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  1. Balwan

    Covert movement on elite

    hello community, this is the first wipe i play actively this game. and at this point i realized that the only way to kill effectively is by taking the advantage of the peaker and try to max out the strengh skill. (u move faster than the others nd kill them before they even see u) however i try to skill almost every game my covert movement skill and im actually at level 16 or so and pmc should be 19% quieter than an untrained pmc. and for some reason i cant note any efforts from this skill. if someone have maxed this skill to elite please let me know about the benefits. is the pmc
  2. Now I will start this with a message to the moderators, I am unsure if this will be part of the Karma system, if so please lock the thread thanks ❤️ TL;DR: I would like to be able to see my SCAVs Skills similar to my PMC page. -------------- Honestly, this is just a simple addition I think, and I do not know why I like it so much; but I do run scav a lot while I wait for my friends to get online. I would love to be able to just check my SCAV's skills as they are carried over in like a hidden second player page that is only viewable inside a SCAV run. I have a couple thoughts on
  3. Some of the skills have very solid Elite perks. Consider spreading them perks out over the milestone levels of the skill, E.g. Lv15, 30, 45 Each of these levels unlocks one of the perks.
  4. JustBiased

    Rolling Onto Your Back While Prone

    Being able to roll onto your back while prone would further enhance the immersion into a real fire fight. As it currently stands in the game going prone is only beneficial if the enemy does not know where you are at. Going prone when the enemy knows your location immediately places you at a disadvantage with only a very select few options. One of the worst-case scenarios being, if the enemy is behind you when you go prone. To mitigate the drawback of going prone when coming into contact from the rear, I suggest implementing the ability to roll onto your back. This option will help level the od
  5. I understand that alot of you don't care about soft skills, But they present a huge advantage in combat. Outflanking someone wins you a fight, and furthermore not losing your skills or dying of dehydration is godlike! The issue I have is you need to spend way over 100+ hours grinding these skills to get 51 Elite...This gives players who no-life the game a huge advantage. As someone who has to work it sucks knowing someone will have an advantage because they jumped 10000000 times with max carry weight. I have almost 100 Hours played in this wipe and I am only 15 strength.
  6. -Tkullberg-

    Bug or what? (Strength skill)

    Hello. Was playing on shoreline, trying to lvl strength skill, i got to lvl 2 (yaay, finaly i can upgrade my hideout (vents).. I thought.. I got killed... Checked the skills.. im at lvl 1 again with same score (12.3/20) What have i missed..? Did i lose my lvl in skill bc I died? have played 2 more hours just to trying lvl up it but no luck.. Any clue guys? I mean.. it would be fun to actual build my hideout.. Anyway, love to you all ♥
  7. Hijack_Dallas

    Schleichen seit 0.12.6

    Ich weiss jetzt nicht, ob dazu schon eine Antwort kam, wenn ja, dann bitte hier noch einmal posten, aber... Ich habe und einige weitere bemerkt, dass das Schleichen inzw viel schwieriger geworden ist. Vorher war es relativ lautlos gewesen, aber seit dem Patch ist es praktisch unmöglich, sich an einem heranzuschleichen. Ich möchte jetzt nicht hören; Dann rushe den Feind. Das ist und war nie immer die beste Option. Oft genug hat man jemanden eiskalt erwischt, wenn man sich an diesen herangeschlichen hat. Und das fehlt seit 0.12.6... dieses Heimtückische Schleichen und dann
  8. Seeing as Nikita has said the the flea market will be for found-in-raid items only, maybe there should be an ability to break down player's gear for repair resources. There was a mention of dogtags possibly being a type of currency (a sum of all the lvls of the dogtags you have in stash) so maybe player's gear that you stole in raid could break down into a type of repair resource (or currency). These points could be dependent on the health of the gear you stole and a 'Repair' skill that allows you to extract more repair resources out of the items. Those resources could then be applied to exist
  9. Zolty47

    Personal wishlist for EFT

    Hello everyone, I would like to share with you a list of features, game mechanics, guns etc. that I would like to see in EFT. On map Labs Features: 1. Raiders can also spawn if you use a keycard. The load outs of these raiders are security level dependent, juggernaut level for red and black keycard rooms. These Raiders investigate for intruders at the opened door, inside the room and surroundings. Then patrol around the disturbed security area. Actively looking for intruders. React to gun fire and movement noise. 2. Reduce the extract points from 7 to 5. Are a bi
  10. Dear BSG Devs, Title says it all. With all due respect, the new skill system sucks. It breaks the gameplay and the immersion even more. Our PMC is an ex-soldier, right? Soldiers have better combat ability than civies, they can be trained to become more efficient. Perhaps, you did it for balancing issue between hardcore and casual players. Hardcore players will still cheese all the skills, it just takes them a little bit longer. Meanwhile, casual players will never get the chance to level up their skills (even by normal gameplay). And by the time, we level up the skills a little
  11. Strength seems like an impossible skill to train legitimately and is probably the best skill to get levels in. Realistically throwing grenades isn't going to make you run faster and hitting your friend in the leg shouldn't give you anything. I propose a gym (bench press) in the hideout:- I see it functioning as a time locked activity (maybe once a day - two days) drains your energy and hydration and you incur the "overworked" status debuff. Overworked status debuff lowers your overall stamina by a few points and/or lowers your endurance(The timer and severity of this debuff would nee
  12. It'd be an interesting new feature to the game when a body part of player is destroyed (blacked out) your character reacts loudly to the pain by cursing and screaming. As you level up 'Stress resistance' your PMC has a less stressful response when a body part is destroyed. This would add an interesting new feature to combat as players can know when another player is badly wounded. As a player levels up their stress resistance it become more difficult for a players enemies to determine if they're wounded badly or not. This would also add extra immersion to the game.
  13. Please stop the bleeding of character skill progress while offline.. I Work long hours and cant game Mondays to Thursdays, when i jump back in on Fridays, I loose a pretty hefty chunk from every skill.. I literally go from work straight to bed. It just counters my lust for playing the game knowing that if dont play for a week then I loose allot of progress.. And to repair the damage Im gonna have to grind the whole weekend to just get it back... It really makes me rethink playing the game. Investing time into character improvement is one of the things i love doing. But not if im gon
  14. keyciraptor

    skill progression lost when dying

    Hello Guys I want to ask if there is a thing like loosing skill progression when you die. Hatchlings, and i have to say i like to play couple rounds hatchlings aswell, would be nerfed in this case. Cause right now there is just no problem and even no reason not to run factory some couple of hatchling rounds. Someone who goes full mounted has always to fear to lose something, why has the hatchlings nothing to lose? A little bit of progression lost in skills would be maybe a reason for some guys not to run hatchlings nonstop. maybe the progression would be always bigger m
  15. RigidMan

    Prone skill

    Hi there; I've just upped my prone skill though it's supposed not to be available in beta... Did this happen to anyone else ? Here's the screen :
  16. TheBigZwiebula

    skill bug

    hi ich habe schon vor einiger zeit meinen memory skill auf elite trainiert und sollte daher keinerlei fortschritt bei sämtlichen skills verlieren können. dies war auch lange so aber seitdem mein strength nun auch endlich auf max ist verliere ich konstant fortschritt bei den skills endurance und health. egal wie viel ich im raid renne oder an strecke zurücklege, diese zwei skills sinken permanent ohne möglichkeit diesem entegegen zu wirken andere skills sind davon nicht betroffen, nur diese zwei. endurance scheine ich auch wesentlich schneller zu vergessen als health. i
  17. Edit: changed title to better reflect the situation in the video Hi all, a friend of mine on our Discord shared this video with us yesterday, of him going into Factory with a hatchet and coming out with Fort, Ops-Core and M4. The main part I would like you to look at is where he starts to stalk the geared player, and manages to retain his nerve once he gets the drop on him. Enjoy!
  18. Bonjour à tous, Voila j'ai un problème concernant les Skill : -Intellect -Immunity Je ne trouve pas comment monter ses caractéristiques. Quelqu'un pourrait-il me venir en aide ? Merci
  19. Wiplash78

    Hacks or skills?

    So my mates and I were in customs in dorm 3 story. I was sitting at the stairs 3rd floor away from windows to not get snipped or spotted and to cover our rear. One of us 3rd floor with me at a window aways from me, one 2nd floor window. Second floor guy gets wasted second later the 3rd floor guy was like okay this guy is good no way he knows where I am caps lock super slow walk to the kitchen to catch him on my 3rd floor guy. Waited for over 10 minutes till I heard him coming over, sounded like he came straight to the third floor to wait me out too, 100% no way he knew i was there, sa
  20. DragonForceWR

    [Add] Stealth Skill

    Escape from Tarkov got so many Skills. We got Strengh, Health, Intelligence etc. But why isnt there some kind of Stealth Skill ? Why isnt there anything about Stealth / Sneaking around? I would like to see for example if you sneak alot --> the skill will get increased ---> you are able to sneak faster without noises or you will be more quiet in everything (looting, sneaking / walking, eating etc) It would be like the counter part of the skill that makes you hear enemys in further distances.
  21. Steventot

    Hacks or skill?

    I won't disclose the players name for now but this happened just a half an hour ago. I was running down a hill when I noticed a player below me. He was running the other direction. I must add, it was raining on Shoreline and I had 2 other mates behind me, like 50 ¬ 70m. Suddenly this guy turns around, and knows exactly my location, shooting right at me ( I was prone at this stage just over the crest). So I was wondering how was he able to hit me. At this point my mates were perfectly stationary in a bush behind over the crest. I died and right after that he headsh
  22. Waterhook

    Is hacking a thing?

    Hello everyone. I will start off my saying I am new to the game, me and my friend just bought it today, and we have now slowly started to understand how the game works. I am enjoying the game a fair bit now. After finally getting my first extraction complete, it started to overshadow the times I've been killed by a sniper while being unarmed or the times I've had a teammate stab me in the back while I search a crate, just so he could get my pistol. My question is if hacking is a thing in this game? Me and my friend just died in a game, where we were hidden in a little wooden area, with
  23. CanondeathTV

    Strength skill changes

    Strength is one of the most imporatant skills right now and will greatly effect gameplay. The only problem is that you mainly get strength from overweighting yourself. My suggestion is to scale the experience gain with the level of armor you are wearing, this allows for a gameplay where you don't need to focus on training your skills to not lack behind other players cause they trained their skills in a manner like stacking t bags in your gamma case. Their is a risk & reward for having armor out to gain strength. I would recommend everything up to Fort-Armor to be very l
  24. Lyntheros

    Red Skill Bar

    So my Perception was Elite, as it's quite easy to get there. But the more I play the more I lose of it? And the empty bar has turned RED. And I haven't gotten a single point towards it again. And I lose one maximum point every few games. Can someone tell me why that is, and if I can reverse this?
  25. hello developers, As a long time alpha tester and player of this beautiful game i would like to give feedback and criticism to what you are doing next for game play elements and mechanics of the game. I believe that Tarkov has a really unique play style of game-play I've seen in years. The brutal and fast pace of CQC and med range combat, to the long distance engagements. So when it comes to micro managing your character and weapon I strongly suggest you keep it the same. I heard that you will be adding motion cap for "loading magazine" and "medicine" which will completely change the dyna
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