selbst finanziell über Wasser halten können. PMCs, Anpassung an die oben vorgenommenen Änderungen: PMCs und Scavs sollten den sicheren Container nicht als sichere Beutebox haben, sondern nur für sehr wichtige Ausrüstung, meine Meinung dazu etwas erklärt: 1. Alle Spieler sollten eine faire Chance haben, die selbe Beute zu erreichen, unabhängig vom Spielstil 2. Es ist kein Einzelspieler-Spiel, PMCs mögen einige PvP-Situationen. Wenn Sie es sich finanziell nicht leisten können, ist es vielleicht besser zuerst ma als Scav zu spielen. Hatchlings sind langweilige Gegner für andere PMCs, bitte berücksichtigen Sie auch die Interessen anderer Spieler. 3. Kein Geschwindigkeitswettbewerb um die Beute der roten Schlüsselkarte, leicht ausgerüstet ----> sei zuerst, sei stark ausgerüstet und langsam ---> kann es vom Leichnam der Hasenhüpfer nehmen, so können beide Extreme die gleiche Beute auf ihre eigene Weise verdienen. Mit Geschwindigkeit und Verschleierung und auf der anderen Seite durch Kampf. Minimale Raidzeit für PMCs und SCAVs: PMCs beginnen mit der Zeit 0 im Spiel und haben eine minimale Raidzeit von 20 Minuten. Spieler-SCAVs beginnen 10 Minuten nach Spielbeginn und haben eine minimale Raidzeit von 10 Minuten. Beide dürfen also extrahieren, sobald der Match-Timer 20 Minuten erreicht. Um es für Anfänger zugänglicher zu machen, zählen Änderungen an sicheren Containern und Schlachtzugszeiten nur für Spieler über Stufe 15. Die Regeln machen ein Spiel zu dem, was es ist, da wir uns mit Fremden in einem Spiel in keiner Weise realistisch einigen können, muss das Spieldesign für sich genommen ein gutes Spielerlebnis bewirken. Ein Tabletop-Spiel zum Beispiel ohne Regeln kann nicht funktionieren, nur wenn wir einem intelligent erstellten Regelsatz zustimmen, kann das Spiel funktionieren. Sonst ist es Anarchie oder Krieg. Spieldesign ---> Spielregelsatz ---> Spielerfahrung Dinge, die ich im aktuellen Spieldesign als Fehler betrachte: 1. Sterben bedeutet für Anfänger und arme Leute, die extrem bestraft werden, alle Ausrüstung zu verlieren. Dies führt dazu, dass ein hoher Anreiz besteht, Hatchling runs zu machen und Cheats zu nutzen (ich werfe sie hier nicht in einen Topf, sondern sage nur, dass der Grund dafür ungefähr der gleiche ist) 2. Kein Sicherheitsnetz für Spieler, einmal im Abwärtszyklus, im Teufelszyklus, ist es schwierig, daraus wieder herauszukommen, ---> hoher Anreiz für Hatchlings oder Cheaten, um aus der Armut herauszukommen. 3. Extraktionspunkte sind auf einigen Karten künstliche Engpässe, machen Plünderungen und PvP-Kämpfe weniger lohnend und erfreulich, wenn es wirtschaftlich sinnvoller ist, am Extraktionspunkt zu bleiben und sich wie bei DHL-Express beliefern zu lassen. Eine Menge Text und es gibt noch viel mehr über dieses komplexe Themennetz zu reden, aber den Rest für später.
  23. saojikao

    Some suggestions about scav mode

    I have some suggestions about scav mode. I heard that you are going to change the trade rep level to 15. Maybe its a effective thinking to solve the "running with knives" problem. But it's also too hard for players who mainly play scav mode to reach lv.15. Cuz scav mode do not earn exp. So, I suggest maybe scav mode can have exp like pmc but much lower, for example 1/10 the exp you have got in the game, as long as the resulting exp is not 0. Otherwise, it is very difficult for players who mainly play scav mode to reach level 15. And another tip that can make scav mode more interesting: When a player controlling scav killed another scav, only scavs who saw or heard this at the time would attack the player, I think this will increase the fun and strategic of the game. Best wishes.
  24. skybellrock

    Shotgun Sniper Scavs Return!

    So, the phenomenon is back. Ive had multiple shotgun scavs shoot me and hitting with a ridiculous accuracy although theyre multiple hundred meters away. Lately scavs has also got insane aim at you. When i lay down and a scav is about 100 meters away they will somehow still hit me with a 100% accuracy. This is completely broken. Something has to happen. Its in all honesty game ruining.
  25. Hi everyone, i know that you have a 20 min Cooldown on Scavs, or less if you have the intelligence thing there, but for instance, I played last evening like 12 hours ago, I get back online now and my Scav has a Cooldown. Why is that, I'm not sure if this is a bug or if I missed something here. Would be interesting to know.
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