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Showing results for tags 'shot'.
Perhaps I haven't learned or gather enough information about the upcoming Karma system, but my current understanding is this: Killing scavs and opposite PMC players gives you good karma, while killing friendly PMC players gives you negative karma. If this understanding of what the Karma system is mostly going to be, can someone explain how this would work in an effective way in EFT? Since it is rather difficult to distinguish PMC factions unless there is a clear line of sight, and enough time to make an assessment of another players team, it seems incredibly risky to leave yourself
Thinking about handcuffs and 'Shot on sight' situation and all the other things... How about add 'Wounded' condition like Rust? I think it would offers a few good things in EFT. First. You can perform 'Kill Confirmation' moves. You can just snipe him from far away in cold blood, or go near him and shot him in the head with shotgun like execution style. Second. Co-op players can take care each other. For once (twice is too good IMO), they can give their comrade a second chance. Third. You can handcuff victim and do whatever you want to do. Loot him,