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Found 13 results

  1. Pitrek

    Shooting range

    So quests like tarkov shooter pt.4 where you need to level up sniper skills are kinda grindy. Now don't get me wrong, i dont want them removed but i figured that the're should be some kind of combat skills booster. This could be a great way to add levels to the shooting range. For example: 1lvl: none boost/5% boost and normal shooting range that we all know 2lvl: 5%boost/10% boost and some kind of better looking range (meaby with targets that are frarther away) 3lvl 15% boost/20% boost and meaby add a hit counter? I just spat out some numbers with the boosts, im not going t
  2. Hi everyone, As I see there is no other topic about the shooting range leveling, I tried to search it but without success. (or I just messed up ) So my idea is: Shooting range will have 3 leveling options like most of hideout elements: - lvl 1 : The current shooting range - lvl 2 : Maybe ballistic dummies ( Of coures it has demands like bloodset or something red fluid , (maybe a new looting item:) gelatin or something similar, lvl 2-3 Therapist. Furthermore, after we finished with shooting we get a damage feedback like Therapist give us after a raid when we got inju
  3. So I've stumbled upon a bug when I can't shoot/fire from any weapon and only fix I've found so far is Alt+f4 and reconnect to the game.. I haven't experienced that before but since last update it's happening almost every 3rd game I play sadly very often in critical situation... and when you die as a PMC and you go back to main screen-hideout you can hear annoying sound of your character like bleeding or moaning,whatever... so I'm not sure if bug or intended to be like that but to be honest it is quite annoying... cheers
  4. DasRightt

    Gun not shooting

    I was in resort on shoreline and a guy was in the corner and I sprinted for a split second when he shot at me and I looked at him in the process and I held down mouse one and my guy just stares at him and doesn’t shoot. Was it because I sprinted and held down mouse one too soon? I’m so confused. Jesus I’m pissed.
  5. Hello EFT development team, I was thinking and one of my favorite aspects from some excellent games is switching firing position between left and right shoulders. This is especially useful when using dead space to cut angles on corners or cover depending on whether you are cycling to the left or to the right. I was also thinking you could add some leveling aspect to this, where you choose your dominant shoulder at character selection and then have to level each shoulder individually. The dominant shoulder you select at character creation would have a significant boost or ev
  6. dark2000

    Shooting range

    As in the title. I know that you can technically go offline, but Tarkov lacks in possibility to obtain raw data about certain weapons from the first hand, like effective range, recoil, etc. Shooting range could be a really nice and helpfull addition to the game, especially for new people.
  7. Okay, call me a noob(I'm level around 10 anyway) if you wish but I'm sick of getting sniped from bushes and its friends. Could anyone please tell me what settings should I change to get overall more visibility and smoother gunplay? I'm playing on high graphs. Just turned off the headbobbing, tuned up the FOV and it's way way better but I'm wondering if there is any other things such as this or if lowering graphics helps with visibility. Thanks for the answers.
  8. azsamurai

    Shooting through fence Customs

    There is an NPC behind the main gas station, on a look out perch type thing.. seems to be behind a bullet proof chain link fence. 1 whole 5.45x39 mag, 5 shots of 12 gauge and 1 mag from a P226 and he still stood returning fire to me. Help me understand? Is there a game mechanic i'm not familar with?
  9. so my last few games in the beginning of customs i was behind a fence with a tt pistol and shot a guy with no head armor 5 times in the head through the fence and he didn't even slow down. it shows the hit animation and blood that i was indeed hitting him in the head, but there was no desync from what i could tell as he responded appropriately by killing me. this has happened numerous times causing my death.
  10. blancjoker

    Firing Range

    It would be nice to have a place where we could test out new weapons/attachments without having to jump into a game. Just like a little room with cardboard targets or glass bottles for us to shoot at would be awesome! And while I'm here, could throw in a "loot crate" in the shooting range which will have all of your stuff in it, so you can take weapons and mods and keep shooting/practicing.
  11. Dex (Aust)

    How To Hold A High Powered Rifle

    Sorry, I just had to share this video.
  12. jmh1189

    Shooting skills

    First off, thank you for putting so much detail into weapons handling. I have a few suggestions for skill progression. As an avid shooter myself, I think it would bring the realism out in terms of implementing shooting skill. What i mean by this: When a person first picks up a gun and learns the basics on how to fire, reload, clear malfunctions etc. They are generally slow and clumsy. If you could put as part of the skill tree a part dedicated to weapon experience, that would be amazing. A few suggestions for progressive shooting skills. #1: sight picture - For a fresh play
  13. ObsidianCry

    Shoulder Transitions

    I have just seen your video over the in game implemented animation and... wow good work guys... now, only one question, are you planning to add the shoulder transitions for the cover and corner management?
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