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  1. PicoMarzio

    Piccoli glitch post patch

    Sto notando dei piccoli glitch apparsi dopo la recente patch, fondamentalmente sono due, dei lampi di luce casuali, di questi ne ho sperimentati 2 tipi, uno dei quali, lo avevo già notato prima, ma, con minor frequenza, questo glitch è dato dalla presenza di "lampi" in giro per la mappa, come se ci fossero delle esplosioni di luce diffusa circoscritte, il secondo, che ho sperimentato solo post patch è dato da lampi di luce, ma, diretti al PG, come se qualcuno ti puntasse o un laser o una torcia molto forte in faccia, i glitch di luce hanno luogo sia in pieno giorno che all'alba ed al tramonto,
  2. Jackthestrippa

    Kein Sound mehr seit 12.10

    Hallo zusammen, Ich habe seit dem Update auf 12.10 das Problem, dass das Spiel gar keinen Sound mehr von sich gibt. Außerhalb von EFT funktioniert alles fehlerfrei. Habe es bereits mit und auch ohne das neue steam-audio ausprobiert. Mittlerweile habe Ich alles bereits de- und anschließend wieder installiert. Dasselbe gilt auch für sämtliche Audiogeräte. Die Treiber sind ebenfalls auf dem neuesten Stand. Hatte jemand dasselbe Problem oder sonst eine Idee wie Ich das Problem gelöst bekomme?
  3. I never experienced a game that has some of the most crisp audio along with the most confusing. I'm aware that this game has audio problems in terms of above and below, shooting inside building etc... But my problem is with shots within 50 meters of me. It sounds ubiquitous. Often times I find myself spinning in circles to hear from a different angle and it all sounds like it could be from any direction. I'm using the Arctis 7 headset. I know there are many different customization sliders and options available so I was thinking that maybe the problem lies there. I've attached a snippet o
  4. So after a while of weird and funny encounters i came to the conclusion that the sound distance at which silenced gunshots can be heard are just broken. Sure silencers need to be useful, but it‘s absurd when i and 2 other people can’t hear the dude who’s shooting at us from under 100m, but only hear the impact of the bullets, or my PMC getting hurt. (Sometimes without any impact sound) It just seems extreme inconsistent and just broken overall. Kinda like if the sound just get‘s cut off if you cross a certain short distance. My friends confirm that too everytime. I once shot with a silenced M7
  5. PmoneyPol

    Sound Bug

    has anyone had a sound bug where they cant hear footsteps? I was looting in a building and walked into a hall way and he was running towards me but the entire time i couldn't hear his footsteps. he was sprinting on wood and i was slow crouch walking so there was no way i wouldn't of heard him, i did also have a headset on too. Just wondering if anyone else has had this. This is also the first time it has happened to me
  6. Banzai-4-Hentai

    Multi level footsteps and movement sounds

    Will there ever be multi level movement and other sounds? For example you are standing in a 3 story building on the second level and you would be able to distinguish if the sounds of other players are from the same level or below/above you? Or am i retarded and i just cant distinguish the different sounds? If not this should in my opinion have higher priority than new maps/expansions If already implemented should it be more distinguishable? Discuss
  7. Hello, started playing Tarkov awhile ago and I like using Voicemeter Banana to separate my discord/spotify/game volumes for when I stream so that I can mute and adjust them independently on the stream, e.g. Firefox/spotify set to VoiceMeter Aux Input, Discord set to Cable Input(VB-Audio Virtual Cable) and EFT set to VoiceMeter Input. As of right now whenever I launch the game there is no directional audio at all and it sounds sort of muffled. My current workaround for this is to go into the windows Sound Mixer options and switch Tarkov from (VM Input) to (VM Aux Input), then switch it bac
  8. Not sure if everyone is getting this, but we are taking damage from a player with absolutely not shot heard, from our entire squad. As in our squad will not hear shots at all but people die and a player has killed us. usually multiple damage times then death. Utter quiet while it happens. Anyone else get this?
  9. It´s happened to me several times that I hear a shot after my character already took damage and moaned. I want to know if this is normal for the game taking into account the bullet speed being faster than sound or if I may be having desync, packet loss or something wrong with my internet.
  10. Anyone use Voice Meeter banana to mix their audio for the game? if so what are yall's preferred settings
  11. TheSzeckler

    Sounds in forests

    Add more sounds on areas covered with forest, like the sound when you step on a small dried out stick of wood that makes a cracking wood noise. The noises where you touch bushes are too similar to eachother add more varieties, make them more realistic [i think at the moment they are way to loud when touched, not every bush is dried out and super loud....]. Game definitely needs more sounds when in forest.
  12. Harleus

    Sound and Lighting

    Another death around midnight as someone was able to get within a few feet of me and blast me without me hearing a thing (with headset on). I was in an advantageous spot on interchange having just marked my last tanker on the west side of the map. Took out the light (I've got night vision on), waited about 20 seconds and moved closer to the last tanker. After sitting still the 30 seconds required after tagging the tanker I slow walk into the bush just east of tanker, head on a constant swivel, then 4 seconds later I get shot from behind with a suppressed gun sounding a few feet away from the
  13. EagleNationUK1

    music soundtracks

    Hello folks, I don't know if off-topic forum is correct for this topic. Anyway, (This topic is about music soundtracks). In the Prepare For Escape'-esque themes in the main menu music for example "Dark Horizon" and many more in the near future and until it is forthcoming i.e. Releasing etc. Will the all of the music tracks come onto like Spotify, iTunes (others streaming platforms of music) after the game been released? feel free to comment
  14. DeaNozzo

    Sound Problem ?

    Hey liebe EFT-Community. Ich habe festgestellt, dass seit 12.6 (Wipe) der Sound bei mir wenn ich crouche (in der hocke) schleiche (der Lautsprecher unten links ist auf leise) der Sound sich anhört als wäre er normal laut und ich mich quasi nur langsamer bewege. Ich habe das mit dem "normalen" Sound, Steam-Audio und diversen Headsets ausprobiert. Bin ich der einzige der sowas in der Art festgestellt hat? Bilde ich mir das vielleicht auch nur ein? Glaub ich eigentlich nicht ^^ Danke für Eure Hilfe !
  15. I have been dealing with this issue for a couple weeks now and am wondering if anyone else is too. When I start the game, I notice that all my customized settings are always reverted back to the games default setup. I have to keep inputting my custom graphics, sound, and controls in every time I play the game. It is becoming very frustrating since I had no problems with this when I first got the game in early January 2018. Yes I hit 'SAVE' every time I exit the settings. Once I do change the controls to how I play, they stay the whole time I have EFT open on my pc. Alt-Tab'ing does not re
  16. Is there any benefit for not wearing any kind of comtacs?
  17. Kwandes

    Selectable Sound Device

    Hello, Recently I have decided to setup my OBS to record EFT gameplay. I like to setup different channels for different source, like Virtual Cable A (VB A) for the game, Virtual Cable B for discord etc. That allows me to easily tweak sound when processing the footage. But to my surprise, it is impossible for EFT. I'm using Sonic Studio 3 (ROG Strix B350-f motherboard) and it does not detect EFT as a sound source. Windows sounds does not see EFT as a sound by itself either. I have tried other means and it seems impossible to set custom sound device routing for EFT. The workaround I foun
  18. Hello BSG! In case you all are not 100% satisfied with the results you're getting with Steam Audio, Microsoft's Project Acoustics may be an alternative to consider. It's main selling point is that it's very friendly to existing projects and allows "wave form" sound propagation with low resource overhead. Supposedly it calculates the sound "map" straight from the geometry without requiring any zones/planes to be added in by the map maker. Instead, the map maker "tags" parts of the map with a certain material type and then everything else is handled from there. From what I can tel
  19. FamedCR

    Sound Bug

    I have experienced this sound bug multiple times recently and am hoping for a fix or a patch =). I will attach the links to the two video clips i have taken thus far. I hope this gets recognized so it can be fixed! Thanks. Video 1: https://www.youtube.com/watch?v=Q8DSUi0hrVE&feature=youtu.be Video 2: https://www.youtube.com/watch?v=UreQ2kEX19U&feature=youtu.be
  20. Just wanna say, dont take me wrong. Its not a rant and om not mad. Tho im having a bit of a hard time understanding bsg view on how much of a importance a good soundsystem/design has for a game in this caliber. And recordings in general sounds so good that i feel current sound system maybe degrade them in some ways. Since i got the game iv waited and waited and waited for a decent audio system. It felt like a punch in my stomach when you "fixed" removed surround sound because it was bugged. I tough fixed meant my own sounds wouldnt play in my back speakers, but nope. Back to the good old
  21. ugurgulay

    Environment sounds so high

    In this game environment sounds so high, - In rainy map sounds not like dynamic and giving same rain noise allways ... maybe in change indoors ... - Grass sounds so high and really distract the players (Grass noise = Gun shoot)
  22. Like, I died so many times just due to the sound messing me up. My most recent situation was when I was doing a cache run at customs. I was near the junk bridge and a guy was there camping (of course) and shot me up. I heard the shots going straight behind me, I get confused because I just check behind me and no one was there but I still crouch down behind a rock instinctively. After getting shot at a billion times I realize the guy was straight in front of me and crouching down. like, what? The guy had no helmet on neither, I could of easily got him if it wasn't for the sound completely messi
  23. 0ldSnake

    Sound System Improvement

    I played this game for some time now and I noticed the sound is fantastic in a way but in another way could use some improvement. When using headphones I think the gravel sound is too loud and too pronounced. I also think this gravel sound could have a 1 or 2 variations, depending on what type of surface you are. For example, walking on earth and on a wooden floor with some dirt on it I guess, sounds exactly the same. Also, walking on metal sounds like the guy is stomping his feet for no reason. Like he's wearing 10kg boots. I understand that they're probably using hard rubber boot
  24. SPARTAnT


    Salve a tutti... Volevo chiedere a qualche admin se sanno , se c'è in programma un futuro fix del sistema audio e suono ambientale. Mi capita molto spesso , in situazioni dove mi trovo completamente al chiuso e affianco alle pareti , di sentire le voci o rumori esterni , come se fossero al mio fianco o addirittura appiccicati al mio orecchio, come se avessi un NPC davanti al muso , o imprecazioni delle IA che mi fanno prendere di quei colpi da infarto. Grazie infinitamente Buonaserata
  25. Hallo Community, Ich benutze zurzeit Beyerdynamic DT990 Pro und dazu ein Focusrite Sound Solo- Interface. Natürlich ist damit der Sound super clean, jedoch wenn ich mal überraschend beschossen werden, bekomme ich einen halben herzinfarkt aufgrund der intensität der Geräusche. Dabei ist dies ja nichtmal ein extrem basshaltiges sound Setup, sondern eher ein wenig basshaltiges, neutrales, klares. Gibt es möglichkeiten das man die intensität der Geräusche ein wenig raus nimmt, jedoch nicht die Lautstärke? Manchmal erschrecke ich mir vor meinen eigenen schritten wenn ich zB
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