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Found 12 results

  1. Adrenaline_Bodo

    Escape from România™

    Salut, jucatori de Tarkov Romani ! Numele meu este Bogdan, majoritatea ma cunoasteti drept Adrenaline_Bodo. Sunt membru fondator al Comunitatii de Tarkov “Escape from România™”. Vă aștept cu drag pe discord: https://discord.gg/AFBrfmK
  2. Yes, I get it gets more realistic and so, but don`t you think that not having your health back after you die or get hurt in a raid can and will make a lot of people stop playing the game or just refrain from buying it. Something else is probably the thirst, hunger and radiation, I think all of those should go back to normal after you die or leave a raid. Any thoughts on these issues?
  3. MBS606


    The game has a lot of depth, at least as it appears in clips. My suggestions is that in the game could bit Drugs but I do not think drugs like grass, cocaine and more like that. But more like cigarettes, alcohol, various pills,... how should it look like? Easy example for alohol is a cheap alternative for painkillars with its own side effects. you can imagine themselves what side effects are by alcohol. Now regular alcohol consumption may lead to addiction and the character can not work normal without drinking alcohol so you need to loot or trade for alcohol that the needs be content. and sorry for my English i am not so good at it
  4. TheSzeckler

    Offline Mode / A new mode

    Factory and future similar small sized maps or areas should have a new mode called Survival Mode, where you start from the easiest level scavs and as you progress with kills it spawn more/harder to kill scavs / raiders / Bosses [at certain levels]. There should be stats when you play online mode [stats should contain the highest amount of rounds survived / most kills in survival mode and other stats as well], the survival mode should allow Co-Op with your friend OR other players. If you pass a certain amount of rounds [10 - 20 - 30.....] you should get a random pack of items according to how many rounds you survived/how good is your score. The player(s) should not be able to keep any loot they get from the Survival mode, they will only have their loadouts reset as when finishing a session in offline mode. I think creating such a mode would add to the game alot, i would love to see something like this where you survive you get some type of reward. Please let me know if you like this idea. -TheSzeckler
  5. To add a lil bit of change to the outdoor maps, maybe add a new snow map where your body heat can fall drastically in open places. Ways to raise body heat could be standing near fires (popular scav spots), using thick clothes (new body armor category), matches to slightly increase heat.
  6. Madiakz

    Ratings - Survival Rate

    Hello, Just a quick suggestion, at the moment we can search by experience, kills, raids, playtime and trader rating. I would love to see it possible to see the best survival rate, I mean EFT is a survival gme after all, it would be great to see who is the ultimate survivor!
  7. PoeticSinner

    Reward survival rate

    Currently there are a lot of people who do axe runs because of the sheer amount of profit verses risk, which is a valid tactic, but once health becomes persistent(health and food/hydration levels not automatically refreshing between raids) I imagine suicide runs will become even more prevalent in order to avoid the need to get supplies to fix yourself up between raids. In order to encourage people to value their survival my suggestion would be possibly rewarding people based on their survival percent. Offering shop discounts at higher values for the higher ranges like 20% off for 90-100% survival, 15% off for 75-90%, and 10% for above 50%. It's not a huge reward since most people who have a high survival rate usually get most of their gear from raids but would still help with staying stocked up on higher end gear. I do realize you can farm more profit from ace runs but this is about adding incentive for those who choose to value their survival. Another option would be decreasing the amount of time it takes to receive your insured gear after a raid gone bad by a considerable amount or lowering the scav timer for those who extract more then die so they can get more gear from more frequent scav runs as well as giving them more options to be more reckless and just have fun as a scav since they play more careful with their PMC to keep survival rate up. The point I'm getting at is offering some sort of encouragement that reward's people who play the survival aspect of the game instead of treating their lives as expendable. Nothing game breaking, but rewarding enough to be enticing. Thanks for reading! Keep up the great work devs!
  8. himynameislee

    Suggestion: Game Mode

    I apologizes if this has been posted before. But I have an idea for when free roam finally releases. Anyways, my idea is putting multiple squads against each other on the free roam map. Each group of five will spawn together at different areas on the map (i.e 1 group spawns in woods and another group in factory). The group must work together to survive and do as they please. A catch to this could be there are only one or two escapes. The way I see it is, five different groups spawn at different sectors of the map, grabbing loot, killing scavs, or whatever. But then, when they want to leave, they run into the risk of fighting off different groups of players. This would give players a great opportunity to test their skills, as well as bring in some great loot. Also, this can provide some competition among clans What do you guys think?
  9. Hi devs, your game looks awesome!!! But i am not sure what type of game will be? The name "Escape from..." is really misleading. Will it be like PvP action game or survival? I play CS, BF and i love survival games too but i hate these 3rd person looks like in DayZ. I play Nether (if you know) but the devs fu*ked it up. Your game with that graphic, real, looting, low sound, thrill woulde be amazing survival game. So i woulde like to ask you what type of game will it be? If you will do SURVIVAL OPEN WORLD game it will be wonderful! GL with developping!
  10. Avent


    Hey guys! Since this is my first post and I'm kinda excited about that game I would like to tell you something I would really love in this game. Since you developers try to increase the amount of realism as much possible, having some health problems you have to fight is something with would make the game better. For example if you get critically shot in in stomach you have to get some aid. Tearing cloths apart could help for the start but in the long run you have to find medicine somewhere in the city. If not so you may get infections which lower your max health or mobility. Something like that would make the looting even more important. Thanks! :-)
  11. xRAxThanatos

    Stop comparing EFT with DayZ...

    Can people please stop comparing this with DayZ please! EFT is nothing like it apart from the survival aspect of it. DayZ is a broken as hell game that should have stayed as a mod in my opinion, but for the sake of a proper survival stop comparing this game to DayZ.
  12. In the essemce of EFT Alpha soon being released, I would really like to watch some survival movies/series/anime. Do you have any to recommend? Let me start the list; Movie; Battle Royale. You could call this the predecessor to the hunger games and all the movies alike. Series; The 100. Despite what you may think about this "aww poo, another teenage drama with neverending problems" it is a REALLY good series! It gets better and more intense every episode! -highly recommend! Anime; Deadman Wonderland This anime is a psychological thriller, in the essence it is about survival. This is a DAMN GOOD series. I usually dont post animes in english, but since I think it fits better in this forum, here you go: So, do you have any media to recommend? If so, I'd really like you to post a reply
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